Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 16:52:16 Player: Tereza Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (81) 405 Value Destroyed (3307) 3307 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1916) 1916 TOTAL SCORE: 13648 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 1179 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 70/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Core Analyzer Core Analyzer Advanced Reaction Control System Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Improved Focal Shield Transdimensional Reconstructor Heavy Machine Gun Linear Accelerator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Experimental Core Shielding Medium Reflective Plating Hacking Suite Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved Arc Projector Field Laser HERF Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Particle Charger Improved Kinecellerator Makeshift Transmission Jammer Improved Focal Shield Improved Thermal Shield Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor HERF Cannon HERF Cannon HERF Cannon HERF Cannon Improved Plasma Cutter [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 . . 4 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . 2 . . 2 2 . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 112 | 6 1 4 14 . 10 6 7 5 2 . 3 12 8 4 13 5 1 10 1 . Power 14 | 1 . 1 2 . 1 1 1 1 . . . 1 1 1 1 . . 2 . . Engine 8 | 1 . 1 2 . . . 1 1 . . . . 1 . 1 . . . . . Core 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Propulsion 36 | 2 . . 4 . 3 2 4 2 . . . 4 3 . 9 . 1 2 . . Treads 20 | 2 . . 1 . 2 2 4 1 . . . 3 2 . 2 . 1 . . . Leg 13 | . . . 1 . . . . 1 . . . 1 1 . 7 . . 2 . . Wheel 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 32 | 1 1 3 2 . 5 2 2 1 . . 3 3 2 3 . 2 . 1 1 . Device 6 | . . 1 . . 1 . 1 . . . . 1 . . . . . 1 1 . Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . . . . . . Processor 5 | . . . 1 . 1 . . 1 . . . 1 . . . 1 . . . . Hackware 6 | . . 1 . . 1 2 . . . . 1 . . 1 . . . . . . Protection 11 | . . 1 1 . 1 . 1 . . . 1 1 2 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 6 . 1 1 . 1 2 . . 4 2 . 3 3 . 5 . . Energy Gun 11 | . . . 1 . . . . 1 1 . . 2 1 . 1 2 . 2 . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Ballistic Gun 11 | 2 . . 3 . 1 1 . . 1 . . 1 1 . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . . . 1 . 3 1 . . . . . Parts Lost 54 | . . . 5 . 1 . 1 2 . . . 5 7 . 16 . . 17 . . Power 6 | . . . 1 . . . . . . . . 1 2 . 1 . . 1 . . Propulsion 23 | . . . 3 . 1 . . 1 . . . 3 2 . 9 . . 4 . . Utility 14 | . . . 1 . . . 1 1 . . . 1 2 . 1 . . 7 . . Weapon 11 | . . . . . . . . . . . . . 1 . 5 . . 5 . . Highest Loss Streak 15 | . . . 2 . 1 . 1 1 . . . 4 4 . 7 . . 15 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 85 96 100 88 92 92 94 87 100 99 99 98 96 97 86 90 89 16 21 Engine 5 | . 14 11 10 11 6 . 4 6 6 6 5 4 2 . . 5 5 1 . . Treads 10 | . 28 22 13 11 7 12 13 16 20 20 17 14 11 17 2 . 1 2 . . Leg 5 | . . . 2 . . . . 1 6 6 5 7 10 5 18 10 10 12 . . Wheel 3 | . . . 6 11 12 6 6 3 . . . . . . . . . . . . Device 3 | . . 4 4 . 6 6 9 6 6 6 5 2 . . . . . 4 . 5 Storage 6 | . 14 11 11 11 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . . Processor 11 | . . . 6 11 7 6 6 11 13 13 11 13 17 17 17 20 21 20 10 10 Hackware 20 | . . 11 11 11 14 25 26 26 26 26 28 29 29 29 28 21 21 20 5 5 Protection 5 | . . 4 8 11 7 6 3 1 . . 5 5 4 4 5 9 10 3 . . Energy Gun 3 | . . . 3 . . . . 