Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 16:39:29 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2910) 2910 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6980 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 100/100 System Corruption 9% Temperature Cool (39) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heavy Antimatter Reactor Heavy Antimatter Reactor Kinecellerator Kinecellerator Backup Plating VII Improved Shield Generator Heavy Particle Gun Backup Laser VII Coil Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Antimatter Reactor > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Backup Plating VII Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Backup Laser VII Coil Gun > --- INVENTORY -------- Heavy Antimatter Reactor VSS Leg VSS Leg VSS Leg Wheel Wheel Kinecellerator Kinecellerator Improved Shield Generator Heavy Particle Gun Phase Cannon Grenade Launcher [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Disposable Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 84 | . 4 15 16 26 17 6 Power 11 | . 1 3 2 1 3 1 Engine 6 | . . 3 1 1 1 . Core 3 | . 1 . 1 . 1 . Reactor 2 | . . . . . 1 1 Propulsion 25 | . 1 6 3 5 7 3 Treads . | . . . . . . . Leg 21 | . 1 6 3 2 6 3 Wheel 4 | . . . . 3 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 1 3 6 11 5 . Device 7 | . . 2 1 4 . . Storage 1 | . . . 1 . . . Processor 7 | . 1 . 1 2 3 . Hackware 2 | . . . 1 1 . . Protection 9 | . . 1 2 4 2 . Artifact . | . . . . . . . Weapon 22 | . 1 3 5 9 2 2 Energy Gun 13 | . 1 . 4 7 1 . Energy Cannon 4 | . . 2 . 1 . 1 Ballistic Gun 3 | . . . 1 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 . Corrupted Parts 3 | . 1 2 . . . . System Corruption 5 | . 2 3 . . . . Parts Lost 45 | . . 3 7 11 8 16 Power 6 | . . 1 2 1 1 1 Propulsion 17 | . . 1 2 4 1 9 Utility 11 | . . . 2 4 2 3 Weapon 11 | . . 1 1 2 4 3 Highest Loss Streak 12 | . . 2 2 6 3 12 To Critical Strikes . | . . . . . . . Average Backups 11 | 6 7 7 10 14 13 13 Power 1 | 1 1 . . 3 1 2 Propulsion 3 | 4 3 2 3 2 5 3 Utility 3 | . 2 4 3 2 1 3 Weapon 3 | 1 . . 2 5 5 4 Tool/Special . | . . . . . . . Unused Backups 23 | . 9 3 2 3 1 5 Power 4 | . 1 . 1 . 1 1 Propulsion 6 | . 4 1 . 1 . . Utility 8 | . 1 2 1 1 . 3 Weapon 5 | . 3 . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 97 93 98 97 94 60 Engine 5 | . 4 8 4 7 5 . Core 2 | . 9 1 3 . 4 . Leg 22 | . 28 21 26 18 23 22 Wheel 1 | . . . . 3 1 . Device 8 | . . 12 9 12 4 . Storage 8 | . 14 11 9 7 6 6 Processor 9 | . 11 11 11 5 9 10 Hackware 7 | . . . 8 7 13 3 Protection 6 | . . 7 5 9 4 4 Energy Gun 12 | . 21 1 6 18 14 1 Energy Cannon 3 | . . 14 1 3 . . Ballistic Gun 1 | . 6 . 3 . 2 . Slashing Weapon 1 | . . 2 7 . . . Peak Build Rating 62 | 6 11 19 34 43 62 57 Average Rating 33 | 6 9 13 29 40 50 40 On Entrance 24 | 6 6 11 19 34 41 52 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 15 22 38 49 52 47 Greatest Support 48 | 20 20 30 45 45 48 48 Greatest Overweight (x) 6 | . . 1 . 2 4 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 8 8 8 14 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 Average Carried 11 | 6 7 7 10 14 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 8 8 15 12 15 10 Class Distribution -------------------- 44% | Mutant 20% | Hacker-Skirmisher 9% | Tank 8% | Scavenger-Gunner 7% | Hacker-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Hacker-Skirmisher | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1206 | 200 75 167 170 331 221 42 Remotely . | . . . . . . . Salvage Created 3494 | . 325 781 556 1167 477 188 Parts 186 | . 