Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 01:37:38 Player: Runagate Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (227) 1135 Value Destroyed (8894) 8894 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (5936) 5936 TOTAL SCORE: 24585 Bonus ------- High Alert Combat Kills 38 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 672 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -74 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Myomer Leg Myomer Leg 0b10 Decoder Chip [Scout] Advanced Force Field Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Energy Well Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Precision Phase Gun Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Angular Momentum Engine Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Centrium Leg Advanced Cryofiber Web Seismic Detector 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Advanced Reaction Control System Advanced Force Field Advanced Hacking Suite Improved Lightning Gun Heavy Tesla Rifle Phase Gun Matter Neutralizer Enhanced Nova Cannon Heavy Battle Rifle Impact Mace [Rating: 184] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Thunder Leg Leg Thunder Leg Utility Core Analyzer Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . 2 . . . . 1 . . . . . 1 . . . . . . Utility 8 | . . . 1 2 . . 1 2 . . . . . . . . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 223 | 8 10 19 38 22 5 1 15 12 6 12 2 . 7 5 1 17 4 9 30 Power 31 | 1 2 3 4 3 1 . . . . 1 . . 1 . . 4 . 3 8 Engine 7 | 1 2 2 . . 1 . . . . . . . . . . . . . 1 Core 13 | . . 1 4 3 . . . . . 1 . . 1 . . 1 . . 2 Reactor 11 | . . . . . . . . . . . . . . . . 3 . 3 5 Propulsion 66 | 2 2 9 14 3 . 1 3 2 1 3 . . 5 1 . 4 3 1 12 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 66 | 2 2 9 14 3 . 1 3 2 1 3 . . 5 1 . 4 3 1 12 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 64 | 3 3 1 7 9 . . 7 8 1 6 2 . . 1 . 5 . 4 7 Device 36 | 2 2 . 5 3 . . 5 1 1 5 . . . 1 . 5 . 3 3 Storage 8 | 1 1 1 2 1 . . . 1 . . 1 . . . . . . . . Processor 7 | . . . . 2 . . 1 1 . . . . . . . . . . 3 Hackware 4 | . . . . . . . . 4 . . . . . . . . . . . Protection 9 | . . . . 3 . . 1 1 . 1 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 3 6 13 7 4 . 5 2 4 2 . . 1 3 1 4 1 1 3 Energy Gun 45 | . 3 6 7 6 4 . 4 2 3 1 . . 1 . 1 4 . 1 2 Energy Cannon 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 Ballistic Gun 8 | 2 . . 5 . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 2 . . . 2 . . 3 . . . . . 1 2 4 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . 2 . . . . . . . . . . . . 3 Parts Lost 40 | . 1 . 1 3 . 1 3 . 3 2 . . . 1 . 2 4 3 16 Power 4 | . . . 1 . . . . . . . . . . . . . . 1 2 Propulsion 16 | . . . . 2 . 1 1 . 2 1 . . . . . 2 2 1 4 Utility 9 | . . . . . . . 1 . 1 . . . . . . . 1 . 6 Weapon 11 | . 1 . . 1 . . 1 . . 1 . . . 1 . . 1 1 4 Highest Loss Streak 8 | . 1 . 1 3 . 1 2 . 3 1 . . . 1 . 2 3 2 8 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . Average Backups 16 | 1 8 13 14 14 14 15 14 17 18 19 19 19 18 18 18 18 17 19 18 Power 1 | . . 1 1 1 1 1 1 1 1 1 1 1 . . . 2 2 3 1 Propulsion 1 | . 2 2 2 1 . 1 . 2 1 2 2 2 1 1 1 1 . . 1 Utility 6 | . 3 3 4 4 6 6 6 7 7 6 7 7 7 7 8 7 8 9 7 Weapon 6 | . 2 5 5 7 7 7 6 6 7 7 7 7 8 7 6 5 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 3 4 7 . . 3 . . . 1 . 1 . 2 5 . . 12 Power 7 | . . . 1 1 . . 1 . . . . . . . 1 1 . . 2 Propulsion 4 | . . . . . . . . . . . . . . . . 1 . . 3 Utility 11 | . . . 2 1 . . 1 . . . 1 . . . 1 1 . . 4 Weapon 15 | . 1 3 1 5 . . 1 . . . . . 1 . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 97 | . 99 99 99 99 100 95 90 98 99 99 83 100 99 100 100 99 96 91 90 Engine 3 | . 14 6 . . . 7 6 5 5 4 . . 4 . . . . . 2 Core 4 | . . 4 8 7 6 . . . . . 5 5 5 10 10 8 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 10 8 7 Leg 30 | . 27 43 36 29 30 26 24 29 28 28 29 29 30 31 31 30 30 26 24 Device 18 | . 14 10 17 17 15 15 18 17 21 22 23 22 21 20 21 21 21 17 15 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 7 Processor 6 | . . . . 7 7 7 6 5 11 11 11 11 10 10 10 10 10 9 7 Hackware 2 | . . . . . . . . 9 5 5 5 5 5 5 5 5 5 4 3 Protection 1 | . . . . 