2 . 6 5 5 2 5 4 9 10 7 . . Energy Cannon 2 | . . . 3 11 7 6 6 3 . . . . . . . 3 5 3 . . Ballistic Gun 7 | . 28 22 14 11 7 6 6 6 . 6 5 4 8 5 2 . . . . . Peak Build Rating 103 | 6 8 13 23 23 43 53 58 60 58 58 65 69 71 86 96 91 103 103 23 23 Average Rating 52 | 4 6 11 17 23 35 52 54 57 49 58 64 66 67 73 90 86 95 95 16 23 On Entrance 46 | . 6 7 13 23 23 42 53 58 58 58 58 65 67 67 86 65 91 102 15 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 11 31 34 39 39 41 40 44 44 41 41 46 46 44 53 56 56 56 72 3 3 Greatest Support 95 | 40 40 40 40 16 44 28 28 71 71 71 71 71 77 77 95 60 60 85 3 3 Greatest Overweight (x) 3 | 2 . . 3 2 2 1 1 1 . . . 1 2 . 1 . . 3 . . Average Overweight (x) . | . . . 1 2 . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 14 | 3 10 14 14 14 14 14 14 14 15 15 14 14 14 14 14 13 15 14 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Class Distribution -------------------- 53% | Hacker-Mutant 22% | Commander-Mutant 10% | Mutant 7% | Hacker-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Matter Collected 2297 | 236 74 38 385 . 118 107 160 82 . 25 . 272 186 . 362 . 67 168 17 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3826 | . 166 56 684 . 219 280 178 218 . . . 623 322 . 619 . . 461 . . Parts 185 | . 14 4 37 . 11 14 13 12 . . . 20 14 . 31 . . 15 . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . 16 17 . . . 16 12 . 26 . . . 4 . Prevented 5 | . . . . . . . 4 . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 68 | . 2 1 10 . 6 4 5 6 . . . 11 5 . 12 . . 6 . . Guns 48 | . 2 1 10 . 3 1 2 2 . . . 11 5 . 10 . . 1 . . Cannons 20 | . . . . . 3 3 3 4 . . . . . . 2 . . 5 . . Classes Destroyed 15 | . 4 1 2 . 1 . 1 1 . . . 1 2 . 1 . . 1 . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycler 6 | . 1 . 3 . . . . . . . . . . . . . . 2 . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . Watcher 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . Swarmer 19 | . 2 . 4 . 2 . 4 4 . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 28 | . . . 3 . 1 2 . 1 . . . 5 3 . 8 . . 5 . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Sentry 7 | . . 1 3 . 1 1 . . . . . 1 . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . 2 1 . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 2 1 6 . 3 2 4 2 . . . 4 2 . 3 . . 3 . . Combat Bots Only 6 | . 2 1 6 . 3 2 4 2 . . . 4 2 . 3 . . 3 . . Max Kills in Single Turn 2 | . 2 1 1 . 1 1 2 1 . . . 1 2 . 1 . . 2 . . Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Hostile Shots Fired 794 | . 25 4 94 . 79 28 30 14 . . . 90 92 . 162 . . 141 31 4 Missed 241 | . 5 . 26 . 29 7 6 3 . . . 29 35 . 45 . . 36 17 3 Damage Taken 10520 | . 152 56 881 . 529 257 328 212 . . . 1282 1103 . 2579 . . 2863 238 40 Core 1993 | . 31 . 145 . 72 67 13 . . . . 175 116 . 200 . . 938 196 40 Absorbed by Shields 27 | . . . 12 . 15 . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . . . 111 . . . . . Ignored by Resistances 82 | . . . . . . . . . . . . . . . . . . 82 . . Core Remaining (%) 79 | 100 87 . . 63 89 . . . . 90 . . . . 50 . . . . . Volleys Fired 265 | . 10 2 72 . 22 8 9 8 . . . 37 23 . 46 2 . 26 . . Largest 3 | . 2 2 2 . 2 2 2 2 . . . 2 2 . 2 2 . 3 . . Hottest 228 | . 40 40 113 . 118 120 120 120 . . . 150 111 . 136 128 . 228 . . Shots Fired 536 | . 20 4 140 . 44 16 18 16 . . . 73 46 . 91 4 . 64 . . Gun 421 | . 20 4 122 . 22 8 9 8 . . . 73 46 . 71 4 . 34 . . Cannon 112 | . . . 15 . 22 8 9 8 . . . . . . 20 . . 