Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 19:48:20 Player: Shadow Pussy wanter Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (4708) 4708 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 14004 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 74 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 114/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Dual-blade Saw Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Structural Scanner Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer System Shield Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Hypervelocity Railgun Heavy Gauss Cannon Light Antimatter Cannon > --- INVENTORY -------- Micro Fission Core Particle Reactor Impulse Thruster Array Hacking Suite Hacking Suite High-powered Shock Rifle Long-range Proton Cannon Heavy Gauss Cannon Fusion Bomb Launcher [Rating: 122] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . 2 . . Utility 9 | . . . . . . . 1 2 . . . 2 2 . 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Parts Attached 141 | 7 6 2 9 1 1 4 19 6 6 2 6 10 17 3 29 13 Power 13 | 1 2 . 1 . . 1 1 1 . . . 2 1 . 2 1 Engine 5 | 1 . . 1 . . 1 . . . . . 2 . . . . Core 5 | . 2 . . . . . 1 1 . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 1 Propulsion 56 | 2 . 2 4 . 1 2 9 . 2 1 6 . 5 2 13 7 Treads 21 | 1 . . 3 . 1 1 8 . . . 6 . . . 1 . Leg 11 | . . 1 . . . 1 1 . . . . . 5 2 1 . Wheel 4 | 1 . 1 1 . . . . . . . . . . . 1 . Hover 8 | . . . . . . . . . . 1 . . . . 7 . Flight 12 | . . . . . . . . . 2 . . . . . 3 7 Utility 33 | 2 2 . 1 . . 1 3 2 4 1 . 4 7 . 6 . Device 9 | 1 . . . . . 1 . 1 . . . 1 4 . 1 . Storage 5 | 1 1 . . . . . . . . . . 1 . . 2 . Processor 5 | . . . . . . . 1 . . 1 . 1 1 . 1 . Hackware 6 | . . . . . . . . . 4 . . . . . 2 . Protection 8 | . 1 . 1 . . . 2 1 . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 . 3 1 . . 6 3 . . . 4 4 1 8 5 Energy Gun 7 | 2 . . . . . . 1 . . . . 3 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 15 | . 2 . 2 1 . . 5 3 . . . . . . 2 . Ballistic Cannon 13 | . . . . . . . . . . . . 1 2 1 5 4 Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 1 . 1 . . 1 . Parts Lost 50 | . 2 2 6 1 . 2 4 2 . . 2 . 9 . 16 4 Power 4 | . 2 . 1 . . . . . . . . . . . 1 . Propulsion 24 | . . 1 2 1 . 2 3 . . . 1 . 3 . 7 4 Utility 12 | . . 1 1 . . . 1 . . . 1 . 3 . 5 . Weapon 10 | . . . 2 . . . . 2 . . . . 3 . 3 . Highest Loss Streak 5 | . 1 2 2 3 . 2 2 1 . . 2 . 2 . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 90 94 79 77 92 97 93 28 47 42 87 93 100 89 8 Engine 4 | . 4 . 8 11 11 11 7 . . . . 6 4 . . . Core 3 | . 8 14 2 . . . 1 7 . . . . . 5 2 . Treads 18 | . 14 14 31 33 33 35 33 30 . . 7 26 10 . . . Leg 5 | . . . . . . 5 1 . . . . . 11 31 10 . Wheel 2 | . 14 13 10 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 5 4 . . . 12 . Device 4 | . 1 . . . . 6 . 3 . . . 4 10 10 10 . Storage 7 | . 14 14 11 11 11 11 9 7 . . . 5 5 5 3 . Processor 7 | . . . . . . . 8 7 . 2 7 7 11 15 16 . Hackware 5 | . . . . . . . . . 21 30 23 20 12 10 6 . Protection 5 | . 12 4 8 . . . 7 12 . . . . 3 5 1 . Energy Gun 3 | . . . . . . . 1 . . . . 9 10 5 1 . Ballistic Gun 13 | . 27 28 21 22 22 22 25 22 . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 3 4 10 8 . Naked Turns 160 | . . . . . . . . . 1 . . . . . 15 144 Heaviest Build 124 | 13 34 34 37 34 34 36 41 48 . . . 41 45 44 124 18 Greatest Support 112 | 16 16 16 66 66 86 86 86 86 6 6 6 112 112 111 111 44 Greatest Overweight (x) 10 | . 