Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.25 @ 22:49:30 Player: darki Result: Destroyed by T2-9RI(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (42) 210 Value Destroyed (1240) 1240 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1785) 1785 TOTAL SCORE: 9375 Bonus ------- Follower Combat Kills 185 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 97/100 System Corruption 0% Temperature Hot (282) Movement Walking (110) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Zionite Composite Leg I > --- UTILITY (8) ------ Medium Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Fission Core Zionite Glidesys I Zionite Glidesys I Proton Missile Launcher Proton Missile Launcher Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Potential Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Zionite Biocell Improved Target Analyzer Energy Filter Experimental Reaction Control System Zionite Weapon Casing Improved Focal Shield > --- WEAPON ----------- Zionite Laser-S Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Light Fission Core Light Fission Core Zionite Glidesys I Dirty Bomb Trap Fire Trap [Rating: 88] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Potential Leg Leg Potential Leg Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Propulsion Shielding Device Microactuators Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Propulsion Shielding Weapon Maul Energy Gun Zionite Phaser-S Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 69 | . 3 1 4 5 3 1 5 2 . 2 2 . 5 9 4 1 22 Power 10 | . . 1 . 1 . . 1 1 . 1 . . . 2 . . 3 Engine 7 | . . 1 . 1 . . 1 1 . 1 . . . 1 . . 1 Core 1 | . . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 13 | . 3 . 1 1 2 . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 2 . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 4 Flight 5 | . 3 . 1 1 . . . . . . . . . . . . . Utility 26 | . . . 2 1 1 . 1 1 . 1 2 . 5 2 4 . 6 Device 10 | . . . . . . . . . . 1 . . 3 . 3 . 3 Storage 2 | . . . . . 1 . . . . . . . . . . . 1 Processor 3 | . . . . . . . . 1 . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 11 | . . . 2 1 . . 1 . . . 2 . 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | . . . 1 2 . 1 3 . . . . . . 5 . 1 7 Energy Gun 5 | . . . . . . . . . . . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . 3 . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . . . 11 Parts Lost 41 | . 1 . 2 . . . . . . . 2 . 4 6 . . 26 Power 7 | . . . . . . . . . . . . . 2 . . . 5 Propulsion 8 | . 1 . 2 . . . . . . . . . . . . . 5 Utility 19 | . . . . . . . . . . . 2 . 2 4 . . 11 Weapon 7 | . . . . . . . . . . . . . . 2 . . 5 Highest Loss Streak 13 | . 1 . 2 . . . . . . . 1 . 2 3 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 77 71 41 70 84 95 84 89 92 92 91 92 85 75 98 100 79 Engine 8 | . 14 14 5 8 11 11 8 15 15 15 15 15 7 2 6 6 4 Core 1 | . . . . . . . . . . . . . . 2 6 6 1 Leg 13 | . 15 . . . 19 22 18 15 15 15 15 15 13 13 13 13 7 Flight 1 | . 10 28 16 19 2 . . . . . . . . . . . . Device 11 | . . . . . . . . . . 6 7 7 17 13 24 26 18 Storage 6 | . 8 . . . 8 11 9 7 7 7 7 7 6 6 6 6 7 Processor 6 | . . . . . . . . 4 7 7 7 7 6 9 13 13 12 Protection 14 | . . . 2 30 33 33 27 23 23 15 14 15 14 9 6 6 5 Ballistic Gun 2 | . 28 28 7 . . 7 5 . . . . . . . . . . Impact Weapon 13 | . . . 9 11 11 11 16 23 23 23 23 23 20 12 6 6 3 Slashing Weapon 1 | . . . . . . . . . . . . . . 3 6 6 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . 6 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 13 13 8 7 8 18 21 45 54 54 55 55 55 58 51 59 60 60 Greatest Support 60 | 20 20 8 8 8 60 60 60 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 4 | . 4 . 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 6 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 6 5 5 5 6 7 10 10 10 10 10 9 10 10 10 10 10 Average Carried 8 | 6 5 4 4 3 5 6 9 9 10 9 8 9 9 7 9 10 9 Final Capacity 10 | 8 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 4 5 5 3 6 7 10 10 10 10 9 9 8 10 10 10 7 Class Distribution -------------------- 51% | Mutant 27% | Derelict-Mutant 20% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Assassin | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Matter Collected 911 | 200 69 10 . 53 . 22 98 101 . 46 26 9 40 35 93 10 99 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1254 | . 69 . 51 36 . . 130 . . 276 108 . 182 283 . . 119 Parts 51 | . 8 . . 10 . . 2 . . 5 6 . 7 10 . . 3 Haulers Intercepted 3 | . . . 1 . . . 1 . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 5 . . 7 . 2 . Prevented 2 | . . . . . . . . . . . 1 . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 36 | . 3 . . 6 . . 2 . . 6 4 . 6 7 . . 2 Melee 18 | . . . . . . . 2 . . 3 2 . 5 5 . . 1 Guns 3 | . 3 . . . . . . . . . . . . . . . . AOE 6 | . . . . 6 . . . . . . . . . . . . . Classes Destroyed 9 | . 2 . 1 . . . 1 . . 1 1 . 1 1 . . 1 Hauler 3 | . . . 1 . . . 1 . . 1 . . . . . . . Watcher 3 | . 1 . . . . . . . . 1 . . 1 . . . . Swarmer 22 | . 3 . . 6 . . . . . 3 3 . 4 3 . . . Grunt 6 | . . . . . . . . . . 3 . . . 3 . . . Sentry 2 | . . . . . . . . . . . 1 . 1 . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . 3 . 1 3 . . 3 . . 4 3 . 3 3 . . 1 Combat Bots Only 4 | . 3 . . 3 . . 1 . . 4 3 . 3 3 . . 1 Max Kills in Single Turn 2 | . 1 . 1 2 . . 1 . . 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Damage Taken 5616 | . 291 . 76 50 . . 179 . . 411 448 67 494 993 . . 2607 Core 1124 | . 92 . . 15 . . 12 . . 65 64 . 39 222 . . 615 Absorbed by Shields 103 | . . . . . . . . . . . . . . . . . 103 Redirected to Shielding 320 | . . . . . . . 17 . . 18 26 10 21 62 . . 166 Core Remaining (%) 87 | 100 . 63 . . . 96 97 . . . . 81 . . . . . Volleys Fired 22 | . 11 . . 4 . . . . . . . . . . . . 7 Largest 3 | . 2 . . 1 . . . . . . . . . . . . 3 Hottest 138 | . 40 . . 30 . . . . . . . . . . . . 138 Shots Fired 39 | . 22 . . 4 . . . . . . . . . . . . 13 Gun 31 | . 22 . . . . . . . . . . . . . . . 9 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 4 . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . 22 . . . . . . . . . . . . . . . . Thermal 4 | . . . . . . . . . . . . . . . . . 4 Explosive 4 | . . . . 4 . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 Phasic 5 | . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 4 | . 4 . . 3 . . . . . . . . . . . . 4 Robot Miss Streak 6 | . 5 . . . . . . . . . . . . . . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 106 | . 8 . 1 2 . . 6 . . 15 12 . 20 27 . . 15 Core Hits 28 | . 5 . . 6 . . . . . 2 3 . 3 5 . . 4 Critical Kills 3 | . . . . . . . . . . 1 . . 1 1 . . . Critical Parts Destroyed 18 | . . . 1 . . . 3 . . 4 3 . 3 4 . . . Critical Strikes 25 | . . . 1 . . . 3 . . 5 4 . 4 7 . . 1 Smash 23 | . . . 1 . . . 3 . . 5 4 . 4 5 . . 1 Sever 2 | . . . . . . . . . . . . . . 2 . . . Melee Attacks 196 | . . . 30 . . . 12 . 2 33 20 . 31 43 . 14 11 Impact 171 | . . . 30 . . . 12 . 2 33 20 . 31 24 . 11 8 Slashing 23 | . . . . . . . . . . . . . . 19 . 