Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.09 @ 20:49:25 Player: Ms Vella Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1040) 1040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3341 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 34/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Matter Pod (0) Visual Processing Unit Experimental Sensor Array EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Machine Analyzer Experimental Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Large Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Shield Generator Light EM Pulse Cannon Assault Rifle Rocket Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Machine Analyzer Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 31 | 2 7 1 . 1 20 Power 1 | . . . . . 1 Engine 1 | . . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads 2 | 2 . . . . . Leg 4 | . . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 3 . . . 7 Device 4 | . . . . . 4 Storage 3 | . 2 . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | . 4 1 . 1 8 Energy Gun 3 | . 2 . . 1 . Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 6 | . 2 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 100 100 100 75 Engine 13 | . 14 14 14 14 5 Treads 25 | . 28 28 28 28 . Leg 1 | . . . . . 18 Storage 13 | . 14 14 14 14 9 Processor 13 | . 9 14 14 14 17 Energy Gun 11 | . 4 14 14 19 8 Ballistic Gun 7 | . 23 2 . . . Launcher 8 | . . 11 14 8 2 Naked Turns 1 | . . . . . 1 Heaviest Build 58 | 13 49 51 51 51 58 Greatest Support 40 | 40 40 40 40 40 36 Greatest Overweight (x) 14 | . 1 1 1 1 14 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 19 Most Carried 20 | 6 14 17 19 20 19 Average Carried 14 | 4 8 16 17 19 14 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 19 | 2 14 17 19 19 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 817 | 220 202 60 84 10 241 Remotely . | . . . . . . Salvage Created 1076 | . 397 . . 108 571 Parts 68 | . 30 . . 5 33 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 12 . . 2 15 Guns 7 | . 6 . . . 1 Cannons 1 | . . . . . 1 AOE 21 | . 6 . . 2 13 Classes Destroyed 11 | . 5 . . 1 5 Worker 3 | . 1 . . . 2 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 5 | . 3 . . . 2 Mechanic 1 | . 1 . . . . Watcher 3 | . . . . . 3 Swarmer 12 | . 9 . . . 3 Grunt 15 | . 3 . . 1 11 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Best Kill Streak 17 | . 6 . . 2 17 Combat Bots Only 7 | . 3 . . 2 7 Max Kills in Single Turn 3 | . 3 . . 2 3 Gunslinging . | . . . . . . Exploded 3 | . 3 . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2214 | . 408 . . 98 1708 Core 600 | . 39 . . . 561 Absorbed by Shields 45 | . . . . . 45 Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 77 | . 42 . . 2 33 Largest 2 | . 2 . . 2 2 Hottest 80 | . 40 . . 80 80 Shots Fired 117 | . 78 . . 4 35 Gun 82 | . 72 . . 4 6 Cannon 12 | . . . . . 12 Launcher 23 | . 6 . . . 17 Special . | . . . . . . Kinetic 74 | . 72 . . . 2 Thermal . | . . . . . . Explosive 23 | . 6 . . . 17 Electromagnetic 20 | . . . . 4 16 Robot Hit Streak 12 | . 10 . . 2 12 Robot Miss Streak 5 | . 5 . . 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 74 | . 43 . . 3 28 Core Hits 77 | . 25 . . 3 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4052 | . 1017 . . 107 2928 Guns 593 | . 481 . . 35 77 Cannons 220 | . . . . . 220 Explosions 3239 | . 536 . . 72 2631 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 505 | . 481 . . . 24 Thermal 72 | . . . . 72 . Explosive 3167 | . 536 . . . 2631 Electromagnetic 308 | . . . . 35 273 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 112 | . 22 . . . 90 Projectiles . | . . . . . . Explosions 112 | . 22 . . . 90 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . 35 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . 12 . . 48 122 Average Temperature 34 | . 7 . . 25 43 Received Heat Transfer 1088 | . 96 . . . 992 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 404 | . 284 52 . 74 404 Initial 52 | . . 52 . . 28 Average 76 | . 99 26 . 28 181 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 91 | 100 94 100 . 