4 7 7 5 4 1 . . . . . . . . 3 3 Energy Gun 14 | . 19 22 15 22 23 23 19 16 15 15 1 17 15 6 . 14 11 7 5 Energy Cannon 1 | . . . . . . . . . . . . . . 4 9 . . . 4 Ballistic Gun 1 | . 8 . 6 . . . . . . . . . . 4 5 . . . . Peak Build Rating 184 | 7 14 19 39 47 50 46 57 80 92 98 90 90 109 114 111 118 119 140 184 Average Rating 72 | 5 11 17 33 43 47 44 47 71 81 92 70 89 97 110 110 108 113 131 156 On Entrance 69 | . 7 12 18 38 47 46 45 56 80 92 89 90 90 109 110 111 103 119 128 Naked Turns 61 | . . . . . . . . . . . . . . . . . . . 61 Heaviest Build 144 | 14 22 34 42 52 59 59 60 80 81 85 73 80 88 96 96 91 90 107 144 Greatest Support 178 | 20 20 43 72 71 61 61 75 91 98 98 80 80 135 135 135 135 124 126 178 Greatest Overweight (x) 2 | . 1 . . 1 . 1 2 . . 1 . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 14 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 10 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 8 13 14 14 14 14 14 17 18 19 19 20 19 19 19 19 17 19 18 Final Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 10 15 15 15 15 14 15 19 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 25% | Gunner 18% | Skirmisher 17% | Scavenger-Skirmisher 13% | Mutant 12% | Scavenger-Gunner 6% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 5372 | 324 226 279 881 694 166 . 270 190 275 456 . 164 144 185 60 210 124 165 559 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9745 | 159 625 1062 1185 1064 140 72 1102 364 158 452 . 166 348 472 171 199 418 298 1290 Parts 423 | 18 31 58 64 55 3 3 39 18 3 20 . 12 5 13 8 2 11 9 51 Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . 3 3 . . 3 14 . 12 . 12 5 . 10 . . Prevented 9 | . . . . . 1 . . . . . . . . . 8 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 171 | . 13 13 31 27 2 4 15 6 4 9 . 7 1 5 2 4 5 8 15 Guns 136 | . 13 13 26 24 1 4 15 6 2 8 . 7 . 2 . 3 5 5 2 Cannons 12 | . . . 5 . . . . . . . . . . 1 1 . . . 5 AOE 6 | . . . . 3 . . . . 2 1 . . . . . . . . . Classes Destroyed 19 | 2 4 4 2 1 1 . . . . 1 . . . 1 . 1 . . 2 Worker 10 | . . 3 . 3 . . 4 . . . . . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . . . . . . Tunneler 9 | 5 . 1 1 2 . . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . . . . . . Recycler 16 | 1 3 3 1 1 . . 3 1 . . . . 2 . . . . . 1 Operator 5 | . 1 2 1 . . . . 1 . . . . . . . . . . . Watcher 11 | . 1 4 3 1 . . 1 1 . . . . . . . . . . . Swarmer 50 | . 6 . 8 10 . 4 6 4 . . . 7 . . . . . 5 . Grunt 69 | . 7 10 15 9 . . 4 . 4 4 . . . 3 . 2 5 . 6 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . . . . . . Sentry 19 | . . 3 6 3 1 . 2 . . . . . 1 . 1 . . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . Hunter 6 | . . . 1 . . . 1 . . 1 . . . . 1 . . . 2 Programmer 10 | . . . . 4 . . 1 2 . 1 . . . . . . . 2 . Behemoth 4 | . . . . . 1 . . . . 1 . . . 1 . 1 . . . Striker 3 | . . . . . . . . . . . . . . . . 1 . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 4 3 6 6 7 1 4 6 4 3 3 . 4 1 4 1 1 5 4 6 Combat Bots Only 6 | . 3 6 6 6 1 4 4 4 3 3 . 4 1 4 1 1 5 4 6 Max Kills in Single Turn 6 | 1 1 2 2 6 1 2 2 2 1 1 . 2 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 1 . 1 . 1 . . . 1 . . . . . . . Exploded 3 | . . . . 3 . . . . 1 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 1074 | . 65 85 125 139 18 24 61 44 23 46 . 25 4 28 14 75 50 59 189 Missed 360 | . 23 25 31 48 7 5 19 20 3 17 . 9 . 4 7 44 19 24 55 Deflected 3 | . . . . . . . . . . . . . . . . . . . 3 Hits 714 | . 42 60 94 91 11 19 42 24 20 29 . 16 4 24 7 31 31 35 134 Melee 4 | . . . 1 2 . . 1 . . . . . . . . . . . . Projectile 710 | . 42 60 93 89 11 19 41 24 20 29 . 16 4 24 7 31 31 35 134 AOE 31 | . . . . . . . . . . . . . . . . 7 . . 24 Critical Strikes 33 | . 1 3 2 4 1 1 1 2 2 2 . . . 1 1 3 3 1 5 Damage Taken 14368 | . 521 761 1295 1333 203 288 630 372 418 590 . 236 92 533 156 1037 631 669 4603 Core 2703 | . 97 117 320 136 31 57 36 38 55 101 . 17 . . 25 121 59 24 1469 Absorbed by Shields 643 | . . . . . . . . . . . . . . . . . . 134 509 Regen/Repaired (Parts) 476 | . 23 189 44 51 . . 114 . . . . . . . . 55 . . . Core Remaining (%) 77 | 100 61 70 41 . . 68 95 . . . . 78 . . . . 