Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 11:06:11 // AFD2020/Player2 Player: Anting Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (324) 1620 Value Destroyed (17548) 17548 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (17088) 17088 TOTAL SCORE: 46396 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6961 Follower Combat Kills 9625 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1160 Scanned by Researcher 500 Friendly Fire -3958 Cogmind --------- Core Integrity 0/1300 Matter 98/300 Energy 89/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Vortex Chain Reactor Compact Battery (200) Improved System Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Signal Interpreter Experimental Core Analyzer Improved Particle Charger Advanced Weapon Cycler Makeshift Transmission Jammer Active Cooling Armor > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer Advanced KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Armored Medium Treads Heavy Treads Advanced Cooling System Compact Battery Experimental Energy Well Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Improved Powered Armor Improved Powered Armor Graphene Brace Advanced Force Field Advanced Hacking Suite System Mapper Improved System Shield Compact HERF Cannon Phase Cannon Vortex Cannon Linear Accelerator Compact Mass Driver Micro-nuke Launcher [Rating: 179] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Medium Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . . . 2 . . . 1 . . . . 2 . . . . 1 . . . . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 1 1 2 5 14 5 . 6 10 5 3 . 4 17 . 3 5 . 20 7 4 8 1 19 28 Power 22 | 1 1 . . . 1 1 . 1 2 . . . 1 1 . . . . . . . 1 . 4 8 Engine 8 | 1 1 . . . 1 . . . 2 . . . 1 1 . . . . . . . . . . 1 Core 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 7 Propulsion 38 | 2 . 1 . 1 7 1 . 1 1 2 2 . . 3 . . . . 4 2 2 1 . 3 5 Treads 35 | . . . . 1 7 1 . 1 1 2 2 . . 3 . . . . 4 2 2 1 . 3 5 Leg 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 2 . . 1 3 1 1 . 2 5 2 1 . 2 10 . 1 5 . 11 2 1 4 . 6 11 Device 38 | 1 . . . 2 1 . . 1 1 1 1 . . 4 . . 2 . 8 1 1 4 . 3 7 Storage 6 | 1 . . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 . Processor 12 | . . . . . . . . . . 1 . . 1 3 . 1 3 . . 1 . . . 1 1 Hackware 7 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 2 Protection 8 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 1 1 5 2 . 2 2 1 . . 1 3 . 2 . . 5 3 1 2 1 6 4 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 10 | . . . . . . . . . 1 . . . 1 1 . . . . 2 1 . 1 1 1 1 Ballistic Gun 20 | 1 . . . 1 4 1 . 1 . 1 . . . 2 . 1 . . 2 1 . 1 . 4 . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Launcher 7 | . . . . . 1 . . 1 1 . . . . . . 1 . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 2 . . . . . 1 . 1 . . . 3 . 6 . . 4 . 7 4 Corrupted Parts 5 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 System Corruption 19 | . . . . 13 . . . . . . . . 4 . . . . . . . . . . . 2 Parts Lost 32 | . . . . 2 1 . . . . 1 1 . 1 2 1 1 . . . . . . . 4 18 Power 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Propulsion 10 | . . . . . . . . . . 1 1 . . 1 1 1 . . . . . . . 3 2 Utility 8 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 6 Weapon 6 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 4 Highest Loss Streak 7 | . . . . 1 1 . . . . 1 1 . 1 2 1 1 . . . . . . . 2 7 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Average Backups 19 | 3 5 8 8 12 14 15 15 15 19 19 19 20 19 19 19 19 20 20 20 24 24 24 24 23 22 Power . | . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 4 4 4 4 4 4 4 3 2 1 2 2 3 2 1 1 1 1 4 4 4 4 2 1 Utility 9 | . . 1 1 4 5 6 6 6 8 10 11 11 10 8 9 10 11 12 11 13 13 12 13 12 12 Weapon 5 | . 1 1 3 2 4 5 5 5 6 6 6 6 6 6 7 7 6 6 6 6 6 5 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 1 . 1 3 1 . . 3 . . . . 3 . 1 1 . 6 . . 3 . 3 10 Power 7 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . 3 Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Utility 18 | . . . . . 2 1 . . 1 . . . . 1 . 1 1 . 3 . . 2 . 1 5 Weapon 9 | . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 95 99 100 100 100 99 99 90 100 95 99 97 100 99 100 99 99 100 99 99 95 83 Engine 8 | . 14 14 14 14 9 . . . 5 7 7 7 8 12 12 12 12 12 11 11 11 10 5 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 11 Treads 24 | . . . . . 18 27 27 27 30 29 29 30 28 24 22 25 25 25 26 27 27 27 27 29 22 Leg 2 | . 28 28 28 27 8 . . . . . . . . . . . . . . . . . . . . Device 14 | . 14 14 14 5 17 18 18 18 22 15 10 15 14 10 12 12 11 12 18 15 16 15 15 17 15 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 Processor 10 | . . . . . . . . . . 7 7 7 7 18 18 18 18 18 13 16 16 16 16 15 10 Protection 5 | . . . . 4 8 9 9 9 6 7 2 7 6 4 6 6 6 6 5 5 5 5 5 4 4 Energy Gun 1 | . 14 14 . 14 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 2 . 2 . 1 6 6 5 6 6 5 5 4 5 5 5 8 Ballistic Gun 13 | . 14 14 14 14 23 19 18 19 19 20 16 15 14 12 12 12 11 12 11 11 11 11 11 8 3 Peak Build Rating 179 | 7 8 8 8 15 27 31 31 36 45 44 59 48 53 66 67 69 83 81 107 109 108 118 118 149 179 Average Rating 71 | 5 7 8 8 9 22 29 31 34 42 42 51 48 47 60 65 67 72 81 94 105 104 112 116 134 161 On Entrance 56 | . 7 8 8 8 13 27 31 31 35 44 43 48 48 53 66 67 69 81 81 107 104 107 118 116 146 Avg Prop Armor Cover (%) 4 | . . . . . 5 . . . . . . . . . . . . . 4 . . . . . 