Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 15:50:43 Player: Wulphy Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4039) 4039 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3496) 3496 TOTAL SCORE: 15945 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 93 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 145/150 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer Microactuators Layered Medium Armor Plating > --- WEAPON (3) ------- Great Maul Katana Makeshift Spear > --- INVENTORY (20) --- Antimatter Reactor Coolant Injector Advanced Energy Well (500) Improved Sensor Array Improved Sensor Array Target Analyzer Advanced ECM Suite Makeshift Hacking Suite System Mapper Quantum Router Authchip [Propulsion] Neutron Cannon Heavy Missile Launcher Plasma Cutter Great Maul Great Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Great Maul Katana Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Enhanced Flexi-carbon Leg Coolant Injector Advanced Energy Well Improved Sensor Array Improved Sensor Array Target Analyzer Microactuators Advanced ECM Suite Makeshift Hacking Suite System Mapper Quantum Router Authchip [Propulsion] Neutron Cannon Heavy Missile Launcher Plasma Cutter Great Maul Great Maul [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 171 | 7 8 3 22 3 18 61 12 10 15 12 Power 14 | 1 2 1 2 . 2 3 1 . 1 1 Engine 9 | 1 1 1 2 . 1 2 1 . . . Core 4 | . 1 . . . 1 1 . . . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 38 | 2 1 . 10 2 4 11 . . 5 3 Treads 25 | 2 1 . 10 2 4 6 . . . . Leg 10 | . . . . . . 2 . . 5 3 Wheel 3 | . . . . . . 3 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 77 | 2 2 1 1 1 1 41 9 8 5 6 Device 47 | 1 . . . 1 1 27 6 7 1 3 Storage 4 | 1 2 . . . . 1 . . . . Processor 10 | . . . 1 . . 5 . 1 2 1 Hackware 2 | . . . . . . 2 . . . . Protection 14 | . . 1 . . . 6 3 . 2 2 Artifact . | . . . . . . . . . . . Weapon 42 | 2 3 1 9 . 11 6 2 2 4 2 Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 14 | 1 1 . 6 . 6 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 1 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 10 | . 2 . 2 . 2 1 . 2 1 . Slashing Weapon 10 | . . . . . 2 4 1 . 2 1 Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . 1 1 System Corruption 7 | . . . . . . . . . 1 6 Parts Lost 24 | . 1 2 . . 1 6 1 1 6 6 Power 6 | . 1 1 . . . 1 1 . 1 1 Propulsion 8 | . . . . . 1 1 . . 2 4 Utility 7 | . . 1 . . . 2 . 1 2 1 Weapon 3 | . . . . . . 2 . . 1 . Highest Loss Streak 6 | . 1 1 . . 1 2 1 1 6 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 98 99 100 99 93 83 83 86 99 Engine 6 | . 4 12 11 11 5 6 6 7 3 . Core 1 | . 9 . . . 3 . . . . . Treads 17 | . 27 28 32 33 35 17 . . . . Leg 2 | . . . . . . . . . 10 29 Wheel 5 | . . . . . . 5 15 15 8 . Device 8 | . 14 10 . 9 17 7 7 7 3 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 9 | . . . 10 1 . 15 7 6 16 22 Hackware 1 | . . . . . . 4 . . . . Protection 4 | . . 2 . . . 2 14 15 8 1 Energy Gun 1 | . 8 3 1 . . . . . . . Ballistic Gun 7 | . 8 . 29 33 22 1 . . . . Impact Weapon 7 | . 10 24 2 . 3 1 7 16 3 7 Slashing Weapon 8 | . . . . . . 20 15 5 11 6 Peak Build Rating 67 | 7 13 13 20 19 25 50 49 48 60 67 Average Rating 33 | 5 10 10 18 17 22 41 46 46 49 61 On Entrance 26 | . 7 13 10 19 17 25 48 46 47 60 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 13 30 30 34 35 38 74 71 68 65 80 Greatest Support 96 | 40 40 40 60 60 80 96 56 56 76 91 Greatest Overweight (x) 1 | . . . . . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 9 15 15 15 15 15 20 20 20 20 Most Carried 20 | 8 10 14 15 15 15 18 20 20 20 20 Average Carried 15 | 4 8 12 14 14 14 14 19 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 10 14 15 15 15 18 20 19 20 16 Class Distribution -------------------- 41% | Mutant 24% | Gladiator 8% | Scavenger-Mutant 6% | Scavenger-Gladiator 6% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 2723 | 276 130 21 670 30 483 626 134 95 133 125 Remotely . | . . . . . . . . . . . Salvage Created 4943 | 113 321 377 937 . 