Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 19:25:00 Player: BatSpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1376) 1376 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 4556 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 110 Entered Garrisons 200 Friendly Fire -154 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 56/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Brawler] (22) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Datajack Remote Datajack > --- INVENTORY -------- Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 62 | 5 2 3 3 25 10 14 Power 5 | 1 . . . 3 1 . Engine 4 | 1 . . . 2 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 2 . . 9 . 5 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover 8 | . . . . 7 . 1 Flight 6 | . 2 . . 2 . 2 Utility 15 | . . . 2 4 6 3 Device 2 | . . . . . 2 . Storage . | . . . . . . . Processor 8 | . . . 2 2 4 . Hackware 2 | . . . . . . 2 Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 24 | 2 . 3 1 9 3 6 Energy Gun 5 | 1 . . . . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 2 . 3 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 7 | . . 1 1 3 1 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . 1 . 2 Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 1 3 3 . 19 Power 2 | . . 1 . . . 1 Propulsion 11 | . . . 1 1 . 9 Utility 3 | . . . . . . 3 Weapon 10 | . . . 2 2 . 6 Highest Loss Streak 15 | . . 1 2 2 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 68 58 53 75 98 72 Engine 5 | . 14 4 . 5 7 5 Wheel 1 | . 23 . . . . . Hover 12 | . . . . 16 30 9 Flight 5 | . 4 28 16 2 . . Device 2 | . . . . . 5 8 Processor 21 | . . . 18 25 38 21 Hackware 1 | . . . . . . 8 Protection 4 | . . . . 9 . 1 Energy Gun 2 | . 11 . . . 2 5 Ballistic Gun 8 | . 14 23 16 8 . . Launcher 1 | . . . . . 3 5 Special Weapon 4 | . . 1 1 7 4 . Naked Turns . | . . . . . . . Heaviest Build 25 | 9 9 8 3 25 12 14 Greatest Support 29 | 26 26 8 8 29 29 29 Greatest Overweight (x) 5 | . . . . 5 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 2 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 12% | Scavenger-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1121 | 198 55 90 51 456 52 219 Remotely . | . . . . . . . Salvage Created 1164 | . 72 102 51 622 31 286 Parts 81 | . 5 6 3 51 2 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 30 | . 3 2 1 14 . 10 Melee 1 | . . . . 1 . . Guns 23 | . 3 2 1 13 . 4 AOE 6 | . . . . . . 6 Classes Destroyed 8 | . 2 1 1 3 . 1 Worker 2 | . . . . 2 . . Builder 2 | . 1 . . 1 . . Watcher 4 | . . . . 3 1 . Swarmer 12 | . 3 . . 4 . 5 Grunt 9 | . . 2 . 4 . 3 Sentry 7 | . . . 1 5 . 1 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 7 | . 4 2 1 5 1 7 Combat Bots Only 7 | . 3 2 1 5 . 7 Max Kills in Single Turn 3 | . 2 1 1 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 415 | . 29 10 28 80 . 268 Missed 149 | . 8 5 15 20 . 101 Damage Taken 3120 | . 203 78 181 910 . 1748 Core 1124 | . 18 29 68 301 . 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 81 83 45 . . Volleys Fired 111 | . 12 13 23 35 2 26 Largest 2 | . 2 2 2 2 1 2 Hottest 110 | . 60 40 40 50 80 110 Shots Fired 159 | . 22 23 28 53 2 31 Gun 134 | . 22 20 18 50 2 22 Cannon . | . . . . . . . Launcher 8 | . . . . . . 8 Special 17 | . . 3 10 3 . 1 Kinetic 100 | . 12 20 18 50 . . Thermal 35 | . . 3 10 . 2 20 Explosive 8 | . . . . . . 8 Electromagnetic 12 | . 10 . . . . 2 Robot Hit Streak 24 | . 3 7 13 14 8 24 Robot Miss Streak 6 | . 6 2 3 3 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 129 | . 8 15 20 51 2 33 Core Hits 90 | . 4 8 5 35 2 36 Critical Kills 3 | . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . 2 . . Destroy 3 | . . 1 . 2 . . Melee Attacks 13 | . . . . 8 . 5 Impact . | . . . . . . . Slashing 8 | . . . . 