100 48 Level 1 7 | . 5 . . . 40 Level 2 1 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 23 . . 2 24 Peak Tracking Total 11 | . 4 . . 2 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 8 . 4 . 6 Successful 13 | . 6 . 4 . 3 Failed 5 | . 2 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 14 | . 8 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 . 4 . 3 Record 5 | . 1 . 4 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3215 | 6 893 785 1059 202 270 Spaces Moved 1316 | 2 406 326 440 80 62 Core 5 | . . . . . 5 Treads 1253 | 1 406 326 440 80 . Legs 58 | 1 . . . . 57 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 160 240 240 240 50 Average Speed 222 | 140 186 240 240 240 235 Slowest Speed 750 | 160 240 240 240 240 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 55 60 82 21 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . 56 . . 5 52 Melee . | . . . . . . Projectile . | . . . . . . AOE 113 | . 56 . . 5 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1490 | 7 472 329 445 88 149 Wait 25 | . 2 . . . 23 Move 1311 | 1 405 325 439 79 62 Hop . | . . . . . . Pick Up 30 | . 14 3 4 3 6 Fast Attach 2 | . . . . . 2 Attach 15 | 2 1 . . . 12 Detach . | . . . . . . Swap 14 | . 6 1 . 1 6 Drop 16 | 4 2 . 2 3 5 Fire 77 | . 42 . . 2 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 474 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Entered Mines 908 | -10/Mines | Met a Derelict bent on vengeance 1032 | -10/Mines | Assembled infested the area 1080 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1254 | -10/Mines | Discovered new exit (range 11) 1259 | -10/Mines | Learned location of 1 exit from Materials 1278 | -10/Mines | Learned Materials emergency access door positions 1406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1415 | -10/Mines | Found Prototype Device 1668 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1671 | -10/Mines | Discovered new exit (range 5) 1685 | -10/Mines | Entered Exiles 1729 | -10/Exiles | Discovered new exit (range 14) 1796 | -10/Exiles | Met 8R-AWN 1839 | -10/Exiles | Met EX-HEX 1965 | -10/Exiles | Met EX-DEC 2010 | -10/Exiles | Learned location of Zion (-7) 2082 | -10/Exiles | Met EX-BIN 2187 | -10/Exiles | Visited The Gauntlet 2715 | -10/Exiles | Discovered new exit (range 14) 2744 | -10/Exiles | Entered Mines 2934 | -9/Mines | Discovered new exit (range 5) 2946 | -9/Mines | Entered Materials 2946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2947 | -8/Materials | Identified exit to Factory 2968 | -8/Materials | Identified Exp. Sensor Array 3099 | -8/Materials | Destroyed 7 combat bots 3173 | -8/Materials | Core integrity fell below 50% 3187 | -8/Materials | Lost 10 parts (2p3n2u3w) 3200 | -8/Materials | Core integrity fell below 20% 3215 | -8/Materials | Released all parts (5) 3216 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03205_ U-05 Engineer lays Concrete. 03206_ K-01 Serf collects debris. 03208_ U-05 Engineer lays Concrete. 03208_ K-01 Serf collects debris. 03209_ Shield Generator destroyed. 03209_ K-01 Serf collects debris. 03210_ U-05 Engineer builds a Wall. 03211_ K-01 Serf collects debris. 03211_ Lgt. EM Pulse Cannon destroyed. 03212_ R-06 Scavenger collects Lgt. Assault Rifle. 03213_ K-01 Serf collects debris. 03214_ U-05 Engineer lays Concrete. 03215_ K-01 Serf collects debris. 03215_ R-06 Scavenger collects Prototype Engine. 03215_ Released Aluminum Leg. 03215_ Released Hcp. Battery. 03215_ Released Signal Interpreter. 03215_ Released Machine Analyzer. 03215_ Released Hcp. Storage Unit. 03215_ U-05 Engineer lays Concrete. 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"T" ####### ###### # """""??????????? | | ?????? ######## ####### # """""??????????? | | ?????? #??????######????# # """""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalSchematicChip Manual? 0 Play Time 00:22:40 Cumulative 1045.4 hours Start 2023.02.09 @ 20:26:49 End 2023.02.09 @ 20:49:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 6 Adventurer 216 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: d441aa8a-85b6-4558-8bc8-0cbc3e0fd125