Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:29:31 Player: Toa of Guts Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (48) 240 Value Destroyed (1472) 1472 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 13152 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1294/1600 Matter 93/300 Energy 187/190 System Corruption 5% Temperature Cool (9) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array (fused) > --- UTILITY (13) ----- Small Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (8) ---- Light Quantum Reactor Structural Scanner Experimental Sensor Array Advanced Terrain Scanner Advanced ECM Suite Mini Drone Bay (3/3) Enhanced Quantum Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Cloaking Device Cloak of Protection Hacking Suite Hacking Suite > --- WEAPON ----------- Nova Cannon Power Sword > --- INVENTORY -------- Light Nuclear Core Micro Antimatter Reactor Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Mini Drone Bay Enhanced Quantum Rifle Improved Grenade Launcher [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Spread Laser Energy Cannon Nova Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 1 . . . 1 . 1 . 2 . Utility 11 | . . . . . 3 1 . . 2 . 2 1 2 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 111 | 6 14 1 1 . 35 5 . 6 3 6 8 10 5 5 6 Power 9 | 1 1 . . . 2 . . . . 1 . . 2 1 1 Engine 2 | 1 1 . . . . . . . . . . . . . . Core 3 | . . . . . 2 . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . 2 1 1 Propulsion 25 | 2 5 . . . 5 2 . 3 . 2 2 2 1 1 . Treads 2 | . 2 . . . . . . . . . . . . . . Leg 9 | 2 3 . . . 4 . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 2 . 3 . 2 2 2 1 1 . Utility 39 | 1 4 1 1 . 10 2 . 2 2 . 4 6 1 1 4 Device 25 | . 2 1 1 . 6 2 . 1 1 . 4 3 1 1 2 Storage 4 | 1 2 . . . . . . 1 . . . . . . . Processor 5 | . . . . . 2 . . . . . . 3 . . . Hackware 3 | . . . . . 1 . . . 1 . . . . . 1 Protection 2 | . . . . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 4 . . . 18 1 . 1 1 3 2 2 1 2 1 Energy Gun 9 | 2 1 . . . 5 . . . . . . . 1 . . Energy Cannon 5 | . . . . . . . . . 1 1 1 1 . 1 . Ballistic Gun 14 | . 3 . . . 6 1 . . . 2 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 6 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 . . . . . . . Parts Lost 17 | . . . . . 8 . . . . . . . . . 9 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . 3 . . . . . . . . . 1 Utility 8 | . . . . . 2 . . . . . . . . . 6 Weapon 3 | . . . . . 2 . . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 6 . . . . . . . . . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 93 100 85 96 79 69 76 90 96 87 84 81 82 82 Engine 4 | . 14 14 14 14 . . . . . . . . . . . Core 4 | . . . . . 8 7 7 7 6 11 10 9 3 . . Reactor 1 | . . . . . . . . . . . . . 4 8 8 Treads 6 | . 17 28 28 28 1 . . . . . . . . . . Leg 6 | . 10 . . . 17 6 . . . . . . . . . Wheel 2 | . . . . . 7 . . . . . . . . . . Flight 7 | . . . . . . 15 15 19 26 26 19 13 13 16 16 Device 18 | . 13 8 14 . 20 13 15 15 17 17 21 23 25 26 22 Storage 8 | . 14 14 14 14 9 2 . 2 6 5 5 4 4 4 4 Processor 6 | . . . . . 3 15 15 15 13 11 10 13 13 12 12 Hackware 4 | . . . . . 2 7 7 7 13 11 10 9 8 8 11 Protection 2 | . . . . . 7 . . . . . . . . . 1 Energy Gun 4 | . 15 . . . 7 . . . . . . . 1 . . Ballistic Gun 8 | . 12 28 28 28 6 2 . . . 4 4 3 2 . . Impact Weapon 1 | . . . . . 4 7 7 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 6 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 14 52 52 59 59 56 10 10 15 16 26 30 36 54 68 68 Greatest Support 70 | 20 40 40 40 40 40 10 10 22 22 31 32 44 55 70 70 Greatest Overweight (x) 5 | 4 1 1 1 1 5 . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 4 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 8 8 8 8 8 8 8 8 Average Capacity 14 | 7 13 20 20 20 20 8 5 6 8 8 8 8 8 8 8 Most Carried 20 | 4 15 17 18 19 20 19 5 8 8 8 8 8 8 8 8 Average Carried 12 | 2 7 16 17 18 19 6 5 5 7 7 7 7 7 7 8 Final Capacity 20 | 8 20 20 20 20 20 5 5 8 8 8 8 8 8 8 8 Final Carried 19 | 4 15 17 18 19 19 5 5 8 8 8 8 8 8 8 8 Class Distribution -------------------- 29% | Mutant 24% | Hacker-Ninja 17% | Scavenger-Mutant 9% | Hacker-Scout 6% | Scout 5% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Matter Collected 1430 | 205 215 90 . 