2 2 Piercing 2 | . . . . . . . . . . . . . . . . 1 1 Sneak Attacks 7 | . . . 1 . . . 2 . . 2 . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . 1 . . 3 4 . 8 7 . . 2 Damage Inflicted 4494 | . 79 . 71 318 . . 348 . . 737 386 . 831 1001 . . 723 Guns 238 | . 79 . . . . . . . . . . . . . . . 159 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 437 | . . . . 318 . . . . . . . . . . . . 119 Melee 3819 | . . . 71 . . . 348 . . 737 386 . 831 1001 . . 445 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 79 | . 79 . . . . . . . . . . . . . . . . Thermal 27 | . . . . . . . . . . . . . . . . . 27 Explosive 318 | . . . . 318 . . . . . . . . . . . . . Electromagnetic 119 | . . . . . . . . . . . . . . . . . 119 Impact 3432 | . . . 71 . . . 348 . . 737 386 . 831 687 . . 372 Slashing 352 | . . . . . . . . . . . . . . 314 . . 38 Piercing 35 | . . . . . . . . . . . . . . . . . 35 Phasic 132 | . . . . . . . . . . . . . . . . . 132 Highest Corruption 7 | . . . 4 4 4 4 . . 7 7 7 7 . 1 1 1 . Average Corruption 4 | . . . 3 4 4 4 . . 7 7 7 7 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 54 | . . . 2 1 10 6 . . 3 21 6 1 . . 4 . . Message Errors 11 | . . . . . 1 1 . . 1 7 1 . . . . . . Matter Fused 14 | . . . 2 . 3 1 . . . 4 2 . . . 2 . . Heat Flow Errors 7 | . . . . . 2 2 . . . 2 . . . . 1 . . Energy Discharges 10 | . . . . 1 3 1 . . 1 3 . . . . 1 . . Data Loss (minor) 10 | . . . . . 1 1 . . 1 4 2 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1189 | . . . 71 3 . . 198 . . 296 81 . 242 250 . . 48 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . . . . . . . . . Melee 1186 | . . . 71 . . . 198 . . 296 81 . 242 250 . . 48 Knockbacks 12 | . . . . . . . 2 . . 4 . . 2 2 . . 2 Impact 12 | . . . . . . . 2 . . 4 . . 2 2 . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . 11 . . . . . . . . . . . . 17 Shots 2 | . . . . 1 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 930 | . 20 . . . 151 197 . . . 139 4 . . . 264 . 930 Average Temperature 274 | . 8 . . . 66 90 . . . 74 4 . . . 143 . 459 Received Heat Transfer 1457 | . 54 . . . . . . . . 189 48 12 75 317 . . 762 Effects 28 | . . . . . . . . . . . . . . . 3 . 25 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 Interference 9 | . . . . . . . . . . . . . . . 3 . 6 Matter Decay 5 | . . . . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . . . . . . . . . . 5 Damage (major) 5 | . . . . . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 1 . . . 1 . . 5 2 . 5 1 . . 2 Impact Corruptions 46 | . . . 3 . . . 5 . . 12 4 . 12 7 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Peak Influence 251 | . 129 49 40 248 . . 113 51 63 246 . . 251 . . . . Initial 62 | . . 49 18 15 . . . 51 17 44 . . 62 . . . . Average 58 | . 49 49 23 175 . . 35 51 29 73 . . 88 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . 1 . . 1 . . . . Low Security (%) 96 | 100 100 100 100 64 . 100 100 100 100 93 . . 93 . . . . Level 1 3 | . . . . 35 . . . . . 6 . . 6 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . . 2 1 . 2 . . 3 . . . . Investigation 4 | . . . 2 . . . . . . 2 . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . Reinforcement 3 | . 1 . . . . . 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Distress Signals 2 | . 2 . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 75 | . 6 . 2 6 . 3 4 . 5 9 5 1 14 10 . . 10 Peak Tracking Total 9 | . 3 . 2 3 . 4 2 . 5 5 4 1 9 5 . . 5 Tactical Retreats 9 | . 1 . . . . . . . . 1 1 . 2 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Traps Triggered 5 | . . . 