Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 15:33:39 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (1846) 1846 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 3946 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 103/550 Matter 158/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (4) Large Storage Unit Large Storage Unit Signal Interpreter Weapon (2) Inventory (16) Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Transmission Jammer Propulsion Shielding Insulated Plating Hacking Suite Long-range Tractor Beam Autogun Autogun Flak Cannon Rocket Launcher Rocket Launcher Rocket Launcher Missile Launcher Peak State ------------ Power Light Deuterium Engine Propulsion Light Treads Light Treads Improved Treads Advanced Treads Utility Large Storage Unit Large Storage Unit Signal Interpreter Improved Light Armor Plating Weapon Autogun Missile Launcher Inventory Deuterium Engine Improved Heat Sink High-capacity Matter Pod Transmission Jammer Propulsion Shielding Insulated Plating Hacking Suite Long-range Tractor Beam Shock Rifle Shock Rifle Autogun Flak Cannon Flak Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 8 11 8 29 Power 5 | 1 . . 4 Engine 4 | 1 . . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 5 2 9 Treads 18 | 2 5 2 9 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 3 1 4 6 Device 5 | 1 . 2 2 Storage 4 | 1 1 1 1 Processor 2 | 1 . 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 19 | 2 5 2 10 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 8 | . 2 2 4 Ballistic Cannon 3 | . . . 3 Launcher 4 | . 3 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 . 13 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 3 | . 1 . 3 Average Slot Usage (%) 94 | . 96 92 94 Engine 7 | . 14 4 6 Treads 33 | . 28 44 31 Device 4 | . 6 7 2 Storage 15 | . 7 11 18 Processor 8 | . 14 3 9 Protection 4 | . . . 6 Energy Gun 1 | . 10 . . Ballistic Gun 14 | . 3 21 15 Launcher 2 | . 11 . . Naked Turns . | . . . . Heaviest Build 56 | 13 29 43 56 Greatest Support 92 | 40 46 92 92 Greatest Overweight (x) 16 | 2 . . 16 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 13 | 5 7 10 15 Most Carried 16 | 4 10 10 16 Average Carried 11 | 1 6 8 13 Final Capacity 16 | . . . 16 Final Carried 15 | . . . 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2090 | 240 121 429 1300 Remotely . | . . . . Salvage Created 2500 | 102 305 464 1629 Parts 152 | 5 20 30 97 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 5 | . 1 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 60 | . 13 6 41 Guns 39 | . 3 6 30 Cannons 5 | . . . 5 AOE 16 | . 10 . 6 Classes Destroyed 9 | 2 5 1 1 Worker 4 | . . . 4 Tunneler 1 | 1 . . . Hauler 3 | . 1 . 2 Recycler 7 | 1 1 2 3 Operator 3 | . 1 . 2 Watcher 6 | . 3 1 2 Swarmer 32 | . 9 . 23 Grunt 21 | . 4 4 13 Sentry 7 | . . 2 5 Best Kill Streak 9 | 2 7 3 9 Combat Bots Only 6 | . 6 3 4 Max Kills in Single Turn 6 | 1 6 1 4 Gunslinging . | . . . . Exploded 5 | . 5 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3241 | . 359 155 2727 Core 538 | . 57 34 447 Absorbed by Shields 64 | . . 11 53 Core Remaining (%) 89 | 100 77 91 . Volleys Fired 192 | 5 33 24 130 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 46 100 Shots Fired 362 | 10 51 48 253 Gun 321 | 10 38 48 225 Cannon 26 | . . . 26 Launcher 15 | . 13 . 2 Special . | . . . . Kinetic 279 | . . 48 231 Thermal 48 | 10 38 . . Explosive 15 | . 13 . 2 Electromagnetic 20 | . . . 20 Robot Hit Streak 19 | 4 7 11 19 Robot Miss Streak 10 | 1 3 3 10 Penetration Max . | . . . . Secondary Targets 7 | . . . 7 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 255 | 7 32 29 187 Core Hits 135 | 3 30 15 87 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4976 | 87 1236 409 3244 Guns 3238 | 87 302 409 2440 Cannons 327 | . . . 327 Explosions 1411 | . 934 . 477 Melee . | . . . . Ramming . | . . . . Kinetic 2964 | . . 409 2555 Thermal 486 | 87 302 . 97 Explosive 1261 | . 934 . 327 Electromagnetic 265 | . . . 265 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 57 | . 23 . 34 Projectiles . | . . . . Explosions 57 | . 