Cogmind - Beta 10.1 *** ADVENTURER MODE // 2022.01.02 @ 21:59:09 Player: Liu1995 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1244) 1244 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 5813 Bonus ------- Follower Combat Kills 529 Met Data Miner 300 Cogmind --------- Core Integrity 220/700 Matter 244/300 Energy 85/100 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Fission Core Light Fission Core Thermal Generator Advanced Signal Interpreter Advanced Targeting Computer High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Humpback High-capacity Battery Hacking Suite > --- WEAPON ----------- Arc Projector Bore Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Fission Core Light Fission Core Light Fission Core Thermal Generator Improved Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Gatling Laser Battle Rifle Minigun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Flak Cannon Rocket Launcher Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 58 | 8 12 . 5 . 8 12 5 . 8 Power 17 | 3 2 . 1 . 3 4 2 . 2 Engine 12 | 3 2 . 1 . 3 2 1 . . Core 5 | . . . . . . 2 1 . 2 Reactor . | . . . . . . . . . . Propulsion 9 | 2 2 . . . 3 . 2 . . Treads 3 | . 2 . . . 1 . . . . Leg 4 | . . . . . 2 . 2 . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 3 . 3 . 1 3 1 . 1 Device 3 | . 2 . . . . . . . 1 Storage 6 | 1 1 . 3 . 1 . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . 1 1 . . Protection 2 | . . . . . . 2 . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 5 . 1 . 1 5 . . 5 Energy Gun 5 | . 2 . 1 . . 1 . . 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 8 | 2 2 . . . . 3 . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . . . . . . 2 Special Weapon 2 | . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 22 | . 6 . . . 1 3 . . 12 Power 6 | . 2 . . . . 2 . . 2 Propulsion 3 | . 1 . . . . . . . 2 Utility 5 | . 1 . . . . 1 . . 3 Weapon 8 | . 2 . . . 1 . . . 5 Highest Loss Streak 9 | . 4 . . . 1 2 . . 9 Average Slot Usage (%) 92 | . 93 100 99 100 89 89 92 92 84 Engine 9 | . 11 14 13 14 17 5 7 7 2 Core 4 | . . . . . . 7 7 7 11 Treads 12 | . 18 28 28 28 16 . . . . Leg 6 | . . . . . 1 15 15 15 9 Device 1 | . 9 . . . . . . . 6 Storage 24 | . 16 28 27 28 27 23 23 23 22 Hackware 3 | . . . . . . 3 6 7 7 Protection 2 | . . . . . . 10 7 7 . Energy Gun 8 | . 8 14 14 14 9 3 7 7 3 Ballistic Gun 10 | . 17 14 14 14 9 17 7 7 . Ballistic Cannon 1 | . . . . . . . . . 6 Special Weapon 2 | . . . . . . . 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 132 | 10 12 12 28 28 116 131 132 132 132 Greatest Support 40 | 20 40 40 40 40 40 34 34 34 34 Greatest Overweight (x) 42 | . . . . . 3 3 3 3 42 Average Overweight (x) 1 | . . . . . 2 3 3 3 5 Largest Inventory Capacity 30 | 6 6 6 10 10 30 30 30 30 30 Average Capacity 20 | 5 6 6 9 10 29 30 30 30 29 Most Carried 28 | 4 6 3 7 9 28 27 28 25 25 Average Carried 14 | 3 3 3 6 7 14 23 24 25 20 Final Capacity 30 | 6 6 6 10 10 30 30 30 30 10 Final Carried 28 | 4 3 3 7 8 28 27 25 25 10 Class Distribution -------------------- 41% | Mutant 38% | Hauler-Mutant 9% | Hauler-Tank 8% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 1129 | 256 149 . . 67 81 319 88 . 169 Remotely . | . . . . . . . . . . Salvage Created 1326 | . 321 . . . 160 516 101 . 228 Parts 87 | . 25 . . . 12 32 6 . 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 4 . 26 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 32 | . 11 . . . 3 8 2 . 8 Guns 26 | . 11 . . . 1 8 2 . 4 Cannons 3 | . . . . . 2 . . . 1 AOE 3 | . . . . . . . . . 3 Classes Destroyed 10 | . 2 . . . 3 4 . . 1 Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . . Swarmer 13 | . 6 . . . 1 . . . 6 Grunt 9 | . 