Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.21 @ 21:44:51

Player: Honkmo Jones

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (12)      60
Value Destroyed (188)      188
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 448

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     255/300
Energy                     124/125
System Corruption          0%
Temperature                Cool (12)
Movement                   Rolling (100)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
    Light Ion Engine
>         --- PROPULSION (2) ---
  Compact Wheel
>         --- UTILITY (2) ------
    Small Storage Unit
    Small Storage Unit
>         --- WEAPON (2) -------
          EM Pulse Gun
          Hammer
>         --- INVENTORY (8) ----
          Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           EM Pulse Gun
           Beam Rifle
>          --- INVENTORY --------
     Light Ion Engine
           Wheel
           Wheel
           Assault Rifle
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Impact Weapon            Hammer

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             21   | 7   14  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               9    | 2   7   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  8    | 2   6   
    Hover                  .    | .   .   
    Flight                 1    | .   1   
  Utility                  3    | 2   1   
    Device                 1    | 1   .   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             3    | 1   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          1    | .   1   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 9    | .   9   
  Power                    2    | .   2   
  Propulsion               5    | .   5   
  Utility                  1    | .   1   
  Weapon                   1    | .   1   
  Highest Loss Streak      4    | .   4   
Average Slot Usage (%)     95   | .   95  
  Engine                   13   | .   13  
  Wheel                    24   | .   24  
  Device                   12   | .   12  
  Storage                  15   | .   15  
  Energy Gun               13   | .   13  
  Ballistic Gun            7    | .   7   
  Impact Weapon            7    | .   7   
Naked Turns                .    | .   .   
Heaviest Build             15   | 12  15  
  Greatest Support         32   | 32  32  
  Greatest Overweight (x)  3    | 1   3   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 6   8   
  Average Capacity         6    | 5   6   
  Most Carried             5    | 4   5   
  Average Carried          2    | 1   2   
  Final Capacity           8    | 6   8   
  Final Carried            3    | 3   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           378  | 312 66  
  Remotely                 .    | .   .   
Salvage Created            367  | 167 200 
  Parts                    20   | 7   13  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     4    | .   4   
  AOE                      1    | .   1   
Classes Destroyed          6    | 3   3   
  Worker                   1    | 1   .   
  Builder                  1    | .   1   
  Tunneler                 3    | 3   .   
  Recycler                 1    | 1   .   
  Swarmer                  3    | .   3   
  Grunt                    3    | .   3   
Best Kill Streak           3    | 2   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               891  | .   891 
  Core                     260  | .   260 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              41   | 18  23  
  Largest                  2    | 2   2   
  Hottest                  96   | 60  96  
Shots Fired                60   | 31  29  
  Gun                      60   | 31  29  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  17   | 14  3   
  Thermal                  3    | .   3   
  Explosive                .    | .   .   
  Electromagnetic          40   | 17  23  
  Robot Hit Streak         7    | 4   7   
  Robot Miss Streak        5    | 2   5   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           40   | 19  21  
  Core Hits                14   | 6   8   
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              9    | .   9   
  Impact                   9    | .   9   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           801  | 302 499 
  Guns                     510  | 302 208 
  Cannons                  .    | .   .   
  Explosions               227  | .   227 
  Melee                    64   | .   64  
  Ramming                  .    | .   .   
  Kinetic                  163  | 136 27  
  Thermal                  178  | .   178 
  Explosive                79   | .   79  
  Electromagnetic          317  | 166 151 
  Impact                   64   | .   64  
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            94   | .   94  
  Projectiles              .    | .   .   
  Explosions               86   | .   86  
  Melee                    8    | .   8   
Knockbacks                 1    | .   1   
  Impact                   1    | .   1   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      165  | .   165 
  Shots                    2    | .   2   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        132  | .   132 
  Average Temperature      37   | .   37  
  Received Heat Transfer   132  | .   132 
Siege Activations          .    | .   .   
Robots Corrupted           1    | .   1   
  Combat Hostiles          1    | .   1   
  Parts Fried              .    | .   .   
  Impact Corruptions       1    | .   1   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         224  | .   224 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      2    | .   2   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             154  | 25  154 
  Average Influence        47   | 8   77  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              16   | .   16  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               3    | .   3   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   2    | .   2   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          4    | .   4   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         3    | .   3   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
    Mechanics              1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               547  | 236 311 
Spaces Moved               336  | 166 170 
  Core                     17   | 17  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   318  | 149 169 
  Hover                    .    | .   .   
  Flight                   1    | .   1   
  Fastest Speed            50   | 50  80  
  Average Speed            95   | 95  95  
  Slowest Speed            285  | 100 285 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       19   | 6   33  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          36   | .   36  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      36   | .   36  

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      488  | 212 276 
  Wait                     58   | 11  47  
  Move                     335  | 165 170 
  Hop                      .    | .   .   
  Pick Up                  20   | 10  10  
  Fast Attach              1    | 1   .   
  Attach                   16   | 6   10  
  Detach                   .    | .   .   
  Swap                     4    | .   4   
  Drop                     4    | 1   3   
  Fire                     41   | 18  23  
  Melee                    9    | .   9   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
  237 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  385 | -10/Materials | Lost 4 parts (1p2n1w)
  434 | -10/Materials | Repaired EM Pulse Gun
  453 | -10/Materials | Discovered new exit (range 12)
  483 | -10/Materials | Core integrity fell below 50%
  512 | -10/Materials | Core integrity fell below 20%
  548 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
S-10 Pest destroyed.
K-01 Serf collects debris.
S-10 Pest misfires.
Imp. Terrain Scanner destroyed.
Lgt. Ion Engine destroyed.
R-06 Scavenger collects Flight Unit.
S-10 Pest destroyed.
Wheel destroyed.
Acquired 20 matter.
K-01 Serf collects debris.
S-10 Pest misfires.
Acquired Lgt. Ion Engine.
S-10 Pest IFF system glitched.
S-10 Pest system terminally corrupted.
K-01 Serf collects debris.
Dropped Flight Unit.
K-01 Serf collects debris.
Acquired Com. Wheel.
K-01 Serf collects debris.
Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThunderAssemblyCleaver
  Manual?         0
Play Time         00:11:45
  Cumulative      3.5 hours
  Start           2020.02.21 @ 21:35:48
  End             2020.02.21 @ 21:44:51
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          12
  Rogue           12
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             6
Gallery%          10
Achievement%      11
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 997eb5a8-d36c-4214-8e08-b6afc6aeebb1