Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 03:06:55 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1450) 1450 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3450 Bonus ------- None Cogmind --------- Core Integrity 463/550 Matter 300/300 Energy 430/430 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Improved Aluminum Leg Thermal Generator Heat Sink High-capacity Battery (250) Improved Targeting Computer Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Aluminum Leg Heat Sink High-capacity Battery Improved Targeting Computer Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Mining Claw [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 8 14 21 1 Power 8 | 1 2 4 1 Engine 7 | 1 2 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | 2 2 10 . Treads . | . . . . Leg 14 | 2 2 10 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 3 2 3 . Device 5 | 2 . 3 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 8 4 . Energy Gun 1 | . . 1 . Energy Cannon 7 | . 4 3 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 8 | 2 8 9 8 Power 1 | . 1 1 . Propulsion 1 | . 1 . 1 Utility 3 | . 2 4 4 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 20 | 1 7 7 5 Power 2 | . 1 1 . Propulsion 3 | . 2 . 1 Utility 8 | . 3 2 3 Weapon 7 | 1 1 4 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 97 Engine 12 | . 14 10 18 Leg 30 | . 28 32 27 Device 9 | . 7 11 16 Storage 12 | . 14 11 9 Protection 8 | . 6 10 8 Energy Cannon 16 | . 10 20 16 Ballistic Gun 7 | . 16 . . Peak Build Rating 23 | 9 10 20 23 Average Rating 13 | 6 8 17 22 On Entrance 9 | . 7 9 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 14 24 27 35 Greatest Support 39 | 20 20 39 39 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 9 Average Carried 8 | 2 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 7 10 9 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1037 | 375 297 325 40 Remotely . | . . . . Salvage Created 2345 | 192 440 1575 138 Parts 143 | 15 24 98 6 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 9 28 1 Guns 5 | . 5 . . Cannons 31 | . 4 27 . Classes Destroyed 10 | 3 4 3 . Worker 2 | 2 . . . Tunneler 3 | 3 . . . Hauler 6 | . 2 4 . Recycler 3 | 1 . 1 1 Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 9 | . 3 6 . Grunt 17 | . 6 11 . Duelist 1 | . . 1 . Sentry 11 | . . 10 1 Best Kill Streak 5 | 5 3 5 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 151 | . 42 107 2 Missed 41 | . 7 33 1 Hits 110 | . 35 74 1 Melee 2 | . . 2 . Projectile 108 | . 35 72 1 Critical Strikes 5 | . 3 2 . Damage Taken 1704 | . 500 886 318 Core 341 | . 35 219 87 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 11 21 19 Core Remaining (%) 77 | 100 86 45 . Volleys Fired 165 | 27 55 81 2 Largest 2 | 2 2 2 2 Hottest 136 | 40 136 136 136 Shots Fired 313 | 48 104 157 4 Gun 114 | 48 66 . . Cannon 195 | . 34 157 4 Launcher . | . . . . Special 4 | . 4 . . Kinetic 114 | 48 66 . . Thermal 199 | . 38 157 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 11 9 6 7 Robot Miss Streak 7 | 7 6 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 170 | 23 56 88 3 Core Hits 70 | 10 21 38 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Meltdown 2 | . . 1 1 Melee Attacks 17 | . 2 13 2 Impact . | . . . . Slashing 17 | . 2 13 2 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3015 | 248 789 1917 61 Guns 687 | 248 439 . . Cannons 2266 | . 350 1855 61 Explosions . | . . . . Melee 62 | . . 62 . Ramming . | . . . . Kinetic 687 | 248 439 . . Thermal 2266 | . 350 1855 61 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 62 | . . 62 . Piercing . | . . . . Highest Corruption 6 | . . 2 6 Average Corruption 2 | . . 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . 29 . Message Errors 6 | . . 6 . Matter Fused 10 | . . 10 . Heat Flow Errors 3 | . . 3 . Energy Discharges 4 | . . 4 . Data Loss (minor) 2 | . . 2 . Misfires 2 | . . 2 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 44 | . . 44 . Projectiles 12 | . . 12 . Explosions . | . . . . Melee 32 | . . 32 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 417 | . 417 340 45 Average Temperature 73 | . 100 60 24 Received Heat Transfer 558 | . 279 270 9 Effects 7 | . 3 4 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . . 3 . Short Circuit 2 | . 1 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 7 | . . 7 . Heat Transferred 4070 | . 629 3330 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 53 100 Level 1 22 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 367 | 10 107 367 151 Initial 151 | . . 9 151 Average 116 | 1 21 210 138 Influence Increases 1343 | 30 333 941 39 Destroy 0b10 Robot/C 760 | . 