Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 20:10:01 Player: Wintermute Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1053) 1053 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 3841 Bonus ------- Follower Combat Kills 221 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 89/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Beamcaster Heavy Ion Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Heat Sink Large Storage Unit Improved Targeting Computer Medium Armor Plating Medium Armor Plating Beamcaster Barrage Gun Bore Cannon Rocket Launcher Enhanced Flamer Makeshift Sword [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 48 | 7 3 3 14 8 3 10 Power 6 | 1 . 1 3 1 . . Engine 6 | 1 . 1 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 6 2 . 4 Treads 11 | . . . 5 2 . 4 Leg 3 | 2 . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 1 . 3 . 2 2 Device 4 | 1 . . 1 . 2 . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 18 | 2 2 2 2 5 1 4 Energy Gun . | . . . . . . . Energy Cannon 3 | . . . 1 2 . . Ballistic Gun 6 | 2 1 1 . 2 . . Ballistic Cannon 3 | . . . . . 1 2 Launcher 5 | . 1 1 1 1 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 15 | . . . 1 1 . 13 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . . . . 4 Utility 4 | . . . . . . 4 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 10 | . . . 1 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 100 94 100 99 98 Engine 11 | . 14 14 10 11 11 10 Treads 29 | . . . 21 33 33 32 Leg 3 | . 28 28 11 . . . Device 11 | . 14 14 12 11 10 9 Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . . 5 11 11 10 Energy Cannon 9 | . . . 5 10 11 9 Ballistic Gun 6 | . 27 25 16 9 2 . Ballistic Cannon 5 | . . . . . 8 11 Peak Build Rating 26 | 7 7 8 12 16 26 22 Average Rating 15 | 5 7 7 10 14 17 18 On Entrance 9 | . 7 7 8 12 16 18 Naked Turns 4 | . . . . . . 4 Heaviest Build 49 | 13 18 18 31 41 42 49 Greatest Support 68 | 20 20 20 60 60 60 68 Greatest Overweight (x) 1 | 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 14 | 7 9 10 12 15 15 14 Most Carried 15 | 5 9 10 15 15 15 15 Average Carried 13 | 3 7 9 11 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 5 Final Carried 15 | 4 9 10 15 15 15 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1047 | 269 7 16 416 128 67 144 Remotely . | . . . . . . . Salvage Created 1126 | 39 19 16 314 419 . 319 Parts 80 | 5 5 2 26 35 . 7 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 3 3 5 16 . 8 Guns 9 | . 1 1 4 3 . . Cannons 10 | . . . 1 6 . 3 AOE 16 | . 2 2 . 7 . 5 Classes Destroyed 9 | 1 1 . 4 2 . 1 Worker 2 | . . . 1 1 . . Tunneler 3 | 2 . . . 1 . . Hauler 2 | . . . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 17 | . 3 3 3 8 . . Grunt 11 | . . . . 6 . 5 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 2 1 . 1 Best Kill Streak 7 | 1 3 3 4 4 . 7 Combat Bots Only 7 | . 3 3 3 4 . 7 Max Kills in Single Turn 4 | 1 1 2 1 4 . 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 2 . 4 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 207 | . 12 5 25 45 . 120 Missed 66 | . 1 . 10 13 . 42 Damage Taken 2640 | . 91 68 159 397 . 1925 Core 422 | . 7 6 23 45 . 341 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 221 | . 16 . 15 . 190 . Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 80 | 9 12 3 22 24 . 10 Largest 2 | 2 2 2 2 2 . 2 Hottest 113 | 40 40 40 88 88 . 113 Shots Fired 153 | 18 22 5 42 47 . 19 Gun 94 | 18 20 4 29 23 . . Cannon 49 | . . . 13 22 . 14 Launcher 8 | . 2 1 . 2 . 3 Special 2 | . . . . . . 2 Kinetic 105 | 18 20 4 29 23 . 11 Thermal 40 | . . . 13 22 . 5 Explosive 8 | . 2 1 . 2 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 9 4 3 16 9 . 7 Robot Miss Streak 3 | 2 1 2 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 100 | 14 14 3 27 29 . 13 Core Hits 59 | 3 8 2 12 18 . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2584 | 166 249 132 423 951 . 663 Guns 742 | 166 148 39 241 148 . . Cannons 782 | . . . 182 374 . 226 Explosions 1006 | . 101 93 . 398 . 414 Melee . | . . . . . . . Ramming 32 | . . . . 31 . 1 Kinetic 888 | 166 148 39 241 148 . 146 Thermal 658 | . . . 182 374 . 102 Explosive 1006 | . 101 93 . 398 . 414 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 90 | . . 20 . 47 . 23 Projectiles . | . . . . . . . Explosions 90 | . . 20 . 47 . 23 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . 31 . 79 . 125 Shots 6 | . . 1 . 2 . 3 Rammed 4 | . . . . 3 . 1 Targets Rammed 6 | . . . . 5 . 1 Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 240 | . . . 117 240 . 215 Average Temperature 72 | . . . 38 84 . 78 Received Heat Transfer 573 | . . . 27 99 . 447 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1196 | . . . 333 592 . 271 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 259 | 10 135 138 228 259 . . Initial 53 | . 6 52 53 13 . . Average 102 | 5 72 127 110 115 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 85 | 100 100 100 79 83 . . Level 1 14 | . . . 20 16 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 1 1 . 