Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 11:18:40 Player: FrigidRock Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2520) 2520 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 4731 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 116 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 74/125 System Corruption 7% Temperature Warning (301) Movement Core (1600) Ox31 Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle (fused) Advanced Beam Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Cooling System Compact Battery (200) Large Matter Pod (150) Structural Scanner Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Assault Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Heat Sink Cooling System Compact Battery Large Matter Pod Structural Scanner Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Assault Cannon Datajack [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 59 | 5 12 21 19 2 Power 8 | 1 2 1 3 1 Engine 7 | 1 1 1 3 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | 2 4 10 4 . Treads . | . . . . . Leg 8 | 2 4 2 . . Wheel 12 | . . 8 4 . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 5 4 1 Device 3 | . 1 2 . . Storage 2 | . 1 1 . . Processor 1 | . . 1 . . Hackware 2 | . . . 2 . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 19 | 2 4 5 8 . Energy Gun 9 | 2 . 3 4 . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | . 4 . . . Ballistic Cannon 4 | . . 1 3 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 26 | . 4 9 8 5 Power 4 | . . 2 1 1 Propulsion 13 | . 2 5 5 1 Utility 3 | . 1 1 . 1 Weapon 6 | . 1 1 2 2 Highest Loss Streak 5 | . 3 3 4 5 To Critical Strikes . | . . . . . Average Backups 13 | 1 4 12 17 23 Power . | . . . . 3 Propulsion . | . . 1 . . Utility 5 | . . 3 9 12 Weapon 5 | . 2 6 6 6 Tool/Special . | . . . . . Unused Backups 13 | . 2 . . 11 Power 2 | . 1 . . 1 Propulsion 1 | . . . . 1 Utility 7 | . . . . 7 Weapon 2 | . 1 . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 85 91 87 71 Engine 8 | . 3 9 11 11 Core 2 | . 10 . . . Leg 7 | . 28 4 . . Wheel 17 | . . 24 21 8 Device 5 | . 6 9 2 . Storage 10 | . 8 12 11 11 Processor 1 | . . 4 . . Hackware 4 | . . . 9 11 Protection 5 | . . 3 9 9 Energy Gun 10 | . . 4 17 20 Ballistic Gun 9 | . 26 13 . . Ballistic Cannon 2 | . . 2 4 . Peak Build Rating 22 | 5 11 18 22 19 Average Rating 15 | 3 9 14 19 18 On Entrance 9 | . 5 8 16 19 Naked Turns . | . . . . . Heaviest Build 99 | 7 15 96 99 97 Greatest Support 48 | 20 20 42 48 16 Greatest Overweight (x) 32 | . 3 8 32 6 Average Overweight (x) 1 | . . 1 2 5 Largest Inventory Capacity 25 | 5 5 25 25 25 Average Capacity 19 | 5 5 21 25 25 Most Carried 24 | 2 5 18 23 24 Average Carried 13 | 1 4 13 17 23 Final Capacity 25 | 5 5 25 25 25 Final Carried 23 | 2 4 15 23 20 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 2226 | 204 435 955 617 15 Remotely . | . . . . . Salvage Created 3360 | . 406 1030 1734 190 Parts 205 | . 25 80 89 11 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 68 | . 9 24 31 4 Guns 47 | . 6 21 17 3 Cannons 16 | . . 3 12 1 AOE 5 | . 3 . 2 . Classes Destroyed 14 | . 8 2 3 1 Worker 9 | . 1 5 3 . Builder 1 | . . 1 . . Tunneler 3 | . 2 1 . . Hauler 2 | . 1 1 . . Recycler 10 | . 1 2 7 . Operator 5 | . 2 2 1 . Watcher 5 | . 1 3 1 . Swarmer 15 | . 3 9 3 . Grunt 36 | . 6 11 17 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Protector 2 | . . . 2 . Sentry 11 | . . 4 7 . Specialist 2 | . . . . 2 Best Kill Streak 7 | . 4 7 6 2 Combat Bots Only 6 | . 3 5 6 2 Max Kills in Single Turn 4 | . 4 2 2 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 3 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 320 | . 42 112 114 52 Missed 89 | . 8 30 31 20 Hits 231 | . 34 82 83 32 Melee 2 | . . . 2 . Projectile 229 | . 34 82 81 32 Critical Strikes 6 | . . 2 3 1 Damage Taken 3130 | . 562 957 1195 416 Core 433 | . 26 135 165 107 Absorbed by Shields 12 | . . . . 