30 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . 3 . . . . . . . . . . . . . . . . . Kinetic 305 | . 20 4 99 . 22 8 9 8 . . . 34 34 . 45 . . 22 . . Thermal 206 | . . . 41 . 22 8 9 8 . . . 39 12 . 46 2 . 19 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . 2 . 23 . . Robot Hit Streak 18 | . 5 8 13 . 12 6 4 5 . . . 17 18 . 18 3 . 9 . . Robot Miss Streak 7 | . 2 . 3 . 7 2 2 3 . . . 2 4 . 4 1 . 4 . . Penetration Max 1 | . . . . . . . 1 . . . . 1 . . 1 . . . . . Secondary Targets 5 | . 1 . . . . . . . . . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 . . . . . . . Shots Hit Robots 357 | . 12 3 99 . 31 10 9 8 . . . 55 35 . 56 3 . 36 . . Core Hits 170 | . 7 2 26 . 19 8 8 7 . . . 23 17 . 29 . . 24 . . Critical Kills 2 | . . . . . . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . . . . . . . 3 1 . 4 . . 1 . . Burn 4 | . . . . . . . . . . . . 1 1 . 2 . . . . . Destroy 3 | . 1 . . . . . . . . . . 2 . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7778 | . 131 31 1344 . 701 264 300 213 . . . 1214 764 . 1589 51 . 1176 . . Guns 5256 | . 131 31 1065 . 358 66 164 73 . . . 1214 764 . 1017 51 . 322 . . Cannons 2496 | . . . 279 . 343 198 136 140 . . . . . . 572 . . 828 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . . . . . . . 26 . . Kinetic 4373 | . 131 31 857 . 358 66 164 73 . . . 571 558 . 994 . . 570 . . Thermal 2938 | . . . 487 . 343 198 136 140 . . . 643 206 . 595 33 . 157 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 441 | . . . . . . . . . . . . . . . . 18 . 423 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 . . . 1 . 1 1 1 1 . . . . 4 . . 9 9 9 Average Corruption 2 | . 1 . . . 1 . 1 1 1 1 . . . . 3 . . 7 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . 1 . . 3 3 6 . . . . 2 . . . 6 5 Message Errors 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Matter Fused 9 | . . . . . . . . 1 1 . . . . . 1 . . . 4 2 Heat Flow Errors 6 | . . . . . . . . 1 1 3 . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . 1 1 . . . . 1 . . . 1 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 43 | . . . 24 . 3 . . 2 . . . . . . 14 . . . . . Projectiles 43 | . . . 24 . 3 . . 2 . . . . . . 14 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . 9 . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 6 . . 4 . . Secondary 3 | . . . . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . . 7 . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . 7 . . Kicked 3 | . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 240 | . . 6 240 . . 2 . 233 198 119 . 236 163 . 21 . . 57 . 98 Average Temperature 59 | . . 6 59 . . 2 . 133 198 61 . 72 61 . 9 . . 21 . 66 Received Heat Transfer 2324 | . . 18 303 . 86 93 . 36 . . . 414 422 . 489 . . 454 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 2 1 . . . . . 3 . . 1 . . . . . Heat Transferred 5065 | . . . 845 . 444 259 185 185 . . . 1184 407 . 1147 74 . 335 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Peak Influence 833 | . 92 128 482 161 267 302 . . . . . . . . . 321 112 833 . . Initial 306 | . . 38 53 66 267 93 . . . . . . . . . 306 112 78 . . Average 203 | . 34 70 252 98 133 160 . . . . . . . . . 317 112 521 . . Maximum Alert Level 3 | . . . 2 . 1 1 . . . . . . . . . 1 . 3 . . Low Security (%) 57 | 100 100 100 46 100 65 52 . . . . 100 . . . . . 100 8 . . Level 1 26 | . . . 26 . 34 47 . . . . . . . . . 100 . 20 . . Level 2 13 | . . . 27 . . . . . . . . . . . . . . 46 . . Level 3 2 | . . . . . . . . . . . . . . . . . . 