23 48 36 48 24 7 Haulers Intercepted 6 | . 1 1 2 2 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 65 | . 6 16 15 12 7 9 Melee 8 | . . 1 7 . . . Guns 20 | . 6 . 3 5 6 . Cannons 17 | . . 12 . 5 . . AOE 19 | . . 3 5 1 1 9 Classes Destroyed 12 | . 3 6 . 3 . . Worker 4 | . . 1 . 3 . . Builder 6 | . . 1 1 4 . . Hauler 6 | . 1 1 2 2 . . Recycler 3 | . . 1 . 2 . . Operator 3 | . 1 1 . 1 . . Watcher 3 | . . . . 1 2 . Swarmer 13 | . . 3 7 . . 3 Grunt 36 | . 6 11 5 5 3 6 Duelist 2 | . . 1 1 . . . Sentry 7 | . . 1 2 3 1 . Hunter 5 | . . . . 3 2 . Programmer 2 | . . . . 1 1 . Best Kill Streak 12 | . 2 12 3 6 2 6 Combat Bots Only 9 | . 2 9 3 4 2 6 Max Kills in Single Turn 4 | . 1 3 3 4 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 1 1 3 Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 756 | . 22 84 122 234 124 170 Missed 258 | . 5 32 41 74 56 50 Hits 498 | . 17 52 81 160 68 120 Melee 4 | . . 1 . . . 3 Projectile 494 | . 17 51 81 160 68 117 Critical Strikes 10 | . 1 . 4 1 2 2 Damage Taken 6713 | . 220 623 926 1716 1184 2044 Core 1333 | . 64 100 168 142 156 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . . 49 51 . Regen/Repaired (Parts) 68 | . . . . 68 . . Core Remaining (%) 79 | 100 74 75 69 79 . . Volleys Fired 160 | . 24 32 11 54 24 15 Largest 3 | . 2 2 2 3 3 2 Hottest 216 | . 105 112 122 216 155 115 Shots Fired 342 | . 48 44 13 158 60 19 Gun 267 | . 48 1 11 141 60 6 Cannon 65 | . . 43 2 17 . 3 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 30 | . 15 . . . 15 . Thermal 180 | . 9 . 11 127 24 9 Explosive 10 | . . . . . . 10 Electromagnetic 122 | . 24 44 2 31 21 . Robot Hit Streak 16 | . 7 8 6 16 8 2 Robot Miss Streak 6 | . 4 2 1 6 5 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 235 | . 23 33 34 92 42 11 Core Hits 149 | . 12 26 18 39 24 30 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 9 | . 1 1 1 4 2 . Burn 5 | . . . 1 4 . . Destroy 2 | . . . . . 2 . Corrupt 1 | . 1 . . . . . Sever 1 | . . 1 . . . . Melee Attacks 46 | . . 3 43 . . . Impact . | . . . . . . . Slashing 46 | . . 3 43 . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7863 | . 322 1064 1682 2314 1120 1361 Guns 3057 | . 318 . 170 1668 868 33 Cannons 1118 | . . 675 19 364 . 60 Explosions 2697 | . . 316 633 246 234 1268 Melee 907 | . . 59 848 . . . Ramming 84 | . 4 14 12 36 18 . Kinetic 353 | . 93 . . . 260 . Thermal 3180 | . 46 316 266 1918 541 93 Explosive 1805 | . . . 537 . . 1268 Electromagnetic 1534 | . 179 675 19 360 301 . Impact . | . . . . . . . Slashing 907 | . . 59 848 . . . Piercing . | . . . . . . . Highest Corruption 9 | . 2 3 . 2 3 9 Average Corruption 2 | . 2 2 . 2 2 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 2 2 . 3 3 6 Message Errors 1 | . . . . . 1 . Matter Fused 3 | . . . . 1 1 1 Heat Flow Errors 4 | . 1 . . . 1 2 Energy Discharges 1 | . 1 . . . . . Parts Rejected 3 | . . 1 . . . 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 359 | . . 2 186 47 106 18 Projectiles 18 | . . . . 18 . . Explosions 237 | . . 2 82 29 106 18 Melee 104 | . . . 104 . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 267 | . . 30 . 76 129 32 Shots 7 | . . 2 . 2 2 1 Rammed . | . . . . . . . Targets Rammed 12 | . 1 4 3 3 1 . Kicked 12 | . 1 4 3 3 1 . Crushed . | . . . . . . . Highest Temperature 376 | . 171 194 78 371 221 376 Average Temperature 91 | . 60 49 29 132 76 87 Received Heat Transfer 2067 | . 144 249 315 414 252 693 Effects 6 | . . . . 4 2 . Shutdowns 1 | . . . . 1 . . Interference 4 | . . . . 2 2 . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 14 | . . 2 2 10 . . Heat Transferred 5156 | . 