Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 15:26:51 Player: jumpy Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2368) 2368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 5167 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 142 Entered Garrisons 200 Friendly Fire -122 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 156/160 System Corruption 2% Temperature Cool (2) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Flak Gun > --- INVENTORY (20) --- Experimental Sensor Array Improved Terrain Scanner Seismic Detector Relay Coupler [NC] (26) Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (12) Relay Coupler [Hunter] (24) Heavy Laser Advanced Beam Cannon Heavy Assault Rifle Heavy Missile Launcher Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Experimental Sensor Array Improved Terrain Scanner Seismic Detector Transport Network Coupler Targeting Computer Heavy Armor Plating Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 60 | 8 10 17 1 6 18 Power 9 | 1 1 3 . 1 3 Engine 6 | 1 1 3 . 1 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 17 | 2 5 3 . 3 4 Treads . | . . . . . . Leg 16 | 2 5 2 . 3 4 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 4 1 1 3 Device 2 | 1 1 . . . . Storage 3 | 1 . 2 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 5 | . . 1 1 1 2 Artifact . | . . . . . . Weapon 22 | 3 3 7 . 1 8 Energy Gun 6 | 2 3 . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 14 | 1 . 6 . . 7 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 30 | . 6 6 . . 18 Power 4 | . 1 1 . . 2 Propulsion 8 | . 1 2 . . 5 Utility 6 | . 2 . . . 4 Weapon 12 | . 2 3 . . 7 Highest Loss Streak 9 | . 4 6 . . 9 To Critical Strikes . | . . . . . . Average Backups 13 | 3 7 7 10 12 19 Power . | . 1 1 1 1 . Propulsion 3 | 1 2 3 5 3 2 Utility 4 | . 1 1 1 3 7 Weapon 5 | 1 2 2 3 4 7 Tool/Special . | . . . . . . Unused Backups 19 | . 1 1 . 1 16 Power 1 | . . . . 1 . Propulsion 2 | . 1 1 . . . Utility 9 | . . . . . 9 Weapon 6 | . . . . . 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 94 77 100 90 85 Engine 6 | . 13 10 11 9 . Core 3 | . . . . . 7 Leg 24 | . 27 20 22 27 24 Device 1 | . 12 . . . . Storage 10 | . 14 11 11 9 9 Processor 9 | . . 4 11 9 12 Protection 5 | . . . 11 9 5 Energy Gun 4 | . 26 12 . . . Ballistic Gun 22 | . . 17 33 27 23 Special Weapon 1 | . . . . . 2 Peak Build Rating 34 | 7 10 20 21 34 34 Average Rating 22 | 5 7 12 20 29 29 On Entrance 15 | . 7 9 20 21 34 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 73 | 15 15 59 59 73 73 Greatest Support 45 | 20 26 26 26 45 45 Greatest Overweight (x) 16 | . . 3 2 1 16 Average Overweight (x) . | . . . 2 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 16 | 7 8 9 20 20 20 Most Carried 20 | 7 8 10 11 20 20 Average Carried 13 | 3 7 7 10 13 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 7 8 10 11 20 14 Class Distribution -------------------- 75% | Gunner 18% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1735 | 295 96 279 154 300 611 Remotely . | . . . . . . Salvage Created 2852 | 106 647 653 225 450 771 Parts 189 | 11 29 62 17 23 47 Haulers Intercepted 5 | . 1 1 . 3 . Recyclers Shooed 4 | . 3 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 66 | . 13 20 7 5 21 Guns 64 | . 11 20 7 5 21 AOE 2 | . 2 . . . . Classes Destroyed 15 | 2 4 3 . 2 4 Worker 2 | . . 2 . . . Tunneler 3 | 2 . 1 . . . Hauler 5 | . 1 1 . 3 . Recycler 2 | 1 1 . . . . Operator 2 | . 1 1 . . . Watcher 1 | . . . . 1 . Swarmer 22 | . 3 13 3 . 