82 98 . Volleys Fired 503 | 11 50 58 89 44 3 6 32 14 15 28 . 10 10 17 10 16 12 23 55 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 4 Hottest 401 | 40 112 121 199 240 250 245 245 229 251 401 . 251 251 248 228 255 245 169 390 Shots Fired 1294 | 22 96 116 248 119 11 18 95 42 37 84 . 31 30 51 30 48 34 48 134 Gun 1132 | 22 96 116 212 119 11 18 93 42 33 78 . 31 30 46 11 48 32 39 55 Cannon 116 | . . . 36 . . . 2 . . . . . . 5 19 . . . 54 Launcher 10 | . . . . . . . . . 4 6 . . . . . . . . . Special 36 | . . . . . . . . . . . . . . . . . 2 9 25 Kinetic 186 | 22 45 . 101 . . . . . . . . . . 8 10 . . . . Thermal 1016 | . 51 116 147 119 11 18 93 38 33 78 . 31 30 43 11 48 32 39 78 Explosive 10 | . . . . . . . . . 4 6 . . . . . . . . . Electromagnetic 46 | . . . . . . . 2 4 . . . . . . 9 . . . 31 Robot Hit Streak 31 | 8 7 13 12 25 26 5 31 13 5 17 . 10 15 11 10 6 11 12 15 Robot Miss Streak 11 | 2 2 6 8 8 2 4 4 6 11 3 . 4 1 2 1 2 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 28 | . . 4 6 4 . 3 3 1 . . . 3 . 1 . 1 1 1 . Max Gunslinging Chain 2 | . . 1 1 1 . 2 1 1 . . . 1 . 1 . 1 1 1 . Shots Hit Robots 858 | 14 60 77 179 93 9 11 72 25 15 50 . 15 20 37 13 27 25 36 80 Core Hits 584 | 8 26 49 145 110 6 7 75 21 13 20 . 8 5 15 4 15 18 10 29 Critical Kills 4 | . . . . . . . . . . 1 . 1 1 . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 3 . 1 . . . . . . . Critical Strikes 43 | . 3 4 7 1 1 1 . . . 4 . 2 3 . . 7 4 4 2 Burn 35 | . 3 4 7 1 1 1 . . . . . . 2 . . 7 4 4 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . . . . . . . . . . 4 . 2 1 . . . . . . Melee Attacks 8 | . . . . 6 . . . . 2 . . . . . . . . . . Impact 8 | . . . . 6 . . . . 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19760 | 155 886 1282 2544 3066 220 240 1893 526 657 1834 . 370 456 903 413 570 508 814 2423 Guns 15140 | 155 886 1281 2012 2002 220 240 1779 526 301 1254 . 370 456 798 88 570 508 814 880 Cannons 2564 | . . . 530 . . . 64 . . . . . . 105 325 . . . 1540 Explosions 2000 | . . . . 1064 . . . . 356 580 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 56 | . . 1 2 . . . 50 . . . . . . . . . . . 3 Kinetic 1608 | 155 369 . 922 . . . . . . . . . . 74 88 . . . . Thermal 16268 | . 517 1281 1620 3066 220 240 1779 521 301 1254 . 370 456 829 108 570 508 814 1814 Explosive 936 | . . . . . . . . . 356 580 . . . . . . . . . Electromagnetic 892 | . . . . . . . 64 5 . . . . . . 217 . . . 606 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 . . 3 3 5 . 2 2 4 4 4 . . . 1 1 1 7 Average Corruption 2 | . 2 . . 2 3 3 . 1 2 3 4 4 . . . 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 125 | . 9 . . 13 14 1 . 6 7 29 4 11 . . . . 5 1 25 Message Errors 23 | . 2 . . 1 4 . . 2 1 5 2 1 . . . . 2 1 2 Matter Fused 40 | . 2 . . 7 1 . . 2 2 9 . 5 . . . . 1 . 11 Heat Flow Errors 17 | . 2 . . 1 1 . . . . 6 1 2 . . . . 1 . 3 Energy Discharges 12 | . 1 . . 2 1 . . . 1 2 . 1 . . . . 1 . 3 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 21 | . . . . 2 4 . . 1 3 6 1 . . . . . . . 4 Data Loss (major) 4 | . 1 . . . 1 . . . . 1 . . . . . . . . 1 Misfires 3 | . . . . . 2 . . . . . . 1 . . . . . . . Alerts 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . Overflow Damage 259 | . . . . 234 . . . . . 14 . . . . . . . . 11 Projectiles 11 | . . . . . . . . . . . . . . . . . . . 11 Explosions 248 | . . . . 234 . . . . . 14 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . 17 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . 14 . . . . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . . 136 . . . . 41 . . . . . . . . . 1 Shots 3 | . . . . 2 . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 11 | . . 2 1 . . . 7 . . . . . . . . . . . 1 Kicked 10 | . . 2 1 . . . 7 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 944 | . 236 231 436 300 252 108 234 397 506 309 170 346 45 379 54 216 387 6 944 Average Temperature 106 | . 42 51 122 58 79 55 71 113 217 120 94 218 12 134 12 63 166 6 246 Received Heat Transfer 2353 | . 183 381 459 201 30 . 75 . 189 190 . . 18 93 36 126 160 12 200 Effects 31 | . . . 4 . 1 . . 2 4 . . 1 . . . . 1 . 18 Shutdowns 9 | . . . 2 . . . . . . . . 1 . . . . 1 . 5 Energy Bleed 4 | . . . . . . . . . 