1 . . . . 1 . 2 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 2 2 2 2 2 Exploded 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Machines Disabled 6 | . . . . 2 . . 1 . . . . . . 1 . . 2 Max in Single Turn 2 | . . . . 2 . . 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Machines Accessed 12 | . 1 . 2 . 1 . 1 1 . 3 . . 2 1 . . . Terminals 8 | . 1 . 2 . . . 1 1 . 2 . . 1 . . . . Fabricators 2 | . . . . . . . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 22 | . 2 . 7 . 1 . 1 1 . 6 . . 3 1 . . . Successful 13 | . 1 . 4 . 1 . . . . 4 . . 2 1 . . . Failed 9 | . 1 . 3 . . . 1 1 . 2 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . . . 7 . 1 . 1 1 . 2 . . 1 . . . . Terminals 17 | . 2 . 7 . . . 1 1 . 5 . . 1 . . . . Fabricators 3 | . . . . . . . . . . 1 . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 1 . . . . 1 . . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 . . . . Network Status 2 | . . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 3 . . . . . . 2 . . . . . . . Terminals 5 | . . . 3 . . . . . . 2 . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 2 . . . 1 1 . 1 . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 119 | . . . . . . . . . . . . . . . . . 119 Highest-Rated Ally 119 | . . . . . . . . . . . . . . . . . 119 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . . . . . . . . 26 Total Damage 3518 | . . . . . . . . . . . . . . . . . 3518 Kills 10 | . . . . . . . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Turns Passed 5673 | 3 246 19 145 48 479 205 314 250 91 697 301 48 529 720 435 724 419 Spaces Moved 5204 | 3 230 41 100 89 594 225 267 267 133 457 269 44 320 674 423 773 295 Core 4 | . 4 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 4641 | 3 83 . . . 473 225 267 267 133 457 269 44 320 674 423 773 230 Wheels . | . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . . . . . . . . 65 Flight 494 | . 143 41 100 89 121 . . . . . . . . . . . . Fastest Speed 37 | 120 37 37 37 37 37 90 90 90 45 45 90 90 45 90 90 90 45 Average Speed 86 | 120 76 37 39 37 79 90 90 90 62 89 90 90 86 90 90 90 113 Slowest Speed 280 | 120 280 37 120 40 90 90 90 90 90 90 90 90 90 90 90 90 210 Overloaded Moves 139 | . . . . . . . . . 82 5 . . 27 . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . 4 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . . . . . . . Exploration Rate (%) 38 | 1 28 20 10 30 89 64 30 6 84 15 40 7 10 80 59 87 29 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . 1 . 3 . Known Exits Taken 5 | . . . 1 . . . . . . 1 . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . . 1 1 . 1 . . . Scrap Searched 10 | . . 1 . 1 . 1 . . . . 1 . . 2 2 2 . Spaces Dug 29 | . . . 18 . . . 1 . 2 5 . . 1 . . 2 . Terrain Destroyed 54 | . . . 18 23 . . 1 . 2 5 . . 1 . . 2 2 Melee 29 | . . . 18 . . . 1 . 2 5 . . 1 . . 2 . Projectile 2 | . . . . . . . . . . . . . . . . . 2 AOE 23 | . . . . 23 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Zio Dee Total 6068 | 2 278 44 154 99 601 226 321 278 136 689 293 52 534 747 476 785 353 Wait 568 | . 31 . 13 . . . 35 4 2 202 5 9 187 24 48 . 8 Move 5179 | 2 221 40 98 88 593 224 266 267 132 456 268 43 319 673 422 772 295 Hop 4 | . 4 . . . . . . . . . . . . . . . . Pick Up 24 | . 1 2 3 . 3 1 1 3 . . 2 . 1 4 . . 3 Fast Attach 45 | . 3 . 2 1 3 1 5 1 . 1 . . 3 7 3 1 14 Attach 19 | . . . 1 4 . . . 1 . . 2 . 2 . 1 . 8 Detach 12 | . 1 . 1 2 . . 2 . . 1 . . . . 1 . 4 Swap 5 | . . 1 1 . . . . . . 1 . . . 