180 560 20 Destroy 0b10 Robot/NC 110 | 30 25 50 5 Destroy Leader 246 | . 50 186 10 Successful Hack 31 | . 14 14 3 Disable Machine 30 | . . 30 . Destroy Structure 16 | . 4 11 1 Lose Combat Pursuer 150 | . 60 90 . Influence Decreases 1243 | 30 309 606 298 Entered New Map 223 | . . 15 208 Time Decay 990 | 30 309 591 60 Lost Part 30 | . . . 30 Squads Dispatched 4 | . 1 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 21 49 2 Peak Tracking Total 10 | . 3 10 1 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 9 10 2 Terminals 18 | . 7 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 61 | . 26 26 9 Successful 32 | . 15 13 4 Failed 29 | . 11 13 5 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 57 | . 29 20 8 Terminals 50 | . 17 24 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 9 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 2 | . . 2 . Prototype ID Bank 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 1 | . 1 . . Retrieve Components 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 24 | . 12 8 4 Terminals 20 | . 9 7 4 Botnet 7 | . 3 2 2 Operators 2 | . 1 . 1 Skim 11 | . 5 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 1 . Monitor 1 | . 1 . . Reject 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 6 7 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 12 1 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1154 | 79 888 64 123 Terrain 60 | 60 . . . Seismic 1094 | 19 888 64 123 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4009 | 189 1731 1963 126 Spaces Moved 2540 | 84 1065 1300 91 Core 5 | 5 . . . Treads . | . . . . Legs 2535 | 79 1065 1300 91 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 128 | 115 139 120 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 52 | 4 98 94 12 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 12 | . 5 5 2 Terrain Destroyed 12 | . 5 5 2 Melee 8 | . 1 5 2 Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2957 | 131 1200 1527 99 Wait 101 | . 32 69 . Move 2537 | 83 1064 1299 91 Hop . | . . . . Pick Up 41 | 12 12 16 1 Fast Attach 4 | 1 1 2 . Attach 11 | 6 . 3 2 Detach . | . . . . Swap 39 | 1 15 22 1 Drop 41 | 1 18 22 . Fire 165 | 27 55 81 2 Melee 17 | . 2 13 2 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Discovered new exit (range 14) 1061 | -10/Materials | Learned location of 2 exits from Mines 1115 | -10/Materials | Learned Storage machine intel 1157 | -10/Materials | Discovered new exit (range 16) 1158 | -10/Materials | Loaded intel: 11 interactive machine locations 1189 | -10/Materials | Learned 2 Mines zone layouts 1212 | -10/Materials | Learned location of 2 exits from Subcaves 1222 | -10/Materials | Discovered new exit (range 6) 1243 | -10/Materials | Learned Storage trap positions 1285 | -10/Materials | Learned Storage garrison access intel 1399 | -10/Materials | Discovered new exit (range 8) 1921 | -10/Materials | Entered another Materials area 1921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2719 | -9/Materials | Build established: Scavenger-Mutant 2808 | -9/Materials | Discovered new exit (range 7) 3207 | -9/Materials | Discovered new exit (range 3) 3230 | -9/Materials | Learned location of Recycling (-7) 3368 | -9/Materials | Learned 2 Storage zone layouts 3423 | -9/Materials | Loaded intel: 25 trap records 3467 | -9/Materials | Learned 4 Recycling zone layouts 3475 | -9/Materials | Build established: Mutant 3501 | -9/Materials | Learned 2 Storage zone layouts 3506 | -9/Materials | Discovered new exit (range 15) 3545 | -9/Materials | Identified exit to Materials 3597 | -9/Materials | Learned 2 Storage zone layouts 3829 | -9/Materials | Core integrity fell below 50% 3884 | -9/Materials | Entered another Materials area 3884 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4008 | -8/Materials | Crushed by falling debris 4010 | -8/Materials | Self-destructed Last Messages --------------- You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 03974_ R-06 Scavenger collects Sml. Storage Unit. 03977_ K-01 Serf collects debris. 03978_ R-06 Scavenger collects Com. Wheel. 03979_ K-01 Serf collects debris. 03980_ Acquired 40 matter. 03981_ R-06 Scavenger collects Tractor Beam. 03991_ Acquired Thermal Generator. 04008_ The unstable cave ceiling collapses. 04008_ Crushed by falling debris. 04008_ Seismic Detector destroyed. 04008_ System corrupted by crushing effect (+2). 04008_ Mining Claw destroyed. 04008_ System corrupted by crushing effect (+4). 04008_ Power Shielding destroyed. 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