6 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 207 | 14 14 14 29 35 45 46 46 47 120 73 77 76 79 95 95 95 103 99 150 143 148 144 150 173 207 Greatest Support 205 | 20 20 20 20 20 60 60 60 60 80 82 85 85 85 85 86 92 92 92 139 142 144 144 144 171 205 Greatest Overweight (x) 1 | . . . 1 1 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 25 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 11 15 15 15 15 15 21 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 24 Most Carried 25 | 4 8 8 9 15 15 15 15 15 21 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Carried 19 | 3 5 8 8 12 13 14 15 15 19 19 19 20 19 19 19 19 19 20 20 24 24 24 25 24 24 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 4 8 8 9 15 15 15 15 15 20 20 20 20 19 20 19 20 20 20 25 25 25 25 25 25 5 Class Distribution -------------------- 40% | Gunner 19% | Scavenger-Gunner 14% | Scavenger-Tank 6% | Mutant 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Garrison Commander-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 10946 | 279 91 51 . 100 510 500 71 427 393 333 1982 . 170 724 243 257 28 168 779 80 498 220 126 1106 1810 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14035 | 55 216 50 . 130 732 494 65 201 457 167 282 . 86 678 588 731 . 80 1466 . 464 402 69 2657 3965 Parts 718 | 9 21 2 . 17 49 25 3 10 29 10 15 . 11 54 23 23 . 5 69 . 18 13 5 147 160 Haulers Intercepted 7 | . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . 2 Recyclers Shooed 7 | . 1 . . . 4 . . . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . . . . 9 28 . 17 . 27 15 . 14 . . 17 . 16 . . Prevented 23 | . . . . . . . . . . . 3 . . . . 15 . . . . . . 5 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 262 | . 7 3 . 5 10 11 2 5 10 7 6 . 7 14 10 11 . 3 14 . 14 8 3 34 78 Guns 101 | . 7 3 . 5 8 11 1 2 3 . 3 . . 6 5 3 . 2 4 . 4 2 2 17 13 Cannons 79 | . . . . . . . 1 3 1 . 1 . . 8 5 . . 1 9 . 2 5 1 12 30 AOE 71 | . . . . . 2 . . . 6 7 2 . 7 . . 5 . . . . 8 . . 3 31 Classes Destroyed 28 | 1 4 . . . 6 2 . 2 . . 2 . . . . 2 . 1 1 . . 2 . 3 2 Worker 15 | . . . . . 4 . . . 1 . . . . 1 . . . . 2 . . . . 3 4 Builder 15 | . . . . . 2 . . . 1 . . . . 3 . . . . 3 . . . . 3 3 Tunneler 6 | 3 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Hauler 7 | . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . 2 Recycler 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 7 | . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 Swarmer 49 | . 6 3 . 5 3 . . . 4 2 1 . 7 4 . 1 . . . . 3 1 3 . 6 Cutter 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 94 | . 1 . . . 2 4 2 2 3 5 4 . . 2 10 6 . . 5 . 7 2 . 8 31 Brawler 12 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . 8 Duelist 11 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 7 Protector 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 Sentry 25 | . . . . . 4 4 . . 2 . . . . 2 . 1 . 1 1 . . . . 4 6 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 19 | . . . . . 1 1 . . . . 1 . . 2 . . . . 1 . 1 . . 7 5 Programmer 28 | . . . . . . 1 . 1 1 . . . . 4 . . . . 5 . 1 1 . 6 8 Heavy 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 20 | 2 3 3 . 3 4 3 1 2 6 5 3 . 5 4 4 9 . 2 5 . 6 4 2 11 20 Combat Bots Only 19 | . 3 3 . 3 3 3 1 2 5 5 3 . 5 3 4 9 . 2 3 . 6 4 2 8 19 Max Kills in Single Turn 9 | 1 1 2 . 2 2 1 1 1 2 2 2 . 3 2 1 2 . 2 2 . 3 1 2 3 9 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 1 . . . 2 2 2 . 3 . . 2 . . . . 3 . . 1 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1341 | . 32 12 . 18 63 30 12 20 5 87 18 . 12 134 27 45 . 9 71 . 55 15 14 205 457 Missed 423 | . 9 3 . 6 16 11 1 8 2 34 6 . 4 51 8 15 . 3 14 . 17 5 7 72 131 Hits 918 | . 23 9 . 12 47 19 11 12 3 53 12 . 8 83 19 30 . 6 57 . 38 10 7 133 326 Melee 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 18 Projectile 899 | . 23 9 . 12 47 19 11 12 3 53 12 . 8 83 19 29 . 6 57 . 38 10 7 133 308 AOE 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Critical Strikes 51 | . . . . . 2 1 2 2 . 2 1 . . 6 3 . . 1 2 . 2 . 4 6 17 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 12 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Damage Taken 16163 | . 199 69 . 153 695 362 171 259 119 798 226 . 156 808 196 307 . 77 902 . 452 317 189 2527 7181 Core 928 | . 37 20 . 10 81 17 45 51 . 137 22 . . 68 . 12 . 23 34 . 18 30 . 54 269 Absorbed by Shields 3017 | . . . . . . 4 . . 43 135 . . . 398 206 178 . 81 346 . 276 . 73 514 763 Reduced by Siege Mode 236 | . . . . . . . . . . . . . . . . . . . . . . . . . 236 Regen/Repaired (Parts) 1142 | . . . . . . . . . . . . . . . . . 992 . . . . . . 150 . Core Remaining (%) 48 | 100 . . . 22 . . . 9 . . . . 67 . . . . 43 . . . . 46 55 . Volleys Fired 865 | 3 33 9 . 13 55 54 7 34 29 23 22 . 9 80 21 24 . 7 84 . 46 24 10 104 174 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 . 2 3 3 3 . 3 3 . 3 3 3 3 3 Hottest 230 | 60 60 60 . 60 80 86 86 86 136 74 136 . 90 146 146 146 . 148 156 . 153 153 156 210 230 Shots Fired 1971 | 6 65 18 . 25 161 107 21 63 65 52 44 . 10 153 61 38 . 21 200 . 97 54 30 298 382 Gun 1155 | 6 65 18 . 25 159 70 14 28 46 44 38 . 2 77 42 20 . 14 116 . 52 30 20 163 106 Cannon 734 | . . . . . . 37 7 34 14 . 4 . 3 76 19 4 . 7 84 . 39 24 10 131 241 Launcher 82 | . . . . . 2 . . 1 5 8 2 . 5 . . 14 . . . . 6 . . 4 35 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1187 | 3 33 9 . 12 145 107 21 62 47 44 38 . 2 77 42 20 . 14 116 . 52 30 20 163 130 Thermal 702 | 3 32 9 . 13 14 . . . 13 . 4 . 3 76 19 4 . 7 84 . 39 24 10 131 217 Explosive 66 | . . . . . . . . 1 5 8 2 . 