24 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . 6 2 . . . . . . . . . 1 . 6 . . Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Extermination 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Reinforcement 8 | . . . 1 . 1 1 . . . . . . . . . 1 . 4 . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison 4 | . . . 1 . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Distress Signals 5 | . 1 . 2 . 1 . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 6 4 24 1 14 8 8 10 . 2 . 11 6 . 17 1 . 38 16 4 Peak Tracking Total 17 | . 4 5 6 2 7 3 4 4 . 7 . 4 4 . 4 1 . 17 11 3 Tactical Retreats 11 | . 1 1 . . 2 . 1 . . . . 1 . . 2 . . . 2 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Traps Triggered 7 | . 1 . 2 . . 2 . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Disabled 9 | . . . 3 . . . 1 . . . . 1 . . . . . 4 . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 . . . . . 1 . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Accessed 38 | . 2 . 9 4 3 2 1 1 4 . . 2 1 6 . . . 2 1 . Terminals 16 | . 2 . 8 1 2 . . 1 . . . 1 . . . . . 1 . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Total Hacks 108 | . 8 . 25 8 5 3 1 1 28 . . 4 1 19 . . . 4 1 . Successful 87 | . 5 . 15 5 4 2 1 1 28 . . 4 1 19 . . . 1 1 . Failed 21 | . 3 . 10 3 1 1 . . . . . . . . . . . 3 . . Catastrophic 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 2 . 8 4 1 . . . . . . . . . . . . . . . Terminals 43 | . 8 . 22 4 3 . . 1 . . . 3 . . . . . 2 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 3 . 2 1 . . . . . . . . . . . . . . Terminal Hacks 78 | . 4 . 13 2 3 . 1 1 28 . . 4 1 19 . . . 1 1 . Record 24 | . . . . . . . 1 1 11 . . 4 . 7 . . . . . . Part Schematic 12 | . . . . . . . . . 8 . . . . 4 . . . . . . Robot Schematic 8 | . . . . 1 . . . . 7 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . 2 . 1 . . . 2 . . . . 4 . . . . . . Open Door 4 | . . . 2 . . . . . . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Seal Access 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 3 . . . . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 7 2 1 . . 1 . . . . . . . . . 1 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . 7 . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 8 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 4 . . 4 . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total Allies 41 | . . . 10 4 . 2 4 . . . . . . . . . 20 1 . . Largest Group 20 | . . . 10 9 9 2 4 4 . . . . . . . . 20 19 . . Highest-Rated Group 744 | . . . 88 122 122 20 124 124 . . . . . . . . 744 719 . . Highest-Rated Ally 50 | . . . 16 27 27 10 31 31 . . . . . . . . 50 50 . . Total Orders 3 | . . . . . . 3 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . TUNNEL 2 | . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 331 | . . . 128 . 41 . . 25 . . . . . . . . 1 136 . . Total Damage 6250 | . . . 1106 . 397 . . 423 . . . . . . . . 26 4298 . . Kills 41 | . . . 17 . 2 . . 4 . . . . . . . . . 18 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 . . 2 . . 1 . 2 . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Turns Passed 9900 | 72 349 80 1487 283 1198 467 641 394 133 434 162 837 856 278 1060 152 130 541 181 165 Spaces Moved 6381 | 38 194 34 682 177 990 352 494 267 80 265 96 425 381 163 610 111 92 293 308 329 Core 663 | 11 . . . . . . . . . . . . . . . . . 15 308 329 Treads 2122 | 27 194 34 270 . 10 . 1 104 80 265 96 417 331 163 130 . . . . . Legs 1070 | . . . 