1 . . . . . . . . . 3 Interference 12 | . . . . . 1 . . 2 2 . . . . . . . . . 7 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . 1 . . . . . 1 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 23 | . . . . . . . . . . . . . . . . . . . 23 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . 23 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . 2 Parts Fried 4 | . . . . . . . . . . . . . . . 1 . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 . 1 . . . . . 1 2 . 1 . 1 1 Combat Hostiles 7 | . . . . . 1 . . . . . . . 1 2 . 1 . 1 1 Parts Melted 61 | . 2 6 3 10 4 1 10 4 . 3 . 1 3 4 . 2 3 2 3 Heat Transferred 31192 | . 1443 2938 3584 4351 625 650 4022 1018 623 1702 . 555 1018 1386 111 2028 1650 1601 1887 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Maximum Alert Level 2 | . . . 1 2 . . 1 . . . . . . . . . . . . Low Security (%) 88 | 100 100 100 73 70 . . 87 100 . . . . 100 . . . . 100 100 Level 1 7 | . . . 26 5 . . 12 . . . . . . . . . . . . Level 2 4 | . . . . 23 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 440 | 10 104 180 333 440 . . 258 113 . . . . 32 . . . . 95 181 Initial 125 | . 3 . 31 125 . . 59 108 . . . . 9 . . . . . 42 Average 88 | 2 36 69 158 156 . . 84 44 . . . . 3 . . . . 28 39 Influence Increases 5424 | 30 462 458 895 918 50 90 520 194 90 305 . 165 46 125 40 80 160 220 576 Destroy 0b10 Robot/C 3420 | . 260 260 620 540 40 80 300 120 80 180 . 140 20 100 40 80 100 160 300 Destroy 0b10 Robot/NC 290 | 30 25 80 30 40 . . 45 15 . . . . 10 5 . . 5 . 5 Destroy Leader 688 | . 62 92 126 102 10 10 84 22 10 20 . 10 10 20 . . 10 30 70 Successful Hack 165 | . 9 24 29 50 . . 16 37 . . . . . . . . . . . Disable Machine 165 | . . . 15 135 . . . . . . . . . . . . . 15 . Destroy Structure 81 | . 1 2 . 36 . . . . . . . . 6 . . . . . 36 Lose Combat Pursuer 615 | . 105 . 75 15 . . 75 . . 105 . 15 . . . . 45 15 165 Influence Decreases 5246 | 25 467 382 695 786 414 39 393 387 119 186 119 150 61 125 40 80 160 145 473 Entered New Map 678 | . 2 . 45 151 152 9 36 114 11 . 119 . 6 . . . . . 33 Time Decay 4231 | 25 455 382 640 605 262 20 337 273 78 176 . 150 55 125 40 64 130 115 299 Lost Part 337 | . 10 . 10 30 . 10 20 . 30 10 . . . . . 16 30 30 141 Squads Dispatched 23 | . 2 2 1 8 . . 6 2 . . . . . . . . . 1 1 Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . 5 . . 2 2 . . . . . . . . . 1 . Reinforcement 7 | . 2 2 1 . . . 1 . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 22 | . 4 . 5 . . . 1 . . . . . 1 . . 1 . . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 26 22 43 33 3 4 29 14 4 16 . 8 3 5 2 61 7 9 39 Peak Tracking Total 15 | . 5 7 6 5 1 4 4 5 4 5 . 3 3 4 1 15 5 5 9 Tactical Retreats 24 | . 5 . 4 1 . . 3 . . 2 . 1 . . . . 2 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 6 | . 3 . 2 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 13 | . . . 1 9 . . . . 1 1 . . . . . . . 1 . Max in Single Turn 9 | . . . 1 9 . . . . 1 1 . . . . . . . 1 . Garrison Access 7 | . . . 1 2 . . 1 . . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 50 | . 7 7 7 9 1 . 3 5 2 . 6 . 1 2 . . . . . Terminals 26 | . 6 5 5 4 . . . 5 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 2 1 2 . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 3 . . 1 . . . . . 1 . . . . . . Total Hacks 131 | . 16 32 19 23 1 . 6 9 2 . 19 . 2 2 . . . . . Successful 87 | . 11 18 13 12 1 . 4 4 2 . 19 . 1 2 . . . . . Failed 44 | . 5 14 6 11 . . 2 5 . . . . 1 . . . . . . Catastrophic 8 | . 2 1 . 2 . . 1 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 63 | . 12 16 14 12 . . . 6 . 1 . . . 2 . . . . . Terminals 73 | . 14 21 14 14 . . . 9 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 26 | . 2 11 4 4 . . 5 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 5 . . 1 . . . . . 2 . . . . . . Terminal Hacks 33 | . 1 2 1 1 1 . . 4 2 . 19 . . 2 . . . . . Record 10 | . . 1 . . . . . . 1 . 7 . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . 1 1 . . . . . 1 . . 4 . . . . . . . . Open Door 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 8 2 3 . . 3 . . . . . . . . . . . . Scan Component 10 | . 1 4 1 2 . . 2 . . . . . . . . . . . . Repair 8 | . 