Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.15 @ 12:26:12 Player: Minty Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (150) 750 Value Destroyed (5051) 5051 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 11725 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 97/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Signal Interpreter Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Improved Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Arc Projector Heavy Laser Ripper > --- INVENTORY -------- Advanced Heat Sink Hacking Drone Bay CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Flak Gun Energy Gun Storm Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 . . 1 . . Weapon 3 | . . . 1 . . 1 . . . . . . . 1 . . Parts Attached 135 | 7 . 6 6 3 13 20 7 1 2 5 23 9 9 1 2 21 Power 19 | 1 . 2 . 1 1 2 . . 1 . 4 2 1 . . 4 Engine 12 | 1 . 2 . 1 1 . . . . . 3 1 1 . . 2 Core 6 | . . . . . . 2 . . 1 . . 1 . . . 2 Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 27 | 2 . . 2 . 2 4 . . . 2 4 2 3 . 2 4 Treads 15 | 2 . . 2 . 1 4 . . . 2 . . . . . 4 Leg 12 | . . . . . 1 . . . . . 4 2 3 . 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 34 | 1 . 1 . 1 5 3 1 . . 3 7 4 1 1 . 6 Device 23 | . . 1 . 1 3 1 1 . . 2 6 2 1 1 . 4 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 7 | . . . . . 2 2 . . . . 1 1 . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 2 | . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | 3 . 3 4 1 5 11 6 1 1 . 8 1 4 . . 7 Energy Gun 23 | 3 . 3 . . 1 7 . . 1 . 4 . 4 . . . Energy Cannon 5 | . . . . . 1 . 2 . . . 2 . . . . . Ballistic Gun 8 | . . . 3 . . 2 . 1 . . . . . . . 2 Ballistic Cannon 3 | . . . . . 1 1 . . . . . . . . . 1 Launcher 4 | . . . 1 1 . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 2 1 2 . . . 1 1 . . . 3 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . 1 . 1 . . . . . Parts Lost 80 | . . 4 3 3 5 7 7 . . 7 10 4 3 . 1 26 Power 16 | . . 1 . 1 1 2 1 . . 1 2 2 2 . . 3 Propulsion 18 | . . . 1 1 2 . 2 . . 2 2 1 . . . 7 Utility 18 | . . . . 1 1 2 1 . . 3 1 . 1 . . 8 Weapon 28 | . . 3 2 . 1 3 3 . . 1 5 1 . . 1 8 Highest Loss Streak 8 | . . 2 2 1 4 3 6 . . 4 8 3 3 . 1 7 Average Slot Usage (%) 75 | . 85 98 82 92 87 83 83 76 61 55 57 85 80 82 80 59 Engine 4 | . 14 14 11 10 8 1 . . . . 6 8 5 5 4 1 Core 1 | . . . . . . 4 3 . 4 3 . . . . . 2 Treads 11 | . 28 28 21 27 16 15 15 7 7 6 . . . . . 3 Leg 3 | . . . . . . . . . . . 6 19 20 17 17 8 Device 12 | . . 13 11 10 17 5 7 15 15 13 15 14 9 17 17 14 Storage 6 | . 14 14 11 11 9 7 7 7 7 6 . . . . . . Processor 12 | . . . . . 9 17 19 15 15 15 13 22 13 11 11 11 Energy Gun 7 | . 28 27 5 . 4 17 3 . 6 6 4 6 17 17 15 2 Energy Cannon 1 | . . . . . 4 . 3 7 . . 2 3 . . . . Ballistic Gun 4 | . . . 12 22 3 3 12 7 . . . . . . . 3 Launcher 2 | . . . 10 11 4 . 3 7 . . . . . . . . Slashing Weapon 2 | . . . . . 6 2 . 7 . . . 5 6 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 41 | 11 11 13 17 20 23 25 26 26 34 34 37 40 40 41 41 31 Greatest Support 81 | 40 40 40 60 60 40 66 64 20 20 42 30 50 50 50 50 81 Greatest Overweight (x) 10 | . . . . . 1 1 1 1 1 10 5 . . . 1 9 Average Overweight (x) . | . . . . . . . . 1 1 2 . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 4 4 Average Capacity 5 | 4 6 6 6 6 6 6 6 6 6 5 4 4 4 4 4 4 Most Carried 6 | 6 6 6 6 6 6 6 6 5 6 6 4 4 4 3 3 4 Average Carried 5 | 2 6 5 5 6 5 5 5 5 5 5 1 3 4 3 3 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 6 6 6 6 5 5 6 4 2 4 4 3 3 4 Class Distribution -------------------- 39% | Gunner 12% | Scavenger-Gunner 12% | Mutant 10% | Scavenger-Mutant 7% | Scavenger-Assassin 5% | Skirmisher 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Waste Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Matter Collected 2660 | 218 50 40 276 207 451 426 125 35 16 295 200 70 90 . . 