2 . . . Drop 31 | . 6 1 4 . 2 . 3 2 . 2 . . . 3 1 1 6 Fire 22 | . 11 . . 4 . . . . . . . . . . . . 7 Melee 158 | . . . 30 . . . 9 . 2 26 16 . 22 34 . 11 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Entered Mines 259 | -10/Mines | Discovered new exit (range 14) 269 | -10/Mines | Entered Materials 269 | -9/Materials | Evolved 2 slots: Utility x2 278 | -9/Materials | Identified exit to Mines 307 | -9/Materials | Build established: Mutant 319 | -9/Materials | Crushed by falling debris 348 | -9/Materials | Crushed by falling debris 414 | -9/Materials | Entered Mines 446 | -9/Mines | Met a Derelict bent on vengeance 449 | -9/Mines | Learned location of Recycling (-7) 460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -9/Mines | Discovered new exit (range 5) 462 | -9/Mines | Entered Exiles 474 | -9/Exiles | Met 8R-AWN 480 | -9/Exiles | Met EX-HEX 491 | -9/Exiles | Met EX-BIN 495 | -9/Exiles | Aligned with FarCom system 496 | -9/Exiles | Given EX-Vault access code 506 | -9/Exiles | Opened EX-Vault 510 | -9/Exiles | Found Potential Leg 513 | -9/Exiles | Found Potential Leg 533 | -9/Exiles | Warned to stay clear of 0b10 Research branches 559 | -9/Exiles | Met EX-DEC 616 | -9/Exiles | Discovered new exit (range 14) 801 | -9/Exiles | Visited The Gauntlet 941 | -9/Exiles | Left Exiles lab with Potential Leg 941 | -9/Exiles | Entered Mines 1142 | -8/Mines | Discovered new exit (range 5) 1146 | -8/Mines | Entered Materials 1146 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1441 | -8/Materials | Discovered new exit (range 12) 1460 | -8/Materials | Entered Factory 1460 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1710 | -7/Factory | Sucked down chute 1710 | -7/Factory | Entered Waste 1718 | -7/Waste | Spotted C-40 Crusher 1725 | -7/Waste | EMP discharged 1773 | -7/Waste | Spotted C-40 Crusher 1782 | -7/Waste | Spotted C-40 Crusher 1790 | -7/Waste | Spotted C-40 Crusher 1794 | -7/Waste | Discovered new exit (range 16) 1795 | -7/Waste | Spotted C-40 Crusher 1795 | -7/Waste | Spotted C-40 Crusher 1801 | -7/Waste | Entered Factory 2025 | -7/Factory | Identified exit to Storage 2025 | -7/Factory | Identified exit to Lower Caves 2165 | -7/Factory | Build established: Assassin 2417 | -7/Factory | Discovered new exit (range 13) 2498 | -7/Factory | Entered Lower Caves 2572 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2747 | -7/Lower Caves | Discovered new exit (range 16) 2798 | -7/Lower Caves | Build established: Mutant 2799 | -7/Lower Caves | Entered another Lower Caves area 2805 | -7/Lower Caves | Learned location of 1 exit from Factory 2818 | -7/Lower Caves | Spotted B-75 Beast 2834 | -7/Lower Caves | Discovered new exit (range 11) 2847 | -7/Lower Caves | Entered Factory 2847 | -6/Factory | Evolved 2 slots: Utility x2 2848 | -6/Factory | Identified exit to Factory 2886 | -6/Factory | Identified exit to Lower Caves 3108 | -6/Factory | Discovered exit to Factory (range 13) 3147 | -6/Factory | Build established: Assassin 3198 | -6/Factory | Garrison activated, responded to threat 3376 | -6/Factory | Entered Lower Caves 3447 | -6/Lower Caves | Lost 3 parts (2u1w) 3663 | -6/Lower Caves | Build established: Mutant 3775 | -6/Lower Caves | Spotted B-75 Beast 3896 | -6/Lower Caves | Encountered a Warlord checkpoint 4014 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4082 | -6/Lower Caves | Discovered new exit (range 8) 4096 | -6/Lower Caves | Entered another Lower Caves area 4116 | -6/Lower Caves | Discovered exit to