Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 10:01:46 Player: Moodge Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (611) 611 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 3953 Bonus ------- Follower Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 46/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Carbon-fiber Leg Weapon Cycler Improved Field Recycling Unit (0) Lightning Gun Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Light Humpback Trap Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Aerolev Unit Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Light Humpback Weight Redist. System Trap Scanner Sensor Array Advanced Terrain Scan Processor Hardlight Generator Improved Field Recycling Unit [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flying Fortress v7 Utility Light Humpback Device Trap Scanner Storage Light Humpback Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 42 | 6 . . 2 . 6 28 Power 7 | 1 . . . . 3 3 Engine 4 | 1 . . . . 2 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 1 3 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . . . 1 . Utility 15 | 1 . . 1 . 2 11 Device 7 | . . . . . 1 6 Storage 3 | 1 . . 1 . . 1 Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 . . 1 . . 11 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Corrupted Parts 3 | . . . . . . 3 System Corruption 22 | . . . . . . 22 Parts Lost 22 | . . . . . . 22 Power 5 | . . . . . . 5 Propulsion 3 | . . . . . . 3 Utility 8 | . . . . . . 8 Weapon 6 | . . . . . . 6 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 6 7 6 10 16 9 Power 3 | 1 1 1 1 4 6 1 Propulsion 2 | 1 4 4 1 1 2 3 Utility 2 | . . . . 1 4 3 Weapon 2 | 1 1 2 1 3 3 . Tool/Special . | . . . . . . . Unused Backups 36 | . . . 4 . 2 30 Power 6 | . . . . . . 6 Propulsion 16 | . . . 4 . . 12 Utility 9 | . . . . . . 9 Weapon 5 | . . . . . 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 67 | . 85 85 85 85 52 48 Engine 10 | . 14 14 14 14 9 6 Core 3 | . . . . . 8 6 Wheel 13 | . 28 28 28 28 . . Hover 1 | . . . . . . 4 Flight 2 | . . . . . 8 3 Device 2 | . . . . . 2 5 Storage 9 | . 14 14 14 14 9 3 Processor 3 | . . . . . 4 7 Ballistic Gun 15 | . 28 28 28 28 9 . Peak Build Rating 58 | 6 6 6 10 11 47 58 Average Rating 24 | 3 6 6 8 10 43 36 On Entrance 12 | . 6 6 6 10 11 47 Avg Prop Armor Cover (%) 7 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 57 | 12 12 12 47 46 50 57 Greatest Support 50 | 20 20 20 20 20 50 50 Greatest Overweight (x) 8 | . . . 2 2 . 8 Average Overweight (x) . | . . . . 2 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 19 | 6 8 8 16 25 25 13 Most Carried 24 | 7 7 8 10 15 24 23 Average Carried 12 | 4 6 7 8 14 17 10 Final Capacity 25 | 8 8 8 25 25 25 5 Final Carried 24 | 6 7 8 10 15 24 5 Class Distribution -------------------- 77% | Mutant 17% | Scout 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 592 | 219 . 48 . 39 70 216 Remotely . | . . . . . . . Salvage Created 948 | . . 48 . 13 . 887 Parts 54 | . . 5 . 3 . 46 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 26 | . . 3 . 1 . 22 Guns 6 | . . 3 . 1 . 2 AOE 18 | . . . . . . 18 Classes Destroyed 9 | . . 1 . . . 8 Worker 2 | . . . . . . 2 Builder 2 | . . . . . . 2 Watcher 2 | . . . . . . 2 Swarmer 4 | . . 3 . 1 . . Grunt 5 | . . . . . . 5 Sentry 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Assembled 13 | . . . . . . 13 Best Kill Streak 11 | . . 3 . 1 . 11 Combat Bots Only 10 | . . 3 . 1 . 10 Max Kills in Single Turn 4 | . . 2 . 1 . 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 366 | . . 9 . 4 32 321 Missed 129 | . . 3 . . 13 113 Hits 237 | . . 6 . 4 19 208 Melee 12 | . . . . . . 12 Projectile 225 | . . 6 . 4 19 196 Critical Strikes 3 | . . . . . . 3 Damage Taken 3510 | . . 52 . 36 278 3144 Core 727 | . . 6 . . 15 706 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . . . 97 97 . Volleys Fired 36 | . . 3 . 2 . 31 Largest 2 | . . 2 . 2 . 2 Hottest 88 | . . 40 . 40 . 88 Shots Fired 48 | . . 6 . 4 . 38 Gun 22 | . . 6 . 4 . 12 Cannon . | . . . . . . . Launcher 26 | . . . . . . 26 Special . | . . . . . . . Kinetic 15 | . . 6 . 4 . 5 Thermal . | . . . . . . . Explosive 10 | . . . . . . 10 Electromagnetic 23 | . . . . . . 23 Robot Hit Streak 6 | . . 1 . 3 . 6 Robot Miss Streak 5 | . . 4 . . . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 29 | . . 2 . 2 . 25 Core Hits 52 | . . 3 . 1 . 48 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2194 | . . 38 . 24 . 2132 Guns 193 | . . 38 . 24 . 131 Cannons . | . . . . . . . Explosions 1999 | . . . . . . 