Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.13 @ 21:01:40 Player: ArabianSandBoa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2716) 2716 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1241) 1241 TOTAL SCORE: 8952 Bonus ------- High Alert Combat Kills 155 Follower Combat Kills 873 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -687 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 28/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Enhanced Optical Array Improved Sensor Array Improved Terrain Scanner Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Particle Charger Weapon Cycler Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit 0b10 Decoder Chip [Skirmisher] Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Particle Charger Improved Trap Extractor > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Terrain Scanner Makeshift Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Weapon Cycler Layered Medium Armor Plating System Restoration Module Hacking Drone Bay Plasma Rifle Chainsword CR-A16's Behemoth Slayer [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Medium Reactive Plating Weapon Heavy Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 6 | . . . 2 . . . 4 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 129 | 5 1 4 18 . 22 10 39 8 11 . 11 Power 10 | . . . 3 . . 3 2 . 1 . 1 Engine 8 | . . . 3 . . 3 1 . 1 . . Core 1 | . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 26 | 2 . . 3 . 3 2 7 1 4 . 4 Treads 6 | 2 . . . . . 2 1 . . . 1 Leg 9 | . . . . . . . 1 1 4 . 3 Wheel 7 | . . . . . 2 . 5 . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . 3 . 1 . . . . . . Utility 47 | 2 . . 4 . 13 . 20 4 2 . 2 Device 26 | 2 . . . . 5 . 15 2 . . 2 Storage 2 | . . . . . 2 . . . . . . Processor 11 | . . . 3 . 5 . 2 . 1 . . Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 . 1 . 3 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 46 | 1 1 4 8 . 6 5 10 3 4 . 4 Energy Gun 5 | . . . 2 . . . 3 . . . . Energy Cannon 11 | . . . . . . 1 6 2 1 . 1 Ballistic Gun 4 | 1 . 1 . . 1 1 . . . . . Ballistic Cannon 9 | . 1 3 3 . . . . 1 1 . . Launcher 4 | . . . 3 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . Piercing Weapon 7 | . . . . . 1 1 . . 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 5 . 3 . . . 1 Corrupted Parts 2 | . . . . . 2 . . . . . . System Corruption 2 | . . . . . 2 . . . . . . Parts Lost 30 | . . . 3 . . 3 3 4 2 . 15 Power 5 | . . . . . . 2 . . 1 . 2 Propulsion 13 | . . . 1 . . . 3 3 . . 6 Utility 7 | . . . 1 . . . . 1 1 . 4 Weapon 5 | . . . 1 . . 1 . . . . 3 Highest Loss Streak 11 | . . . 2 . . 2 1 3 1 . 11 To Critical Strikes 2 | . . . . . . . 1 . . . 1 Average Slot Usage (%) 89 | . 76 65 75 88 92 99 97 78 87 93 88 Engine 6 | . . . 8 11 11 10 4 6 5 6 4 Treads 5 | . 28 28 12 . . 12 8 . . . . Leg 5 | . . . . . . . . 6 13 20 18 Wheel 4 | . . . . . 8 9 8 5 . . . Flight 3 | . . . 8 22 13 . . . . . . Device 9 | . 28 28 18 11 7 . 15 11 6 6 5 Storage 5 | . . . . . 4 11 6 6 6 6 6 Processor 23 | . . . 10 33 27 33 27 20 20 26 26 Protection 7 | . . . 3 . . . 2 10 18 13 11 Energy Cannon 5 | . . . . . . 2 10 6 7 6 11 Ballistic Cannon 2 | . 8 6 8 . . . . 2 4 6 . Launcher 1 | . . . 5 . . 7 . . . . . Impact Weapon 1 | . . . . . 8 . . . . . . Slashing Weapon 1 | . . . . . . 6 6 . . . . Piercing Weapon 2 | . . . . . 8 1 . . 