23 . 34 Melee . | . . . . Knockbacks 19 | . . . 19 Impact . | . . . . Kinetic 17 | . . . 17 Secondary 2 | . . . 2 Self-Inflicted Damage 85 | . 33 . 52 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 283 | 117 283 18 173 Average Temperature 66 | 51 122 8 36 Received Heat Transfer 1002 | . 114 63 825 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1247 | 259 888 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 693 | 10 401 383 693 Average Influence 245 | 2 174 271 275 Maximum Alert Level 2 | . 2 1 2 Low Security (%) 36 | . . . . Level 1 51 | . . . . Level 2 12 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 1 8 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 20 8 66 Peak Tracking Total 7 | . 7 3 7 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 3 . 4 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 1 1 7 Terminals 5 | . . 1 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 2 6 17 Successful 16 | . 2 3 11 Failed 9 | . . 3 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 13 | . . 3 10 Terminals 16 | . . 6 10 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units 1 | . . . 1 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . . 5 13 Terminals 6 | . . 2 4 Track 2 | . . 1 1 Botnet 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 1 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 48 | . 16 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2613 | 131 396 456 1630 Spaces Moved 1156 | 72 164 216 704 Core 19 | 15 . . 4 Treads 1137 | 57 164 216 700 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 155 Average Speed 159 | 138 160 160 161 Slowest Speed 850 | 160 160 160 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 41 20 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . 43 . 26 Melee . | . . . . Projectile . | . . . . AOE 69 | . 43 . 26 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1615 | 93 250 288 984 Wait 127 | . 19 31 77 Move 1153 | 71 163 215 704 Hop . | . . . . Pick Up 53 | 8 14 5 26 Fast Attach 5 | 2 2 1 . Attach 20 | 6 1 3 10 Detach 1 | . . . 1 Swap 31 | . 8 4 19 Drop 33 | 1 10 5 17 Fire 192 | 5 33 24 130 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Repaired Imp. Treads 504 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x2 584 | -9/Materials | Identified exit to Mines 584 | -9/Materials | Identified exit to Storage 897 | -9/Materials | Discovered new exit (range 16) 982 | -9/Materials | Identified exit to Materials 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Utility x2 1092 | -8/Materials | Repaired Imp. Treads 1449 | -8/Materials | Discovered new exit (range 16) 1737 | -8/Materials | Build established: Scavenger-Mutant 2326 | -8/Materials | Garrison activated, responded to threat 2575 | -8/Materials | Core integrity fell below 50% 2584 | -8/Materials | First assault squad dispatched 2608 | -8/Materials | Lost 3 parts (1n2w) 2614 | -8/Materials | Core integrity fell below 20% 2614 | -8/Materials | Self-destructed Last Messages --------------- 02570_ K-01 Serf collects debris. 02573_ Shock Rifle destroyed. 02575_ S-10 Pest destroyed. 02576_ K-01 Serf collects debris. 02577_ Shock Rifle destroyed. 02578_ Sml. Matter Pod fried. 02578_ K-01 Serf destroyed. 02578_ S-10 Pest destroyed. 02580_ S-10 Pest knocked back. 02584_ ALERT: Significant disruption in Zone 8X, assault force dispatched. 02603_ Y-45 Defender destroyed. 02606_ C-30 ARC bursts open, deploying its payload. 02606_ G-50 Soldier unfolds itself. 02606_ B-36 Bruiser unfolds itself. 02606_ I-25 Savior unfolds itself. 02608_ Imp. Light Armor Plating destroyed. 02612_ Deuterium Engine destroyed. 02613_ Flak Cannon destroyed. 02613_ System corrupted by crushing effect (+1). 02613_ Knocked back. 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Treads | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonAngularImmobilizer Manual? 0 Play Time 00:26:18 Cumulative 42.5 hours Start 2019.10.28 @ 14:51:22 End 2019.10.28 @ 15:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871264a7-e610-4613-a602-f8a9978d13b8