1999 Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 141 | . . 38 . 24 . 79 Thermal 252 | . . . . . . 252 Explosive 783 | . . . . . . 783 Electromagnetic 1016 | . . . . . . 1016 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 40 | . . . . . . 40 Average Corruption 33 | . . . . . . 33 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . . 34 Message Errors 4 | . . . . . . 4 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 5 | . . . . . . 5 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 101 | . . . . . . 101 Projectiles . | . . . . . . . Explosions 101 | . . . . . . 101 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 163 | . . . . . . 163 Shots 5 | . . . . . . 5 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . . . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 254 | . . . . . 17 254 Average Temperature 47 | . . . . . 8 48 Received Heat Transfer 758 | . . . . . 72 686 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 7 | . . . . . . 7 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 350 | . . . . . . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . . 6 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 207 | . . 70 . 119 71 207 Initial . | . . . . . . . Average 31 | . . 56 . 21 10 54 Influence Increases 914 | . . 70 . 197 159 488 Destroy 0b10 Robot/C 460 | . . 60 . 140 80 180 Destroy 0b10 Robot/NC 55 | . . . . . 5 50 Destroy Leader 134 | . . 10 . 30 20 74 Allied During Kill 33 | . . . . 27 6 . Successful Hack 61 | . . . . . 18 43 Disable Machine 75 | . . . . . . 75 Destroy Structure 36 | . . . . . . 36 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 45 | . . . . . 15 30 Influence Decreases 913 | . . 10 60 197 156 490 Entered New Map 63 | . . . 60 . . 3 Time Decay 642 | . . 10 . 197 129 306 Lost Part 181 | . . . . . . 181 Lost Ally 27 | . . . . . 27 . Squads Dispatched 9 | . . . . . 1 8 Investigation 7 | . . . . . 1 6 Extermination 2 | . . . . . . 2 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 2 3 . 3 14 37 Peak Tracking Total 12 | . 2 3 . 3 7 12 Tactical Retreats 5 | . . . . . 1 4 ECM-based Alert Blocks 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . 4 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . . 5 Max in Single Turn 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . . . 3 . 3 7 Terminals 6 | . . . . . 2 4 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 49 | . . . 11 . 15 23 Successful 34 | . . . 11 . 10 13 Failed 15 | . . . . . 5 10 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 . . 2 Terminals 27 | . . . . . 11 16 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . . . . . . 5 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 28 | . . . 11 . 6 11 Record 16 | . . . 11 . 3 2 Prototype ID Bank 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Hauler Manifests 2 | . . . . . . 2 Zone Layout 2 | . . . . . 1 1 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . . . 3 6 Full Trace Events 7 | . . . . . 2 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 4 . Highest-Rated Group 85 | . . . . 85 77 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders 1 | . . . . . 1 . AID 1 | . . . . . 1 . Ally Attacks 52 | . . . . 25 27 . Total Damage 609 | . . . . 250 359 . Kills 11 | . . . . 6 5 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1224 | . . . . . 562 662 Optics 837 | . . . . . 341 496 Sensors 268 | . . . . . 221 47 Traps 459 | . . . . . . 459 Jamming 139 | . . . . . . 139 ECM 148 | . . . . . . 148 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3477 | 49 77 33 564 974 665 1115 Spaces Moved 3194 | 45 94 29 595 840 607 984 Core 113 | 13 . . . . . 100 Treads . | . . . . . . . Legs 76 | . . . . . . 76 Wheels 1590 | 32 94 29 595 840 . . Hover 151 | . . . . . . 151 Flight 1264 | . . . . . 607 657 Fastest Speed 50 | 50 80 80 80 110 50 50 Average Speed 86 | 71 80 80 91 110 50 88 Slowest Speed 450 | 80 80 80 110 110 50 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . . 4 5 Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 41 | 3 25 7 93 100 38 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 40 | . . . . . . 40 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 39 | . . . . . . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3831 | 60 95 32 615 886 967 1176 Wait 445 | . 1 . . 40 322 82 Move 3170 | 44 93 28 594 839 598 974 Hop 9 | . . . . . 4 5 Pick Up 79 | 10 1 1 9 5 24 29 Fast Attach 14 | 2 . . . . . 12 Attach 24 | 4 . . 1 . 3 16 Detach 1 | . . . . . . 1 Swap 11 | . . . 1 . 4 6 Drop 37 | . . . 8 . 12 17 Fire 36 | . . 3 . 2 . 31 Melee 1 | . . . . . . 