2 10 3 2 . . . . . . . . 1 . 5 . Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 5 5 5 10 10 10 25 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 5 5 5 9 10 10 14 5 Most Carried 24 | 6 15 15 15 15 15 15 15 15 5 5 5 10 10 10 24 5 Average Carried 11 | 4 8 14 14 14 14 14 14 14 5 5 5 7 9 9 9 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 10 10 10 5 5 Final Carried 15 | 6 15 15 15 15 14 15 15 15 5 5 5 10 9 10 5 5 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Skirmisher 13% | Hacker-Skirmisher 10% | Scavenger-Mutant 7% | Skirmisher 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Matter Collected 3801 | 224 334 204 444 134 . 166 607 275 . . . 266 466 96 495 90 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5086 | 14 385 122 733 134 . 152 892 303 . . . 164 1640 57 419 71 Parts 259 | 4 24 8 52 8 . 7 50 15 . . . 7 48 3 30 3 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Combat Hostiles Destroyed 100 | . 7 4 17 3 . 3 19 5 . . . 4 24 2 10 2 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 71 | . 7 4 15 3 . 3 19 5 . . . 1 12 . 2 . Cannons 26 | . . . . . . . . . . . . 3 12 2 8 1 AOE 2 | . . . 2 . . . . . . . . . . . . . Classes Destroyed 15 | 1 4 1 6 . . . . . . . . 1 1 . . 1 Worker 6 | . 1 . . . . . 1 . . . . 1 2 . 1 . Builder 3 | . . . 1 . . . . . . . . . 1 . 1 . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . Recycler 5 | . . . 1 . . . 1 . . . . . 3 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . 3 . . . 2 . . . . . . 1 . . Swarmer 23 | . . . 6 . . . 7 . . . . 2 4 . 4 . Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 39 | . 7 3 6 3 . 3 7 . . . . . 10 . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 15 | . . . 4 . . . 4 5 . . . 1 1 . . . Programmer 17 | . . . . . . . . . . . . 1 8 2 6 . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 2 13 3 . 3 5 1 . . . 1 7 1 5 2 Combat Bots Only 9 | . 2 2 9 3 . 3 4 1 . . . 1 5 1 4 2 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 1 . . . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Damage Taken 10426 | . 335 252 770 104 . 264 936 697 . . 48 329 1848 119 2863 1861 Core 2582 | . 47 14 96 10 . 17 98 34 . . 18 47 223 . 507 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . . . . . . . . . 35 . 77 . Core Remaining (%) 83 | 100 . 75 . . . 69 82 . . . 92 94 77 100 61 . Volleys Fired 342 | 2 34 20 60 9 . 11 55 21 . . . 16 75 10 27 2 Largest 4 | 2 2 2 2 2 . 2 3 3 . . . 3 3 3 4 4 Hottest 303 | 90 46 46 46 46 . 46 111 79 . . . 177 221 198 303 240 Shots Fired 860 | 4 68 40 114 18 . 22 165 48 . . . 48 219 29 78 7 Gun 675 | 4 68 40 110 18 . 22 165 48 . . . 32 143 9 16 . Cannon 181 | . . . . . . . . . . . . 16 76 20 62 7 Launcher 4 | . . . 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 583 | . 68 40 110 18 . 22 150 48 . . . 16 42 20 42 7 Thermal 263 | 2 . . . . . . 15 . . . . 24 177 9 36 . Explosive 4 | . . . 4 . . . . . . . . . . . . . Electromagnetic 10 | 2 . . . . . . . . . . . 8 . . . . Robot Hit Streak 22 | 2 13 8 18 8 . 7 13 11 . . . 7 22 5 10 2 Robot Miss Streak 6 | 1 5 1 4 2 . 3 4 2 . . . 6 4 3 3 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . . 1 . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 587 | 2 47 30 76 12 . 14 102 41 . . . 27 164 20 50 2 Core Hits 250 | 1 15 10 34 4 . 7 41 24 . . . 8 72 7 23 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 . . . 1 1 . . . . . . 1 . Critical Strikes 17 | . . 