5 . . . . . . . 6 . . 4 35 Electromagnetic 16 | . . . . . 2 . . . . . . . . . . 14 . . . . . . . . . Robot Hit Streak 19 | 3 8 5 . 6 10 14 7 12 9 17 19 . . 18 11 9 . 7 17 . 8 6 4 12 18 Robot Miss Streak 6 | . 6 5 . 4 4 4 2 2 5 2 2 . 2 2 2 2 . 1 4 . 4 2 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 2 1 Secondary Targets 9 | . 1 1 . 2 1 1 . . . . . . . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . 1 1 . . . . . . . . . Shots Hit Robots 1081 | 3 34 8 4 11 89 48 13 27 36 42 25 . . 73 41 25 . 12 117 . 48 24 17 186 198 Core Hits 744 | 3 18 5 . 7 45 25 4 9 21 17 17 . 7 46 26 39 . 6 50 . 24 15 6 114 240 Critical Kills 21 | . . . . . . . . 1 . . . . . . . . . . 2 . 2 3 1 4 8 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . 6 Critical Strikes 42 | . . . . . 1 . 1 2 . . . . . 1 1 . . 1 5 . 4 3 1 4 18 Meltdown 9 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 4 Destroy 29 | . . . . . 1 . . 1 . . . . . 1 1 . . 1 3 . 4 2 1 2 12 Blast 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Melee Attacks 6 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46486 | 33 531 118 . 135 1280 845 242 549 1406 1646 730 . 510 1872 1128 1838 . 393 3264 . 2363 853 532 7432 18786 Guns 15206 | 33 531 101 . 135 1228 694 134 236 476 635 342 . . 1002 581 329 . 230 1804 . 747 395 368 3371 1834 Cannons 13551 | . . . . . . 136 108 313 129 . 62 . . 834 547 31 . 163 1328 . 529 458 164 2871 5878 Explosions 17317 | . . . . . 41 . . . 729 1011 305 . 510 . . 1478 . . . . 1087 . . 1166 10990 Melee 67 | . . . . . . . . . . . . . . . . . . . 67 . . . . . . Ramming 345 | . . 17 . . 11 15 . . 72 . 21 . . 36 . . . . 65 . . . . 24 84 Kinetic 16265 | . 318 54 . 68 1117 830 242 549 476 635 342 . . 1002 581 329 . 230 1804 . 747 395 368 3371 2807 Thermal 13303 | 33 213 47 . 67 111 . . . 129 . 62 . . 834 547 379 . 163 1328 . 529 458 164 3334 4905 Explosive 15294 | . . . . . . . . . 729 1011 305 . 510 . . . . . . . 1087 . . 662 10990 Electromagnetic 1212 | . . . . . 41 . . . . . . . . . . 1130 . . . . . . . 41 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . 67 . . . . . . Highest Corruption 19 | . . . . 15 . 2 2 2 . . . . 4 1 1 1 1 . . . . . 1 1 19 Average Corruption 2 | . . . . 2 . 1 2 2 . . . . 4 1 1 1 1 . . . . . 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . 7 . 8 2 15 . . . . 1 3 13 17 . . . . . . 7 1 42 Message Errors 25 | . . . . 1 . 2 1 3 . . . . . . 3 5 . . . . . . 2 1 7 Matter Fused 29 | . . . . 2 . 3 1 2 . . . . . . 4 5 . . . . . . 2 . 10 Heat Flow Errors 22 | . . . . 1 . 2 . 2 . . . . 1 1 3 5 . . . . . . 1 . 6 Energy Discharges 14 | . . . . 1 . . . 3 . . . . . 1 1 1 . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 9 | . . . . 1 . . . 3 . . . . . 1 . . . . . . . . 2 . 2 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 595 | . . . . . . . . . 24 27 10 . 1 3 . 18 . 4 23 . 61 . . 69 355 Projectiles 171 | . . . . . . . . . 13 . . . . 3 . . . 4 23 . . . . 34 94 Explosions 414 | . . . . . . . . . 11 27 . . 1 . . 18 . . . . 61 . . 35 261 Melee 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 2 1 2 1 . . . . . . . . . . . . . . . 5 Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Kinetic 8 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . . . . . . . . . . . . . 18 . . 6 . . . . . . . 148 205 Shots 10 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 5 Rammed 26 | . . . . . . 2 . . 10 . 2 . . 3 . . . . 3 . . . . 1 5 Targets Rammed 44 | . . 10 . . 3 2 . . 10 . 3 . . 3 . . . . 4 . . . . 2 7 Kicked 13 | . . 10 . . 3 . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 Highest Temperature 374 | . . 6 . 265 196 195 155 102 106 89 156 . 2 243 340 283 . 252 141 . 20 33 209 242 374 Average Temperature 62 | . . 6 . 43 49 37 73 15 31 33 68 . 1 77 129 115 . 83 40 . 9 13 22 52 82 Received Heat Transfer 2273 | . . 6 . . 243 105 135 57 6 186 72 . 9 73 74 56 . 16 161 . 75 36 . 293 670 Effects 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 94 | . . . . . . . . . . . . . . . . . . . . . . . . . 94 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Fried 11 | . . . . . . 1 . . . . 4 . . . . 5 . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 4 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 4 Parts Melted 47 | 1 . . . . 2 . . . 5 . . . . 2 2 . . . 10 . 1 2 . 10 12 Heat Transferred 16646 | 75 481 100 . 150 231 . . . 200 . 100 . . 1087 812 462 . 250 2000 . 762 675 224 3861 5176 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 5 | . 1 . . 1 3 5 3 4 3 . . . . 3 . . . . 3 . . . . 5 5 Low Security (%) 22 | 100 56 100 . 95 34 . . . . . . . . 5 . . . . 29 . . . . 26 . Level 1 10 | . 43 . . 4 15 . . . . . . . . 18 . . . . 41 . . . . 1 . Level 2 22 | . . . . . 20 25 . 6 59 . . . . 55 . . . . 28 . . . . 8 11 Level 3 24 | . . . . . 29 33 100 32 40 . . . . 20 . . . . . . . . . 18 48 Level 4 11 | . . . . . . 18 . 61 . . . . . . . . . . . . . . . 25 11 Level 5 4 | . . . . . . 22 . . . . . . . . . . . . . . . . . 18 2 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3799 | 10 261 88 . 209 738 1848 1000 1494 932 . . . . 823 . . . . 702 . . . . 1978 3799 Initial 1032 | . . 88 . . 58 455 900 639 784 . . . . 184 . . . . . . . . . 81 1032 Average 719 | 2 136 24 . 49 419 1096 941 1168 676 . . . . 518 . . . . 303 . . . . 944 1355 Influence Increases 19361 | 15 495 87 . 265 1171 1463 124 895 720 398 441 . 324 1690 404 610 . 376 1406 . 626 737 465 2779 3870 Destroy 0b10 Robot/C 10140 | . 280 60 . 140 600 620 60 260 340 280 300 . 