111 400 507 3248 742 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 3 1 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 79 | 100 100 53 29 100 100 100 Level 1 20 | . . 46 70 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 315 | . 75 315 304 146 154 140 Initial 122 | . . 22 122 112 68 43 Average 113 | . 43 172 230 88 45 96 Influence Increases 2256 | . 185 505 467 512 389 198 Destroy 0b10 Robot/C 1300 | . 120 320 300 240 140 180 Destroy 0b10 Robot/NC 125 | . 10 25 15 65 10 . Destroy Leader 306 | . 32 72 64 84 54 . Successful Hack 62 | . 8 7 11 18 18 . Disable Machine 210 | . . 60 30 60 60 . Destroy Structure 103 | . . 6 32 15 32 18 Lose Combat Pursuer 150 | . 15 15 15 30 75 . Influence Decreases 2175 | . 130 269 509 621 467 179 Entered New Map 430 | . . 33 169 137 72 19 Time Decay 1295 | . 130 206 270 374 315 . Lost Part 450 | . . 30 70 110 80 160 Squads Dispatched 14 | . 2 2 1 4 5 . Investigation 6 | . 2 1 . 1 2 . Extermination 2 | . . . . 1 1 . Reinforcement 6 | . . 1 1 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 9 20 14 22 18 26 Peak Tracking Total 19 | . 2 7 4 4 4 19 Tactical Retreats 7 | . 1 1 1 1 3 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 6 | . . . 6 . . . Exploded 2 | . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 14 | . . 4 2 4 4 . Max in Single Turn 4 | . . 1 2 1 4 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 18 | . 4 2 3 3 6 . Terminals 11 | . 3 2 2 1 3 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . 2 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 40 | . 10 5 7 6 12 . Successful 20 | . 5 3 5 4 3 . Failed 20 | . 5 2 2 2 9 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 14 | . 6 1 2 1 4 . Terminals 28 | . 9 5 5 3 6 . Fabricators 2 | . . . . . 2 . Repair Stations 6 | . . . . 3 3 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 10 | . 3 2 3 1 1 . Prototype ID Bank 2 | . . 1 . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Garrison Index 1 | . . . . 1 . . Alert Level 2 | . 1 1 . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 4 | . 1 1 1 1 . . Terminals 3 | . 1 1 1 . . . Detonate 1 | . . . 1 . . . Disrupt 1 | . . 1 . . . . Skim 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 14 | . 3 2 2 2 5 . Full Trace Events 4 | . 2 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 1057 | . . 103 . 92 703 159 Optics 504 | . . . . . 345 159 Terrain 585 | . . . . 92 493 . Seismic 103 | . . 103 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 3090 | 5 285 451 596 863 731 159 Spaces Moved 1884 | 5 167 243 349 428 582 110 Core 2 | . . . . . . 2 Treads . | . . . . . . . Legs 1752 | 5 167 243 349 356 527 105 Wheels 130 | . . . . 72 55 3 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 120 120 95 90 90 Average Speed 116 | 120 120 130 120 143 93 94 Slowest Speed 450 | 120 120 190 120 190 450 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 38 27 26 16 12 33 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | . . 4 41 18 44 37 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 142 | . . 4 41 16 44 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 2399 | 4 205 325 444 552 725 144 Wait 97 | . . 10 6 13 66 2 Move 1878 | 4 166 242 348 427 581 110 Hop . | . . . . . . . Pick Up 45 | . 5 4 14 10 11 1 Fast Attach 28 | . 1 8 3 8 6 2 Attach 38 | . . 1 6 10 12 9 Detach 14 | . . . . 2 9 3 Swap 45 | . 3 11 8 13 8 2 Drop 36 | . 5 10 2 12 7 . Fire 160 | . 24 32 11 54 24 15 Melee 46 | . . 3 43 . . . Ram . | . . . . . . . Kick 12 | . 