515 1711 134 215 372 248 Parts 257 | 6 21 10 62 . 28 90 10 1 15 14 Haulers Intercepted 5 | . 1 . 2 . . 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 15 . . 7 Prevented 5 | . . . . . . . 1 2 . 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 86 | . 7 7 15 . 11 24 5 5 4 8 Melee 44 | . . 6 . . . 24 3 1 4 6 Guns 33 | . 7 . 15 . 11 . . . . . AOE 4 | . . . . . . . 2 . . 2 Classes Destroyed 16 | 2 4 . 3 . 2 3 1 . . 1 Worker 4 | . . . 1 . 1 2 . . . . Tunneler 4 | 1 . 1 1 . . 1 . . . . Hauler 5 | . 1 . 2 . . 2 . . . . Recycler 9 | 1 1 2 2 . . 3 . . . . Minesweeper 2 | . . . . . . . 1 . . 1 Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 5 | . 2 . . . 1 2 . . . . Swarmer 20 | . 5 3 3 . 2 . 4 . . 3 Grunt 29 | . 2 4 4 . 4 12 . 3 . . Brawler 3 | . . . . . 1 . . 2 . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 12 | . . . 7 . 2 3 . . . . Demolisher 2 | . . . . . . . . . . 2 Hunter 3 | . . . . . 2 . . . . 1 Programmer 11 | . . . . . . 8 1 . . 2 Enhanced Grunt 4 | . . . . . . . . . 4 . Best Kill Streak 8 | 2 3 5 8 . 5 7 4 3 3 3 Combat Bots Only 6 | . 3 3 4 . 5 6 4 3 3 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 Melee 1 | . . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 653 | . 36 79 66 7 59 244 39 9 32 82 Missed 176 | . 11 26 21 . 16 64 9 3 8 18 Damage Taken 7158 | . 276 472 538 288 437 1973 486 130 1100 1458 Core 1026 | . 37 106 112 22 37 272 64 13 97 266 Absorbed by Shields 460 | . . . . . 169 291 . . . . Regen/Repaired (Parts) 379 | . 115 . . . . 264 . . . . Core Remaining (%) 75 | 100 . 42 . 66 93 . . . . . Volleys Fired 111 | 2 25 4 46 . 31 . 1 . . 2 Largest 3 | 2 2 1 3 . 3 . 1 . . 1 Hottest 78 | 70 70 40 69 . 78 . 30 . . 39 Shots Fired 290 | 4 50 4 138 . 91 . 1 . . 2 Gun 286 | 4 50 4 138 . 90 . . . . . Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . 1 . 1 . . 2 Special . | . . . . . . . . . . . Kinetic 255 | 2 25 . 138 . 90 . . . . . Thermal 31 | 2 25 4 . . . . . . . . Explosive 4 | . . . . . 1 . 1 . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | 3 8 7 29 . 10 . 8 . . . Robot Miss Streak 5 | 1 4 1 5 . 3 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . 3 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 407 | 3 32 19 101 . 62 112 12 15 27 24 Core Hits 153 | 2 15 6 33 . 24 40 6 . 14 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 7 | . . 2 . . . . . 4 . 1 Critical Strikes 37 | 1 2 2 . . . 17 2 5 3 5 Burn 3 | 1 2 . . . . . . . . . Smash 9 | . . 2 . . . . . 5 . 2 Sever 23 | . . . . . . 17 2 . 2 2 Impale 2 | . . . . . . . . . 1 1 Melee Attacks 346 | . 2 29 . . 13 183 20 23 39 37 Impact 76 | . 2 29 . . 11 3 3 19 2 7 Slashing 242 | . . . . . 2 180 17 4 16 23 Piercing 28 | . . . . . . . . . 21 7 Sneak Attacks 28 | . . 4 . . 1 14 3 2 2 2 Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks 50 | . . 5 . . . 24 2 6 7 6 Damage Inflicted 11401 | 42 411 845 1555 . 1032 4191 602 601 985 1137 Guns 2869 | 42 360 33 1555 . 879 . . . . . Cannons . | . . . . . . . . . . . Explosions 364 | . . . . . 62 . 117 . . 185 Melee 8145 | . 51 789 . . 91 4191 485 601 985 952 Ramming 23 | . . 23 . . . . . . . . Kinetic 2611 | 30 147 . 1555 . 879 . . . . . Thermal 258 | 12 213 33 . . . . . . . . Explosive 364 | . . . . . 62 . 117 . . 185 Electromagnetic . | . . . . . . . . . . . Impact 1988 | . 51 789 . . 63 58 81 601 93 252 Slashing 5609 | . . . . . 28 4133 404 . 430 614 Piercing 548 | . . . . . . . . . 462 86 Highest Corruption 13 | . . . . . 3 3 3 5 6 13 Average Corruption 3 | . . . . . 