5 . . . 1 2 . . 1 Brawler 1 | . . . . . . 1 . . . Sentry 4 | . . . . . 1 3 . . . Hunter 3 | . . . . . . 1 2 . . Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 6 . . . 2 3 1 . 4 Combat Bots Only 6 | . 6 . . . 1 3 1 . 4 Max Kills in Single Turn 2 | . 1 . . . 2 2 1 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Damage Taken 3800 | . 631 . . . 260 805 219 . 1885 Core 628 | . 130 . . . 18 117 41 . 322 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 48 96 . . . . Volleys Fired 121 | 1 43 . . . 6 31 8 5 27 Largest 3 | 2 2 . . . 3 3 2 1 2 Hottest 123 | 40 60 . . . 120 123 100 30 112 Shots Fired 226 | 2 78 . . . 18 73 13 5 37 Gun 180 | 2 70 . . . 12 68 10 . 18 Cannon 11 | . . . . . 6 . . . 5 Launcher 7 | . . . . . . . . . 7 Special 28 | . 8 . . . . 5 3 5 7 Kinetic 127 | 2 49 . . . 6 53 5 . 12 Thermal 61 | . 29 . . . 6 15 5 . 6 Explosive 7 | . . . . . . . . . 7 Electromagnetic 11 | . . . . . 6 . . . 5 Robot Hit Streak 39 | . 39 . . . 19 17 8 9 11 Robot Miss Streak 3 | . 3 . . . 1 2 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 . . . . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 175 | . 66 . . . 11 57 10 5 26 Core Hits 78 | . 26 . . . 6 24 4 . 18 Critical Hits 2 | . . . . . . . . . 2 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2533 | . 615 . . . 182 914 110 . 712 Guns 1954 | . 592 . . . 85 911 110 . 256 Cannons 154 | . . . . . 68 . . . 86 Explosions 399 | . . . . . 29 . . . 370 Melee . | . . . . . . . . . . Ramming 12 | . 9 . . . . 3 . . . Kinetic 1252 | . 370 . . . 13 657 27 . 185 Thermal 779 | . 236 . . . 97 254 83 . 109 Explosive 370 | . . . . . . . . . 370 Electromagnetic 120 | . . . . . 72 . . . 48 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 2 2 2 Average Corruption 1 | . 1 1 1 1 . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 39 | . . . 6 1 . 4 6 4 18 Message Errors 13 | . . . 5 . . 2 1 2 3 Heat Flow Errors 8 | . . . . . . . 3 . 5 Energy Discharges 10 | . . . 1 1 . . 1 1 6 Data Loss (minor) 3 | . . . . . . 1 1 1 . Targeting Errors 3 | . . . . . . . . . 3 Weapon Failures 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 15 | . . . . . 13 . . . 2 Projectiles . | . . . . . . . . . . Explosions 15 | . . . . . 13 . . . 2 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . 39 1 . . . Shots 1 | . . . . . 1 . . . . Rammed 5 | . 3 . . . 1 1 . . . Targets Rammed 5 | . 3 . . . 1 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 458 | . 133 . . . 114 399 222 35 458 Average Temperature 94 | . 44 . . . 44 114 72 17 144 Received Heat Transfer 1182 | . 291 . . . 108 273 . . 510 Effects 7 | . . . . . . 5 . . 2 Shutdowns 3 | . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 Heat Transferred 1600 | . 625 . . . 198 444 148 . 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 265 | . 265 21 . . 151 144 . . . Initial 48 | . . 21 . . . 48 . . . Average 64 | . 151 21 . . 86 73 . . . Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 92 | 100 54 100 . 100 100 100 . . . Level 1 7 | . 45 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 2 . . . Investigation 3 | . 2 . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 2 | . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 13 . . . 16 11 2 . 21 Peak Tracking Total 6 | . 6 . . . 5 6 1 . 4 Tactical Retreats 2 | . . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 15 | . 4 . 4 . 3 . . 4 . Terminals 5 | . 3 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 103 | . 17 . 49 . 13 . . 24 . Successful 93 | . 11 . 49 . 9 . . 24 . Failed 10 | . 6 . . . 4 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . 13 . . . 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 86 | . 8 . 49 . 