200 760 280 420 . 240 640 . 420 460 300 1300 2180 Destroy 0b10 Robot/NC 620 | 15 45 . . 10 75 5 . . 35 . 5 . 10 50 5 5 . 10 105 . 5 5 . 125 110 Destroy Leader 1682 | . 60 10 . 20 138 20 10 30 98 40 50 . 30 154 40 30 . 30 204 . 60 . 50 298 310 Allied During Kill 3603 | . 89 17 . 80 256 239 46 151 150 78 86 . 84 314 79 125 . 96 214 . 126 272 85 394 622 Successful Hack 136 | . 21 . . . 15 14 4 14 11 . . . . 38 . . . . 19 . . . . . . Disable Machine 480 | . . . . . 15 15 . 45 60 . . . . 120 . . . . 60 . . . . 105 60 Anti-Garrison Action 800 | . . . . . . 450 . 350 . . . . . . . . . . . . . . . . . Destroy Structure 1420 | . . . . . 12 100 4 45 26 . . . . 89 . . . . 134 . . . . 512 498 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 315 | . . . . 15 60 . . . . . . . . 15 . 30 . . 15 . 15 . 30 45 90 Influence Decreases 15562 | 15 267 315 . 114 621 316 988 385 1294 946 717 96 269 938 912 738 171 375 705 702 504 238 957 942 2037 Entered New Map 5527 | . . 140 . . 93 246 948 345 710 341 72 96 . 21 300 57 171 . 1 261 . 122 621 48 934 Time Decay 7867 | 15 247 175 . 104 368 . 40 . 514 595 635 . 262 577 592 601 . 286 512 441 464 36 326 494 583 Lost Part 1649 | . 20 . . 10 80 70 . . 10 10 10 . 7 170 20 80 . 32 180 . 40 . 10 380 520 Lost Ally 369 | . . . . . 80 . . 40 60 . . . . 20 . . . 57 12 . . 80 . 20 . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 80 | . 5 . . . 6 . 1 . 4 . . . . 6 . 1 . . 12 . . . . 13 32 Investigation 7 | . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Extermination 14 | . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . 3 3 Reinforcement 22 | . 2 . . . 2 . . . 1 . . . . 2 . . . . 7 . . . . 6 2 Assault 30 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 3 24 Garrison 7 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Construction Impeded 5 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 20 | . 4 . . . 5 1 . . 1 . . . . 3 . . . . 1 . . . . 4 1 Communications Jammed 131 | . . . . . . . . . . . . . . . . . . . 46 . . . . 28 57 Distress Signals 125 | . . . . . . . . . . . . . . . . . . . 46 . . . . 28 51 Times Spotted 534 | . 20 4 . 7 38 28 3 11 23 14 12 . 11 37 12 20 . 11 33 . 20 24 14 65 127 Peak Tracking Total 18 | . 7 3 . 4 5 6 2 4 4 4 4 . 4 14 4 7 . 4 4 . 7 7 4 10 18 Tactical Retreats 20 | . . . . 1 4 . . . . . . . . 1 . 2 . . 1 . 1 . 2 3 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 10 | . 2 . . 1 . 2 . . 1 . . . . . . . . . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 52 | . . . . . 1 10 . 8 4 . . . . 8 . . . . 4 . 2 . . 11 4 Max in Single Turn 2 | . . . . . . 2 . 1 1 . . . . 1 . . . . 1 . 1 . . 1 1 Garrison Relay 10 | . . . . . . 5 . 5 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 45 | . 4 . 1 1 4 1 1 2 7 1 4 4 . 6 . . . . 5 . 2 1 . 1 . Terminals 22 | . 4 . . . 3 1 . 2 5 . . . . 5 . . . . 2 . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Total Hacks 116 | . 8 . 1 1 9 1 1 4 15 1 10 26 . 18 . . . . 17 . 2 1 . 1 . Successful 75 | . 5 . 1 1 3 1 1 1 5 1 10 26 . 9 . . . . 7 . 2 1 . 1 . Failed 39 | . 2 . . . 6 . . 3 9 . . . . 9 . . . . 10 . . . . . . Catastrophic 9 | . . . . . 1 . . 1 2 . . . . 3 . . . . 2 . . . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 31 | . 5 . . . 5 . . . 4 . . . . 8 . . . . 7 . . 1 . 1 . Terminals 55 | . 8 . . . 6 1 . 4 9 . . . . 15 . . . . 12 . . . . . . Fabricators 6 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 5 . 1 1 2 1 . 1 4 1 10 26 . 7 . . . . 3 . 2 1 . . . Record 19 | . . . 1 . . . . . . . 7 11 . . . . . . . . . . . . . Part Schematic 13 | . 1 . . . 1 . . . 1 . . 8 . . . . . . 2 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . . . . . 1 . . 3 . 3 . . . . 1 . . . . . . Open Door 8 | . . . . 1 . . . . . 1 3 . . . . . . . . . 2 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 2 1 1 2 7 . . . . 5 . . . . 4 . . . . . . Full Trace Events 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 1 . . . 1 . . 8 . . . . . . 2 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . 51 . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . 20 . 21 . . . . . . . . . . . . . . . . . Machine Destruction 41 | . . . . . . 20 . 21 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 7 . . . . . . . . . 1 . 2 . . 2 5 . . . Allies Hacked 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 28 | . 1 . . 5 . 7 . . . . 1 . . . . 1 4 2 . . 2 5 . . . Largest Group 8 | . 1 1 1 6 6 8 7 7 5 1 2 2 2 2 1 2 6 6 3 1 3 6 1 1 1 Highest-Rated Group 405 | . 57 57 57 143 150 206 192 192 172 100 200 200 200 214 117 142 243 243 164 139 186 405 170 183 183 Highest-Rated Ally 183 | . 57 57 57 58 74 82 81 87 99 100 101 101 101 117 117 117 113 113 138 139 139 168 170 183 183 Initial Warlord ECA Mod 21 | . . . . . . . 11 11 21 21 21 21 20 20 20 20 20 19 19 19 19 19 18 18 17 Total Orders 20 | . . . . . . 7 . 4 . . . . . . . . . . 4 . . 2 . 3 . STAY 5 | . . . . . . 3 . 1 . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . . . 4 . 2 . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Ally Attacks 1095 | . 31 7 . 13 100 98 15 45 54 35 20 . 12 100 23 52 . 47 84 . 39 38 25 124 133 Total Damage 41524 | . 409 76 . 89 2006 3022 190 677 1213 1188 650 . 285 4509 780 1296 . 1616 3546 . 1462 3870 1787 6621 6232 Kills 310 | . 13 . . 2 27 21 1 8 10 7 9 . 5 30 4 11 . 11 29 . 7 16 12 48 39 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 26980 | 14 728 689 434 313 831 1391 86 131 . 1717 1637 . 