51 . . . . . . . . 8 50 . 480 111 92 278 . . Wheels 2526 | . . . 361 177 980 352 493 163 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 100 115 115 115 163 163 163 160 160 163 120 120 120 50 50 50 Average Speed 131 | 153 160 160 166 130 107 115 115 133 163 163 163 162 199 163 143 120 120 122 50 50 Slowest Speed 330 | 160 160 160 330 130 240 115 240 163 163 163 163 190 260 163 250 120 120 330 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 3 31 6 74 41 19 9 61 44 68 49 3 58 59 60 61 5 70 10 56 37 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . . 3 . . . . 1 . . . . 3 . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . . . 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 11 | . . . . . . . . 1 . 4 . . 2 . 3 . . . 1 . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . 3 . . Terrain Destroyed 32 | . . . 2 . 5 1 1 1 . . . 3 3 . 11 . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . 2 . 5 1 1 1 . . . 3 3 . 11 . . 5 . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total 7369 | 49 217 56 897 230 1089 404 549 290 83 270 103 491 439 176 702 126 112 422 335 329 Wait 336 | . . 15 77 12 43 22 17 3 . 2 . 3 6 1 19 4 18 71 23 . Move 6363 | 37 193 33 681 176 989 351 493 266 79 264 95 424 380 162 609 111 91 293 307 329 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | 6 10 1 20 1 11 8 1 4 . 2 3 3 14 3 10 4 1 4 2 . Fast Attach 42 | 6 1 2 6 . 2 1 . 1 2 . . 5 . 4 4 1 1 5 1 . Attach 40 | . . 1 4 . 2 2 1 3 . . 2 3 7 1 8 4 . 2 . . Detach 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . Swap 32 | . . 1 4 . 6 3 6 1 . . 1 5 1 . 1 . . 3 . . Drop 98 | . 2 1 25 . 14 9 5 3 2 2 2 3 8 4 4 . 1 11 2 . Fire 265 | . 10 2 72 . 22 8 9 8 . . . 37 23 . 46 2 . 26 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 . . Kick 3 | . . . . . . . . . . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . . . . . . . . . . Rewire 61 | . . . . 41 . . 17 . . . . 1 . . 1 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . 6 . . . . . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Utility x2 442 | -9/Materials | Discovered new exit (range 10) 502 | -9/Materials | Entered Storage 896 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1112 | -9/Storage | Identified exit to Recycling 1166 | -9/Storage | Garrison activated, responded to threat 1189 | -9/Storage | Build established: Commander-Mutant 1233 | -9/Storage | Lost 3 allies 1514 | -9/Storage | Discovered new exit (range 14) 1945 | -9/Storage | Used back door to open Recycling access 1989 | -9/Storage | Entered Recycling 1989 | -9/Recycling | Accompanied by 5 allies 1990 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2178 | -9/Recycling | Discovered new exit (range 5) 2272 | -9/Recycling | Entered Factory 2272 | -7/Factory | Accompanied by 9 allies 2272 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2759 | -7/Factory | Identified exit to Lower Caves 2883 | -7/Factory | Garrison activated, responded to threat 3131 | -7/Factory | Lost 5 allies 3329 | -7/Factory | Lost 3 allies 3403 | -7/Factory | Build established: Scavenger-Mutant 3440 | -7/Factory | Identified exit to Factory 3470 | -7/Factory | Entered another Factory area 3470 | -6/Factory | Evolved 2 slots: Utility x2 3604 | -6/Factory | Fabricated T-07 Excavator (x2) 3779 | -6/Factory | Build established: Hacker-Mutant 3933 | -6/Factory | Discovered new exit (range 4) 3937 | -6/Factory | Entered Lower Caves 3937 | -6/Lower Caves | Accompanied by 2 allies 3982 | -6/Lower Caves | Encountered a Warlord checkpoint 4071 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4141 | -6/Lower Caves | Lost 4 allies 4166 | -6/Lower Caves | Learned Factory terminal intel 4457 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4553 | -6/Lower Caves | Discovered new exit (range 8) 4578 | -6/Lower Caves | Entered another Lower Caves area 4578 | -6/Lower Caves | Accompanied by 4 allies 4622 | -6/Lower Caves | Encountered a Warlord checkpoint 4843 | -6/Lower Caves | Lost 3 allies 4950 | -6/Lower Caves | Discovered new exit (range 14) 4972 | -6/Lower Caves | Entered Data Miner 4972 | -6/Data Miner | Discovered new exit (range 6) 5004 | -6/Data Miner | Met Data Miner 5032 | -6/Data Miner | Learned location of Section 7 (-2) 5032 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5060 | -6/Data Miner | Received God Mode back door access code from Data Miner 5105 | -6/Data Miner | Entered Proximity Caves 5117 | -5/Proximity Caves | Identified exit to Factory 5539 | -5/Proximity Caves | Entered Factory 5539 | -5/Factory | Evolved 2 slots: Utility x2 5540 | -5/Factory | Identified exit to Upper Caves 5541 | -5/Factory | Loaded intel: 26 terminal locations 5701 | -5/Factory | Entered Upper Caves 6054 | -5/Upper Caves | Found Alien Artifact 6054 | -5/Upper Caves | Identified Dimensional Node Initializer 6054 | -5/Upper Caves | Initialized slip node 6220 | -5/Upper Caves | Lost 4 parts (3n1u) 6241 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6524 | -5/Upper Caves | Discovered new exit (range 5) 6538 | -5/Upper Caves | Entered another Upper Caves area 6760 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7145 | -5/Upper Caves | Spotted B-75 Beast 7184 | -5/Upper Caves | Destroyed B-75 Beast 7209 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 7334 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7334 | -5/Upper Caves | Discovered new exit (range 6) 7394 | -5/Upper Caves | Entered Zhirov 7394 | -5/Zhirov | Discovered new exit (range 3) 7424 | -5/Zhirov | Met Zhirov 7453 | -5/Zhirov | Learned location of Quarantine (-2) 7453 | -5/Zhirov | Learned location of Testing (-3) 7453 | -5/Zhirov | Learned location of Command (-1) 7468 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7520 | -5/Zhirov | Found Alien Artifact 7520 | -5/Zhirov | Identified Integrated Dissipator 7520 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7609 | -5/Zhirov | Found Alien Artifact 7672 | -5/Zhirov | Entered Proximity Caves 7673 | -4/Proximity Caves | Identified exit to Factory 8040 | -4/Proximity Caves | Spotter reported a threat 8137 | -4/Proximity Caves | Lost 3 parts (2n1w) 8193 | -4/Proximity Caves | Spotter reported a threat 8336 | -4/Proximity Caves | Lost 4 parts (3n1w) 8601 | -4/Proximity Caves | Learned Research garrison access intel 8643 | -4/Proximity Caves | Learned Research trap positions 8643 | -4/Proximity Caves | Spotted B-86 Titan 8732 | -4/Proximity Caves | Entered Factory 8732 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8735 | -4/Factory | Lost 7 parts (1p3n1u2w) 8884 | -4/Factory | Sucked down chute 8884 | -4/Factory | Entered Waste 8885 | -4/Waste | Joined by Warlord forces that had cleared the area 8943 | -4/Waste | Discovered new exit (range 15) 9014 | -4/Waste | A Compactor rumbled back to life 9014 | -4/Waste | Spotted C-40 Crusher 9014 | -4/Waste | Entered Factory 9014 | -4/Factory | Accompanied