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 4 7 8 14 7 30 47 76 76 79 77 75 Greatest Support 66 | 3 3 40 40 8 24 43 66 26 55 55 55 Greatest Overweight (x) 6 | 1 2 2 1 . 2 1 6 3 3 1 1 Average Overweight (x) . | . . . . . . . . 2 1 1 . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 9 15 15 15 15 15 15 Most Carried 15 | 5 5 5 5 5 15 15 15 15 15 13 13 Average Carried 11 | 3 4 4 3 5 8 14 14 12 14 13 11 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 Final Carried 15 | 4 5 5 5 5 15 15 14 12 13 13 8 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 9% | Tank 6% | Derelict-Mutant 5% | Scavenger-Tank 3% | Derelict-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 2374 | 148 2 209 190 . 546 201 402 309 217 . 150 Remotely . | . . . . . . . . . . . . Salvage Created 3388 | 134 30 40 131 . 143 491 1116 306 753 . 244 Parts 146 | 8 2 . 13 . 5 15 58 6 20 . 19 Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . 1 14 . 4 19 . 24 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 51 | . . 3 3 . . 7 15 7 10 . 6 Melee 2 | . . . . . . 1 1 . . . . Guns 2 | . . 1 . . . 1 . . . . . Cannons 31 | . . 2 2 . . . 10 6 7 . 4 AOE 7 | . . . 1 . . 4 2 . . . . Classes Destroyed 20 | 2 1 1 5 . 1 4 4 1 1 . . Worker 4 | . . . 1 . . . 3 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 2 . . . . Recycler 3 | 1 . . 1 . . . 1 . . . . Operator 2 | . . . 1 . . . 1 . . . . Drone 2 | . . . . . . 2 . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 9 | . . . 2 . . . 3 1 . . 3 Grunt 15 | . . . . . . 3 4 1 7 . . Brawler 1 | . . . . . . . 1 . . . . Duelist 3 | . . . . . . . 1 . 2 . . Sentry 3 | . . . 1 . . . 1 1 . . . Hunter 8 | . . . . . . 1 2 3 . . 2 Programmer 4 | . . . . . . . 3 1 . . . Behemoth 2 | . . . . . . 1 . . . . 1 Decomposer 2 | . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . Wasp 1 | . . . . . 1 . . . . . . Fireman 2 | . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | 4 1 2 5 . . 3 4 3 4 . 3 Combat Bots Only 4 | . . 2 2 . . 3 3 3 4 . 3 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . . 1 2 . . . . Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Damage Taken 5848 | . 133 147 226 . . 484 1294 873 769 . 1922 Core 1109 | . 11 . 53 . . 188 241 34 127 . 455 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . 108 . . Ignored by Resistances 206 | . . . . . . . . . . . 206 Regen/Repaired (Parts) 3 | . . . . . 3 . . . . . . Core Remaining (%) 78 | 100 . 95 . . . 39 . . . . . Volleys Fired 216 | 10 7 6 26 . . 8 81 40 27 . 11 Largest 2 | 1 2 2 2 . . 1 2 2 2 . 2 Hottest 180 | 20 55 70 70 . . 30 180 180 180 . 180 Shots Fired 324 | 10 14 12 32 . . 8 130 43 54 . 21 Gun 34 | 10 7 3 . . . 2 12 . . . . Cannon 265 | . 7 9 13 . . . 118 43 54 . 21 Launcher 25 | . . . 19 . . 6 . . . . . Special . | . . . . . . . . . . . . Kinetic 108 | 10 14 12 13 . . 2 . 37 19 . 1 Thermal 191 | . . . . . . . 130 6 35 . 20 Explosive 25 | . . . 19 . . 6 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 6 5 2 6 . . 3 15 12 12 . 24 Robot Miss Streak 4 | 1 3 3 4 . . 2 2 2 4 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 205 | 9 8 5 15 . 4 14 67 31 33 . 19 Core Hits 103 | 5 2 6 16 . 2 13 29 9 15 . 6 Critical Kills 6 | . . 1 . . . . 1 1 3 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 15 | . . 1 1 . 1 . 2 6 4 . . Burn 1 | . . . . . . . 1 . . . . Meltdown 5 | . . . . . . . 1 1 3 . . Destroy 1 | . . 1 . . . . . . . . . Blast 6 | . . . 1 . . . . 5 . . . Smash 1 | . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 41 | . . . . . 14 11 4 . 5 . 7 Impact 13 | . . . . . 13 . . . . . . Slashing 10 | . . . . . . 6 4 . . . . Piercing 18 | . . . . . 1 5 . . 5 . 7 Sneak Attacks 4 | . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8542 | 114 152 90 784 . 332 941 2670 1444 1389 . 626 Guns 406 | 114 23 35 . . . 30 204 . . . . Cannons 5275 | . 129 55 109 . . . 1959 1444 1089 . 490 Explosions 1504 | . . . 675 . . 373 456 . . . . Melee 1329 | . . . . . 332 538 51 . 300 . 108 Ramming 28 | . . . . . . . . . . . 28 Kinetic 2327 | 114 152 90 109 . . 30 . 1346 444 . 42 Thermal 3804 | . . . . . . . 2613 98 645 . 448 Explosive 1048 | . . . 675 . . 373 . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . Impact 332 | . . . . . 332 . . . . . . Slashing 484 | . . . . . . 433 51 . . . . Piercing 513 | . . . . . . 105 . . 300 . 108 Highest Corruption 2 | . . . . . 2 2 . . . . . Average Corruption 1 | . . . . . 1 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . 5 9 . . . . . Message Errors 4 | . . . . . 3 1 . . . . . Matter Fused 4 | . . . . . 1 3 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . Alerts 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 986 | . 8 . 7 . 128 198 144 213 288 . . Projectiles 268 | . 8 . . . . . 43 213 4 . . Explosions 119 | . . . 7 . . 37 75 . . . . Melee 599 | . . . . . 128 161 26 . 284 . . Knockbacks 14 | . 1 . 2 . 1 . . 9 1 . . Impact 1 | . . . . . 1 . . . . . . Kinetic 13 | . 1 . 2 . . . . 9 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . 32 . . . 116 . . . . Shots 3 | . . . 1 . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . 6 Kicked 6 | . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . Highest Temperature 451 | . 5 . 18 . 451 228 234 76 234 . 195 Average Temperature 64 | . 5 . 9 . 222 107 53 24 64 . 64 Received Heat Transfer 1576 | . 66 . 9 . . 114 252 114 351 . 670 Effects 3 | . . . . . 3 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . Robots Melted 7 | . . . . . . . 2 1 3 . 1 Combat Hostiles 7 | . . . . . . . 2 1 3 . 1 Parts Melted 24 | . . . . . . . 11 1 8 . 4 Heat Transferred 5700 | . . . . . . . 3850 150 1000 . 700 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 1336 | 20 55 21 335 130 . . 1336 . . . . Initial 300 | . 13 21 7 130 . . 300 . . . . Average 379 | 5 32 21 156 130 . . 546 . . . . Maximum Alert Level 4 | . . . 1 . . . 4 . . . . Low Security (%) 31 | 100 100 100 69 100 . . . . . . . Level 1 43 | . . . 30 . . . 61 . . . . Level 2 5 | . . . . . . . 7 . . . . Level 3 10 | . . . . . . . 16 . . . . Level 4 9 | . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 1 . . . 14 . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 9 | . . . 1 . . . 8 . . . . Assault 2 | . . . . . . . 2 . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 2 | . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 6 4 13 . . 9 31 8 17 . 13 Peak Tracking Total 8 | . 6 4 3 . . 4 5 3 8 . 5 Tactical Retreats 6 | . . 1 . . . . 1 . 2 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 18 | . 1 . 4 . . . 12 . 1 . . Max in Single Turn 8 | . 1 . 1 . . . 8 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 10 | . 1 . 1 . 1 1 1 1 . 4 . Terminals 5 | . 1 . 1 . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 3 . 2 . 8 1 1 1 . 29 . Successful 43 | . 2 . 1 . 8 1 1 1 . 29 . Failed 2 | . 1 . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . . . 7 . . . . Terminals 8 | . 