Factory (range 8) 4210 | -6/Lower Caves | Build established: Derelict-Mutant 4526 | -6/Lower Caves | Discovered new exit (range 5) 4529 | -6/Lower Caves | Identified exit to Zion 4531 | -6/Lower Caves | Entered Zion 4544 | -6/Zion | Found CR-A16's Pointy Stick 4599 | -6/Zion | Discovered new exit (range 13) 4631 | -6/Zion | System corruption cleaned by Quarantine Array 4683 | -6/Zion | Received a visual enhancement algorithm 4743 | -6/Zion | Learned location of Warlord (-5) 4875 | -6/Zion | Given the Hacking Drone Bay 5156 | -6/Zion | Rebuked by Imprinter 5248 | -6/Zion | Discovered new exit (range 5) 5249 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5254 | -6/Zion | Identified exit to Deep Caves 5255 | -6/Zion | Entered Deep Caves 5256 | -6/Deep Caves | Met 5H-AD0 5348 | -6/Deep Caves | Z-Facility disabled 5356 | -6/Deep Caves | Attacked by Z-Imprinter 5372 | -6/Deep Caves | Destroyed Z-Imprinter 5415 | -6/Deep Caves | Lost 7 parts (2p2n3u) 5589 | -6/Deep Caves | Core integrity fell below 50% 5618 | -6/Deep Caves | Lost 6 parts (1p2n1u2w) 5619 | -6/Deep Caves | Found Prototype Protection 5619 | -6/Deep Caves | Identified Zio. Weapon Casing 5656 | -6/Deep Caves | Core integrity fell below 20% 5674 | -6/Deep Caves | Destroyed by T2-9RI(z) with Zionite Laser-S Last Messages --------------- 05649_ Zio. Weapon Casing destroyed. 05650_ Potential Leg destroyed. 05651_ Overheating: Zio. Laser-S damaged (-2). 05651_ Zio. Phaser-S destroyed. 05652_ Imp. Focal Shield destroyed. 05653_ Zio. Phaser-S destroyed. 05654_ Zio. Light DM Reactor broken. 05654_ Overheating: Short circuit. 05654_ Zio. Laser-S destroyed. 05657_ T2-9RI(z) IFF system glitched. 05663_ Overheating: Matter decay (-16). 05664_ Overheating: Broken Zio. Light DM Reactor damaged (-18). 05666_ Overheating: Energy bleed (-175). 05666_ Acquired 69 matter. 05668_ Acquired Zio. Glidesys I. 05668_ Broken Zio. Light DM Reactor destroyed. 05668_ T2-9RI(z) misfires. 05672_ Zio. Biocell destroyed. 05673_ FX-R6I(z) misfires. 05673_ Dropped Rigged Lgt. Fission Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????######" "#####???####?????????????? | | ???????????????# ! * #???#/ #????########## | | ???????????????# "#??#|/#?#### | | ???????????????# ### #######??#/ ### | | ??????????????## ##############?# ### | | ??????????##### ##;### !!!%### ## | | ??????????# ; z! z ; @!%==!!# | | ??????????### [ * !!!%! | | ????????????## !! | | ?????????????##; | | ???????????# ;# | | ???????????##### "" """"" | | ???????????????# """"""""""""" | | ???????????????# """""""""" | | ?????????????? """""""" | | ????????????[=# """"" | | ????????????#?## """???? | | ???????????????# " ????? | | ??????????????? " ???? | | ??????????????## ????? | | ???????????????# ?????? | | ???????????????" ??????? | | ??????????????? ???????????? | | ???????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 25 Resistance: EM 25 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 73 Target Analysis 6 Energy Filtering 30 Item Schematics ----------------- Tesla Rifle | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Robot Schematics ------------------ D-83 Annihilator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive H-55 Commando | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketKineticScreen Manual? 0 Play Time 01:06:12 Cumulative 109.8 hours Start 2022.10.23 @ 21:49:10 End 2022.10.25 @ 22:49:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0124a3eb-7d47-496a-a26c-15c400230ceb