661 988 1154 1620 2670 694 1754 2219 1947 1092 722 1302 2186 Optics 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Sensors 14842 | . . . . . . . . . . 1717 1637 . 661 988 1154 1620 1978 . . 2212 1677 217 . . 981 Seismic 4617 | 14 728 689 434 313 831 1391 86 131 . . . . . . . . . . . . . . . . . Jamming 12606 | . . . . . . . . . . . . . . . . . 692 694 1754 2219 1947 1092 722 1302 2184 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . 2 1 . . . 1 2 1 2 . 1 2 . 1 . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 35016 | 88 728 689 434 863 843 1391 86 1225 1414 1896 4070 151 669 1762 1864 1937 2720 694 1758 2219 1947 1092 722 1308 2446 Spaces Moved 16656 | 60 458 536 297 420 340 630 36 542 687 1152 2420 96 396 680 760 789 1146 283 761 897 1027 575 281 524 863 Core 59 | 10 . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 14701 | . . . . . 205 630 36 542 687 1152 2420 96 396 680 760 789 1146 283 761 897 1027 575 281 524 814 Legs 1896 | 50 458 536 297 420 135 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 160 160 160 160 160 156 156 158 158 158 231 155 155 235 156 164 164 164 164 165 50 Average Speed 185 | 108 120 120 143 190 178 160 160 160 186 157 156 158 158 213 232 233 234 235 186 245 168 164 243 171 221 Slowest Speed 260 | 120 120 120 190 190 240 160 160 160 240 160 158 158 158 238 235 235 235 235 246 246 244 164 244 250 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 78 88 64 80 39 76 9 73 26 99 99 70 54 20 93 77 84 54 25 94 94 81 49 19 25 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 10 | . . 1 1 1 . . . . . 2 1 1 . . . 1 1 . . 1 . . . . . Known Exits Taken 17 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . Scrap Searched 13 | . . . . . . . . . . 2 3 . 1 . . 3 . . . . 3 . 1 . . Spaces Dug 178 | . . . . . . . . . 6 36 14 . 11 22 . 5 . . 8 . 8 5 . 35 28 Terrain Destroyed 973 | . . . . . . 124 3 6 26 77 26 . 44 40 2 7 . 2 43 . 74 9 7 175 308 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 296 | . . . . . . . 3 . 6 . 2 . 1 40 2 1 . 2 43 . 21 9 7 66 93 AOE 677 | . . . . . . 124 . 6 20 77 24 . 43 . . 6 . . . . 53 . . 109 215 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 19399 | 73 571 563 304 458 486 948 52 862 777 1198 2668 95 424 864 812 846 1179 298 965 910 1164 685 297 716 1184 Wait 1036 | . 75 5 . 9 46 136 9 276 7 12 204 . 9 48 27 15 7 1 40 . 33 8 2 24 43 Move 16633 | 59 457 535 296 419 340 629 36 541 686 1151 2419 95 395 679 759 788 1145 282 760 896 1026 574 280 523 863 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 4 4 1 1 9 10 3 . 1 14 2 3 . . 13 . 3 4 . 16 1 4 6 . 9 11 Fast Attach 95 | 7 . . . . 6 . . . 5 . 3 . 3 3 . . 6 . 14 2 3 6 1 14 22 Attach 45 | . . . . 2 4 . . . 3 2 2 . 1 6 1 1 1 . 4 1 . . . 5 12 Detach 6 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 1 Swap 158 | . 1 1 2 5 7 7 . 6 10 6 4 . 6 14 4 7 6 . 14 6 16 4 2 10 20 Drop 180 | . 1 2 1 1 15 6 . 4 13 2 5 . 1 18 . 2 10 . 26 4 9 15 1 23 21 Fire 865 | 3 33 9 . 13 55 54 7 34 29 23 22 . 9 80 21 24 . 7 84 . 46 24 10 104 174 Melee 6 | . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . 10 . . 3 . . . . . . . . . . . . . . . . . . . . Crush 31 | . . . . . . 2 . . 10 . 3 . . 3 . . . . 4 . . . . 2 7 Escape Stasis 12 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 10 Rewire 200 | . . . . . . 109 . . . . 1 . . . . 6 . 8 . . 27 48 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / Upp / [*Arm]) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 4) 221 | -10/Materials | Central database locked down 221 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Derelicts attacked the area 817 | -10/Materials | Entered Mines 827 | -10/Mines | Met a Derelict bent on vengeance 837 | -10/Mines | Discovered new exit (range 6) 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 1136 | -10/Mines | Discovered new exit (range 6) 1273 | -10/Mines | Learned location of Zion (-6) 1344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1506 | -10/Mines | Entered Exiles 1538 | -10/Exiles | Met 8R-AWN 1559 | -10/Exiles | Met EX-HEX 1593 | -10/Exiles | Met EX-BIN 1634 | -10/Exiles | Met EX-DEC 1792 | -10/Exiles | Build established: Scavenger-Mutant 1923 | -10/Exiles | Discovered new exit (range 10) 1940 | -10/Exiles | Entered Mines 2222 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2227 | -9/Mines | Build established: Mutant 2399 | -9/Mines | Discovered new exit (range 9) 2451 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2522 | -9/Mines | Core integrity fell below 50% 2612 | -9/Mines | Discovered new exit (range 6) 2799 | -9/Mines | System corruption reached 10% 2803 | -9/Mines | Entered Materials 2803 | -8/Materials | Accompanied by 5 allies 2803 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2808 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3097 | -8/Materials | Garrison activated, responded to threat 3100 | -8/Materials | Build established: Scavenger-Tank 3603 | -8/Materials | First assault squad dispatched 3646 | -8/Materials | Identified exit to Garrison 3646 | -8/Materials | Entered Garrison 3683 | -8/Garrison | Triggered checkpoint 3736 | -8/Garrison | Garrison Relay disabled 3884 | -8/Garrison | Triggered checkpoint 3994 | -8/Garrison | Triggered checkpoint 4036 | -8/Garrison | Core integrity fell below 50% 4135 | -8/Garrison | Discovered new exit (range 57) 4135 | -8/Garrison | Discovered new exit (range 25) 4135 | -8/Garrison | Discovered new exit (range 28) 4246 | -8/Garrison | Garrison Relay disabled 4346 | -8/Garrison | Garrison Relay disabled 4470 | -8/Garrison | Phase Generator disabled 4520 | -8/Garrison | Triggered checkpoint 4592 | -8/Garrison | Build established: Commander-Tank 4638 | -8/Garrison | Garrison Relay disabled 4725 | -8/Garrison | Garrison Relay disabled 5037 | -8/Garrison | Entered Materials 5037 | -8/Materials | Accompanied by 6 allies 5055 | -8/Materials | Garrison activated, responded to threat 5087 | -8/Materials | Core integrity fell below 20% 5114 | -8/Materials | Identified exit to Garrison 5123 | -8/Materials | Entered Garrison 5123 | -8/Garrison | Accompanied by 6 allies 5193 | -8/Garrison | Triggered checkpoint 5218 | -8/Garrison | Garrison Relay disabled 5289 | -8/Garrison | Triggered checkpoint 5291 | -8/Garrison | Triggered checkpoint 5383 | -8/Garrison | Discovered new exit (range 15) 5435 | -8/Garrison | Discovered new exit (range 69) 5435 | -8/Garrison | Discovered new exit (range 17) 5435 | -8/Garrison | Discovered new exit (range 87) 5598 | -8/Garrison | Garrison Relay disabled 5599 | -8/Garrison | Build established: Scavenger-Tank 5703 | -8/Garrison | Triggered checkpoint 5782 | -8/Garrison | Garrison Relay disabled 6348 | -8/Garrison | Entered Factory 6348 | -7/Factory | Accompanied by 4 allies 6348 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6657 | -7/Factory | Identified exit to Lower Caves 6695 | -7/Factory | Central database locked down 7762 | -7/Factory | Entered Lower Caves 7768 | -7/Lower Caves | Met a Warlord Commander 7769 | -7/Lower Caves | Learned location of Warlord (-5) 7770 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7800 | -7/Lower Caves | Encountered a Warlord checkpoint 8091 | -7/Lower Caves | Build established: Skirmisher 8259 | -7/Lower Caves | Learned Factory terminal intel 8433 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8743 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8922 | -7/Lower Caves | Spotted B-75 Beast 9574 | -7/Lower Caves | Discovered new exit (range 7) 9657 | -7/Lower Caves | Identified exit to Lower Caves 9658 | -7/Lower Caves | Entered another Lower Caves area 9674 | -7/Lower Caves | Discovered new exit (range 8) 9853 | -7/Lower Caves | Encountered a Warlord checkpoint 10247 | -7/Lower Caves | Learned Factory interactive machine intel 10361 | -7/Lower Caves | Entered an active Warlord outpost 10383 | -7/Lower Caves | Learned Factory stockpile data 10383 | -7/Lower Caves | Learned Research emergency access door positions 10383 | -7/Lower Caves | Learned Factory emergency access door positions 10383 | -7/Lower Caves | Learned 8 Research zone layouts 10383 | -7/Lower Caves | Learned location of Extension (-4) 10807 | -7/Lower Caves | Discovered new exit (range 5) 10813 | -7/Lower Caves | Identified exit to Data Miner 10814 | -7/Lower Caves | Build established: Skirmisher 11296 | -7/Lower Caves | Found Prototype Device 11296 | -7/Lower Caves | Identified Heart of Steel 11583 | -7/Lower Caves | Build established: Gunner 11689 | -7/Lower Caves | Identified exit to Factory 13524 | -7/Lower Caves | Murdered Warlord Statue 13655 | -7/Lower Caves | Heart of Steel transformed into Warbot 13728 | -7/Lower Caves | Entered Data Miner 13728 | -7/Data Miner | Accompanied by 1 ally (Warbot) 13728 | -7/Data Miner | Discovered new exit (range 6) 13759 | -7/Data Miner | Met Data Miner 13806 | -7/Data Miner | Learned location of Section 7 (-3) 13806 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13820 | -7/Data Miner | Received God Mode back door access code from Data Miner 13877 | -7/Data Miner | Identified exit to Proximity Caves 13879 | -7/Data Miner | Entered Proximity Caves 13879 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 13955 | -6/Proximity Caves | Spotter reported a threat 14048 | -6/Proximity Caves | Found Alien Artifact 14048 | -6/Proximity Caves | Identified Core Expander 14048 | -6/Proximity Caves | Installed Core Expander, added new Power slot 14180 | -6/Proximity Caves | Build established: Skirmisher 14548 | -6/Proximity Caves | Entered Factory 14548 | -6/Factory | Accompanied by 1 ally (Warbot) 14548 | -6/Factory | Evolved 2 slots: Utility x2 14549 | -6/Factory | Identified exit to Factory 14552 | -6/Factory | Loaded intel: 54 interactive machine locations 14553 | -6/Factory | Loaded intel: 26 terminal locations 14632 | -6/Factory | Incoming investigation squad redirected 14919 | -6/Factory | Build established: Hacker-Gunner 14962 | -6/Factory | Identified exit to Lower Caves 15261 | -6/Factory | Build established: Gunner 15884 | -6/Factory | Cargo convoy interrupted 15919 | -6/Factory | Incoming assault squad redirected 16298 | -6/Factory | First assault squad dispatched 16310 | -6/Factory | Entered Lower Caves 16608 | -6/Lower Caves | Learned 8 Factory zone layouts 16724 | -6/Lower Caves | Spotted B-75 Beast 16858 | -6/Lower Caves | Encountered a Warlord checkpoint 18098 | -6/Lower Caves | Discovered new exit (range 12) 18125 | -6/Lower Caves | Identified exit to Lower Caves 18174 | -6/Lower Caves | Entered another Lower Caves area 18301 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18368 | -6/Lower Caves | Destroyed 9 combat bots 18579 | -6/Lower Caves | Discovered exit to Factory (range 3) 18901 | -6/Lower Caves | Identified exit to Zion 19814 | -6/Lower Caves | Encountered a Warlord checkpoint 20090 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20111 | -6/Lower Caves | Entered Zion 20111 | -6/Zion | Accompanied by 1 ally 20180 | -6/Zion | System