12 Core Remaining (%) 94 | 100 89 . . . Volleys Fired 219 | . 36 71 101 11 Largest 2 | . 2 2 2 2 Hottest 129 | . 46 129 122 129 Shots Fired 402 | . 72 140 171 19 Gun 319 | . 72 117 113 17 Cannon 81 | . . 23 56 2 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 242 | . 72 114 56 . Thermal 127 | . . 26 87 14 Explosive 2 | . . . 2 . Electromagnetic 31 | . . . 26 5 Robot Hit Streak 18 | . 5 18 13 4 Robot Miss Streak 7 | . 7 7 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 271 | . 44 99 115 13 Core Hits 143 | . 25 57 55 6 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 12 | . 2 . 9 1 Burn 9 | . . . 8 1 Destroy 2 | . 2 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5541 | . 1046 1809 2475 211 Guns 3531 | . 635 1262 1464 170 Cannons 1363 | . . 488 834 41 Explosions 647 | . 411 59 177 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2776 | . 635 1307 834 . Thermal 2372 | . 411 443 1357 161 Explosive 59 | . . 59 . . Electromagnetic 334 | . . . 284 50 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 7 Average Corruption 3 | . . . 3 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . . 27 3 Message Errors 9 | . . . 8 1 Matter Fused 7 | . . . 7 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 4 . Parts Rejected 1 | . . . 1 . Parts Fused 2 | . . . 1 1 Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 198 | . 186 11 1 . Projectiles 4 | . . 3 1 . Explosions 194 | . 186 8 . . Melee . | . . . . . Knockbacks 23 | . . 8 15 . Impact . | . . . . . Kinetic 16 | . . 6 10 . Secondary 7 | . . 2 5 . Self-Inflicted Damage 367 | . 213 65 89 . Shots 5 | . 2 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 21 200 360 292 Average Temperature 99 | . 4 64 109 105 Received Heat Transfer 1084 | . 135 354 480 115 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 1 2 Heat Transferred 4314 | . 200 814 2930 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 2 . Low Security (%) 49 | 100 100 38 27 100 Level 1 47 | . . 61 64 . Level 2 3 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 440 | . 178 386 440 134 Initial 146 | . . 65 146 94 Average 203 | . 44 252 256 116 Influence Increases 2318 | . 408 746 1079 85 Destroy 0b10 Robot/C 1400 | . 180 480 660 80 Destroy 0b10 Robot/NC 185 | . 40 75 70 . Destroy Leader 344 | . 44 128 172 . Allied During Kill 11 | . . . 11 . Successful Hack 57 | . 34 14 9 . Select Force Hacks 90 | . 30 . 60 . Disable Machine 120 | . 45 30 45 . Destroy Structure 96 | . 35 19 37 5 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 2189 | . 254 553 1281 101 Entered New Map 341 | . . 89 201 51 Time Decay 1068 | . 204 374 490 . Lost Part 260 | . 40 90 80 50 Lost Ally 60 | . . . 60 . Purge Threat 460 | . 10 . 450 . Squads Dispatched 12 | . 2 4 6 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 6 | . 1 4 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 19 34 49 5 Peak Tracking Total 7 | . 5 6 7 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 11 | . . 4 5 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 8 | . 3 2 3 . Max in Single Turn 3 | . 3 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 17 | . 5 2 10 . Terminals 12 | . 3 2 7 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 34 | . 10 2 22 . Successful 24 | . 9 2 13 . Failed 10 | . 1 . 9 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 26 | . 7 1 18 . Terminals 29 | . 8 2 19 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 3 1 5 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 5 | . 2 . 3 . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 14 | . 6 1 7 . Terminals 10 | . 4 1 5 . Assimilate 1 | . . . 1 . Botnet 3 | . . . 3 . Disrupt 4 | . 2 1 1 . Operators 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 3 | . 1 . 2 . Tunnel 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 8 | . 2 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 3 | . . . 3 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 23 | . . . 