by 19 allies 9069 | -4/Factory | Build established: Hacker-Gunner 9140 | -4/Factory | Identified exit to Upper Caves 9140 | -4/Factory | Identified exit to Extension 9263 | -4/Factory | Lost 5 allies 9264 | -4/Factory | First assault squad dispatched 9406 | -4/Factory | Lost 7 allies 9456 | -4/Factory | Lost 3 allies 9526 | -4/Factory | P-80 Master assimilated allied XZ-164(b) 9528 | -4/Factory | Crushed by falling debris 9542 | -4/Factory | Core integrity fell below 50% 9555 | -4/Factory | Core integrity fell below 20% 9555 | -4/Factory | Entered Upper Caves 9562 | -4/Upper Caves | Lost 3 allies 9584 | -4/Upper Caves | Lost 15 parts (1p4n6u4w) 9687 | -4/Upper Caves | Identified exit to Upper Caves 9730 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9734 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9736 | -4/Upper Caves | Entered another Upper Caves area 9840 | -4/Upper Caves | Build established: Mutant 9898 | -4/Upper Caves | Spotted B-86 Titan 9901 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 09727_ AN0T|K=LFXN9XRL84ZLEUQG&XGCZRDTE 09728_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 09729_ Penetrated by Slug. 09729_ Slug penetrates Wall. 09730_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09730_ L-61 Swordsman springs to life. 09730_ G-67 Veteran springs to life. 09734_ Y-72 Warden: "REQUESTING BACKUP." 09734_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09735_ Slug penetrates Wall. LOCATION=UPPER CAVES GOAL=ESCAPE 09747_ System corrupted: Matter fused (-6). 09783_ System corrupted: Heat flow error (+161). 09817_ System corrupted: Matter fused (-5). 09833_ System corrupted: Energy discharge (-29). 09872_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????##? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????????????????????# # | | ??????????????????????###?????????????####?# ## | | ?????????# ???????### #?????????????# ### ##? | | ?????????# ?????# ##????????????# #?? | | ?????????# ????# ##???????????# ##?? | | ?????????# #### @##??????????## ##??? | | ??????? $ ##???????#### ##???? | | ??????? #???????# ##????? | | ??????????# BB ;### #???????# ##?????? | | ??????????? BB ????## ##??????# ##??????? | | ???????????? ????????### #??????# #???????? | | ???????????????????##???## #?????## #???????? | | ?????????????????### ### #####?# #???????? | | ?????????????????# ## ### #???????? | | ???????????????# ## ## #???????? | | ??????????????? ??## ## ##??????? | | ??????????????? ????## ## ## #####??? | | ?????????????? #????####?#### ###? | | ?????????????? #????# ##???## ## | | ?????????????# ?????# ##??## ## # | | ????????##??# ???????# #### ### ## ## | | ?????#### ## ????????### ####?# ## #? | | ?????# ??????????## ##?#### # # ## | | ?????# ????????????# ##??# # # | | ?????# ????????????## #### | | ??????? #????????????# ### # # | | ????????# ##???????????##### # ##?# # | | ?????##### ##??????????????## #### #???# # ## | | ?????# ## ###?????????????#### #???####### | | ?????# #########????????# # ##???##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Core Shielding 40 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-36 Bruiser | -9/Recycling | Hacked S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedPotentialSegregator Manual? 0 Play Time 01:07:27 Cumulative 93.4 hours Start 2024.10.29 @ 15:44:16 End 2024.10.29 @ 16:52:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad211dd3-d660-493d-b9bc-cb4abce9f85f