161 Remotely 104 | . . . . . 60 . . . . . . . . . . 44 Salvage Created 5765 | . 108 181 463 239 576 1593 133 . . 664 803 289 397 . . 319 Parts 327 | . 13 11 40 9 37 97 11 . . 25 43 14 11 . . 16 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 7 . . 25 . 7 4 . . . Prevented 9 | . . . . . . . . 1 . . . 3 5 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Combat Hostiles Destroyed 130 | . 6 3 13 25 15 20 6 . . 13 11 6 5 . . 7 Melee 24 | . . 1 . . . 3 . . . 2 4 6 3 . . 5 Guns 47 | . 6 2 4 5 6 8 1 . . 9 4 . 1 . . 1 Cannons 11 | . . . . . 3 4 1 . . . 3 . . . . . AOE 45 | . . . 9 20 6 5 4 . . . . . . . . 1 Classes Destroyed 17 | . 1 3 6 2 2 1 1 . . . . 1 . . . . Worker 16 | . . . 1 1 3 7 . . . . 4 . . . . . Builder 8 | . . . . . 1 5 . . . . 2 . . . . . Tunneler 4 | . . 1 2 . . . . . . . 1 . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . . Watcher 6 | . . . 3 . . 2 . . . . . . . . . 1 Swarmer 34 | . 6 . 3 . 6 . 4 . . 5 3 3 . . . 4 Grunt 43 | . . 3 8 3 2 11 . . . 2 8 2 4 . . . Brawler 7 | . . . 1 . . 3 . . . 2 . . 1 . . . Duelist 3 | . . . . . . 1 . . . 1 . 1 . . . . Sentry 13 | . . . 1 . 5 4 . . . 2 . . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . 2 1 1 . . . . . . . . 2 Behemoth 2 | . . . . . . . 1 . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . Assembled 20 | . . . . 20 . . . . . . . . . . . . Best Kill Streak 20 | . 3 2 8 20 7 15 4 . . 6 7 3 3 . . 4 Combat Bots Only 20 | . 3 2 5 20 6 4 4 . . 6 3 3 3 . . 4 Max Kills in Single Turn 8 | . 2 1 3 6 2 8 3 . . 2 4 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 1 4 2 . . . . . . . . 1 Melee 1 | . . 1 . . . 1 . . . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Damage Taken 11155 | . 163 325 342 511 709 943 594 . . 999 1530 406 383 . 44 4206 Core 2329 | . 8 91 142 70 137 34 49 . . 163 581 28 15 . . 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 60 . 47 75 . . . . 64 . . 26 . . . Volleys Fired 255 | . 13 27 23 18 37 38 12 . . 16 33 10 9 . 1 18 Largest 4 | . 2 2 3 3 3 4 4 . . 1 2 2 3 . 3 2 Hottest 250 | . 80 115 120 79 123 195 160 . . 250 159 140 188 . 174 73 Shots Fired 539 | . 26 48 46 53 82 122 41 1 . 16 42 17 15 . 3 27 Gun 391 | . 26 48 29 36 42 97 22 . . 16 24 10 15 . 3 23 Cannon 91 | . . . . . 28 25 8 1 . . 18 7 . . . 4 Launcher 57 | . . . 17 17 12 . 11 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 156 | . . . 17 36 22 39 22 . . . . . . . . 20 Thermal 191 | . . 45 12 . 48 17 6 1 . 16 33 7 5 . 1 . Explosive 57 | . . . 17 17 12 . 11 . . . . . . . . . Electromagnetic 135 | . 26 3 . . . 66 2 . . . 9 10 10 . 2 7 Robot Hit Streak 36 | . 6 25 14 15 24 36 25 . . 16 20 17 20 . 23 18 Robot Miss Streak 6 | . 1 1 2 2 5 2 3 . . 6 1 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 455 | . 19 40 29 35 59 96 35 . . 16 45 21 19 . 3 38 Core Hits 361 | . 8 11 31 52 32 107 20 . . 30 32 10 11 . . 17 Critical Hits 8 | . . . . 1 4 . . . . . 2 1 . . . . Critical Kills 4 | . . . . 1 1 . . . . . 1 1 . . . . Critical Parts Destroyed 4 | . . . . . 3 . . . . . 1 . . . . . Melee Attacks 77 | . . . . . 7 8 . . . . 13 13 8 6 . 22 Impact . | . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . 7 8 . . . . 4 13 8 6 . 22 Piercing 9 | . . . . . . . . . . . 9 . . . . . Sneak Attacks 5 | . . . . . 1 . . . . . 2 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16340 | . 215 502 1500 1686 1884 2693 1260 . . 1573 2178 807 648 . 19 1375 Guns 6321 | . 209 500 267 389 520 1216 591 . . 1563 422 150 240 . 19 235 Cannons 1306 | . . . . . 342 207 102 . . . 430 151 . . . 74 Explosions 5938 | . . . 1233 1290 665 963 567 . . . 705 123 39 . . 353 Melee 2743 | . . . . . 357 304 . . . . 621 383 369 . . 709 Ramming 32 | . 6 2 . 7 . 3 . . . 10 . . . . . 4 Kinetic 2056 | . . . 169 389 221 462 598 . . . . . . . . 