1 4 1 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 2 . . 1 . . . . . 1 . . . . . . Seal Access 5 | . . . 1 2 . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 31 | . 8 8 9 6 . . . . . . . . . . . . . . . Terminals 31 | . 8 8 9 6 . . . . . . . . . . . . . . . Botnet 10 | . 3 2 3 2 . . . . . . . . . . . . . . . Operators 3 | . . 1 1 1 . . . . . . . . . . . . . . . Skim 18 | . 5 5 5 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 28 | . 5 6 6 6 . . 1 4 . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 4 1 1 . . 1 . . . . . . . . . . . . Time 262 | . 26 122 26 44 . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 2 . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Active Infowar (turns) 12962 | 42 1028 104 155 1722 225 . 788 321 1007 1295 179 346 463 1048 1068 676 882 145 1468 Optics 1468 | . . . . . . . . . . . . . . . . . . . 1468 Sensors 10476 | . . . 104 1682 225 . 778 316 977 1212 176 307 463 998 1068 674 882 145 469 Seismic 10313 | 42 1028 104 153 1703 224 . 785 318 1007 1286 179 346 463 1046 1068 561 . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 1 . 1 . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 20077 | 114 1684 1357 2287 2198 567 58 1177 704 1007 1531 179 346 463 1246 1068 1036 925 340 1790 Spaces Moved 12669 | 58 600 700 1097 1447 482 23 748 499 716 888 151 261 347 977 789 640 738 218 1290 Core 126 | 4 . . . . . . . . . . . . . . . . . . 122 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 12543 | 54 600 700 1097 1447 482 23 748 499 716 888 151 261 347 977 789 640 738 218 1168 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 112 112 112 112 114 120 108 108 108 105 120 120 108 114 114 50 Average Speed 121 | 115 155 120 119 118 112 160 126 118 120 145 108 108 105 120 120 117 114 114 117 Slowest Speed 265 | 120 190 120 122 190 112 187 265 120 120 187 108 108 120 120 120 177 115 115 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 97 58 78 39 54 7 16 15 73 86 61 43 10 98 89 77 78 4 37 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 13 | . 1 4 2 . . . . . . 1 3 . . 1 1 . . . . Known Exits Taken 14 | . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . . . . 2 1 . . 4 1 . 1 . 2 2 . 4 . . Spaces Dug 17 | . . . . 5 . . . . 2 2 . . . 1 7 . . . . Terrain Destroyed 156 | . . . . 40 . . . . 60 18 . 1 . 3 16 . . . 18 Melee 7 | . . . . 5 . . . . 2 . . . . . . . . . . Projectile 45 | . . . . . . . . . 2 5 . 1 . 3 16 . . . 18 AOE 104 | . . . . 35 . . . . 56 13 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 16338 | 82 1257 1106 1935 1814 501 29 901 579 832 1072 167 301 428 1018 892 895 793 265 1471 Wait 2433 | 2 579 297 634 203 3 . 73 33 72 105 . 29 44 4 79 190 25 8 53 Move 12649 | 57 599 699 1096 1446 481 22 747 498 715 887 150 260 346 976 788 639 737 217 1289 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 3 10 10 16 17 3 . 6 4 7 6 2 . 6 3 7 9 5 1 9 Fast Attach 39 | 7 1 2 2 1 . . 5 6 . 1 5 . . . . . 1 2 6 Attach 38 | . 1 2 1 6 1 1 3 . 3 1 . . 2 1 . . 6 1 9 Detach 5 | . . . . . . . 1 . . . . . . . . . 2 . 2 Swap 336 | 1 10 21 54 68 6 . 19 20 11 32 4 2 10 14 2 20 5 10 27 Drop 191 | 1 7 15 42 23 4 . 8 4 7 12 6 . 10 3 6 21 . 3 19 Fire 503 | 11 50 58 89 44 3 6 32 14 15 28 . 10 10 17 10 16 12 23 55 Melee 8 | . . . . 6 . . . . 2 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 10 | . . 2 1 . . . 7 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Repaired Aluminum Leg 955 | -10/Materials | Discovered new exit (range 12) 1117 | -10/Materials | Discovered new exit (range 16) 1278 | -10/Materials | Discovered new exit (range 16) 1362 | -10/Materials | Learned location of Mines (-10) 1434 | -10/Materials | Identified exit to Subcaves 1434 | -10/Materials | Learned location of 1 exit from Materials 1495 | -10/Materials | Learned location of 2 exits from Materials 1547 | -10/Materials | Learned location of 1 exit from Storage 1591 | -10/Materials | Learned location of 2 exits from Subcaves 1623 | -10/Materials | Learned Storage trap positions 1713 | -10/Materials | Learned Storage stockpile data 1774 | -10/Materials | Learned 4 Subcaves zone layouts 1799 | -10/Materials | Entered