corruption cleaned by Quarantine Array 20335 | -6/Zion | Discovered new exit (range 9) 20659 | -6/Zion | Given the Hacking Drone Bay 20660 | -6/Zion | Found Prototype Device 20837 | -6/Zion | Learned Factory emergency access door positions 20870 | -6/Zion | Found CR-A16's Pointy Stick 21076 | -6/Zion | Met Imprinter 21249 | -6/Zion | Visited the Megawrench Repair Shop 21334 | -6/Zion | Learned Factory emergency access door positions 21384 | -6/Zion | Found Prototype Device 21384 | -6/Zion | Identified Bomb Factory No. 2 21487 | -6/Zion | Given A8's code to call for help 21534 | -6/Zion | Gained Derelict followers 22085 | -6/Zion | Found Exp. Core Analyzer 22089 | -6/Zion | Found Prototype Processor 22089 | -6/Zion | Identified Exp. Terrain Scan Processor 22096 | -6/Zion | Found Prototype Processor 22096 | -6/Zion | Identified Exp. Signal Interpreter 22127 | -6/Zion | Found Exp. Signal Interpreter 22475 | -6/Zion | Megawrench repaired 13 parts 22831 | -6/Zion | Entered Proximity Caves 22831 | -5/Proximity Caves | Accompanied by 5 allies 22950 | -5/Proximity Caves | Lost 3 allies 23034 | -5/Proximity Caves | Learned Factory emergency access door positions 23190 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23193 | -5/Proximity Caves | Core integrity fell below 50% 23300 | -5/Proximity Caves | Learned Factory stockpile data 23434 | -5/Proximity Caves | Discovered exit to Factory (range 16) 23525 | -5/Proximity Caves | Entered Factory 23525 | -5/Factory | Accompanied by 2 allies 23525 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23526 | -5/Factory | Identified exit to Factory 23578 | -5/Factory | Identified Hacking Drone Bay 23671 | -5/Factory | Identified exit to Upper Caves 24614 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 24858 | -5/Factory | Spotted B-75 Beast 24875 | -5/Factory | Allies destroyed B-75 Beast 24943 | -5/Factory | Found Imp. Powered Armor 24948 | -5/Factory | Found Imp. Powered Armor 24950 | -5/Factory | Found Imp. Powered Armor 25044 | -5/Factory | Fabricated Huge Storage Unit? 25283 | -5/Factory | Entered Upper Caves 25344 | -5/Upper Caves | Build established: Scavenger-Gunner 25423 | -5/Upper Caves | Encountered a Warlord checkpoint 27271 | -5/Upper Caves | Discovered new exit (range 4) 27276 | -5/Upper Caves | Identified exit to Upper Caves 27502 | -5/Upper Caves | Entered another Upper Caves area 27566 | -5/Upper Caves | Discovered exit to Factory (range 13) 28118 | -5/Upper Caves | Spotted B-75 Beast 28134 | -5/Upper Caves | Allies destroyed B-75 Beast 28407 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28942 | -5/Upper Caves | Core integrity fell below 50% 29096 | -5/Upper Caves | Learned 8 Factory zone layouts 29325 | -5/Upper Caves | Found Alien Artifact 29408 | -5/Upper Caves | Discovered new exit (range 9) 29433 | -5/Upper Caves | Identified exit to Warlord 29449 | -5/Upper Caves | Entered Warlord 29449 | -5/Warlord | Accompanied by 2 allies 29492 | -5/Warlord | Discovered new exit (range 13) 29616 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29662 | -5/Warlord | Opened Warlord's prototype stash 29672 | -5/Warlord | Found Prototype Device 29672 | -5/Warlord | Identified Exp. Phase Shifter 29686 | -5/Warlord | Found Prototype Hackware 29699 | -5/Warlord | Found Prototype Reactor 29849 | -5/Warlord | Warlord's base attacked by MAIN.C 29967 | -5/Warlord | Build established: Gunner 30199 | -5/Warlord | Warlord forces counterattacked 30205 | -5/Warlord | Met Warlord 30274 | -5/Warlord | Lost 3 allies 30294 | -5/Warlord | Found Prototype Energy Cannon 30294 | -5/Warlord | Identified Vortex Cannon 30410 | -5/Warlord | Build established: Commander-Gunner 30415 | -5/Warlord | Spotted Striker 30417 | -5/Warlord | Spotted Executioner 30418 | -5/Warlord | Spotted Executioner 30419 | -5/Warlord | Destroyed Striker 30422 | -5/Warlord | Allies destroyed Executioner 30422 | -5/Warlord | Destroyed Executioner 30453 | -5/Warlord | Lost 6 allies 30524 | -5/Warlord | Warlord base infiltrated, sounded retreat 30531 | -5/Warlord | Identified exit to Proximity Caves 30538 | -5/Warlord | Lost 4 allies 30541 | -5/Warlord | Entered Proximity Caves 30750 | -4/Proximity Caves | Build established: Scavenger-Gunner 30888 | -4/Proximity Caves | Learned Research garrison access intel 30937 | -4/Proximity Caves | Discovered exit to Factory (range 13) 30940 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31263 | -4/Proximity Caves | Entered Factory 31263 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31264 | -4/Factory | Identified exit to Upper Caves 31265 | -4/Factory | Identified exit to Research 31381 | -4/Factory | Spotted B-86 Titan 31592 | -4/Factory | Build established: Scavenger-Tank 31682 | -4/Factory | Destroyed 8 combat bots 31684 | -4/Factory | Discovered new exit (range 11) 32013 | -4/Factory | First assault squad dispatched 32115 | -4/Factory | Cargo convoy interrupted 32187 | -4/Factory | Found Prototype Device 32187 | -4/Factory | Identified Exp. Actuator Array 32192 | -4/Factory | Found Prototype Processor 32192 | -4/Factory | Identified Spectral Analyzer 32201 | -4/Factory | Found Prototype Protection 32201 | -4/Factory | Identified Active Cooling Armor 32306 | -4/Factory | Spotted B-86 Titan 32333 | -4/Factory | Destroyed B-86 Titan 32390 | -4/Factory | Discovered exit to Research (range 11) 32536 | -4/Factory | Incoming assault squad redirected 32571 | -4/Factory | Entered