3 Cutter 3 | . . . . . 3 Grunt 30 | . 10 4 3 4 9 Brawler 2 | . . 1 1 . . Sentry 3 | . . 2 . . 1 Demolisher 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Behemoth 1 | . . . . . 1 Thug 1 | . . . . 1 . Best Kill Streak 9 | 2 4 9 3 5 6 Combat Bots Only 6 | . 3 5 3 3 6 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 411 | . 81 119 5 13 193 Missed 118 | . 24 31 2 6 55 Hits 293 | . 57 88 3 7 138 Melee 9 | . . 1 . . 8 Projectile 284 | . 57 87 3 7 130 AOE 8 | . . . . . 8 Critical Strikes 15 | . . 2 . . 13 Damage Taken 4624 | . 652 827 55 107 2983 Core 923 | . 205 159 . 33 526 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 18 . 60 . . Volleys Fired 265 | 21 54 61 10 25 94 Largest 3 | 1 2 3 3 3 3 Hottest 110 | 20 90 110 69 69 100 Shots Fired 585 | 21 91 152 30 75 216 Gun 566 | 21 91 152 30 75 197 Cannon . | . . . . . . Launcher . | . . . . . . Special 19 | . . . . . 19 Kinetic 405 | 21 . 82 30 75 197 Thermal 126 | . 37 70 . . 19 Explosive . | . . . . . . Electromagnetic 54 | . 54 . . . . Robot Hit Streak 29 | 4 12 13 7 15 29 Robot Miss Streak 6 | 3 4 4 2 4 6 Penetration Max . | . . . . . . Secondary Targets 13 | . 2 6 2 . 3 Max Gunslinging Chain 2 | . 1 2 1 . 1 Shots Hit Robots 386 | 13 60 87 17 55 154 Core Hits 154 | 7 26 35 10 20 56 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . 1 1 . 1 . Burn 2 | . 1 1 . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5685 | 100 931 992 271 833 2558 Guns 5559 | 100 805 992 271 833 2558 Cannons . | . . . . . . Explosions 126 | . 126 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4301 | 100 . 539 271 833 2558 Thermal 921 | . 468 453 . . . Explosive . | . . . . . . Electromagnetic 463 | . 463 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . 6 . . . . Projectiles . | . . . . . . Explosions 6 | . 6 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . 23 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 400 | . 286 400 47 39 368 Average Temperature 85 | . 115 118 15 12 73 Received Heat Transfer 1535 | . 324 114 18 36 1043 Effects 9 | . 4 2 . . 3 Energy Bleed 4 | . 2 1 . . 1 Interference 4 | . 2 . . . 2 Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 3 . . . Heat Transferred 2346 | . 1164 1182 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 57 | 100 100 62 100 100 14 Level 1 15 | . . 37 . . 23 Level 2 27 | . . . . . 61 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 654 | 5 121 351 180 82 654 Initial 130 | . . 50 130 47 10 Average 233 | . 80 151 89 24 430 Influence Increases 2245 | 15 369 583 303 151 824 Destroy 0b10 Robot/C 1440 | . 260 400 260 100 420 Destroy 0b10 Robot/NC 75 | 15 15 25 . 20 . Destroy Leader 222 | . 62 82 30 28 20 Allied During Kill 13 | . . . 13 . . Successful Hack 14 | . . . . . 14 Disable Machine 30 | . 30 . . . . Anti-Garrison Action 250 | . . . . . 250 Destroy Structure 66 | . 2 1 . 3 60 Lose Combat Pursuer 135 | . . 75 . . 60 Influence Decreases 1591 | 15 248 369 515 258 186 Entered New Map 358 | . . 71 205 76 6 Time Decay 933 | 15 188 238 310 182 . Lost Part 300 | . 60 60 . . 180 Squads Dispatched 5 | . 4 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 5 | . 2 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 16 30 10 7 23 Peak Tracking Total 10 | . 4 9 3 4 10 Tactical Retreats 6 | . . 5 . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . 1 . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 3 | . 1 . . 1 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 5 | . 2 . . 1 2 Successful 2 | . . . . 