217 Thermal 4894 | . . 461 139 . 641 370 71 . . 1563 1198 274 94 . 18 65 Explosive 4002 | . . . 1192 1290 665 . 567 . . . . . . . . 288 Electromagnetic 2613 | . 209 39 . . . 1554 24 . . . 359 150 185 . 1 92 Impact . | . . . . . . . . . . . . . . . . . Slashing 2323 | . . . . . 357 304 . . . . 201 383 369 . . 709 Piercing 420 | . . . . . . . . . . . 420 . . . . . Highest Corruption 10 | . . . . . . 5 5 5 5 . . . . . . 10 Average Corruption 4 | . . . . . . 4 5 5 5 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . 14 30 20 3 . . . . . . 1 Message Errors 20 | . . . . . . 4 7 7 1 . . . . . . 1 Matter Fused 22 | . . . . . . 3 9 9 1 . . . . . . . Heat Flow Errors 6 | . . . . . . 1 4 1 . . . . . . . . Energy Discharges 4 | . . . . . . 1 3 . . . . . . . . . Data Loss (minor) 8 | . . . . . . 3 3 2 . . . . . . . . Data Loss (major) 3 | . . . . . . . 2 . 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Targeting Errors 3 | . . . . . . 1 2 . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 548 | . . . 68 28 174 9 27 . . . 139 21 . . . 82 Projectiles 43 | . . . . . . . . . . . 43 . . . . . Explosions 385 | . . . 68 28 61 9 27 . . . 96 21 . . . 75 Melee 120 | . . . . . 113 . . . . . . . . . . 7 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 582 | . . . 107 79 138 31 . . . . . . . . . 227 Shots 17 | . . . 4 3 5 2 . . . . . . . . . 3 Rammed 26 | 1 6 . . 3 . 1 . . . 2 . . . . . 13 Targets Rammed 28 | 1 6 1 . 3 . 1 . . . 3 . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . 1 . . . . . . Highest Temperature 342 | . 72 108 15 36 313 342 227 190 . 84 96 96 54 . 33 . Average Temperature 63 | . 29 32 7 12 83 97 55 115 . 28 34 44 25 . 22 . Received Heat Transfer 2322 | . . 216 87 24 198 231 72 . . 96 840 135 216 . . 207 Effects 2 | . . . . . 1 1 . . . . . . . . . . Matter Decay 2 | . . . . . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Fried 9 | . . . . . . 6 . . . . 2 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . Parts Melted 12 | . . 3 . . . . . . . 9 . . . . . . Heat Transferred 7647 | . . 1225 287 . 1184 644 124 . . 2275 1325 285 161 . 37 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 5 . . . . 1 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Peak Influence 604 | . 197 114 429 333 350 604 . . . . 437 . . 2 . 106 Initial 141 | . . 64 16 141 . 80 . . . . 7 . . . . . Average 152 | . 103 73 292 205 204 233 . . . . 174 . . . . 42 Maximum Alert Level 2 | . . . 2 1 1 2 . . . . 2 . . . . . Low Security (%) 67 | 100 100 100 31 51 37 62 . . . . 53 . . 100 100 100 Level 1 24 | . . . 22 48 62 9 . . . . 41 . . . . . Level 2 7 | . . . 45 . . 27 . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 1 3 2 . . . . 2 . . . . 1 Investigation 1 | . . . . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . 2 1 3 1 . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Distress Signals 7 | . 1 . 2 . 2 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 184 | . 6 7 17 23 24 29 6 . . 18 20 6 8 . 4 16 Peak Tracking Total 13 | . 4 2 5 13 6 4 4 . . 7 6 3 4 . 5 8 Tactical Retreats 19 | . 2 3 . 5 . 1 . . . 2 3 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Traps Triggered 7 | . . 1 . . . 3 . . . . 2 . . 1 . . Indirectly 2 | . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 2 . 1 . 1 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Machines Disabled 45 | . . . 5 5 3 12 . . . . 14 . . . . 6 Max in Single Turn 7 | . . . 2 3 1 6 . . . . 7 . . . . 5 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Machines Accessed 14 | . 4 . . 1 3 3 . 1 . . . . . 1 . 1 Terminals 7 | . 4 . . 1 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 32 | . 10 . . 1 8 7 . 1 . . . . . 1 . 4 Successful 21 | . 5 . . . 6 4 . 1 . . . . . 1 . 4 Failed 11 | . 5 . . 1 2 3 . . . . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . 9 . . 1 4 1 . . . . . . . . . . Terminals 16 | . 10 . . 1 4 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 3 . . . . . . . . . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Terminal Hacks 6 | . 2 . . . 2 1 . 1 . . . . . . . . Record 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 3 . . . . . . . . . 4 Insert Component 6 | . . . . . 3 1 . . . . . . . . . 2 Analyze 4 | . . . . . . 2 . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . 1 1 1 . . . . . . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Total Allies 2 | . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . Highest-Rated Group 61 | . . . . . . . . . . 61 . . . . . . Highest-Rated Ally 32 | . . . . . . . . . . 32 . . . . . . Total Orders 2 | . . . . . . . . . . . 1 . . . . 1 RETURN 2 | . . . . . . . . . . . 1 . . . . 1 Ally Attacks 7 | . . . . . . . . . . 7 . . . . . . Total Damage 153 | . . . . . . . . . . 153 . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 1 . 3 . . . . Drone Launches 2 | . . . . . . . . . . . 1 . . . . 1 Drone Recoveries 2 | . . . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Turns Passed 11629 | 115 232 605 301 832 959 823 1096 1031 1117 1877 553 514 470 200 179 725 Spaces Moved 6024 | 55 111 233 135 459 495 433 638 542 572 809 320 356 317 92 125 332 Core 334 | 12 . . . . . . . . . 234 81 . . . . 7 Treads 4303 | 43 111 233 135 459 495 433 638 542 572 575 . . . . . 67 Legs 1387 | . . . . . . . . . . . 239 356 317 92 125 258 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 150 180 180 50 50 120 123 123 123 100 Average Speed 162 | 136 160 160 160 160 162 148 163 180 180 219 123 122 123 123 123 137 Slowest Speed 550 | 160 160 160 160 160 180 180 180 180 180 550 300 125 123 123 150 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 25 37 15 65 39 17 66 77 78 93 6 61 33 4 70 9 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . 3 1 1 4 . 3 1 . . . Spaces Dug 12 | . . . . . 8 . . . . . . . . 4 . . Terrain Destroyed 534 | . . . 127 132 93 10 40 . . . 30 4 5 4 . 89 Melee 4 | . . . . . . . . . . . . . . 4 . . Projectile 6 | . . . . . . . . . . . 1 2 . . . 3 AOE 524 | . . . 127 132 93 10 40 . . . 29 2 5 . . 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Total 7207 | 91 136 417 178 514 566 510 661 598 662 862 401 394 371 171 147 528 Wait 591 | 24 7 140 10 31 . . 1 55 80 2 10 . 24 72 18 117 Move 6009 | 54 110 232 134 458 494 432 637 541 571 808 319 355 316 92 124 332 Hop . | . . . . . . . . . . . . . . . . . Pick Up 31 | 5 . 5 2 . 7 4 1 . 3 2 . 1 . . . 1 Fast Attach 97 | 6 . 2 5 2 6 12 3 1 2 3 20 9 5 . 2 19 Attach 20 | . . 3 . . 3 4 3 . . 2 3 . . 1 . 1 Detach 4 | . . . . . . . . . . . 2 1 . . . 1 Swap 18 | 1 . 1 1 1 4 4 1 . . . . . 4 . . 1 Drop 51 | . . 3 3 1 8 7 2 1 6 4 1 5 5 . 2 3 Fire 255 | . 13 27 23 18 37 38 12 . . 16 33 10 9 . 1 18 Melee 77 | . . . . . 7 8 . . . . 13 13 8 6 . 22 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 28 | 1 6 1 . 3 . 1 . . . 3 . . . . . 13 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . 1 . . 22 . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 9) 338 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Entered Mines 647 | -10/Mines | Found a hidden stash of uninstalled traps 716 | -10/Mines | Excavation squad dispatched 716 | -10/Mines | A large section of the Mines collapsed 929 | -10/Mines | Discovered new exit (range 13) 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1059 | -9/Materials | Discovered new exit (range 14) 1254 | -9/Materials | Entered Mines 1478 | -9/Mines | Build established: Scavenger-Gunner 1491 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1538 | -9/Mines | Assembled infested the area 1589 | -9/Mines | Destroyed 20 combat bots 1618 | -9/Mines | Core integrity fell below 50% 1912 | -9/Mines | Build established: Skirmisher 2075 | -9/Mines | Discovered new exit (range 5) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Evolved 2 slots: Utility x2 2230 | -8/Materials | Lost 4 parts (1p1n1u1w) 2698 | -8/Materials | Build established: Scavenger-Assassin 3014 | -8/Materials | Discovered new exit (range 16) 3044 | -8/Materials | Identified exit to Factory 3045 | -8/Materials | Entered Factory 3045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3326 | -7/Factory | Lost 3 parts (2u1w) 3819 | -7/Factory | Discovered new exit (range 10) 3843 | -7/Factory | Identified exit to Lower Caves 3868 | -7/Factory | Entered Lower Caves 3972 | -7/Lower Caves | Build established: Scavenger-Gunner 4395 | -7/Lower Caves | Spotted B-75 Beast 4430 | -7/Lower Caves | Destroyed B-75 Beast 4460 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 4732 | -7/Lower Caves | Discovered new exit (range 5) 4739 | -7/Lower Caves | Identified exit to Lower Caves 4964 | -7/Lower Caves | Entered another Lower Caves area 4970 | -7/Lower Caves | Build established: Gunner 5249 | -7/Lower Caves | Encountered a Warlord checkpoint 5608 | -7/Lower Caves | Discovered new exit (range 11) 5624 | -7/Lower Caves | Identified exit to Factory 5923 | -7/Lower Caves | Discovered new exit (range 8) 5934 | -7/Lower Caves | Identified exit to Zion 5995 | -7/Lower Caves | Entered Zion 6084 | -7/Zion | Discovered new exit (range 14) 6129 | -7/Zion | Found Prototype Energy Gun 6129 | -7/Zion | Identified Storm Laser 6188 | -7/Zion | System corruption cleaned by Quarantine Array 6430 | -7/Zion | Given the Hacking Drone Bay 6449 | -7/Zion | Found Prototype Device 6726 | -7/Zion | Found CR-A16's Pointy Stick 6747 | -7/Zion | Identified exit to Deep Caves 7110 | -7/Zion | Identified exit to Proximity Caves 7112 | -7/Zion | Entered Proximity Caves 7285 | -6/Proximity Caves | Spotted B-75 Beast 7435 | -6/Proximity Caves | Destroyed B-75 Beast 7640 | -6/Proximity Caves | Learned Factory trap positions 7679 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8041 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8126 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8944 | -6/Proximity Caves | P-60 Hacker assimilated allied Soldier 5a 8946 | -6/Proximity Caves | P-60 Hacker assimilated allied Guardian 5a 8985 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8986 | -6/Proximity Caves | Lost 3 parts (2u1w) 8989 | -6/Proximity Caves | Entered Factory 8989 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8990 | -6/Factory | Identified exit to Lower Caves 8991 | -6/Factory | Loaded intel: 91 trap records 9170 | -6/Factory | Identified Hacking Drone Bay 9173 | -6/Factory | Core integrity fell below 50% 9209 | -6/Factory | Lost 8 parts (1p2n1u4w) 9420 | -6/Factory | Identified exit to Factory 9503 | -6/Factory | Build established: Scavenger-Mutant 9542 | -6/Factory | Entered Lower Caves 9547 | -6/Lower Caves | Learned Factory emergency access door positions 9846 | -6/Lower Caves | Learned Factory terminal intel 9899 | -6/Lower Caves | Lost 3 parts (1p1n1w) 9980 | -6/Lower Caves | Learned Factory security intel 10008 | -6/Lower Caves | Discovered new exit (range 10) 10025 | -6/Lower Caves | Encountered a Warlord checkpoint 10025 | -6/Lower Caves | Identified exit to Lower Caves 10056 | -6/Lower Caves | Entered another Lower Caves area 10139 | -6/Lower Caves | Lost 3 parts (2p1u) 10185 | -6/Lower Caves | Discovered exit to Factory (range 11) 10469 | -6/Lower Caves | Build established: Scavenger-Tank 10526 | -6/Lower Caves | Entered Factory 10526 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10529 | -5/Factory | Loaded intel: 20 terminal locations 10726 | -5/Factory | Sucked down chute 10726 | -5/Factory | Entered Waste 10738 | -5/Waste | Spotted C-40 Crusher 10798 | -5/Waste | Spotted C-40 Crusher 10812 | -5/Waste | Spotted C-40 Crusher 10813 | -5/Waste | Build established: Derelict-Assassin 10864 | -5/Waste | Spotted C-40 Crusher 10871 | -5/Waste | Discovered new exit (range 16) 10881 | -5/Waste | Spotted C-40 Crusher 10885 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10896 | -5/Waste | Identified exit to Factory 10905 | -5/Waste | Entered Factory 11056 | -5/Factory | Lost 3 parts (1n2u) 11305 | -5/Factory | Lost 4 parts (1p2u1w) 11460 | -5/Factory | Lost 7 parts (1p3n1u2w) 11522 | -5/Factory | Lost 3 parts (1p1u1w) 11587 | -5/Factory | Lost 4 parts (1n2u1w) 11598 | -5/Factory | Core integrity fell below 50% 11625 | -5/Factory | Core integrity fell below 20% 11628 | -5/Factory | System corruption reached 10% 11630 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11614_ Arm. Medium Treads destroyed. 11614_ Destroyed Arm. Medium Treads. 11614_ Destroyed Antigrav System. 11614_ H-66 Slayer destroyed. 11615_ Penetrated by Slug. 11617_ K-01 Serf collects debris. 11618_ Arm. Medium Treads destroyed. 11618_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11619_ Destroyed Hpw. Shock Rifle. 11620_ The unstable cave ceiling collapses. 11620_ K-01 Serf destroyed. 11623_ The unstable cave ceiling collapses. 11623_ Wheel crushed. 11623_ Slug penetrates Wall. 11626_ Katana destroyed. 11626_ Penetrated by Slug. 11628_ K-01 Serf collects debris. 11629_ Nuclear Reactor explodes. 11629_ K-01 Serf destroyed. 11630_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ???# ????????? ????????????????????????????? | | ???# ???????? ????????????????????????????? | | ??? #???????# ????????????????????????????? | | ??## #???????# +???????????????????????????? | | ??# ???????# #???????????????????????????? | | ??# ????????# #???????????????????????????? | | ?## ????????# # ??????????????????????????? | | ?? ????????# #???????????????????????????? | | ??# ????????# #???????????????????????????? | | ??? ????????# #???????????????????????????? | | ???? ????????# #???????????????????????????? | | ????# #????????# ########????????????????????? | | ????# #????????# # #????????????????????? | | ##### #????????# //! #????????????????????? | | #????????# % ! ##???????????????????? | | ##?#?????# [p p ##???????????????????? | | "" """ ######### @ #???????????????????? | | "" """ # %%%# p #???????????????????? | | "" """ !/ """%+ #???????????????????? | | "" "" # """""%# #???????????????????? | | "" "" # """ # #???????????????????? | | # # * #???????????????????? | | "" """ ######### %! #???????????????????? | | "" """ #??#????#Y #???????????????????? | | "" """ ######### Y##???#???????????????? | | "" "" # ## ??????????????????? | | "" " p ???????????????? | | ???????????????? | | k ???????????????? | | #######+## ????????????????? | | #????????????????????????????? | | #?????????? ?????????????????? | | ?### ^ !! #?????? ?????????????????????? | | ???# ! ! #????????????????????????????? | | ???# #????????????????????????????? | | ?? "% """""" #????"???????????????????????? | | ?### """""" ##?"?????????????????????????? | | ???# """""" #?????"??????????????????????? | | ?### """""" #######? ??????????????????????????? | | ?#"" """""" ""#????????????????????????????????? | | ?#"" """""" ""#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Greatsword | -7/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedHypercooledAccelerator Manual? 0 Play Time 00:55:44 Cumulative 330.4 hours Start 2021.04.15 @ 11:30:37 End 2021.04.15 @ 12:26:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 42 Adventurer 53 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 62 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce675cc7-52eb-4747-8751-d8dcdc1dd356