3 . 2 . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 43 | . 2 . 1 . 8 1 1 1 . 29 . Record 13 | . . . . . . 1 . 1 . 11 . Part Schematic 18 | . . . . . 8 . . . . 10 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 4 . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 22 . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 17 | . . 1 . . 9 . 6 . . . 1 Largest Group 9 | . . 1 1 . 9 6 6 . . . 1 Highest-Rated Group 304 | . . 31 31 . 280 207 304 . . . 96 Highest-Rated Ally 96 | . . 31 31 . 40 40 96 . . . 96 Zionite Dispatches 2 | . . . . . . . 2 . . . . Recon 1 | . . . . . . . 1 . . . . Fire 1 | . . . . . . . 1 . . . . Total Orders 8 | . . . . . . . 6 2 . . . EXPLORE 6 | . . . . . . . 4 2 . . . RETURN 2 | . . . . . . . 2 . . . . Ally Attacks 156 | . . . 14 . . 59 65 . . . 18 Total Damage 4101 | . . . 189 . . 1021 2238 . . . 653 Kills 32 | . . . 5 . . 3 21 . . . 3 Allies Corrupted 2 | . . . . . 1 1 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 2 2 . 1 1 . . Drone Launches 8 | . . . . . . . 6 2 . . . Drone Recoveries 8 | . . . . . . . 6 2 . . . Decoded 0b10 Intel 28 | . . . . . . . 28 . . . . Garrisons 1 | . . . . . . . 1 . . . . Patrols 12 | . . . . . . . 12 . . . . Reinforcements 6 | . . . . . . . 6 . . . . Guards 9 | . . . . . . . 9 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 7662 | 61 100 296 395 31 1367 832 1548 618 1686 162 566 Spaces Moved 4920 | 44 78 208 383 83 1887 477 689 205 545 82 239 Core 234 | 44 78 112 . . . . . . . . . Treads 706 | . . 96 120 . . 198 288 . . . 4 Legs 948 | . . . . . . . 1 85 545 82 235 Wheels 1137 | . . . . . 338 279 400 120 . . . Hover . | . . . . . . . . . . . . Flight 1895 | . . . 263 83 1549 . . . . . . Fastest Speed 32 | 50 50 50 32 34 34 105 101 120 190 190 120 Average Speed 116 | 51 96 102 73 34 55 145 142 207 254 190 184 Slowest Speed 400 | 100 150 160 160 34 212 250 400 330 330 190 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 19 60 37 28 91 61 38 47 74 70 35 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . Known Exits Taken 5 | . 1 . 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . . . . 1 1 1 1 . Scrap Searched 15 | . . 1 . 1 3 2 . 3 4 . 1 Spaces Dug 48 | . . . . . 2 . 36 . 10 . . Terrain Destroyed 263 | . . . 87 . 2 36 88 19 26 . 5 Melee 3 | . . . . . 2 . 1 . . . . Projectile 97 | . . . . . . . 47 19 26 . 5 AOE 163 | . . . 87 . . 36 40 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 6426 | 72 88 282 465 85 2194 590 1116 340 775 89 330 Wait 955 | 5 1 55 15 3 225 68 265 83 174 8 53 Move 4906 | 43 77 207 379 82 1886 476 688 204 544 81 239 Hop 1 | . . . 1 . . . . . . . . Pick Up 71 | 8 . 3 12 . 19 8 13 1 6 . 1 Fast Attach 50 | 2 1 . 5 . 14 4 15 2 4 . 3 Attach 45 | 3 . 4 10 . 2 2 7 5 4 . 8 Detach 28 | . 1 4 4 . 9 . 3 2 3 . 2 Swap 34 | . . . 3 . 6 4 17 1 3 . . Drop 73 | 1 1 3 10 . 19 9 23 2 5 . . Fire 216 | 10 7 6 26 . . 8 81 40 27 . 11 Melee 41 | . . . . . 14 11 4 . 5 . 7 Ram . | . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Entered Mines 163 | -10/Mines | Assembled infested the area 168 | -10/Mines | Assisted by a Guerilla fighting off Assembled 285 | -10/Mines | Learned Materials stockpile data 294 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 304 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 16) 445 | -10/Mines | Received a Mining Laser from a helpful Derelict 458 | -10/Mines | Entered Materials 458 | -9/Materials | Accompanied by 1 ally 458 | -9/Materials | Evolved 2 slots: Utility x2 830 | -9/Materials | Discovered new exit (range 10) 840 | -9/Materials | Discovered new exit (range 15) 853 | -9/Materials | Identified exit to Mines 853 | -9/Materials | Entered Mines 870 | -9/Mines | Learned Materials interactive machine intel 879 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 881 | -9/Mines | Identified exit to Zion 884 | -9/Mines | Entered Zion 1035 | -7/Zion | Found CR-A16's Pointy Stick 1043 | -7/Zion | Learned 4 Factory zone layouts 1066 | -7/Zion | Identified exit to Proximity Caves 1096 | -7/Zion | Imprinted 1098 | -7/Zion | Declared Zion's savior 1125 | -7/Zion | Given A8's code to call for help 1154 | -7/Zion | Found Prototype Device 1154 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1198 | -7/Zion | Learned location of Data Miner (-6) 1200 | -7/Zion | Gained Derelict followers 1277 | -7/Zion | Given the Hacking Drone Bay 1277 | -7/Zion | Found Prototype Device 1354 | -7/Zion | Found Prototype Processor 1668 | -7/Zion | Build established: Derelict-Mutant 1746 | -7/Zion | Found Prototype Processor 1748 | -7/Zion | Found Prototype Processor 1752 | -7/Zion | Found Prototype Processor 1753 | -7/Zion | Identified Exp. Armor Integrity Analyzer (x2) 1756 | -7/Zion | Identified Hacking Drone Bay 1759 | -7/Zion | Identified Exp. Target Analyzer (x2) 1779 | -7/Zion | Found Prototype Processor 1779 | -7/Zion | Identified Exp. Melee Analysis Suite 1782 | -7/Zion | Found Exp. Melee Analysis Suite 1786 | -7/Zion | Found Prototype Processor 2025 | -7/Zion | Build established: Mutant 2251 | -7/Zion | Entered Proximity Caves 2251 | -6/Proximity Caves | Accompanied by 6 allies 2272 | -6/Proximity Caves | Identified exit to Factory 2361 | -6/Proximity Caves | Spotter reported a threat 2514 | -6/Proximity Caves | Spotter reported a threat 2586 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2770 | -6/Proximity Caves | Spotted B-75 Beast 2848 | -6/Proximity Caves | Core integrity fell below 50% 2856 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 2859 | -6/Proximity Caves | Destroyed B-75 Beast 2906 | -6/Proximity Caves | Build established: Scavenger-Mutant 2979 | -6/Proximity Caves | Learned Factory trap positions 3083 | -6/Proximity Caves | Entered Factory 3083 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3083 | -6/Factory | Identified Exp. Targeting Computer 3085 | -6/Factory | Loaded intel: 71 trap records 3886 | -6/Factory | Cargo convoy interrupted 4061 | -6/Factory | Zion Recon squad teleported in 4065 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4081 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4217 | -6/Factory | Zion Fire squad teleported in 4326 | -6/Factory | Terminal network hard line cut 4483 | -6/Factory | First assault squad dispatched 4537 | -6/Factory | Discovered new exit (range 11) 4631 | -6/Factory | Entered Lower Caves 4767 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4909 | -6/Lower Caves | Lost 3 parts (2n1u) 5034 | -6/Lower Caves | Learned 4 Factory zone layouts 5176 | -6/Lower Caves | Build established: Mutant 5215 | -6/Lower Caves | Discovered new exit (range 7) 5249 | -6/Lower Caves | Entered another Lower Caves area 5344 | -6/Lower Caves | Discovered new exit (range 9) 5947 | -6/Lower Caves | Build established: Tank 6400 | -6/Lower Caves | Attacked by a faux Warlord 6712 | -6/Lower Caves | Build established: Scavenger-Tank 6912 | -6/Lower Caves | Discovered new exit (range 13) 6935 | -6/Lower Caves | Entered Data Miner 6935 | -6/Data Miner | Discovered new exit (range 6) 6972 | -6/Data Miner | Met Data Miner 7014 | -6/Data Miner | Learned location of Section 7 (-2) 7014 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7044 | -6/Data Miner | Received God Mode back door access code from Data Miner 7097 | -6/Data Miner | Entered Proximity Caves 7102 | -5/Proximity Caves | Core integrity fell below 50% 7354 | -5/Proximity Caves | Escorted by Enhanced Grunt 7407 | -5/Proximity Caves | Build established: Mutant 7560 | -5/Proximity Caves | Spotted B-75 Beast 7569 | -5/Proximity Caves | Destroyed B-75 Beast 7598 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 7629 | -5/Proximity Caves | Core integrity fell below 20% 7663 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07613_ Kicked G-50 Soldier. 07613_ Carbon-fiber Leg destroyed. 07614_ Kicked G-50 Soldier out of the way. 07616_ Imp. Cooling System destroyed. 07621_ Flexi-carbon Leg destroyed. 07622_ Carbon-fiber Leg destroyed. 07626_ Critical hit (Burn: +50). 07626_ Hvy. Plasma Cannon destroyed. 07627_ Acquired Antimatter Reactor. 07628_ Acquired 20 matter. 07633_ Acquired Prototype Leg. 07633_ Identified Enh. Flexi-carbon Leg. 07642_ G-50 Soldier destroyed. 07643_ Critical hit (Burn: +37). 07643_ Acquired 20 matter. 07644_ Antimatter Reactor destroyed. 07644_ Critical hit (Burn: +37). 07646_ Carbon-fiber Leg destroyed. 07652_ Imp. Medium Treads destroyed. 07660_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????#???? ???????????????? | | ????????????????????????? #??? ????????????????? | | ????????????????????????? ### ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ##?????????????????? | | ?????????????##?????????? ??????????????????? | | ???????????? ???????????# #?????????#?????????? | | ???????????# ????????????# #?????? #?????????? | | ??????????# ???????????## #### #?????????? | | ????????## ???????????## ?????????????? | | ??????## ????????????# #??? ???????????? | | ?????## ???????????###g@#### #??????????? | | ?????# ?????###???## g #???????????????? | | ?????# #?????#"##### g #????????????????? | | ?###?# #?????# ###### #????????????????? | | ## ### ####### "% ##?????? #????????????????? | | # % # #?????????????????????????? | | # # % #?????????????????????????? | | ## #########% #?????????????????????????? | | ?# ## #???????# ???????????????????????? | | ## #####???????# ????????????????????? | | ## #???????????## ### #??????????????????? | | ##???????????## #??# ##??????????????????? | | ####?????????# #???######???????????????????? | | ###???????###????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##?###?????????????????????????????????? | | ## ## #?????????????????????????????????? | | ##### #?????????????????????????????????? | | #???## ###?????????????????????????????????? | | ?????#### ##???????????????????????????????????? | | ????????#####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 20 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lance | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexLauncherPit Manual? 1 Play Time 01:31:53 Cumulative 25.2 hours Start 2023.11.12 @ 00:56:26 End 2023.11.13 @ 21:01:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17cad749-c091-425f-9d94-1f0e1ab45db8