Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 03:11:16 Player: Somberlain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (109) 545 Value Destroyed (2857) 2857 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5497 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 27/100 System Corruption 5% Temperature Warning (315) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Enhanced Autogun > --- INVENTORY (15) --- Cryofiber Web Improved Sensor Array Melee Analysis Suite System Shield System Shield Recalibrator Drone Bay (2/2) Shock Rifle Shock Rifle Shock Rifle Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Sensor Array Melee Analysis Suite Hacking Suite Recalibrator Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Rifle Shock Rifle Enhanced Autogun Power Maul [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 50 | 6 8 11 18 7 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 4 6 4 Treads 2 | 2 . . . . Leg 12 | . 2 4 5 1 Wheel . | . . . . . Hover 3 | . . . . 3 Flight 1 | . . . 1 . Utility 11 | 1 3 2 4 1 Device 5 | . 3 . 2 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware 3 | . . 2 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 2 4 7 2 Energy Gun 12 | 2 1 4 4 1 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . 1 2 3 2 Parts Lost 19 | . 1 3 4 11 Power 3 | . . 1 1 1 Propulsion 8 | . . 2 . 6 Utility 2 | . . . . 2 Weapon 6 | . 1 . 3 2 Highest Loss Streak 6 | . 1 2 1 6 To Critical Strikes . | . . . . . Average Backups 7 | . 4 7 9 12 Power . | . . . . . Propulsion 1 | . 1 2 . . Utility 2 | . 1 1 2 6 Weapon 3 | . 1 3 5 6 Tool/Special . | . . . . . Unused Backups 16 | . 2 1 3 10 Power 1 | . 1 . . . Propulsion 2 | . . . 2 . Utility 8 | . 1 . . 7 Weapon 5 | . . 1 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 93 98 98 82 Engine 10 | . 14 11 8 8 Treads 3 | . 10 . . . Leg 20 | . 17 21 27 11 Hover 1 | . . . . 8 Device 9 | . 8 11 9 8 Storage 11 | . 14 11 9 9 Processor 3 | . . . 7 9 Hackware 13 | . . 21 18 17 Energy Gun 18 | . 26 19 17 3 Energy Cannon 1 | . 1 1 . 7 Peak Build Rating 38 | 6 14 25 38 38 Average Rating 23 | 4 10 23 35 31 On Entrance 16 | . 6 14 25 38 Avg Prop Armor Cover (%) 9 | . . . 16 9 Naked Turns . | . . . . . Heaviest Build 40 | 12 18 20 38 40 Greatest Support 60 | 40 40 26 60 60 Greatest Overweight (x) 12 | . . . 2 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 14 15 Most Carried 14 | . 8 8 14 14 Average Carried 7 | . 4 7 9 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | . 8 8 13 11 Class Distribution -------------------- 66% | Hacker-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 928 | 187 168 149 303 121 Remotely . | . . . . . Salvage Created 3588 | . 566 1351 767 904 Parts 206 | . 35 71 51 49 Haulers Intercepted 7 | . . 4 1 2 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 74 | . 13 25 19 17 Guns 59 | . 13 22 18 6 Cannons 13 | . . 3 . 10 AOE 1 | . . . . 1 Classes Destroyed 13 | . 5 5 2 1 Worker 5 | . . 2 . 3 Builder 2 | . . . 2 . Tunneler 1 | . . 1 . . Hauler 7 | . . 4 1 2 Recycler 5 | . 1 4 . . Mechanic 1 | . . . . 1 Operator 6 | . 3 1 2 . Watcher 8 | . 2 3 3 . Swarmer 20 | . 5 6 5 4 Grunt 32 | . 8 14 3 7 Duelist 2 | . . 1 . 1 Sentry 17 | . . 4 8 5 Hunter 3 | . . . 3 . Best Kill Streak 9 | . 3 9 4 6 Combat Bots Only 6 | . 3 6 3 5 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 430 | . 82 91 95 162 Missed 133 | . 30 30 29 44 Hits 297 | . 52 61 66 118 Melee 3 | . . 1 . 2 Projectile 294 | . 52 60 66 116 Critical Strikes 11 | . 1 2 3 5 Damage Taken 3858 | . 573 769 969 1547 Core 874 | . 118 202 200 354 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 179 | . . 108 71 . Core Remaining (%) 67 | 100 52 49 . . Volleys Fired 293 | . 86 80 67 60 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 126 126 100 Shots Fired 548 | . 167 160 134 87 Gun 500 | . 165 148 134 53 Cannon 48 | . 2 12 . 34 Launcher . | . . . . . Special . | . . . . . Kinetic 6 | . . . . 6 Thermal 500 | . 167 160 133 40 Explosive . | . . . . . Electromagnetic 42 | . . . 1 41 Robot Hit Streak 27 | . 