1 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 7 3 9 17 . 21 Peak Tracking Total 7 | . 6 3 4 4 . 7 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 11 | . 3 1 4 2 1 . Terminals 6 | . 2 1 2 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 7 2 11 3 1 . Successful 14 | . 4 1 6 2 1 . Failed 9 | . 3 1 4 1 . . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . . 1 . . . Manual 12 | . 3 2 4 2 1 . Terminals 14 | . 5 2 5 2 . . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 1 2 2 1 . Part Schematic 2 | . . . 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 4 | . 1 1 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 1 3 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 52 | . 26 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 4 Highest-Rated Group 163 | . . . . 31 163 163 Highest-Rated Ally 42 | . . . . 31 42 42 Total Orders 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 17 | . . . . . . 17 Total Damage 1240 | . . . . . . 1240 Kills 8 | . . . . . . 8 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4854 | 115 263 41 503 1070 1942 920 Spaces Moved 2713 | 55 152 24 263 594 1201 424 Core 14 | 7 . . . . . 7 Treads 2330 | . . . 118 594 1201 417 Legs 369 | 48 152 24 145 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 50 Average Speed 154 | 132 120 120 138 160 160 159 Slowest Speed 240 | 190 120 120 190 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 38 9 26 99 86 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 5 | . . . . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . 13 8 . 28 . 23 Melee . | . . . . . . . Projectile 6 | . . . . 2 . 4 AOE 66 | . 13 8 . 26 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3214 | 76 210 29 356 668 1226 649 Wait 313 | 1 35 . 43 23 10 201 Move 2707 | 54 151 23 262 593 1200 424 Hop . | . . . . . . . Pick Up 35 | 5 7 . 11 6 6 . Fast Attach 8 | 6 . . 1 . 1 . Attach 12 | 1 . . 3 1 . 7 Detach 1 | . . . . . . 1 Swap 28 | . 3 3 10 7 2 3 Drop 24 | . 2 . 4 9 7 2 Fire 80 | 9 12 3 22 24 . 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . . 5 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Repaired Grenade Launcher 379 | -10/Materials | Entered Mines 410 | -10/Mines | Discovered new exit (range 8) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 467 | -9/Materials | Repaired Aluminum Leg 561 | -9/Materials | Identified exit to Mines 561 | -9/Materials | Identified exit to Storage 838 | -9/Materials | Central database locked down 923 | -9/Materials | Entered Mines 1237 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1323 | -9/Mines | Discovered new exit (range 5) 1396 | -9/Mines | Met a Derelict shopkeep closing up shop 1573 | -9/Mines | Learned location of Storage (-9) 1608 | -9/Mines | Discovered new exit (range 8) 1743 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1778 | -9/Mines | Received a Mining Laser from a helpful Derelict 1892 | -9/Mines | Found a hidden stash of uninstalled traps 1986 | -9/Mines | Discovered new exit (range 7) 1989 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1993 | -9/Mines | Entered Zion 1993 | -7/Zion | Accompanied by 1 ally 2148 | -7/Zion | Identified exit to Proximity Caves 2182 | -7/Zion | Identified exit to Deep Caves 2733 | -7/Zion | Visited the Megawrench Repair Shop 2733 | -7/Zion | Megawrench repaired 6 parts 2806 | -7/Zion | Given the Hacking Drone Bay 2806 | -7/Zion | Found Prototype Device 2806 | -7/Zion | Identified Hacking Drone Bay 3266 | -7/Zion | Met Imprinter 3303 | -7/Zion | Imprinted 3306 | -7/Zion | Declared Zion's savior 3935 | -7/Zion | Entered Proximity Caves 3935 | -6/Proximity Caves | Accompanied by 4 allies 4286 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4741 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4793 | -6/Proximity Caves | Destroyed 7 combat bots 4793 | -6/Proximity Caves | Lost 3 parts (1u2w) 4830 | -6/Proximity Caves | Spotted B-75 Beast 4848 | -6/Proximity Caves | Core integrity fell below 50% 4855 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04792_ G-67 Veteran unfolds itself. 04792_ L-41 Fighter unfolds itself. 04792_ G-50 Soldier unfolds itself. 04792_ M-28 Smith unfolds itself. 04805_ HV Slug penetrates Wall. 04805_ Med. Treads destroyed. 04819_ M-28 Smith repairs G-67 Veteran. 04826_ Med. Armor Plating destroyed. 04830_ Bore Cannon destroyed. 04834_ Lgt. Treads destroyed. 04834_ Slammed into B-75 Beast. 04836_ M-28 Smith repairs L-41 Fighter. 04837_ Med. Armor Plating destroyed. 04841_ Battle Cannon destroyed. 04841_ Imp. Targeting Computer destroyed. 04841_ Critical hit (Blast). 04841_ Lgt. Treads destroyed. 04847_ Rnf. Ion Engine destroyed. 04847_ Lgt. Treads blasted off. 04851_ Dropped Lrg. Storage Unit. 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Storage Unit | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed AblativeRocketStripper Manual? 0 Play Time 00:56:25 Cumulative 5.6 hours Start 2024.09.22 @ 10:56:14 End 2024.09.22 @ 20:10:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da1f6f06-2b53-4e35-9716-90c4823d82b9