1 1 . . . 1 1 . . . 1 6 1 5 . Burn 5 | . . . . . . . . . . . . . 5 . . . Destroy 5 | . . 1 1 . . . 1 1 . . . . . . 1 . Blast 7 | . . . . . . . . . . . . 1 1 1 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12301 | 28 700 438 1519 184 . 226 1490 717 . . . 639 3867 734 1597 162 Guns 8042 | 28 700 436 1195 184 . 226 1490 717 . . . 285 2382 166 233 . Cannons 3876 | . . . . . . . . . . . . 348 1485 568 1364 111 Explosions 321 | . . . 321 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 62 | . . 2 3 . . . . . . . . 6 . . . 51 Kinetic 7610 | . 700 436 1195 184 . 226 1337 717 . . . 348 954 568 834 111 Thermal 4274 | 13 . . . . . . 153 . . . . 266 2913 166 763 . Explosive 321 | . . . 321 . . . . . . . . . . . . . Electromagnetic 34 | 15 . . . . . . . . . . . 19 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 9 9 9 . 8 . 11 . Average Corruption 6 | . . . . . . . . . 9 9 9 . 4 . 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . . . 1 2 1 . 27 . 26 . Message Errors 12 | . . . . . . . . . . 1 . . 5 . 6 . Matter Fused 13 | . . . . . . . . . . . . . 10 . 3 . Heat Flow Errors 8 | . . . . . . . . . 1 1 . . 2 . 4 . Energy Discharges 6 | . . . . . . . . . . . 1 . 1 . 4 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . 1 . 6 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . . . . . . . 2 . 1 . Alerts 2 | . . . . . . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 204 | . . . . . . . . . . . . 49 39 103 5 8 Projectiles 204 | . . . . . . . . . . . . 49 39 103 5 8 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . . . . 2 8 6 12 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . . 2 6 5 12 2 Secondary 4 | . . . . . . . . . . . . . 2 1 . 1 Self-Inflicted Damage 57 | . . 1 33 . . . . . . . . . . . . 23 Shots 1 | . . . 1 . . . . . . . . . . . . . Rammed 13 | . . 1 1 . . . . . . . . 1 . . . 10 Targets Rammed 13 | . . 1 1 . . . . . . . . 1 . . . 10 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 368 | 30 129 65 16 12 . 16 257 18 78 187 . 195 279 . 368 126 Average Temperature 56 | 14 37 19 5 6 . 7 42 8 49 98 . 80 110 . 62 79 Received Heat Transfer 2015 | . 210 183 249 60 . 144 288 210 . . . 60 385 . 136 90 Effects 3 | . . . . . . . . . . . . . 2 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . . . . . . 14 . 1 . Heat Transferred 8064 | 37 . . . . . . 370 . . . . 518 5896 325 918 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Peak Influence 434 | 5 216 115 434 212 . 60 312 206 97 73 61 172 355 251 151 263 Initial 152 | . 3 25 21 152 . . 23 116 37 67 51 31 32 142 26 49 Average 124 | 2 92 55 327 190 . 42 174 101 56 69 44 40 177 136 39 107 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . . . 1 1 . 1 Low Security (%) 77 | 100 85 100 14 40 . 100 71 91 100 100 100 100 52 84 100 80 Level 1 18 | . 14 . 37 59 . . 28 8 . . . . 47 15 . 19 Level 2 3 | . . . 47 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 3 . . . 2 . . . . 2 4 1 6 3 Investigation 3 | . . . 1 . . . . . . . . 1 . . 1 . Extermination 7 | . . . . . . . . . . . . . 3 1 3 . Reinforcement 12 | . 1 . 2 . . . 2 . . . . 1 1 . 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Distress Signals 14 | . 3 . 3 . . . 3 1 . . . 1 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 217 | . 13 24 32 3 . 3 27 6 5 . 2 12 36 4 35 15 Peak Tracking Total 21 | . 3 21 7 3 . 3 6 2 6 . 1 4 5 2 20 8 Tactical Retreats 16 | . . 2 1 . . . 1 . . . 