Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 21:36:16 Player: Judas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (147) 735 Value Destroyed (4640) 4640 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1331) 1331 TOTAL SCORE: 10886 Bonus ------- High Alert Combat Kills 631 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 81/300 Energy 57/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Hardlight Generator System Backup Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Gauss Rifle Coil Gun Hypervelocity Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Cooled Deuterium Engine Medium Treads Improved Hardlight Generator System Backup Module Lightning Gun Lightning Gun Tesla Rifle Tesla Rifle Tesla Rifle Heavy Rocket Launcher Long-range Missile Launcher Heavy Mace Katana Chainsword Spear [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Powered Armor Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 . . 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 6 | . . 1 1 . . 2 . 2 Weapon 2 | . . 1 . . . . 1 . Parts Attached 118 | 3 7 10 11 9 16 31 6 25 Power 14 | . . 3 2 2 2 2 1 2 Engine 10 | . . 3 1 1 2 1 1 1 Core 4 | . . . 1 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 . 2 1 3 6 7 1 5 Treads 23 | 2 . 2 1 3 4 7 1 3 Leg 4 | . . . . . 2 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 3 1 1 1 1 6 1 5 Device 7 | . . 1 . 1 . 2 1 2 Storage 4 | . 3 . . . 1 . . . Processor 7 | . . . 1 . . 3 . 3 Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 58 | 1 4 4 7 3 7 16 3 13 Energy Gun 16 | 1 4 2 . . 3 1 . 5 Energy Cannon 4 | . . . 3 . . 1 . . Ballistic Gun 21 | . . . 4 2 2 8 2 3 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 6 | . . 2 . 1 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 9 | . . . . . 1 5 1 2 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . Parts Lost 50 | . 2 4 2 4 6 5 . 27 Power 6 | . . . . 1 2 . . 3 Propulsion 14 | . . 1 1 1 3 1 . 7 Utility 6 | . . . . 1 . 2 . 3 Weapon 24 | . 2 3 1 1 1 2 . 14 Highest Loss Streak 14 | . 2 4 1 2 2 2 . 14 Average Slot Usage (%) 95 | . 94 96 91 93 97 95 100 89 Engine 6 | . 14 11 7 5 . 6 6 4 Core 1 | . . . 1 3 7 . . . Treads 22 | . 28 21 19 22 23 21 26 18 Device 6 | . . 9 9 8 9 6 6 5 Storage 16 | . 25 22 18 18 18 15 13 10 Processor 13 | . . . 9 9 9 18 20 25 Energy Gun 6 | . 25 25 . . 7 2 . . Ballistic Gun 12 | . . . 13 21 17 14 17 12 Ballistic Cannon 1 | . . . . . . 2 6 3 Launcher 2 | . . 5 5 5 . 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 13 41 48 55 50 53 66 62 72 Greatest Support 91 | 40 40 40 62 62 84 84 80 91 Greatest Overweight (x) 16 | . 1 2 1 1 2 1 . 16 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 9 16 16 16 16 16 16 15 Most Carried 16 | 6 5 12 16 16 16 16 16 16 Average Carried 13 | 5 3 9 11 15 14 15 15 13 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 Final Carried 16 | 4 5 9 16 16 16 15 16 16 Class Distribution -------------------- 37% | Skirmisher 30% | Mutant 14% | Scavenger-Skirmisher 9% | Assassin 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Matter Collected 3375 | 200 80 102 275 299 417 1140 301 561 Remotely . | . . . . . . . . . Salvage Created 5819 | 75 441 444 327 486 774 1867 258 1147 Parts 305 | 2 22 30 13 29 44 100 8 57 Haulers Intercepted 5 | . . . 1 . 3 1 . . Recyclers Shooed 5 | . . . . . 1 3 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Combat Hostiles Destroyed 108 | . 6 13 5 13 14 39 5 13 Melee 2 | . . . . . . . . 2 Guns 75 | . 6 8 4 11 9 25 3 9 Cannons 7 | . . . . . . 5 2 . AOE 23 | . . 5 1 2 4 9 . 2 Classes Destroyed 14 | 1 2 3 1 2 1 4 . . Worker 16 | . . 1 . . 3 11 . 1 Builder 5 | . . . . . . 2 . 3 Tunneler 1 | . . . . . . 1 . . Hauler 5 | . . . 1 . 