36 573 . . . 130 . . 35 29 94 23 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1698 | . 591 94 . 16 914 . . . . . . 35 29 . 19 Parts 102 | . 31 5 . . 56 . . . . . . 6 3 . 1 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 30 | . 10 2 . 1 17 . . . . . . . . . . Guns 28 | . 10 2 . 1 15 . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . Classes Destroyed 11 | . 5 . . 1 5 . . . . . . . . . . Worker 3 | . . . . . 1 . . . . . . 1 . . 1 Builder 3 | . . . . . 2 . . . . . . . 1 . . Tunneler 3 | . 1 . . . 1 . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . . . Grunt 23 | . 10 2 . . 11 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 4 2 . 1 6 . . . . . . 1 1 . 1 Combat Bots Only 4 | . 3 2 . 1 4 . . . . . . . . . . Max Kills in Single Turn 3 | . 2 2 . 1 3 . . . . . . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 306 | . 44 6 . 3 100 . . . . . . 2 . . 151 Missed 112 | . 16 2 . 1 16 . . . . . . 1 . . 76 Damage Taken 3566 | . 375 56 . 22 1352 . . . . 22 . 24 . . 1715 Core 566 | . 104 . . . 134 . . . . 22 . . . . 306 Absorbed by Shields 242 | . . . . . . . . . . . . . . . 242 Redirected to Shielding 207 | . . . . . 94 . . . . . . . . . 113 Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 58 75 . . 100 100 97 100 100 100 . 80 Volleys Fired 155 | . 47 3 . 4 62 . . . 1 2 7 5 1 16 7 Largest 2 | . 2 2 . 2 2 . . . 1 1 1 1 1 1 1 Hottest 130 | . 90 46 . 46 130 . . . 80 98 90 90 65 113 113 Shots Fired 264 | . 95 7 . 8 115 . . . 1 2 7 5 1 16 7 Gun 224 | . 95 7 . 8 113 . . . . . . . 1 . . Cannon 37 | . . . . . . . . . 1 2 7 5 . 16 6 Launcher 3 | . . . . . 2 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 83 | . 21 7 . 8 47 . . . . . . . . . . Thermal 169 | . 65 . . . 66 . . . 1 2 7 5 1 16 6 Explosive 3 | . . . . . 2 . . . . . . . . . 1 Electromagnetic 9 | . 9 . . . . . . . . . . . . . . Robot Hit Streak 13 | . 11 2 . 1 13 . . . . . . . . . 2 Robot Miss Streak 5 | . 4 2 . 3 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 157 | . 57 3 . 3 88 . . . . . . 2 2 . 2 Core Hits 138 | . 33 4 . 2 95 . . . . . . 1 1 . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . Critical Strikes 4 | . 2 . . . 2 . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 164 | . . . . . 29 . . 15 14 18 15 38 14 16 5 Impact 37 | . . . . . 29 . . 8 . . . . . . . Slashing 127 | . . . . . . . . 7 14 18 15 38 14 16 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . . . . 2 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3304 | . 789 88 . 42 1767 . . . . . . 164 168 . 286 Guns 2305 | . 789 88 . 42 1386 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 365 | . . . . . 169 . . . . . . . . . 196 Melee 634 | . . . . . 212 . . . . . . 164 168 . 90 Ramming . | . . . . . . . . . . . . . . . . Kinetic 729 | . 156 88 . 42 443 . . . . . . . . . . Thermal 1469 | . 526 . . . 943 . . . . . . . . . . Explosive 365 | . . . . . 169 . . . . . . . . . 196 Electromagnetic 107 | . 107 . . . . . . . . . . . . . . Impact 212 | . . . . . 212 . . . . . . . . . . Slashing 422 | . . . . . . . . . . . . 164 168 . 90 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . . . . . . . 4 . . 5 Average Corruption 2 | . 2 2 2 2 . . . . . . . 3 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . 30 Effects 29 | . 7 3 8 3 . . . . . . . 8 . . . Message Errors 5 | . 1 1 1 1 . . . . . . . 1 . . . Matter Fused 8 | . 3 1 4 . . . . . . . . . . . . Heat Flow Errors 3 | . 1 . . 1 . . . . . . . 1 . . . Energy Discharges 4 | . . . 1 . . . . . . . . 3 . . . Parts Fused 2 | . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . 1 . . . . . . . . 1 . . . Data Loss (major) 3 | . 1 . . 1 . . . . . . . 1 . . . Misfires 2 | . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 206 | . . . . . 62 . . . . . . 57 37 . 50 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 206 | . . . . . 62 . . . . . . 57 37 . 50 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 344 | . 270 22 . 189 118 . . . 32 124 252 171 21 280 344 Average Temperature 70 | . 58 9 . 58 41 . . . 16 23 143 72 16 123 168 Received Heat Transfer 913 | . 183 30 . 40 639 . . . . . . . . . 21 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 2940 | . 1644 . . . 1296 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Peak Influence 327 | . 327 71 . . 271 20 52 76 33 110 95 138 89 109 140 Initial 53 | . . 6 . . . 20 7 36 . 16 53 49 48 52 16 Average 75 | . 138 69 . . 75 20 23 57 20 66 80 81 62 60 57 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . Low Security (%) 94 | 100 78 100 . 100 91 100 100 100 100 100 100 100 100 100 100 Level 1 5 | . 21 . . . 8 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 5 . . 1 . 1 1 1 1 . 1 Investigation 5 | . 1 . . . 1 . . 1 . 1 . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 5 | . 2 . . . 1 . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Distress Signals 5 | . 1 . . . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 85 | . 22 2 . 1 30 . 5 . . 1 . 3 . 1 20 Peak Tracking Total 15 | . 4 2 . 1 5 . 5 . . 2 3 2 . 1 15 Tactical Retreats 4 | . . . . . 2 . . . . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Traps Triggered 12 | . 1 . . . 1 1 . . . 1 . 2 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Machines Disabled 4 | . . . . . 4 . . . . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . 1 . 3 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Machines Accessed 53 | . 4 . 1 . 9 1 . 8 4 8 2 2 4 7 3 Terminals 40 | . 4 . . . 6 . . 5 4 5 2 2 3 6 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . 1 1 . 2 . 3 . . 1 1 . Total Hacks 115 | . 15 . 1 . 25 1 . 16 9 17 5 5 6 9 6 Successful 50 | . 3 . 1 . 15 1 . 8 6 6 1 2 1 4 2 Failed 65 | . 12 . . . 10 . . 8 3 11 4 3 5 5 4 Catastrophic 8 | . 1 . . . 2 . . 2 . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 12 . 1 . 6 . . 2 3 4 . 2 . . . Terminals 88 | . 15 . . . 16 . . 9 9 10 5 5 5 8 6 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . Garrison Access 17 | . . . . . 2 1 . 5 . 7 . . 1 1 . Terminal Hacks 32 | . 3 . 1 . 7 . . 6 6 2 1 1 . 3 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Level Access Points 3 | . . . . . . . . . 1 . . 1 . . 1 Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 7 | . 1 . . . 2 . . 1 2 . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . 1 . 3 . . 1 1 . Seal Access 8 | . . . . . 1 1 . 1 . 3 . . 1 1 . Unauthorized Hacks 3 | . . . . . 1 . . . . 1 . 1 . . . Terminals 3 | . . . . . 1 . . . . 1 . 1 . . . Track 1 | . . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 7 . . 7 4 6 2 2 3 5 2 Full Trace Events 4 | . 1 . . . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Total Allies 2 | . . . . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . 1 . . . Highest-Rated Group 26 | . . . . . . . . . . 26 . 26 . . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . 26 . . . Total Orders 3 | . . . . . . . . . . 2 . 1 . . . STAY 2 | . . . . . . . . . . 1 . 1 . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Turns Passed 7634 | 55 1031 266 619 256 2259 51 30 436 249 381 330 566 303 617 185 Spaces Moved 9146 | 33 500 107 258 98 958 112 93 1179 705 1076 668 1158 679 1130 392 Core 11 | 11 . . . . . . . . . . . . . . . Treads 807 | . 307 107 258 98 37 . . . . . . . . . . Legs 239 | 22 193 . . . 24 . . . . . . . . . . Wheels 897 | . . . . . 897 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7192 | . . . . . . 112 93 1179 705 1076 668 1158 679 1130 392 Fastest Speed 25 | 50 120 240 240 240 155 32 32 28 28 25 29 34 35 32 32 Average Speed 62 | 126 162 240 240 240 161 32 32 30 28 26 30 34 35 32 32 Slowest Speed 470 | 250 240 240 240 240 470 32 32 32 28 29 32 35 35 32 35 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 8 1 . . 