Research 32571 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32574 | -3/Research | Loaded intel: 4 garrison access locations 32735 | -3/Research | Build established: Scavenger-Gunner 33800 | -3/Research | Build established: Gunner 33821 | -3/Research | First assault squad dispatched 33889 | -3/Research | Discovered new exit (range 8) 33937 | -3/Research | Identified exit to Research 34250 | -3/Research | Identified Dimensional Node Initializer 34250 | -3/Research | Initialized slip node 34349 | -3/Research | Destroyed 7 combat bots 34383 | -3/Research | Incoming assault squad redirected 34388 | -3/Research | High security lockdown imminent 34468 | -3/Research | High security lockdown engaged 34620 | -3/Research | Scanned by Researcher 34621 | -3/Research | Spotted Investigator 34622 | -3/Research | Destroyed Investigator 34706 | -3/Research | Spotted Striker 34719 | -3/Research | System corruption reached 10% 34744 | -3/Research | Allies destroyed Striker 34759 | -3/Research | Lost 3 parts (1p2u) 34766 | -3/Research | Garrison activated, responded to threat 34769 | -3/Research | Destroyed 19 combat bots 34827 | -3/Research | Spotted Investigator 34835 | -3/Research | Destroyed Investigator 34854 | -3/Research | Core integrity fell below 50% 34882 | -3/Research | Lost 7 parts (3p1n1u2w) 34890 | -3/Research | Destroyed 14 combat bots 34934 | -3/Research | Core integrity fell below 20% 34988 | -3/Research | Released all parts (14) 34990 | -3/Research | Identified System Mapper 35000 | -3/Research | Lost 6 parts (1p1n2u2w) 35007 | -3/Research | Destroyed 11 combat bots 35015 | -3/Research | Found Spectral Analyzer 35017 | -3/Research | Core destroyed Last Messages --------------- 34988_ Released Exp. Core Analyzer. 34988_ Released Huge Storage Unit. 34988_ Released Adv. Weapon Cycler. 34988_ Released Arm. Medium Treads. 34988_ Released Hvy. Treads. 34988_ Released Adv. Cooling System. 34988_ Released Enh. Armored Medium Treads. 34988_ Released Quantum Rifle. 34988_ Released Linear Accelerator. 34988_ Released Com. Mass Driver. 34988_ Acquired 49 matter. 34990_ Acquired Prototype Hackware. 34990_ Identified System Mapper. 34991_ Slug penetrates Earth. 34993_ Acquired Adv. Hacking Suite. 34995_ Acquired 72 matter. 34995_ Slug penetrates Player 2. 34999_ The unstable cave ceiling collapses. 35007_ System corrupted: Component data lost. 35015_ Acquired Spectral Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####+#########??????????????????????? | | ?????????????# *** #??????????????????????? | | ?????????????# ** #??????????????????????? | | ?????????????# ** #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????# / / #??????????????????????? | | ????????+????# #??????????????????????? | | ?????????????# " "" +??????????????????????? | | ?????????????# "R"" #??????????????????????? | | ?????????????# """ +??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ??????????#+##+#######+#########?????????????????? | | ??????+???# ### ?????????????? | | ??????????# ????????????? | | ??????????# ????????????? | | ??????????+ ????????????? | | ??????????########### ##### ????????????? | | ????????????????????# #?????? "" ??????????????? | | ????????????????????# #???????"G?????????????????? | | ?????????????########+#####????"" ??????????? | | ?????????????#* #?????? ??????????? | | ?????????????# =#?????? ??????????? | | ???###???????# """S""" #?????? ??????????? | | ???# #???????# """ """ #??????# #??????????? | | ???# #???????# #??????# #??????????? | | ####"###?????# #??????# #??????????? | | # #?????# ###?#### #??????????? | | #= = = #?????# """"""" ## ! % #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 57 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Additional Mass Support 12 Armor Coverage 2600 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Hvy. Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Cmb. Gravmag System | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- Brother of Steel Out Of My Way Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . 4 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . Utility 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 398 | . 17 1 . 8 30 21 1 6 15 1 3 . . 50 3 14 2 7 56 1 5 18 5 71 63 Parts Lost 136 | . 2 . . . 7 7 . . 1 . . . . 15 1 7 . 4 18 . 4 1 1 34 34 Damage Taken 23445 | . 268 48 . 163 579 1437 29 106 252 132 334 . 51 2842 506 1199 . 562 2498 . 911 54 250 5965 5259 Core 2845 | . 44 16 . 67 114 189 . . 25 27 16 . . 170 19 86 . 103 393 . 64 . . 457 1055 Player 2/Cogmind (%) 75 | . 54 44 . 87 58 91 . . 100 16 42 . . 71 100 87 . 81 92 . 78 . . 89 79 Absorbed by Shields 1846 | . . . . . . . . . 52 40 96 . 20 52 . . . . . . . . . 1086 500 Damage Inflicted 35745 | . 409 76 . 75 1558 2416 107 131 755 1188 650 . 115 2676 780 1086 . 1214 3546 . 1462 2861 1787 6621 6232 Player 2/Cogmind (%) 43 | . 43 39 . 35 54 74 30 19 34 41 47 . 18 58 40 37 . 75 52 . 38 77 77 47 24 Combat Hostiles Destroyed 213 | . 7 . . 2 13 15 1 2 6 7 9 . 2 16 4 9 . 8 18 . 7 8 12 32 35 Player 2/Cogmind (%) 44 | . 50 . . 28 56 57 33 28 37 50 60 . 22 53 28 45 . 72 56 . 33 50 80 48 30 Game ------ Seed ChipNullObliterator Manual? 0 Play Time 03:47:04 Cumulative 418.4 hours Start 2026.01.27 @ 22:22:06 End 2026.01.28 @ 11:06:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 27 Types 10/0/8/1/1/0/3/2/1/1 Lore% 84 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 293b0e48-db75-4ac6-aa8c-521ad47d3c82