another Materials area 1799 | -9/Materials | Evolved 2 slots: Propulsion x2 1800 | -9/Materials | Identified exit to Materials 1849 | -9/Materials | Repaired Aluminum Leg 2296 | -9/Materials | Repaired Imp. Heat Sink 2324 | -9/Materials | Repaired Aluminum Leg 2357 | -9/Materials | Repaired Imp. Ion Engine 2486 | -9/Materials | Discovered new exit (range 12) 2749 | -9/Materials | Loaded intel: 2 recycling unit locations 2902 | -9/Materials | Learned Materials recycling unit intel 2907 | -9/Materials | Build established: Scavenger-Mutant 2958 | -9/Materials | Learned location of Recycling (-7) 2993 | -9/Materials | Learned location of 1 exit from Recycling 3156 | -9/Materials | Entered another Materials area 3156 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3157 | -8/Materials | Loaded intel: 2 recycling unit locations 3589 | -8/Materials | Build established: Scavenger-Gunner 3604 | -8/Materials | Repaired Aluminum Leg 3877 | -8/Materials | Discovered new exit (range 6) 4056 | -8/Materials | Build established: Gunner 4967 | -8/Materials | Core integrity fell below 50% 4993 | -8/Materials | Learned location of Zion (-6) 5044 | -8/Materials | Learned location of 1 exit from Lower Caves 5085 | -8/Materials | Learned Factory recycling unit intel 5135 | -8/Materials | Learned Storage stockpile data 5147 | -8/Materials | Identified exit to Factory 5169 | -8/Materials | Learned Factory trap positions 5202 | -8/Materials | Learned location of 1 exit from Recycling 5443 | -8/Materials | Entered Factory 5443 | -7/Factory | Evolved 2 slots: Utility x2 5444 | -7/Factory | Identified exit to Storage 5445 | -7/Factory | Loaded intel: 102 trap records 5446 | -7/Factory | Loaded intel: 6 recycling unit locations 5601 | -7/Factory | Discovered new exit (range 8) 6203 | -7/Factory | Repaired Imp. Carbon-fiber Leg 6781 | -7/Factory | Garrison activated, responded to threat 7106 | -7/Factory | Lost 3 parts (2n1w) 7641 | -7/Factory | Entered Lower Caves 7642 | -7/Lower Caves | Encountered a Warlord checkpoint 7642 | -7/Lower Caves | Identified exit to Lower Caves 7862 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7976 | -7/Lower Caves | Spotted B-75 Beast 7984 | -7/Lower Caves | Destroyed B-75 Beast 8208 | -7/Lower Caves | Entered another Lower Caves area 8243 | -7/Lower Caves | Discovered new exit (range 12) 8266 | -7/Lower Caves | Entered Factory 8266 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8322 | -6/Factory | Discovered new exit (range 7) 8681 | -6/Factory | Garrison activated, responded to threat 8875 | -6/Factory | Repaired Imp. Carbon-fiber Leg 8978 | -6/Factory | Build established: Scavenger-Gunner 9443 | -6/Factory | Entered another Factory area 9443 | -5/Factory | Evolved 2 slots: Utility x2 9912 | -5/Factory | Discovered new exit (range 8) 9974 | -5/Factory | Identified exit to Upper Caves 10147 | -5/Factory | Entered Upper Caves 10514 | -5/Upper Caves | Lost 3 parts (2n1u) 10747 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10780 | -5/Upper Caves | Learned Factory garrison access intel 10847 | -5/Upper Caves | Discovered new exit (range 14) 10859 | -5/Upper Caves | Identified exit to Upper Caves 10953 | -5/Upper Caves | Learned location of 1 exit from Factory 11005 | -5/Upper Caves | Found Alien Artifact 11154 | -5/Upper Caves | Entered another Upper Caves area 11176 | -5/Upper Caves | Discovered new exit (range 15) 11190 | -5/Upper Caves | Identified exit to Factory 11340 | -5/Upper Caves | Build established: Skirmisher 11525 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11532 | -5/Upper Caves | Found Prototype Special Weapon 11866 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 11919 | -5/Upper Caves | Spotted B-75 Beast 11921 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 11937 | -5/Upper Caves | Destroyed B-75 Beast 12670 | -5/Upper Caves | Discovered new exit (range 15) 12684 | -5/Upper Caves | Identified exit to Zhirov 12685 | -5/Upper Caves | Entered Zhirov 12685 | -5/Zhirov | Discovered new exit (range 3) 12706 | -5/Zhirov | Met Zhirov 12736 | -5/Zhirov | Learned location of Quarantine (-2) 12736 | -5/Zhirov | Learned location of Testing (-3) 12736 | -5/Zhirov | Learned location of Command (-1) 12747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12768 | -5/Zhirov | Found Alien Artifact 12786 | -5/Zhirov | Found Alien Artifact 12786 | -5/Zhirov | Identified Integrated Reactor 12786 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12861 | -5/Zhirov | Identified exit to Proximity Caves 12864 | -5/Zhirov | Entered Proximity Caves 13210 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13210 | -4/Proximity Caves | Entered Factory 13210 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13211 | -4/Factory | Identified exit to Research 13212 | -4/Factory | Loaded intel: 4 garrison access locations 13585 | -4/Factory | Discovered new exit (range 15) 13599 | -4/Factory | Identified exit to Upper Caves 13673 | -4/Factory | Entered Upper Caves 14156 | -4/Upper Caves | Build established: Skirmisher 14298 | -4/Upper Caves | Spotted B-86 Titan 14317 | -4/Upper Caves | Destroyed B-86 Titan 14363 | -4/Upper Caves | Learned Research terminal intel 14505 | -4/Upper Caves | Discovered new exit (range 10) 14513 | -4/Upper Caves | Identified exit to Upper Caves 14919 | -4/Upper Caves | Entered another Upper Caves area 14990 | -4/Upper Caves | Discovered exit to Research (range 15) 15414 | -4/Upper Caves | Learned Research terminal intel 15651 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15970 | -4/Upper Caves | Discovered new exit (range 15) 15985 | -4/Upper Caves | Identified exit to Warlord 15987 | -4/Upper Caves | Entered Warlord 16453 | -4/Warlord | Met Warlord 16478 | -4/Warlord | Warlord's base attacked by MAIN.C 16554 | -4/Warlord | Spotted B-86 Titan 16584 | -4/Warlord | Destroyed B-86 Titan 16828 | -4/Warlord | Warlord forces counterattacked 16873 | -4/Warlord | Spotted Striker 16891 | -4/Warlord | Spotted Executioner 16894 | -4/Warlord | Spotted Executioner 16924 | -4/Warlord | Spotted Executioner 16965 | -4/Warlord | Lost 24 allies 16985 | -4/Warlord | Spotted Striker 16989 | -4/Warlord | Destroyed Striker 16999 | -4/Warlord | Spotted Striker 17016 | -4/Warlord | Discovered new exit (range 8) 17022 | -4/Warlord | Identified exit to Proximity Caves 17023 | -4/Warlord | Entered Proximity Caves 17034 | -3/Proximity Caves | Lost 5 allies 17191 | -3/Proximity Caves | Spotted B-86 Titan 17201 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 17494 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 17601 | -3/Proximity Caves | Identified Molecular Deconstructor 17895 | -3/Proximity Caves | Discovered exit to Research (range 8) 17948 | -3/Proximity Caves | Entered Research 17948 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17949 | -3/Research | Loaded intel: 20 terminal locations 18036 | -3/Research | Discovered new exit (range 6) 18073 | -3/Research | Identified exit to Research 18288 | -3/Research | Entered another Research area 18288 | -2/Research | Warlord forces began assault on 0b10 18288 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18289 | -2/Research | Loaded intel: 24 terminal locations 18398 | -2/Research | Research machine network offline 18508 | -2/Research | Found Prototype Processor 18508 | -2/Research | Identified Spectral Analyzer 18511 | -2/Research | Found Spectral Analyzer 18585 | -2/Research | Build established: Scavenger-Tank 18793 | -2/Research | Met up with Warlord 18820 | -2/Research | Lost 3 allies 18931 | -2/Research | Borebot progress halted 19078 | -2/Research | Crushed by falling debris 19160 | -2/Research | Borebot progress halted 19253 | -2/Research | Borebot progress halted 19350 | -2/Research | Warlord invited to help at Command 19350 | -2/Research | Given Cave Seal Controls access code 19410 | -2/Research | Spotted Striker 19437 | -2/Research | Destroyed Striker 19504 | -2/Research | Lost 6 parts (3n2u1w) 19517 | -2/Research | Spotted Executioner 19520 | -2/Research | Spotted Executioner 19540 | -2/Research | Destroyed Executioner 19555 | -2/Research | Destroyed Executioner 19788 | -2/Research | Spotted Striker 19789 | -2/Research | Spotted Striker 19849 | -2/Research | Build established: Scavenger-Skirmisher 