8 . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 3063 | . 202 149 116 1095 44 1457 Guns 1761 | . 93 149 85 866 44 524 Cannons . | . . . . . . . Explosions 1042 | . 109 . . . . 933 Melee 229 | . . . . 229 . . Ramming . | . . . . . . . Kinetic 1160 | . 60 149 85 866 . . Thermal 679 | . 109 . 31 . 44 495 Explosive 933 | . . . . . . 933 Electromagnetic 62 | . 33 . . . . 29 Impact . | . . . . . . . Slashing 229 | . . . . 229 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 40 | . 14 . . 24 . 2 Projectiles . | . . . . . . . Explosions 16 | . 14 . . . . 2 Melee 24 | . . . . 24 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 83 | . 21 . . . . 62 Shots 5 | . 1 . . . . 4 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 214 | . 12 13 . 14 68 214 Average Temperature 72 | . 12 5 . 6 37 90 Received Heat Transfer 810 | . 30 45 27 300 . 408 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 1338 | . 100 . 250 . 100 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 472 | . 164 103 226 460 181 472 Initial 140 | . . 63 39 101 140 126 Average 165 | . 95 87 124 166 145 266 Maximum Alert Level 2 | . . . 1 2 . 2 Low Security (%) 75 | 100 100 100 88 77 100 34 Level 1 18 | . . . 11 16 . 48 Level 2 6 | . . . . 6 . 17 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . 3 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 15 2 6 20 2 18 Peak Tracking Total 11 | . 9 2 4 4 1 11 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 23 | . 2 . 7 10 2 2 Terminals 18 | . 2 . 7 7 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 69 | . 6 . 30 27 2 4 Successful 37 | . 3 . 15 17 2 . Failed 32 | . 3 . 15 10 . 4 Catastrophic 7 | . . . 2 4 . 1 Database Lockouts . | . . . . . . . Manual 48 | . 6 . 20 20 1 1 Terminals 60 | . 6 . 30 20 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers 5 | . . . . 5 . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 17 | . . . 12 5 . . Record 2 | . . . 2 . . . Prototype ID Bank 3 | . . . 2 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . 1 1 . . Locate Traps 2 | . . . 1 1 . . Surveillance Status 1 | . . . . 1 . . Patrol Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Garrison Status 1 | . . . . 1 . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 3 . 3 8 1 . Terminals 13 | . 3 . 3 7 . . Track 6 | . . . 1 5 . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 1 . 1 2 . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Monitor 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 2 . 7 9 . 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 1 . 1 Non-combat 1 | . . . . 1 . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . 1 . 1 parse_system 2 | . . . . 1 . 1 Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . . 4 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 4 | . . . . . . 4 Largest Group 3 | . . . . . . 3 Highest-Rated Group 82 | . . . . . . 82 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . . 27 Total Damage 488 | . . . . . . 488 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 1785 | 37 120 116 185 842 156 329 Spaces Moved 1920 | 33 120 206 305 724 274 258 Core 181 | 13 . . 62 68 . 38 Treads . | . . . . . . . Legs 3 | . . . . . . 3 Wheels 86 | 20 66 . . . . . Hover 1130 | . . . . 653 274 203 Flight 520 | . 54 206 243 3 . 14 Fastest Speed 35 | 50 37 37 37 48 48 35 Average Speed 67 | 74 66 37 40 89 48 80 Slowest Speed 440 | 90 90 37 50 440 48 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . 4 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 27 40 32 53 5 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 40 | . 3 . . . . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . 3 . . . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2227 | 45 137 218 339 850 296 342 Wait 51 | . . . 4 30 . 