8 13 27 10 Robot Miss Streak 6 | . 3 3 4 6 Penetration Max . | . . . . . Secondary Targets 11 | . 3 4 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 358 | . 91 107 108 52 Core Hits 158 | . 35 48 44 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . 6 7 . Burn 13 | . . 6 7 . Melee Attacks 6 | . . . 6 . Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6645 | . 1054 1913 1915 1763 Guns 5201 | . 1037 1785 1915 464 Cannons 1406 | . 17 128 . 1261 Explosions 38 | . . . . 38 Melee . | . . . . . Ramming . | . . . . . Kinetic 103 | . . . . 103 Thermal 6285 | . 1054 1913 1915 1403 Explosive . | . . . . . Electromagnetic 257 | . . . . 257 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 2 5 5 Average Corruption 3 | . 1 2 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 62 | . 7 5 29 21 Message Errors 20 | . . 2 8 10 Matter Fused 9 | . 1 2 3 3 Heat Flow Errors 7 | . . 1 4 2 Energy Discharges 6 | . 2 . 4 . Parts Rejected 1 | . 1 . . . Parts Fused 1 | . . . . 1 Data Loss (minor) 9 | . 1 . 5 3 Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 2 1 Alerts 1 | . . . 1 . Weapon Failures 4 | . 2 . 1 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 337 | . 222 180 268 337 Average Temperature 77 | . 74 40 73 124 Received Heat Transfer 1527 | . 294 342 270 621 Effects 4 | . 1 . . 3 Interference 4 | . 1 . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 18 | . 2 6 9 1 Heat Transferred 13051 | . 2387 4492 4588 1584 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 92 | 100 100 76 93 100 Level 1 7 | . . 23 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 293 | . 106 293 242 142 Initial 120 | . . 8 120 53 Average 69 | . 34 129 71 44 Influence Increases 2420 | . 403 756 704 557 Destroy 0b10 Robot/C 1500 | . 260 500 380 360 Destroy 0b10 Robot/NC 175 | . 30 75 40 30 Destroy Leader 420 | . 64 124 138 94 Allied During Kill 17 | . . . . 17 Successful Hack 100 | . 34 25 21 20 Disable Machine 60 | . . 30 15 15 Destroy Structure 13 | . . 2 5 6 Lose Combat Pursuer 135 | . 15 . 105 15 Influence Decreases 2359 | . 383 491 861 624 Entered New Map 252 | . . 12 165 75 Time Decay 1465 | . 373 469 328 295 Lost Part 160 | . 10 10 30 110 Lost Ally 20 | . . . . 20 Purge Threat 462 | . . . 338 124 Squads Dispatched 12 | . 3 2 4 3 Investigation 4 | . . 1 2 1 Extermination . | . . . . . Reinforcement 6 | . 3 1 2 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 1 7 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 30 32 41 27 Peak Tracking Total 10 | . 3 5 6 10 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 1 3 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 2 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 34 | . 6 12 7 9 Terminals 25 | . 4 8 4 9 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 3 | . 1 2 . . Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 87 | . 13 29 23 22 Successful 44 | . 4 17 14 9 Failed 40 | . 8 11 8 13 Catastrophic 6 | . 2 2 1 1 Database Lockouts 3 | . 1 1 1 . Manual 39 | . 8 17 8 6 Terminals 66 | . 9 19 16 22 Fabricators . | . . . . . Repair Stations 8 | . 2 4 2 . Recycling Units 7 | . 2 5 . . Scanalyzers 6 | . . 1 5 . Garrison Access . | . . . . . Terminal Hacks 30 | . 3 10 8 9 Record 1 | . 1 . . . Part Schematic 2 | . . . . 2 Robot Analysis 7 | . 1 3 1 2 Prototype ID Bank 3 | . . 1 1 1 Open Door 2 | . . . . 2 Branch Access Points 2 | . 1 . 1 . Machine Index 1 | . . 1 . . Repair Station Index 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Unreport Threat 6 | . . . 4 2 Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 4 | . 1 3 . . Retrieve Components 4 | . 1 3 . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 29 | . 6 8 7 8 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 3 | . . 2 1 . Time 127 | . . 76 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 2 18 . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 19 | . . . . 19 Total Damage 292 | . . . . 292 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1384 | . . . 1212 172 Sensors 1384 | . . . 1212 172 Robot Analysis Total 7 | . 