2 1 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Traps Triggered 5 | . . . . . . . . 1 . . 1 . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Machines Disabled 5 | . . . 1 . . . 1 . . . . . 2 . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Machines Accessed 23 | . 5 . 3 . 1 . 3 3 . 2 . 1 1 3 1 . Terminals 19 | . 5 . 3 . . . 2 2 . 2 . 1 1 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . Total Hacks 48 | . 11 . 9 . 1 . 6 6 . 3 . 1 4 6 1 . Successful 23 | . 7 . 3 . 1 . 1 1 . 3 . 1 3 3 . . Failed 25 | . 4 . 6 . . . 5 5 . . . . 1 3 1 . Catastrophic 8 | . 2 . . . . . 2 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 8 . 9 . 1 . 4 4 . 2 . . 4 3 1 . Terminals 41 | . 11 . 9 . . . 4 4 . 3 . 1 4 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 2 . . . . . 2 . . Terminal Hacks 11 | . 6 . . . 1 . . . . 2 . 1 1 . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Coupling Status 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . . . 1 . . Unauthorized Hacks 9 | . 1 . 3 . . . . . . 1 . . 2 2 . . Terminals 9 | . 1 . 3 . . . . . . 1 . . 2 2 . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 8 | . 1 . 3 . . . . . . 1 . . 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 . . . 3 2 . 1 . . 1 2 1 . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Total Allies 3 | . . 2 . . . . . . . . . . 1 . . . Largest Group 2 | . . 2 2 . . . . . . . . . 1 . . . Highest-Rated Group 41 | . . 41 41 . . . . . . . . . 10 . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 7 5 . . . . . . . . . . . . . Total Damage 190 | . . 126 64 . . . . . . . . . . . . . Kills 4 | . . 2 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Turns Passed 8977 | 76 685 682 692 106 376 252 1115 773 45 48 58 736 1401 548 1088 296 Spaces Moved 6085 | 58 477 483 385 51 233 126 525 400 85 112 102 394 685 418 973 578 Core 385 | 8 . 2 . . . . . . 1 . 86 . . . 31 257 Treads 2092 | . . . 31 40 233 126 525 400 . . . 394 339 . 4 . Legs 1038 | . . . . . . . . . . . . . 346 418 274 . Wheels 1375 | 50 477 481 354 11 . . . . . . . . . . 2 . Hover 642 | . . . . . . . . . . . . . . . 642 . Flight 553 | . . . . . . . . . 84 112 16 . . . 20 321 Fastest Speed 32 | 50 100 125 110 130 160 160 160 165 40 40 40 160 120 120 35 32 Average Speed 118 | 93 116 128 131 153 160 160 160 165 40 40 48 160 140 120 89 42 Slowest Speed 550 | 100 130 550 160 160 160 160 165 165 50 40 50 160 240 120 385 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 88 88 35 11 60 40 49 12 72 3 81 8 19 11 30 23 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . 3 . Terrain Destroyed 68 | . . . 28 . . . . . . . . 2 5 8 23 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . . . . . . 2 5 8 23 2 AOE 28 | . . . 28 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Res Res Total 7161 | 72 554 512 476 65 237 158 684 474 92 113 110 462 953 442 1136 621 Wait 418 | . 19 6 14 . . 13 62 41 1 . . 29 162 2 61 8 Move 6064 | 57 476 482 384 50 232 125 524 400 84 111 101 393 684 417 972 572 Hop 3 | . . . . . . . . . . . . . . . . 3 Pick Up 99 | 6 12 1 5 3 2 3 6 3 . . . 9 8 6 27 8 Fast Attach 74 | 7 4 . 4 . . 2 9 2 6 2 4 6 10 . 13 5 Attach 42 | . 1 1 4 1 1 1 3 2 . . . 2 6 2 11 7 Detach 7 | . 1 . . . . . 2 . . . . . . . 3 1 Swap 26 | . 1 1 2 . . 1 7 2 . . 2 2 1 1 5 1 Drop 73 | . 6 . 2 2 2 2 16 3 1 . 3 4 7 4 17 4 Fire 342 | 2 34 20 60 9 . 11 55 21 . . . 16 75 10 27 2 Melee . | . . . . . . . . . . . . . . . . . Ram 12 | . . 1 1 . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 3 exits: [*Res] / *Arm / *Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Entered Mines 763 | -10/Mines | Assembled infested the area 768 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1201 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1236 | -10/Mines | Learned 4 Materials zone layouts 1383 | -10/Mines | Discovered new exit (range 12) 1394 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1414 | -10/Mines | Learned location of Zion (-7) 1444 | -10/Mines | Entered Materials 1444 | -9/Materials | Accompanied by 2 allies 1444 | -9/Materials | Evolved 2 slots: Propulsion x2 1445 | -9/Materials | Identified exit to Materials 1449 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1582 | -9/Materials | Destroyed 9 combat bots 1617 | -9/Materials | Discovered new exit (range 16) 1728 | -9/Materials | Discovered exit to Materials (range 10) 2136 | -9/Materials | Entered Mines 2144 | -9/Mines | Learned Materials interactive machine intel 2183 | -9/Mines | Lost 3 parts (1n1u1w) 2235 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2235 | -9/Mines | Discovered new exit (range 5) 2242 | -9/Mines | Entered Exiles 2263 | -9/Exiles | Discovered new exit (range 15) 2282 | -9/Exiles | Met 8R-AWN 2310 | -9/Exiles | Met EX-HEX 2358 | -9/Exiles | Met EX-BIN 2377 | -9/Exiles | Aligned with FarCom system 2378 | -9/Exiles | Given EX-Vault access code 2418 | -9/Exiles | Opened EX-Vault 2432 | -9/Exiles | Found Skeleton Box 2466 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2485 | -9/Exiles | Exiles lab attacked by MAIN.C 2602 | -9/Exiles | Discovered new exit (range 11) 2618 | -9/Exiles | Left Exiles lab with Skeleton Box 2618 | -9/Exiles | Entered Mines 2857 | -8/Mines | Discovered exit to Materials (range 8) 2870 | -8/Mines | Entered Materials 2870 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2871 | -8/Materials | Loaded intel: 19 interactive machine locations 3225 | -8/Materials | Build established: Scavenger-Skirmisher 3877 | -8/Materials | Build established: Skirmisher 3959 | -8/Materials | Discovered new exit (range 5) 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Utility x2 4758 | -7/Factory | Sucked down chute 4758 | -7/Factory | Entered Waste 4758 | -7/Waste | Released all parts (13) 4773 | -7/Waste | EMP discharged 4777 | -7/Waste | Spotted C-40 Crusher 4784 | -7/Waste | Spotted C-40 Crusher 4785 | -7/Waste | Spotted C-40 Crusher 4789 | -7/Waste | Spotted C-40 Crusher 4789 | -7/Waste | Spotted C-40 Crusher 4797 | -7/Waste | Discovered new exit (range 15) 4803 | -7/Waste | Entered Factory 4851 | -7/Factory | Identified exit to DSF 4851 | -7/Factory | Entered DSF 4871 | -7/DSF | Additional patrols routed to DSF 4883 | -7/DSF | Discovered new exit (range 16) 4909 | -7/DSF | Entered Factory 4909 | -6/Factory | Evolved 2 slots: Utility x2 5060 | -6/Factory | Build established: Hacker-Mutant 5456 | -6/Factory | Discovered new exit (range 15) 5480 | -6/Factory | Identified exit to Factory 5500 | -6/Factory | Build established: Hacker-Skirmisher 5501 | -6/Factory | Discovered new exit (range 3) 5504 | -6/Factory | Identified exit to Lower Caves 5622 | -6/Factory | Cargo convoy interrupted 5645 | -6/Factory | Entered another Factory area 5645 | -5/Factory | Evolved 2 slots: Utility x2 6549 | -5/Factory | Discovered new exit (range 13) 6563 | -5/Factory | Identified exit to Upper Caves 6664 | -5/Factory | Identified exit to