2 1 2 5 5 6 Corruption Purged 6 | . . . . . . 3 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 72 | . . . . . 2 24 9 5 9 23 Message Errors 19 | . . . . . . 8 3 . 3 5 Matter Fused 15 | . . . . . . 5 1 . 1 8 Heat Flow Errors 10 | . . . . . . 2 1 3 . 4 Energy Discharges 11 | . . . . . 1 5 1 . 2 2 Data Loss (minor) 9 | . . . . . . 3 . 1 1 4 Data Loss (major) 6 | . . . . . 1 1 2 . 2 . Alerts 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 930 | . 1 228 . . 43 190 154 187 70 57 Projectiles . | . . . . . . . . . . . Explosions 5 | . . . . . 5 . . . . . Melee 925 | . 1 228 . . 38 190 154 187 70 57 Knockbacks 6 | . . 1 . . . 1 . . 3 1 Impact 5 | . . 1 . . . 1 . . 2 1 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 71 | . . . . . . . 14 . . 57 Shots 2 | . . . . . . . 1 . . 1 Rammed 7 | . . 7 . . . . . . . . Targets Rammed 8 | . . 8 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 275 | 9 159 . 54 . 74 202 201 242 . 275 Average Temperature 40 | 6 36 . 12 . 22 91 106 110 . 107 Received Heat Transfer 1061 | . 99 84 189 . 128 516 9 36 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . 1 3 . . 1 . . 4 . . Combat Hostiles 5 | . . 1 . . . . . 4 . . Parts Fried 7 | . 1 5 . . . . . 1 . . Impact Corruptions 25 | . 1 10 . . 1 1 3 6 1 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . Heat Transferred 963 | 111 777 75 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 685 | 10 140 189 228 103 259 685 . . . . Initial 50 | . 6 24 . 50 31 33 . . . . Average 125 | 3 27 78 77 84 111 206 . . . . Maximum Alert Level 2 | . . . 1 . 1 2 . . . . Low Security (%) 84 | 100 100 100 98 100 84 67 . . . . Level 1 3 | . . . 1 . 15 3 . . . . Level 2 11 | . . . . . . 28 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . 1 17 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 8 | . . . . . . 8 . . . . Reinforcement 6 | . . . 1 . . 5 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 16 | . . . 3 . 3 4 . . . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 14 9 31 4 16 52 10 17 4 14 Peak Tracking Total 7 | . 4 3 7 4 4 7 4 3 3 5 Tactical Retreats 25 | . 1 2 1 1 2 9 2 6 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 10 | . 6 . . . 4 . . . . . Reused 6 | . 3 . . . 1 . . . 1 1 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 1 Triggered 7 | . 3 . . . 1 . 1 1 . 1 Most Traps Carried 2 | . . . . . . . 2 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . 1 . 2 . . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 49 | . 10 . 11 . 7 13 2 1 4 1 Terminals 33 | . 8 . 11 . 6 7 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 152 | . 31 . 28 . 18 32 8 2 32 1 Successful 105 | . 22 . 14 . 12 14 8 2 32 1 Failed 47 | . 9 . 14 . 6 18 . . . . Catastrophic 11 | . 1 . 5 . 1 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 8 . 10 . 8 2 . . . 1 Terminals 89 | . 26 . 28 . 17 17 . . . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 11 | . 4 . . . . 7 . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 1 4 . . . . Terminal Hacks 81 | . 14 . 12 . 8 4 8 2 32 1 Record 21 | . . . . . . . 7 2 11 1 Part Schematic 12 | . . . 1 . . . . . 11 . Robot Schematic 7 | . . . . . . . . . 7 . Robot Analysis 3 | . 1 . 2 . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . 1 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . Unreport Threat 6 | . 3 . 1 . 1 1 . . . . Locate Traps 6 | . 2 . 1 . 2 1 . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 9 | . 4 . . . . 5 . . . . Scan Component 5 | . 2 . . . . 3 . . . . Repair 4 | . 2 . . . . 2 . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . Process 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 10 | . 3 . 2 . 3 2 . . . . Terminals 10 | . 3 . 2 . 3 2 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 9 | . 2 . 