19899 | -2/Research | Spotted Striker 19900 | -2/Research | Spotted Executioner 19900 | -2/Research | Spotted Executioner 19943 | -2/Research | Lost 3 allies 19983 | -2/Research | Spotted Striker 20004 | -2/Research | Destroyed Striker 20017 | -2/Research | Released all parts (13) 20020 | -2/Research | Core integrity fell below 50% 20021 | -2/Research | Spotted Striker 20026 | -2/Research | Core integrity fell below 20% 20044 | -2/Research | Lost 5 allies 20046 | -2/Research | Lost 8 parts (1p1n3u3w) 20056 | -2/Research | Spotted Striker 20058 | -2/Research | Spotted Striker 20058 | -2/Research | Spotted Striker 20078 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 20021_ Slug penetrates Wall. 20021_ Quantum Separator disabled. 20022_ Penetrated by Slug. 20024_ System corrupted: Matter fused (-9). 20038_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 20038_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 20038_ ANNOUNCEMENT: Warlord pulling back, all units provide covering fire where possible. 20058_ C-30 ARC bursts open, deploying its payload. 20058_ H-88 Terminator unfolds itself. 20059_ Slammed into Striker. 20059_ Knocked back. 20060_ Acquired 4 matter. 20060_ Striker knocked back. 20061_ Acquired 2 matter. 20061_ Knocked back. 20069_ Slug penetrates Wall. 20071_ Knocked back. 20072_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #+####### """"" #########/## #???????? | | [ ####### # #???????? | | *%= %%# """ #???????? | | = / """ #???????? | | %* ############### " """ #???????? | | #+######== #?????????????## ## #???????? | | ???????#%[ %#??????????????# ## #???????? | | ???????#=*% #??????????????# ## ] = %#???????? | | ???????# = #??????????????# ########"+##???????? | | ???????# !#??????????????# #??????## #????????? | | ???????# %#??????????????# #???????# #????????? | | ???????# #??????????????#" #???????# #????????? | | ???????# #??????????????#%%######### #????????? | | ???????# #????????????###" #????????? | | ???????# #????????????+ #????????? | | ???????# #????????????###/############????????? | | #??????? ?????????????# #?????????? | | ??? ????????????????????# [ #?????????? | | ?? #??????????????????# #?????????? | | ?? ???????????????????# #?????????? | | ? ????????????????????# #?????????? | | ? ???????#####+???????# !#?????????? | | ? ? #???? ??###########;;;#######?????????? | | ? ? #???? ???# ##???????????????? | | ?! #??? ????# #????????????????? | | ???? ?????# """@ """ #????????????????? | | ?? #?? #??????# """ """ #????????????????? | | #? #??????# """ """ #????????????????? | | #+###### T"?????# #????????????????? | | ""?????# = #????????????????? | | #??????# """ = #????????????????? | | #??????# """ #????????????????? | | #??????# """ #????????????????? | | #####???????# ? "T" #????????????????? | | ##???????????#?? """ #????????????????? | | #######???????##"+#########???????????????? | | "#??###### +? ! ???????????????? | | # ! # #? ???????????????? | | #? # # ????????????????? | | ! # + + ?????????????????? | | # ! " ????????????????????? | | # !%=#??????????????????????? | | ###"" ! #??????????????????????? | | [ % [%= #??????????????????????? | | = [ != #??????????????????????? | | != #??????????????????????? | | ] !! !% = #??????????????????????? | | * =* " "#??????????????????????? | | = ] "%" # #?????????????????????? | | /=[=# " ##################+#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 79 Energy Capacity 1255 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 82 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 74% | -10/Materials Aluminum Leg | 38% | -9/Materials Imp. Heat Sink | 10% | -9/Materials Aluminum Leg | 33% | -9/Materials Imp. Ion Engine | 45% | -9/Materials Aluminum Leg | 51% | -8/Materials Imp. Carbon-fiber Leg | 59% | -7/Factory Imp. Carbon-fiber Leg | 8% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorEncryptedMatrix Manual? 0 Play Time 02:08:50 Cumulative 202.0 hours Start 2025.10.19 @ 23:28:36 End 2025.10.20 @ 01:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 330 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1d42282-01c7-4712-912b-ec8afe670b8f