23 . Total Damage 354 | . . . 354 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 1266 | . 268 855 143 . Optics 346 | . . 346 . . Sensors 268 | . 268 . . . Structural 758 | . . 615 143 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2879 | 61 566 861 1285 106 Spaces Moved 1491 | 47 333 468 613 30 Core 14 | 8 2 . 4 . Treads . | . . . . . Legs 441 | 39 331 71 . . Wheels 1036 | . . 397 609 30 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 115 175 Average Speed 130 | 108 120 118 144 189 Slowest Speed 1650 | 120 200 200 1650 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 55 57 83 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 2 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 22 | . . . 22 . Terrain Destroyed 96 | . 39 21 36 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE 89 | . 39 21 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1999 | 54 425 625 834 61 Wait 137 | 1 32 24 80 . Move 1487 | 46 332 467 612 30 Hop . | . . . . . Pick Up 33 | 2 5 14 11 1 Fast Attach 44 | 5 7 26 6 . Attach 18 | . 1 7 6 4 Detach 4 | . . 3 1 . Swap 20 | . 4 4 12 . Drop 20 | . 8 9 3 . Fire 219 | . 36 71 101 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Lost 3 parts (2n1w) 586 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Discovered new exit (range 17) 1039 | -9/Materials | Build established: Scavenger-Mutant 1223 | -9/Materials | Discovered new exit (range 12) 1395 | -9/Materials | Lost 3 parts (1p2n) 1432 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Identified exit to Storage 1489 | -9/Materials | Entered Storage 1561 | -9/Storage | Met a pair of Derelict thieves 1797 | -9/Storage | Lost 4 parts (1p2n1w) 1893 | -9/Storage | Core integrity fell below 50% 2266 | -9/Storage | Discovered new exit (range 15) 2768 | -9/Storage | Identified exit to Garrison 2774 | -9/Storage | Entered Garrison 2800 | -9/Garrison | Triggered checkpoint 2857 | -9/Garrison | Core integrity fell below 20% 2880 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02818_ Field strength at 30. 02819_ Field strength at 20. 02820_ Field strength at 10. 02821_ Stasis field depleted. 02823_ System corrupted: FCS attempts to trigger Adv. Beam Rifle. 02823_ System corrupted: Adv. Beam Rifle misfires. 02823_ Acquired 15 matter. 02827_ Acquired Corrupted Aluminum Leg. 02841_ System corrupted: EM Shotgun fused. 02853_ Hrd. Light Armor Plating destroyed. 02856_ Com. Wheel destroyed. 02856_ EM Shotgun destroyed. 02862_ Critical hit (Burn: +37). 02865_ EM Shotgun destroyed. 02865_ X-57 Shotgunner suffers critical hit (Burn). 02865_ Imp. Heat Sink melted. 02865_ Shotgun melted. 02865_ X-57 Shotgunner destroyed. 02871_ Imp. Ion Engine destroyed. 02874_ X-57 Shotgunner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????##?????????????????????? | | ??###"""######?##Y#?????????????????????? | | ??# =### ##????????????????????? | | ?#; !!%%*@ T#????????????????????? | | ????# ###[[####"##????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ###????????????????????????? | | ??????????# [ #????????????????????????? | | ??????????# !!*#????????????????????????? | | ??????????# % #????????????????????????? | | ??????????# ^###????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #####################??????? | | ??????????# ???? | | ??????????# ???? | | ??????????########### ######??????????? | | ????????????????????# #???????????????? | | ????????????????????#####???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 371 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedNanofilamentsMantle Manual? 0 Play Time 00:32:08 Cumulative 289.5 hours Start 2025.07.27 @ 10:18:44 End 2025.07.27 @ 11:18:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 44 Adventurer 68 Explorer 3 Win Type - Total 24 Types 16/1/1/4/1/0/0/0/0/1 Lore% 74 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21841ecf-bbba-4fcb-9517-c84726c0f124