2 . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 10 . 10 . 5 11 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . 11 . Parts Built 1 | . . . . . . 1 . . . . Authchips 1 | . . . . . . 1 . . . . Time 51 | . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired 4 | . 2 . . . . 2 . . . . Time 108 | . 52 . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 3 | . 1 . . 1 . . 1 . . . Largest Group 1 | . 1 . . 1 . . 1 . . . Highest-Rated Group 31 | . 10 . . 31 . . 31 . . . Highest-Rated Ally 31 | . 10 . . 31 . . 31 . . . Total Orders 1 | . 1 . . . . . . . . . STAY 1 | . 1 . . . . . . . . . Ally Attacks 19 | . . . . 13 . . 6 . . . Total Damage 295 | . . . . 208 . . 87 . . . Kills 6 | . . . . 5 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 148 | . 1 . 2 . . . . . 145 . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 12081 | 109 1183 874 1520 195 1015 3266 1333 1411 300 875 Spaces Moved 7056 | 54 628 464 784 111 467 1848 934 967 173 626 Core 4 | 4 . . . . . . . . . . Treads 3273 | 50 628 464 784 111 467 769 . . . . Legs 685 | . . . . . . . . . 59 626 Wheels 3094 | . . . . . . 1079 934 967 114 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 100 115 115 115 120 Average Speed 135 | 151 160 160 160 160 160 131 115 115 116 120 Slowest Speed 162 | 160 160 160 160 160 160 162 115 115 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 5 92 67 62 34 53 34 95 97 79 69 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 30 | . . . . . . . . . 29 1 Known Exits Taken 4 | . 1 . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . 1 1 . Scrap Searched 11 | . . 2 . . . . 4 4 . 1 Spaces Dug 43 | . . . . . 9 28 . 4 1 1 Terrain Destroyed 75 | . . . . . 9 28 7 4 1 26 Melee 43 | . . . . . 9 28 . 4 1 1 Projectile . | . . . . . . . . . . . AOE 32 | . . . . . . . 7 . . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Total 8928 | 75 758 548 964 129 650 2461 1171 1237 229 706 Wait 1119 | 3 70 42 67 14 101 353 190 247 . 32 Move 7046 | 53 627 463 783 110 466 1847 933 966 172 626 Hop . | . . . . . . . . . . . Pick Up 106 | 10 12 4 16 . 9 31 10 . 11 3 Fast Attach 36 | 5 4 2 6 . 3 12 2 . 1 1 Attach 46 | 2 1 . 3 1 4 16 3 1 9 6 Detach 11 | . . . . 1 . 7 1 . . 2 Swap 89 | . 3 1 13 2 11 33 7 9 5 5 Drop 92 | . 14 . 30 1 12 25 8 . 1 1 Fire 111 | 2 25 4 46 . 31 . 1 . . 2 Melee 262 | . 2 24 . . 13 137 16 14 29 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . 8 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . 1 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 590 | -10/Materials | Discovered new exit (range 6) 701 | -10/Materials | Discovered new exit (range 5) 733 | -10/Materials | Repaired Assault Rifle 759 | -10/Materials | Repaired Lgt. Treads 1145 | -10/Materials | Discovered new exit (range 5) 1293 | -10/Materials | Entered Mines 1379 | -10/Mines | Core integrity fell below 50% 1511 | -10/Mines | Discovered new exit (range 12) 1551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -10/Mines | Discovered new exit (range 5) 1988 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2167 | -10/Mines | Entered Materials 2167 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2318 | -9/Materials | Discovered new exit (range 10) 2514 | -9/Materials | Discovered new exit (range 9) 2606 | -9/Materials | Build established: Skirmisher 2762 | -9/Materials | Identified exit to Mines 2868 | -9/Materials | Discovered new exit (range 15) 3260 | -9/Materials | Build established: Scavenger-Skirmisher 3687 | -9/Materials | Entered Mines 3690 | -9/Mines | Received a Mining Laser from a helpful Derelict 3750 | -9/Mines | Met a Derelict bent on vengeance 3755 | -9/Mines | Discovered new exit (range 7) 3841 | -9/Mines | Assembled infested the area 3846 