3 1 . . Recycler 9 | 1 2 . . . . 2 . 4 Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . . 2 . . Swarmer 29 | . . 3 . 3 4 15 . 4 Grunt 64 | . 6 9 4 7 8 20 3 7 Brawler 2 | . . . . 1 . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . 1 1 1 1 1 . 1 Hunter 1 | . . . . . 1 . . . Programmer 5 | . . . . . . 3 1 1 Best Kill Streak 16 | 1 3 3 3 4 7 16 4 10 Combat Bots Only 7 | . 2 3 3 4 3 7 4 4 Max Kills in Single Turn 7 | 1 1 2 1 2 3 7 1 2 Gunslinging 1 | . . . . 1 . 1 . . Exploded 7 | . . 1 1 1 3 7 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Damage Taken 9885 | . 411 508 574 850 1157 1946 495 3944 Core 1780 | . 48 45 81 122 235 186 57 1006 Absorbed by Shields 96 | . . . . . . . . 96 Core Remaining (%) 75 | 100 80 88 . . 20 73 93 . Volleys Fired 292 | 5 32 22 22 29 31 103 9 39 Largest 4 | 2 2 3 3 3 3 3 4 4 Hottest 183 | 80 80 125 138 83 98 125 127 183 Shots Fired 766 | 10 40 54 43 74 89 291 36 129 Gun 652 | 10 40 41 31 68 87 251 27 97 Cannon 82 | . . . 12 . . 37 9 24 Launcher 32 | . . 13 . 6 2 3 . 8 Special . | . . . . . . . . . Kinetic 573 | . . . 31 68 58 269 36 111 Thermal 53 | 5 24 . 5 . . 19 . . Explosive 32 | . . 13 . 6 2 3 . 8 Electromagnetic 108 | 5 16 41 7 . 29 . . 10 Robot Hit Streak 27 | 3 27 9 11 7 10 12 14 10 Robot Miss Streak 6 | 1 1 3 2 4 3 5 6 4 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 14 | . . 1 1 2 5 4 . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . 1 Shots Hit Robots 515 | 7 31 28 35 45 66 187 27 89 Core Hits 285 | 2 17 26 12 27 34 105 20 42 Critical Hits 14 | . . . . . 2 4 1 7 Critical Kills 7 | . . . . . 1 2 1 3 Critical Parts Destroyed 7 | . . . . . 1 2 . 4 Melee Attacks 50 | . . . . . 2 21 2 25 Impact . | . . . . . . . . . Slashing 49 | . . . . . 2 21 2 24 Piercing 1 | . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 11964 | 88 408 759 766 915 1383 4456 649 2540 Guns 7094 | 88 408 349 433 615 927 2567 496 1211 Cannons 1100 | . . . 286 . . 364 153 297 Explosions 3282 | . . 410 47 300 456 1520 . 549 Melee 483 | . . . . . . . . 483 Ramming 5 | . . . . . . 5 . . Kinetic 6323 | . . . 433 615 492 2705 649 1429 Thermal 1305 | 23 280 . 172 . 205 625 . . Explosive 2631 | . . 410 . 300 251 1121 . 549 Electromagnetic 1217 | 65 128 349 161 . 435 . . 79 Impact . | . . . . . . . . . Slashing 456 | . . . . . . . . 456 Piercing 27 | . . . . . . . . 27 Highest Corruption 5 | . . 2 . . . 1 . 5 Average Corruption 1 | . . 1 . . . 1 . 3 Corruption Purged . | . . . . . . . . . Effects 11 | . . 4 . . . 3 . 4 Message Errors 2 | . . 2 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Targeting Errors 6 | . . . . . . 3 . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 313 | . . 30 10 9 10 137 . 117 Projectiles 24 | . . . 10 . . 6 . 8 Explosions 241 | . . 30 . 9 10 131 . 61 Melee 48 | . . . . . . . . 48 Knockbacks 11 | . . . . . . 4 2 5 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . 4 2 4 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 427 | . . 80 37 40 61 101 . 108 Shots 13 | . . 3 1 3 2 1 . 3 Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 364 | 90 67 5 7 156 272 364 65 331 Average Temperature 74 | 42 25 2 5 47 84 82 25 108 Received Heat Transfer 2610 | . 228 147 288 342 315 426 198 666 Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 5 | . 1 3 . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1879 | 50 600 . 235 . 300 694 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Peak Influence 1064 | 5 174 245 265 402 449 1064 686 443 Average Influence 345 | 3 43 73 166 244 273 671 521 254 Maximum Alert Level 3 | . . 1 1 2 2 3 2 2 Low Security (%) 41 | 100 100 93 57 34 27 . . 42 Level 1 48 | . . 6 42 53 70 14 9 51 Level 2 8 | . . . . 12 2 33 90 6 Level 3 1 | . . . . . . 