1 3 1 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5232 | 68 1611 1332 1454 767 Spaces Moved 2680 | 41 935 708 732 264 Core 10 | 5 . . . 5 Treads 321 | 36 285 . . . Legs 2193 | . 650 708 732 103 Wheels . | . . . . . Hover 156 | . . . . 156 Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 130 Average Speed 133 | 146 132 120 128 184 Slowest Speed 650 | 160 160 120 245 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 93 75 68 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 7 | . . . 5 2 Melee 5 | . . . 5 . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3752 | 46 1141 1031 1092 442 Wait 632 | . 95 210 232 95 Move 2676 | 40 934 707 731 264 Hop . | . . . . . Pick Up 36 | . 11 8 12 5 Fast Attach 34 | 6 4 8 12 4 Attach 16 | . 1 5 6 4 Detach 2 | . . . 1 1 Swap 23 | . 4 2 13 4 Drop 34 | . 6 11 12 5 Fire 293 | . 86 80 67 60 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 4) 819 | -10/Materials | Discovered new exit (range 12) 1006 | -10/Materials | Discovered new exit (range 13) 1105 | -10/Materials | Central database locked down 1262 | -10/Materials | Identified exit to Mines 1371 | -10/Materials | Discovered new exit (range 4) 1680 | -10/Materials | Entered another Materials area 1680 | -9/Materials | Evolved 2 slots: Utility x2 1991 | -9/Materials | Build established: Hacker-Mutant 2100 | -9/Materials | Central database locked down 2219 | -9/Materials | Discovered new exit (range 7) 2283 | -9/Materials | Repaired Pulse Rifle 2322 | -9/Materials | Repaired Pulse Rifle 2422 | -9/Materials | Discovered new exit (range 7) 2693 | -9/Materials | Core integrity fell below 50% 2994 | -9/Materials | Discovered new exit (range 16) 3012 | -9/Materials | Entered another Materials area 3012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3030 | -8/Materials | Discovered new exit (range 16) 3268 | -8/Materials | Repaired Cld. Ion Engine 3396 | -8/Materials | Discovered new exit (range 3) 3400 | -8/Materials | Identified exit to Factory 3641 | -8/Materials | Identified exit to Storage 4335 | -8/Materials | Central database locked down 4466 | -8/Materials | Entered Storage 4531 | -8/Storage | Core integrity fell below 50% 4535 | -8/Storage | Lost 3 parts (1n1u1w) 5064 | -8/Storage | Discovered exit to Factory (range 16) 5123 | -8/Storage | Met a pair of Derelict thieves 5214 | -8/Storage | Core integrity fell below 20% 5233 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05211_ Imp. Heat Sink melted. 05211_ G-47 Trooper destroyed. 05211_ X0-2NP(g) overheating. 05214_ X0-2NP(g) heat spikes uncontrollably. 05214_ X0-2NP(g) overheating. 05214_ Ion Burst Cannon destroyed. 05215_ X0-2NP(g) overheating. 05215_ Cld. Ion Engine destroyed. 05215_ X0-2NP(g) overheating. 05216_ Imp. Heat Sink destroyed. 05216_ G-47 Trooper suffers critical hit (Burn). 05218_ X0-2NP(g) heat short circuits Beamcaster. 05220_ Aerolev Unit destroyed. 05221_ G-50 Soldier destroyed. 05221_ 4C-XW3(g) destroyed. 05223_ I-25 Savior suffers critical hit (Burn). 05226_ G-50 Soldier destroyed. 05227_ ZZUVDV5ZVK 5VGDM2JMQL01GLRG5Q9 05228_ G-47 Trooper destroyed. 05229_ Critical hit (Burn: +37). 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[ #???????????????????? | | #######+###???????????????????? | | ?# # = ###########??????????? | | ?? !%! #??????????? | | ?## # #########%#??????????? | | ??########## #####*#??????##""" | | ????????# # #??????#T | | ????????# """"" #*#??????####+ | | ????????# """"" #%######### | | ????????# """"" =#*]*%* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hpw. Shock Rifle | -8/Storage | Hacked IFF Parser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Pulse Rifle | 6% | -9/Materials Pulse Rifle | 58% | -9/Materials Cld. Ion Engine | 35% | -8/Materials Studied --------- Pulse Rifle | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionTerrainField Manual? 0 Play Time 00:36:15 Cumulative 124.0 hours Start 2026.09.16 @ 02:37:25 End 2026.09.16 @ 03:11:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c9230d2-57cc-4908-9660-41567462b724