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3882 | -9/Mines | Entered Materials 3882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4189 | -8/Materials | Build established: Scavenger-Tank 4446 | -8/Materials | Discovered new exit (range 15) 4897 | -8/Materials | Entered Factory 4897 | -7/Factory | Evolved 2 slots: Utility x2 5176 | -7/Factory | Build established: Scavenger-Mutant 5649 | -7/Factory | Repaired Lgt. Treads 5933 | -7/Factory | Discovered new exit (range 4) 5964 | -7/Factory | Build established: Scavenger-Gladiator 6296 | -7/Factory | Build established: Gladiator 6792 | -7/Factory | Garrison activated, responded to threat 6902 | -7/Factory | Discovered new exit (range 7) 6943 | -7/Factory | Identified exit to Factory 7289 | -7/Factory | Repaired Broken Arm. Huge Wheel 7666 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7697 | -7/Factory | First assault squad dispatched 8162 | -7/Factory | Identified exit to Lower Caves 8163 | -7/Factory | Entered Lower Caves 8216 | -7/Lower Caves | Build established: Mutant 8238 | -7/Lower Caves | Encountered a Warlord checkpoint 8532 | -7/Lower Caves | Learned Factory interactive machine intel 8717 | -7/Lower Caves | Learned location of 1 exit from Factory 8717 | -7/Lower Caves | Learned Research trap positions 8717 | -7/Lower Caves | Learned Factory stockpile data 8717 | -7/Lower Caves | Learned Factory security intel 8717 | -7/Lower Caves | Learned Factory garrison access intel 8717 | -7/Lower Caves | Learned Extension garrison access intel 8874 | -7/Lower Caves | A Commander dispatched an escort 9485 | -7/Lower Caves | Discovered new exit (range 9) 9495 | -7/Lower Caves | Identified exit to Lower Caves 9496 | -7/Lower Caves | Entered another Lower Caves area 9496 | -7/Lower Caves | Accompanied by 1 ally 9497 | -7/Lower Caves | Commander's escort returned to base 9529 | -7/Lower Caves | Discovered exit to Factory (range 12) 10847 | -7/Lower Caves | Discovered new exit (range 15) 10907 | -7/Lower Caves | Entered Data Miner 10912 | -7/Data Miner | Discovered new exit (range 6) 10934 | -7/Data Miner | Met Data Miner 10953 | -7/Data Miner | Learned location of Section 7 (-2) 10953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10969 | -7/Data Miner | Build established: Gladiator 10974 | -7/Data Miner | Received God Mode back door access code from Data Miner 11029 | -7/Data Miner | Destroyed Data Miner 11032 | -7/Data Miner | Found Prototype Hackware 11034 | -7/Data Miner | Found Prototype Hackware 11035 | -7/Data Miner | Interfaced with the Data Conduit 11110 | -7/Data Miner | Core integrity fell below 50% 11154 | -7/Data Miner | Lost 6 parts (1p2n2u1w) 11207 | -7/Data Miner | Entered Proximity Caves 11868 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11914 | -6/Proximity Caves | Core integrity fell below 20% 12053 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12065 | -6/Proximity Caves | System corruption reached 10% 12074 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 12082 | -6/Proximity Caves | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 12041_ Mak. Spear follow-up attack on D-53 Grenadier. 12041_ D-53 Grenadier suffers critical hit (Impale). 12041_ D-53 Grenadier destroyed. 12043_ Lyr. Medium Armor Plating destroyed. 12044_ 1JX&MD/A%1Z|P<% &A:QFKA 12053_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 12064_ Integrated Corrupted Enh. Flexi-carbon Leg (+6). 12077_ System corrupted: Component data lost. 12077_ Slug penetrates Reinforced Barrier. 12078_ P-70 Sage destroyed. 12080_ Mak. Spear follow-up attack on X-72 Disruptor. 12080_ Slug penetrates Reinforced Barrier. 12080_ Flexi-carbon Leg destroyed. 12080_ Slug penetrates Reinforced Barrier. 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