5 . . 24 . Record 70 | . 7 . 49 . 3 . . 11 . Part Schematic 4 | . . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 4 | . . . . . 1 . . 3 . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 3 . . . 3 . . . . Full Trace Events 5 | . 3 . . . 2 . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . 4 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . . . . . 3 1 1 . Non-combat 2 | . . . . . . 2 . . . Combat 3 | . . . . . . 1 1 1 . Robot Hacks Applied 7 | . . . . . . 4 1 2 . parse_system 5 | . . . . . . 2 1 2 . no_distress 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 6 | . . . . 5 . . . . 1 Largest Group 5 | . . . . 5 4 . . . 1 Highest-Rated Group 94 | . . . . 81 71 . . . 94 Highest-Rated Ally 94 | . . . . 31 31 . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 87 | . . . . . 47 . . . 40 Total Damage 2060 | . . . . . 569 . . . 1491 Kills 17 | . . . . . 7 . . . 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 6724 | 93 474 295 1339 653 599 716 788 433 1334 Spaces Moved 3221 | 92 268 185 823 407 268 275 346 194 363 Core 29 | 4 . . . . . . . . 25 Treads 1802 | . 145 185 823 407 242 . . . . Legs 1179 | . . . . . 26 275 346 194 338 Wheels 211 | 88 123 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 200 220 220 220 220 Average Speed 194 | 78 123 160 160 160 201 220 220 220 347 Slowest Speed 2150 | 80 160 160 160 160 220 220 220 220 2150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 33 41 92 81 22 8 55 74 53 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 2 . . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 44 | . . . . . 2 . . . 42 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 41 | . . . . . 2 . . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total 3515 | 110 341 184 850 409 316 337 366 198 404 Wait . | . . . . . . . . . . Move 3212 | 91 267 184 822 406 267 274 345 193 363 Hop . | . . . . . . . . . . Pick Up 80 | 9 11 . 13 2 29 12 3 . 1 Fast Attach 2 | 1 . . . . . . . . 1 Attach 53 | 6 12 . 5 . 8 10 5 . 7 Detach 1 | 1 . . . . . . . . . Swap 3 | 1 . . . . . 2 . . . Drop 38 | . 5 . 10 1 5 7 5 . 5 Fire 121 | 1 43 . . . 6 31 8 5 27 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush 4 | . 3 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Lost 4 parts (1p1n2w) 317 | -10/Materials | Build established: Mutant 385 | -10/Materials | Core integrity fell below 50% 568 | -10/Materials | Entered Mines 855 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 856 | -10/Mines | Discovered new exit (range 5) 863 | -10/Mines | Entered Exiles 934 | -10/Exiles | Met 8R-AWN 967 | -10/Exiles | Met EX-HEX 1144 | -10/Exiles | Met EX-DEC 1201 | -10/Exiles | Learned location of Zion (-6) 1357 | -10/Exiles | Discovered new exit (range 14) 1486 | -10/Exiles | Met EX-BIN 1723 | -10/Exiles | Visited The Gauntlet 1987 | -10/Exiles | Discovered new exit (range 14) 2202 | -10/Exiles | Entered Mines 2204 | -9/Mines | Discovered new exit (range 14) 2246 | -9/Mines | Identified exit to Materials 2430 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2539 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2648 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2653 | -9/Mines | Found Prototype Device 2855 | -9/Mines | Entered Materials 2855 | -8/Materials | Accompanied by 4 allies 2855 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2860 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3158 | -8/Materials | Build established: Hauler-Gunner 3310 | -8/Materials | Discovered new exit (range 10) 3454 | -8/Materials | Entered Factory 3454 | -7/Factory | Evolved 2 slots: Utility x2 3763 | -7/Factory | Build established: Hauler-Tank 4155 | -7/Factory | Discovered new exit (range 6) 4170 | -7/Factory | Entered Lower Caves 4399 | -7/Lower Caves | Build established: Hauler-Mutant 4929 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4954 | -7/Lower Caves | Learned Factory security intel 4958 | -7/Lower Caves | Entered Data Miner 4958 | -7/Data Miner | Discovered new exit (range 6) 5005 | -7/Data Miner | Met Data Miner 5095 | -7/Data Miner | Learned location of Section 7 (-2) 5095 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5139 | -7/Data Miner | Received God Mode back door access code from Data Miner 5391 | -7/Data Miner | Entered Proximity Caves 5584 | -6/Proximity Caves | Escorted by Enhanced Grunt 5978 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6122 | -6/Proximity Caves | Spotted B-75 Beast 6138 | -6/Proximity Caves | Destroyed B-75 Beast 6714 | -6/Proximity Caves | Core integrity fell below 50% 6725 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06671_ G-50 Soldier unfolds itself. 06674_ G-50 Soldier destroyed. 06675_ Enhanced Grunt destroyed. 06677_ Lgt. Nuclear Core destroyed. 06681_ Lgt. Angular Momentum Engine fries itself beyond repair. 06681_ Carbon-fiber Leg fries itself beyond repair. 06683_ Remote Datajack destroyed. 06686_ Adv. Heat Sink fries itself beyond repair. 06687_ Carbon-fiber Leg fries itself beyond repair. 06688_ Hvy. Laser fries itself beyond repair. 06688_ Imp. Heat Sink destroyed. 06692_ Bore Cannon destroyed. 06694_ Rocket Launcher destroyed. 06701_ System corrupted: Heat flow error (+111). 06705_ Lgt. Fission Core destroyed. 06706_ Humpback destroyed. 06712_ Hcp. Battery destroyed. 06718_ Minigun destroyed. 06723_ Rigged Fission Core explodes. 06724_ Acquired Missile Launcher. Map ----- +----------------------------------------------------+ | """" ?????????????????????????????? | | ##### "" " ???????????????????????????? | | ##??# ??????????????????????????? | | #??# ?????????????????????????? | | ## #?# ???????????????????????? | | ### ## ???????????????????????? | | ??# ### # ## ###???????????????????????? | | ### "## ## ##??#?????????????????????????? | | ##%%### ?## ##?????????????????????????????? | | #?# ??? ##??????????????????????????????? | | % #?# ?#?? ####???????????????????????????????? | | #?# #? #?????????????????#????????????????? | | #?# #? #????????????????# ##?????????????? | | ### #? #???????????????? ##???????????? | | #?? ##??????????????? #???????????? | | #?? #?????????????? ????????????? | | #########?? #????????????? #????????????? | | ####????????# #????????????? #### ????????? | | ## ##?###???# #????????????? ????????? | | ## #???# %#?????????????% ?????????? | | #???#% #????????????% ???????????? | | #???# #?########??? #????????????? | | ##???# ### # #??? %#?????????????? | | ###???##% # #?## *%#??????????????? | | ########"# # ##;[ g #??????????????? | | ## *@=%g ;#?????????????????? | | % %!! [;;#?????????????????? | | #### ##### #[;g%;# ??????????????? | | # ###??###???# !!## % ?? #?????????????? | | # ##??????????# %## #%## ???????????????? | | #??????????# #####%###% % ?????????????? | | ##??????????## %##??? #??# %% ???????????? | | #????????????### #????% ???# % ###??????????? | | #??????????????###???? ????######????????????? | | ##????????????????????% % ??????????????????????? | | #?????????????????????? #??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian The More The Merrier The Oracle Challenges ------------ None Game ------ Seed RagnarokDataDissipator Manual? 0 Play Time 01:00:32 Cumulative 5.2 hours Start 2022.01.02 @ 20:59:53 End 2022.01.02 @ 21:59:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d62f9509-f81a-4c2c-b271-c54e385b0d32