17 Move 1907 | 32 119 198 304 723 273 258 Hop 3 | . . 3 . . . . Pick Up 35 | 8 2 1 3 10 6 5 Fast Attach 26 | . 1 . 2 16 . 7 Attach 18 | 5 . 1 1 1 5 5 Detach . | . . . . . . . Swap 19 | . 1 2 . 8 5 3 Drop 30 | . 2 . 2 19 5 2 Fire 111 | . 12 13 23 35 2 26 Melee 13 | . . . . 8 . 5 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 192 | -10/Mines | Met a Derelict bent on vengeance 224 | -10/Mines | Discovered new exit (range 7) 257 | -10/Mines | Assembled infested the area 274 | -10/Mines | Entered Materials 274 | -9/Materials | Evolved 2 slots: Propulsion x2 282 | -9/Materials | Identified exit to Mines 332 | -9/Materials | Build established: Mutant 453 | -9/Materials | Discovered new exit (range 13) 459 | -9/Materials | Entered another Materials area 459 | -8/Materials | Evolved 2 slots: Utility x2 766 | -8/Materials | Garrison activated, responded to threat 799 | -8/Materials | Core integrity fell below 50% 1069 | -8/Materials | Discovered new exit (range 3) 1301 | -8/Materials | Entered Factory 1301 | -7/Factory | Evolved 2 slots: Utility x2 1345 | -7/Factory | Build established: Scavenger-Mutant 1415 | -7/Factory | Identified exit to Garrison 1431 | -7/Factory | Garrison activated, responded to threat 1457 | -7/Factory | Entered Garrison 1567 | -7/Garrison | Triggered checkpoint 1703 | -7/Garrison | Triggered checkpoint 1750 | -7/Garrison | Destroyed 7 combat bots 1753 | -7/Garrison | Core integrity fell below 50% 1767 | -7/Garrison | Core integrity fell below 20% 1769 | -7/Garrison | Triggered checkpoint 1786 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01757_ Gravmag System destroyed. 01759_ Acquired Shock Rifle. 01760_ VTOL Module destroyed. 01763_ Y-54 Guardian shuts down. 01763_ Remote Datajack destroyed. 01766_ Shock Rifle destroyed. 01768_ Sneak attack on Y-54 Guardian. 01768_ Attempting to rewire Y-54 Guardian. 01769_ Beams of light sweep through the air. An alarm sounds. 01770_ Slug penetrates Wall. 01770_ Sneak attack on Y-54 Guardian. 01770_ Y-54 Guardian rewired. 01773_ Imp. Datajack destroyed. 01775_ System corrupted: Heat flow error (+225). 01775_ Guardian 4a destroyed. 01781_ Connecting with Garrison Terminal... 01781_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????cc#????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????############ #????????????????????? | | ??????????????# #????????????????????? | | ?????????????## s @ #????????????????????? | | ?????????????#T ######### #????????????????????? | | ???? ??????## #???????? #????????????????????? | | ???# ???????# #????????? #????????????????????? | | ???# #??????# #????????? ????????????????????? | | ???# ######## #??????????##???????????????????? | | ???# ## ## #???????????????????????????????? | | ???# ## ## ##??????????????????????????????? | | ???# ########???????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# ## ## ^^###########????????????????????? | | ?### ## ## ###????????????????????????????? | | ?# #????????????????????????????? | | ?#=%* #????????????????????????????? | | ?# = #????????????????????????????? | | ?#*%* [ #????????????????????????????? | | ?###%% ##*%=###????????????????????????????? | | ###!%= ## ! #??????????????????????????????? | | %[ #??????????????????????????????? | | #??????????????????????????????? | | ## %% !% #??????????????????????????????? | | ?### # # ## #??????????????????????????????? | | ??# # ## #??????????????????????????????? | | ??### ######## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 63 Targeting Accuracy 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed DerelictGreatLink Manual? 0 Play Time 00:35:10 Cumulative 33.2 hours Start 2024.06.06 @ 16:40:09 End 2024.06.06 @ 19:25:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f98a4a57-9815-410c-a9e8-13cbd68edf24