8 2 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 81 27 63 32 52 3 71 34 24 29 9 20 24 25 15 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 190 | . . . . . 26 . . 15 14 20 22 40 12 31 10 Terrain Destroyed 197 | . . . . . 27 . . 15 14 20 22 40 12 31 16 Melee 154 | . . . . . 26 . . 15 14 18 15 35 12 15 4 Projectile 36 | . . . . . . . . . . 2 7 5 . 16 6 AOE 7 | . . . . . 1 . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Com Total 10490 | 44 622 112 259 114 1505 134 92 1220 733 1144 766 1251 719 1343 432 Wait 805 | . 42 . . 12 394 . . 14 6 34 62 41 20 163 17 Move 9087 | 32 499 106 257 97 957 112 92 1162 702 1075 667 1143 674 1125 387 Hop 21 | . . . . . . . . 8 1 . . 6 2 2 2 Pick Up 59 | 6 11 1 . . 17 . . 7 4 5 2 3 . 3 . Fast Attach 31 | 4 2 1 1 . 5 . . 6 . 1 3 3 2 1 2 Attach 23 | 2 . . . . 8 3 . . 3 3 1 1 1 1 . Detach 6 | . 1 1 1 1 . 1 . 1 . . . . . . . Swap 57 | . 12 . . . 22 2 . . . 2 4 6 2 3 4 Drop 66 | . 8 . . . 11 16 . 7 2 4 5 5 3 3 2 Fire 155 | . 47 3 . 4 62 . . . 1 2 7 5 1 16 7 Melee 164 | . . . . . 29 . . 15 14 18 15 38 14 16 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 10 6 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 5 exits: *Res x3 / [*Arm] / [Tes]) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Discovered new exit (range 6) 900 | -10/Materials | Discovered new exit (range 6) 1087 | -10/Materials | Entered Mines 1205 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1210 | -10/Mines | Found Prototype Device 1210 | -10/Mines | Identified Exp. Sensor Array 1341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -10/Mines | Discovered new exit (range 5) 1353 | -10/Mines | Entered Exiles 1418 | -10/Exiles | Met 8R-AWN 1454 | -10/Exiles | Met EX-HEX 1526 | -10/Exiles | Met EX-BIN 1557 | -10/Exiles | Aligned with FarCom system 1560 | -10/Exiles | Given EX-Vault access code 1617 | -10/Exiles | Opened EX-Vault 1628 | -10/Exiles | Found Prototype Device 1628 | -10/Exiles | Identified Cloak of Protection 1701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1773 | -10/Exiles | Met EX-DEC 1946 | -10/Exiles | Discovered new exit (range 14) 1972 | -10/Exiles | Left Exiles lab with Cloak of Protection 1972 | -10/Exiles | Entered Mines 1973 | -9/Mines | Assembled infested the area 2004 | -9/Mines | Met a Derelict bent on vengeance 2202 | -9/Mines | Discovered new exit (range 11) 2228 | -9/Mines | Entered Materials 2228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2244 | -8/Materials | Garrison activated, responded to threat 2455 | -8/Materials | Lost 6 parts (1p3n1u1w) 2585 | -8/Materials | Build established: Scavenger-Mutant 2883 | -8/Materials | Discovered new exit (range 8) 3978 | -8/Materials | Repaired Broken Exp. Sensor Array 4486 | -8/Materials | Identified exit to Factory 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4538 | -7/Factory | Sucked down chute 4538 | -7/Factory | Entered Waste 4544 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Spotted C-40 Crusher 4554 | -7/Waste | Spotted C-40 Crusher 4558 | -7/Waste | Spotted C-40 Crusher 4561 | -7/Waste | Spotted C-40 Crusher 4563 | -7/Waste | Discovered new exit (range 16) 4563 | -7/Waste | Spotted C-40 Crusher 4568 | -7/Waste | Identified exit to Factory 4568 | -7/Waste | Entered Factory 4644 | -7/Factory | Discovered new exit (range 10) 4646 | -7/Factory | Identified exit to Lower Caves 4761 | -7/Factory | Discovered new exit (range 16) 4775 | -7/Factory | Identified exit to Storage 4786 | -7/Factory | Build established: Scout 4986 | -7/Factory | Discovered new exit (range 5) 4987 | -7/Factory | Identified exit to Factory 5004 | -7/Factory | Entered another Factory area 5004 | -6/Factory | Evolved 2 slots: Utility x2 5158 | -6/Factory | Identified exit to Factory 5219 | -6/Factory | Discovered new exit (range 11) 5222 | -6/Factory | Identified exit to Extension 5253 | -6/Factory | Entered another Factory area 5253 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5294 | -5/Factory | Build established: Hacker-Scout 5317 | -5/Factory | Identified exit to Upper Caves 5604 | -5/Factory | Discovered new exit (range 9) 5606 | -5/Factory | Identified exit to Factory 5634 | -5/Factory | Entered another Factory area 5634 | -4/Factory | Evolved 2 slots: Utility x2 5939 | -4/Factory | Discovered new exit (range 14) 5964 | -4/Factory | Identified exit to Research 5964 | -4/Factory | Entered Research 5964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6151 | -3/Research | Build established: Hacker-Ninja 6425 | -3/Research | Discovered new exit (range 12) 6432 | -3/Research | Discovered new exit (range 18) 6444 | -3/Research | Identified exit to Research 6530 | -3/Research | Entered another Research area 6530 | -2/Research | Evolved 2 slots: Utility x2 6798 | -2/Research | Discovered new exit (range 11) 6802 | -2/Research | Identified exit to Access 6833 | -2/Research | Entered Access 6833 | -1/Access | Evolved 2 slots: Propulsion x2 7283 | -1/Access | Spotted B-99 Colossus 7411 | -1/Access | Discovered new exit (range 12) 7449 | -1/Access | Identified exit to Command 7450 | -1/Access | Entered Command 7490 | -1/Command | Disengaged cave seal 7514 | -1/Command | Identified exit to Surface 7619 | -1/Command | Spotted Executioner 7619 | -1/Command | Spotted Executioner 7619 | -1/Command | Spotted Executioner 7619 | -1/Command | Spotted Executioner 7619 | -1/Command | Spotted Striker 7619 | -1/Command | Spotted Striker 7619 | -1/Command | Spotted Alpha 7 7619 | -1/Command | Spotted Alpha 7 7621 | -1/Command | Spotted B-99 Colossus 7622 | -1/Command | Spotted B-99 Colossus 7635 | *** | Escaped! Last Messages --------------- 07632_ Triggered Stasis Trap. 07632_ Penetrated by Slug. 07632_ Slug penetrates Wall. 07632_ A bubble of rippling energy engulfs the area. 07632_ Field strength at 92. 07633_ Slug penetrates Executioner. 07633_ B-99 Colossus suffers critical hit (Destroy). 07633_ Penetrated by Slug. 07633_ Slug penetrates Wall. 07633_ Lgt. Quantum Reactor destroyed. 07633_ Penetrated by Slug. 07633_ Slug penetrates Wall. 07633_ Penetrated by Slug. 07633_ Slug penetrates Wall. 07633_ Field strength at 19. 07634_ Slug penetrates B-99 Colossus. 07634_ Stasis field depleted. 07635_ B-99 Colossus activates siege mode. 07635_ Field strength at 4. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????##############??????????# | | ???????????????????# #??????????# = | | ???????????????????# ############ | | ???????????????????# BB# #%#!# #"## | | ???????????????????# BB E%[ 7 "###"### | | ????????g?????????## ^ [^ % %/ | | ??????????????????#; "" ! ^^%/ | | ???????????????????# @"% K % / | | ???????????????????# K EE " | | ???????????????????# BB 7 % ""# | | ???????????????????# ^ BB "#" # | | ???????????????????# ## ## ### # | | ???????????????????# #########??## | | ???????????????????##############???????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ?????????????????????????????????????######## ### | | ?????????????????????????????????????# " # | | ?????????????????????????????????????# **= "*=!## | | ??????????????????????????????????#### **= "=%*## | | ??????????????????????????????????# ## **= #![### | | ??????????????????????????????????# ## + #?? | | ?????????????????????????????????## ## # %#?? | | ???????????????????? ####"""#"!""###*!#?? | | ???????????????????? / %% !%[#?? | | ???????????????????????????###########"" % !! ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 7 Additional Mass Support 9 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Epsilon Run Challenges ------------ None Game ------ Seed ThrowingMachineCycler Manual? 0 Play Time 04:45:03 Cumulative 103.6 hours Start 2024.04.10 @ 18:40:08 End 2024.04.20 @ 21:29:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 074f7dbf-fe0d-425a-9c8d-88b20f7e2452