1 Ram 1 | . . . . . . 1 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Entered Mines 155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 156 | -10/Mines | Discovered new exit (range 5) 160 | -10/Mines | Entered Exiles 183 | -10/Exiles | Discovered new exit (range 14) 194 | -10/Exiles | Met 8R-AWN 212 | -10/Exiles | Met EX-HEX 250 | -10/Exiles | Met EX-BIN 265 | -10/Exiles | Aligned with FarCom system 266 | -10/Exiles | Given EX-Vault access code 303 | -10/Exiles | Opened EX-Vault 313 | -10/Exiles | Found Prototype Flight Unit 334 | -10/Exiles | Build established: Mutant 337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 360 | -10/Exiles | Met EX-DEC 384 | -10/Exiles | Learned location of Zion (-7) 543 | -10/Exiles | Visited The Gauntlet 713 | -10/Exiles | Discovered new exit (range 12) 724 | -10/Exiles | Left Exiles lab with Flying Fortress v7 724 | -10/Exiles | Entered Mines 727 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 891 | -9/Mines | Discovered new exit (range 8) 1000 | -9/Mines | Discovered new exit (range 2) 1698 | -9/Mines | Entered Materials 1698 | -8/Materials | Accompanied by 4 allies 1698 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1699 | -8/Materials | Identified exit to Factory 1700 | -8/Materials | Identified Flying Fortress v7 1703 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2359 | -8/Materials | Discovered exit to Factory (range 7) 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Utility x2 2393 | -7/Factory | Identified exit to DSF 2536 | -7/Factory | Discovered new exit (range 15) 2670 | -7/Factory | Build established: Scout 2811 | -7/Factory | Destroyed 7 combat bots 2812 | -7/Factory | Assembled infested ambush trap array 2825 | -7/Factory | Crushed by falling debris 2825 | -7/Factory | System corruption reached 10% 2880 | -7/Factory | Core integrity fell below 50% 2896 | -7/Factory | Destroyed 10 combat bots 2915 | -7/Factory | Lost 13 parts (2p1n5u5w) 2925 | -7/Factory | System corruption reached 30% 3149 | -7/Factory | Build established: Mutant 3435 | -7/Factory | Core integrity fell below 20% 3478 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03410_ System corrupted: IFF burst signal emitted. 03410_ Gravmag System destroyed. 03411_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 03411_ Critical hit (Burn: +37). 03414_ Imp. Medium Armor Plating destroyed. 03418_ G-47 Trooper destroyed. 03421_ Door malfunctions. 03425_ System corrupted: Remote Datajack rejected. 03434_ Enh. Nuclear Core destroyed. 03437_ Flak Gun destroyed. 03444_ System corrupted: Matter fused (-6). 03449_ Enh. Nuclear Core destroyed. 03462_ Transmission Jammer destroyed. 03462_ Adv. ECM Suite destroyed. 03465_ Acquired Katana. 03466_ TMV8UHREE3J3C N#F=ZORENRZ3>VFO 03466_ Acquired Katana. Map ----- +----------------------------------------------------+ | """ """ # " " " " " " " | | """ """ # " " " " " " " | | """ """ # " " " " " " " | | # """" " " " " " " " | | + """"" ! " " " " " " " | | # """" ! | | # """" | | ############# ^ ######+########+##### | | != # """" ## # | | == # """"" ## #^ | | == # """""" ## + " " " " " | | ] # """"""" ## # " " " " " | | ! # ## # " " " " " | | += """"" " [ ## # " " " " " | | =#% """"""" ## # " " " " " | | #! """"""" ## # " " " " " | | !] ] # """"""" ## # " " " " " | | # ## # " " " " " | | # | """""" ## # " " " " " | | ! # """""" ## # | | ############# """"""" ## ############ | | ????????????# """"""" ## #??????????? | | ????????????# ## #??????????? | | ????????????# ## #??????????? | | ????????????# ## #??????????? | | ??????###########/#######@#############??????????? | | ??????# # #????????????????? | | ??????# #! """ #????????????????? | | ??????# """ """ # """"" #????????????????? | | ??????# """ """ # """"" #????????????????? | | ??????# """ """ # #????????????????? | | ??????# g #p """ #????????????????? | | ??????# """ """ + """"" #????????????????? | | ??????# """ """g# """"" #????????????????? | | ??????#! """ """g; #????????????????? | | ??????# # #????????????????? | | ??????# / # #????????????????? | | ??????# # ! #????????????????? | | ??????###########################????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 60 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Safety First Sixth Sense Challenges ------------ None Game ------ Seed InterceptStealthCoupler Manual? 0 Play Time 00:50:41 Cumulative 16.9 hours Start 2025.10.25 @ 08:59:39 End 2025.10.25 @ 10:01:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53d8bbc8-3973-49ab-be5b-b8a7b6d05370