52 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 3 . . 3 12 2 4 Investigation 5 | . . 1 . . 1 2 1 . Extermination 5 | . . . . . . 3 1 1 Reinforcement 11 | . 2 2 . . 1 5 . 1 Assault . | . . . . . . . . . Garrison 5 | . . . . . 1 2 . 2 Intercept . | . . . . . . . . . Construction Impeded 3 | . . 1 . . 1 . . 1 Haulers Reinforced 2 | . . . . . . 2 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Distress Signals 9 | . 1 . . . 3 3 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | . 12 18 11 23 24 51 6 35 Peak Tracking Total 9 | . 4 3 6 6 7 7 4 9 Tactical Retreats 28 | . 1 4 2 9 2 4 . 6 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Traps Triggered 3 | . . 3 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Machines Disabled 15 | . . 2 . . 1 9 1 2 Max in Single Turn 4 | . . 2 . . 1 4 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Machines Accessed 13 | . 3 . 3 . 3 3 1 . Terminals 8 | . 3 . 2 . 2 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 28 | . 8 . 7 . 6 5 2 . Successful 13 | . 4 . 2 . 3 3 1 . Failed 15 | . 4 . 5 . 3 2 1 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 8 . 3 . 3 3 2 . Terminals 20 | . 8 . 5 . 4 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 3 | . . . 2 . . 1 . . Terminal Hacks 5 | . 2 . . . 2 1 . . Record 1 | . . . . . . 1 . . Robot Analysis 4 | . 2 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . 1 . 1 1 1 . Terminals 4 | . 2 . 1 . 1 . . . Botnet 4 | . 2 . 1 . 1 . . . Fabricators 1 | . . . . . . 1 . . Overload 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . 2 . 1 1 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Robot Analysis Total 4 | . 2 . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Turns Passed 6505 | 34 533 772 412 720 735 1550 888 861 Spaces Moved 2968 | 11 269 362 194 378 360 657 491 246 Core 13 | . . . . . . . . 13 Treads 2905 | 3 269 362 194 378 320 657 491 231 Legs 50 | 8 . . . . 40 . . 2 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 180 155 155 160 160 170 150 Average Speed 170 | 130 160 180 169 167 163 167 170 196 Slowest Speed 850 | 160 180 200 180 180 200 190 170 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 2 53 29 19 73 34 25 16 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 27 | . . . . . 2 20 2 3 Terrain Destroyed 357 | . . 90 4 23 46 92 3 99 Melee 27 | . . . . . 2 20 2 3 Projectile 19 | . . . . . 1 11 1 6 AOE 311 | . . 90 4 23 43 61 . 90 Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Total 3844 | 20 328 433 246 424 448 918 521 506 Wait 333 | . 19 35 6 2 21 85 6 159 Move 2959 | 10 268 361 193 376 359 656 490 246 Hop . | . . . . . . . . . Pick Up 41 | . . 4 6 3 9 8 4 7 Fast Attach 36 | . 4 3 7 3 5 8 2 4 Attach 42 | . 1 3 3 3 5 7 2 18 Detach 7 | . . . 5 1 . . . 1 Swap 40 | 3 2 4 1 3 6 16 2 3 Drop 45 | 2 2 1 3 4 10 13 4 6 Fire 292 | 5 32 22 22 29 31 103 9 39 Melee 48 | . . . . . 2 21 2 23 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 14) 521 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 947 | -9/Materials | Build established: Gunner 1183 | -9/Materials | Lost 4 parts (1n3w) 1306 | -9/Materials | Discovered new exit (range 15) 1340 | -9/Materials | Entered another Materials area 1340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -8/Materials | Build established: Mutant 1745 | -8/Materials | Identified exit to Garrison 1752 | -8/Materials | Entered Garrison 1804 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Build established: Skirmisher 1907 | -8/Garrison | Triggered checkpoint 2065 | -8/Garrison | Discovered new exit (range 17) 2150 | -8/Garrison | Triggered checkpoint 2225 | -8/Garrison | Discovered new exit (range 10) 2229 | -8/Garrison | Build established: Mutant 2334 | -8/Garrison | Triggered checkpoint 2416 | -8/Garrison | Discovered new exit (range 16) 2459 | -8/Garrison | Installed Relay Interface Framework 2472 | -8/Garrison | Entered Materials 2725 | -8/Materials | Found Powered Armor 2917 | -8/Materials | Build established: Scavenger-Skirmisher 3060 | -8/Materials | Discovered new exit (range 13) 3073 | -8/Materials | Core integrity fell below 50% 3125 | -8/Materials | Garrison activated, responded to threat 3207 | -8/Materials | Entered Factory 3207 | -7/Factory | Evolved 2 slots: Utility x2 3455 | -7/Factory | Destroyed 7 combat bots 3475 | -7/Factory | Build established: Skirmisher 4320 | -7/Factory | Garrison activated, responded to threat 4747 | -7/Factory | Discovered new exit (range 6) 4756 | -7/Factory | Identified exit to Factory 4757 | -7/Factory | Entered another Factory area 4757 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5170 | -6/Factory | Build established: Scavenger-Skirmisher 5475 | -6/Factory | Discovered new exit (range 4) 5480 | -6/Factory | Identified exit to Factory 5596 | -6/Factory | Build established: Assassin 5645 | -6/Factory | Entered another Factory area 5645 | -5/Factory | Evolved 2 slots: Utility x2 6101 | -5/Factory | Build established: Skirmisher 6362 | -5/Factory | Garrison activated, responded to threat 6392 | -5/Factory | Lost 14 parts (2p5n1u6w) 6482 | -5/Factory | Core integrity fell below 50% 6502 | -5/Factory | Core integrity fell below 20% 6506 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06493_ Slug penetrates Wall. 06493_ Spear destroyed. 06493_ U-05 Engineer lays Concrete. 06494_ Tesla Rifle destroyed. 06494_ Slug penetrates Wall. 06495_ U-05 Engineer lays Concrete. 06497_ Slug penetrates Wall. 06497_ Slug penetrates S-27 Virus. 06497_ S-27 Virus destroyed. 06498_ System corrupted: Tesla Rifle targeting data glitched. 06499_ S-27 Virus IFF system glitched. 06499_ Slug penetrates Wall. 06499_ Tesla Rifle destroyed. 06499_ Slug penetrates Wall. 06499_ S-27 Virus destroyed. 06501_ Slug penetrates Wall. 06503_ Acquired 30 matter. 06506_ Slug penetrates Wall. 06506_ Penetrated by Slug. 06506_ Slug penetrates Wall. 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[ @ #??????????????????? | | ??????????# t p%% #######??????????????????? | | ??????????###/###### ! # ###?????????????????? | | ??????????????????# ## #?????????????????? | | ??????????????????# #########?????????? | | ??????????????????### [ ?????? | | ????????# ?????????# = ########+#????????? | | ????????# ?????## # ## #?????????????????? | | ????????# ??## # #! # ###?????????????????? | | ????????# ####+# ### #???????????????????? | | ????????# # #???????????????????? | | ################## #???????????????????? | | # # #???????????????????? | | ### #???????????????????? | | # # #???????????????????? | | """ """ """ """ # # % # #???????????????????? | | """ """ """ """ ### # #???????????????????? | | """ """ """ """ # # % # #???????????????????? | | % # #?#???????????????????? | | +######+#+####"## ##+### ## ###?????????????????? | | % +?????????????????? | | #?????????????????? | | +?????????????????? | | #?????????????????? | | #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Evasion (%) 40 Target Analysis 5 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Plasma Cutter | -6/Factory | Extracted Wheel | -6/Factory | Extracted Lrn. Terrain Scanner | -6/Factory | Extracted Imp. Medium Armor Plating | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionIntegratedCutter Manual? 0 Play Time 01:05:56 Cumulative 73.0 hours Start 2020.08.13 @ 20:22:38 End 2020.08.13 @ 21:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a73e5e4c-6722-462e-865d-5ca7c607e2ef