1 1 Failed 3 | . 2 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . . 12 5 . Total Damage 274 | . . . 209 65 . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 403 | 51 352 . . . . Seismic 403 | 51 352 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4141 | 177 416 518 697 518 1815 Spaces Moved 1638 | 105 199 222 194 214 704 Core 24 | 7 . 2 . . 15 Treads . | . . . . . . Legs 1614 | 98 199 220 194 214 689 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 190 190 Average Speed 182 | 115 120 127 260 190 203 Slowest Speed 850 | 120 120 260 260 190 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 9 40 29 53 18 70 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2283 | 140 286 345 365 271 876 Wait 221 | . 16 29 159 6 11 Move 1633 | 104 198 221 193 213 704 Hop . | . . . . . . Pick Up 44 | 7 3 7 1 12 14 Fast Attach 23 | 7 3 7 . 1 5 Attach 20 | . 2 4 . 1 13 Detach . | . . . . . . Swap 34 | 1 5 9 1 6 12 Drop 28 | . 5 7 1 7 8 Fire 265 | 21 54 61 10 25 94 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Core integrity fell below 50% 475 | -10/Materials | Lost 4 parts (1p1n1u1w) 559 | -10/Materials | Discovered new exit (range 9) 577 | -10/Materials | Core integrity fell below 20% 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 861 | -9/Materials | Lost 6 parts (1p2n3w) 1050 | -9/Materials | Discovered new exit (range 14) 1112 | -9/Materials | Entered Mines 1123 | -9/Mines | Escorted by a lone wolf Derelict 1143 | -9/Mines | Learned location of Storage (-7) 1188 | -9/Mines | Build established: Gunner 1312 | -9/Mines | Excavation squad dispatched 1312 | -9/Mines | A large section of the Mines collapsed 1595 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1611 | -9/Mines | Found Prototype Device 1653 | -9/Mines | Discovered new exit (range 11) 1767 | -9/Mines | Discovered new exit (range 15) 1809 | -9/Mines | Entered Materials 1809 | -8/Materials | Accompanied by 1 ally 1809 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2326 | -8/Materials | Identified exit to Garrison 2327 | -8/Materials | Entered Garrison 2349 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Garrison Relay disabled 2575 | -8/Garrison | Triggered checkpoint 2731 | -8/Garrison | Triggered checkpoint 2733 | -8/Garrison | Garrison Relay disabled 2784 | -8/Garrison | Lost 3 parts (1p1u1w) 3063 | -8/Garrison | Triggered checkpoint 3466 | -8/Garrison | Discovered new exit (range 10) 3585 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Lost 4 parts (1n1u2w) 3849 | -8/Garrison | Discovered new exit (range 10) 3930 | -8/Garrison | Spotted B-75 Beast 3969 | -8/Garrison | Core integrity fell below 50% 3993 | -8/Garrison | Core integrity fell below 20% 4014 | -8/Garrison | Destroyed B-75 Beast 4026 | -8/Garrison | Lost 9 parts (1p3n1u4w) 4142 | -8/Garrison | Destroyed by Fusion Bomb Trap Last Messages --------------- 03968_ Gauss Rifle destroyed. 03976_ Knocked back. 03977_ Acquired 3 matter. 03982_ Knocked back. 03991_ Acquired 3 matter. 03995_ Flak Gun destroyed. 03995_ Knocked back. 03999_ Acquired 4 matter. 04004_ Knocked back. 04014_ B-75 Beast destroyed. 04016_ JI3#AMAPAMCVTTUQKO9 &N 04056_ Acquired 9 matter. 04064_ Acquired 7 matter. 04104_ Acquired 50 matter. 04112_ Acquired 3 matter. 04124_ Triggered Alarm Trap. 04124_ An alarm sounds. 04127_ ALERT: Garrison interior compromised. 04142_ Triggered Fusion Bomb Trap. 04142_ An explosion rips through the floor. 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