Factory 6697 | -5/Factory | Build established: Scavenger-Skirmisher 7046 | -5/Factory | Entered another Factory area 7046 | -4/Factory | Evolved 2 slots: Propulsion x2 7518 | -4/Factory | Discovered new exit (range 6) 7523 | -4/Factory | Identified exit to Research 7594 | -4/Factory | Entered Research 7594 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7789 | -3/Research | Discovered new exit (range 9) 7804 | -3/Research | Identified exit to Testing 7933 | -3/Research | Lost 5 parts (4n1u) 7990 | -3/Research | Lost 4 parts (2u2w) 8186 | -3/Research | System corruption reached 10% 8342 | -3/Research | Spotted B-86 Titan 8368 | -3/Research | Discovered new exit (range 12) 8383 | -3/Research | Identified exit to Armory 8399 | -3/Research | Found Fusion Bomb Launcher 8509 | -3/Research | Build established: Scavenger-Mutant 8655 | -3/Research | Lost 3 parts (1n2u) 8665 | -3/Research | Spotted B-86 Titan 8667 | -3/Research | Released all parts (16) 8679 | -3/Research | Discovered new exit (range 7) 8682 | -3/Research | Entered another Research area 8682 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8801 | -2/Research | Spotted B-90 Cyclops 8833 | -2/Research | Released all parts (4) 8849 | -2/Research | Lost 4 parts (4n) 8893 | -2/Research | Core integrity fell below 50% 8902 | -2/Research | Core integrity fell below 20% 8978 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 08834_ U-05 Engineer builds a Wall. 08834_ Acquired 33 matter. 08839_ Slammed into K-01 Serf. 08840_ Slammed into C-57 Dissector. 08843_ R-10 Processor collects Impulse Thruster. 08844_ Slammed into C-57 Dissector. 08846_ C-57 Dissector destroyed. 08847_ Acquired 45 matter. 08847_ Acquired Dual-blade Saw. 08849_ K-01 Serf collects debris. 08876_ U-05 Engineer builds a Door. 08898_ Slug penetrates Wall. 08899_ Penetrated by Slug. 08934_ ALERT: Cargo convoy en route, clear transfer corridor. 08944_ Acquired Hvy. Treads. 08955_ ALERT: Security rotation in progress. 08961_ Slammed into A-15 Conveyor. 08967_ Slug penetrates Wall. 08970_ Penetrated by Slug. 08970_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# #???????????????????? | | ?????##+## ### #?????????????? | | ???# = !#?????????????? | | ?????##### ### #?????????????? | | ?????????# #???+#####??????????? | | ???????### ###? #??????????? | | ???????# # #??????????? | | ???????# # #??????????? | | ???????# + #??????????? | | ???????# # #??????????? | | ???????# # ] #??????????? | | ???????## ##?######??????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# #?????????H????????? | | ???????## ##?????????????????? | | ???????# Y #?????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????# ]#?????????????????? | | ######?# #?????????????????? | | # #?### ###?????????????????? | | # #???# #???????????????????? | | # #??## ##??????????????????? | | # ####[Y #??????????????????? | | # + @ #??????????????????? | | # #### #??????????????????? | | # #??## ##??????????????????? | | # #???# #???????????????????? | | # #???# #???????????????????? | | ######???# #???????????????????? | | ?????????# #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Armor Coverage 375 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicThunderVibroblade Manual? 0 Play Time 01:19:35 Cumulative 57.5 hours Start 2022.04.02 @ 17:43:07 End 2022.04.02 @ 19:48:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94c0f19d-5919-4a58-a72c-25f8f98d381d