1 4 3 3 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 14) 104 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered new exit (range 14) 290 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 512 | -9/Materials | Discovered new exit (range 16) 606 | -9/Materials | Destroyed 9 combat bots 695 | -9/Materials | Discovered new exit (range 11) 730 | -9/Materials | Identified exit to Materials 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -8/Materials | Discovered new exit (range 4) 1338 | -8/Materials | Entered Factory 1338 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1661 | -7/Factory | Lost 3 parts (1n1u1w) 2127 | -7/Factory | Lost 6 parts (1p2n3u) 2183 | -7/Factory | Discovered new exit (range 16) 2201 | -7/Factory | Entered another Factory area 2201 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2479 | -6/Factory | Build established: Hacker-Skirmisher 2584 | -6/Factory | Lost 3 parts (1u2w) 2927 | -6/Factory | Identified exit to Garrison 2932 | -6/Factory | Entered Garrison 3006 | -6/Garrison | Lost 4 parts (1n2u1w) 3052 | -6/Garrison | Triggered checkpoint 3055 | -6/Garrison | Triggered checkpoint 3066 | -6/Garrison | Triggered checkpoint 3077 | -6/Garrison | Core integrity fell below 50% 3086 | -6/Garrison | Core integrity fell below 20% 3091 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03054_ VSS Leg destroyed. 03055_ Beams of light sweep through the air. An alarm sounds. 03057_ System corrupted: VSS Leg rejected. 03057_ Acquired VSS Leg. 03059_ VSS Leg destroyed. 03066_ Beams of light sweep through the air. An alarm sounds. 03069_ Critical hit (Burn: +37). 03070_ VSS Leg destroyed. 03072_ S-27 Virus destroyed. 03072_ VSS Leg destroyed. 03072_ Lgt. Antimatter Reactor destroyed. 03074_ Phase Cannon destroyed. 03075_ System corrupted: Heat flow error (+240). 03075_ S-27 Virus destroyed. 03075_ Destroyed Lgt. Nuclear Core. 03076_ Grenade Launcher destroyed. 03077_ VSS Leg destroyed. 03079_ Wheel destroyed. 03084_ Penetrated by Slug. 03090_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# T??????????????????????? | | ??????????????????????# #?????????#????????????? | | ??????????????????????# #######?? #????????????? | | ??????????????????????# @## %=[#? #????????????? | | ??????????????????????# s## * ## ##???????????? | | ??????????????????????# g [ ######## #?? | | ????????????????????? ; ss #?? | | ????????????????????### bggg #?? | | ??????????????????????# ## ## ########????? | | ????????????????????### b ## ## #???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????# ^^ "???????????? | | ????????????????????# "???????????? | | ????????????????????###Yh ## ## #???????????? | | ????????????########## ## ## ##??????????? | | ????????????# ?????? | | ????????????# ?????? | | ????????????# #####???????? | | ????????????# ############ ######???????????? | | ????????????# #??????????# #????????????????? | | ??????####??# #??????????######????????????????? | | ??????# #??# #????????????????????????????????? | | ?????? #??# #????????????????????????????????? | | ?????? #??# #????????????????????????????????? | | ?????? #??# #????????????????????????????????? | | ??????# #??# #????????????????????????????????? | | ??????# #??# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 5 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostScanFirepult Manual? 0 Play Time 00:31:30 Cumulative 1027.0 hours Start 2025.07.19 @ 09:15:28 End 2025.07.19 @ 16:39:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1256 Rogue 974 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bf2038ed-5943-4617-9bb0-f7f24fb32088