Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 05:02:25 Player: Somberlain Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (2754) 2754 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 5536 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 134 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 72/150 System Corruption 1% Temperature Cool (0) Movement Walking (340) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Reaction Control System > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (20) --- Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Shield Generator Hacking Suite Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Nuclear Core Titanium Leg Titanium Leg Titanium Leg Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Reaction Control System Shield Generator Hacking Suite Hacking Suite Arc Projector Pulse Rifle Pulse Rifle Heavy Particle Cannon Missile Launcher Ripper [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 76 | 6 7 27 2 23 11 Power 7 | 1 1 1 . 1 3 Engine 3 | 1 1 . . . 1 Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 24 | 2 1 6 . 11 4 Treads 10 | 2 1 3 . 4 . Leg 12 | . . 2 . 6 4 Wheel 1 | . . 1 . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 21 | 1 2 9 2 5 2 Device 13 | . 2 3 2 4 2 Storage 5 | 1 . 3 . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 24 | 2 3 11 . 6 2 Energy Gun 15 | 2 2 5 . 5 1 Energy Cannon 4 | . . 3 . 1 . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 31 | . 2 2 . 9 18 Power 4 | . . . . 1 3 Propulsion 13 | . 1 1 . 4 7 Utility 5 | . . 1 . 3 1 Weapon 9 | . 1 . . 1 7 Highest Loss Streak 13 | . 1 2 . 4 13 To Critical Strikes . | . . . . . . Average Backups 10 | . 1 11 14 12 14 Power 1 | . . 1 2 1 . Propulsion 1 | . . 1 4 1 1 Utility 2 | . . 2 2 5 7 Weapon 4 | . . 5 5 4 4 Tool/Special . | . . . . . . Unused Backups 8 | . . 2 1 1 4 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 3 | . . 1 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 90 98 100 92 86 Engine 5 | . 14 6 . . . Core 5 | . . 4 11 8 7 Treads 11 | . 27 10 . 1 21 Leg 13 | . . 10 22 31 12 Device 15 | . 7 16 21 15 17 Storage 11 | . 14 12 11 9 9 Energy Gun 9 | . 24 8 . 4 15 Energy Cannon 18 | . . 24 33 22 . Peak Build Rating 43 | 6 11 25 25 42 43 Average Rating 20 | 4 6 19 24 30 34 On Entrance 18 | . 6 11 25 25 42 Avg Prop Armor Cover (%) 10 | . . 9 . 16 . Naked Turns . | . . . . . . Heaviest Build 68 | 14 18 47 47 68 61 Greatest Support 112 | 40 46 40 30 112 112 Greatest Overweight (x) 4 | . 4 3 1 2 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 13 | 7 8 12 15 17 20 Most Carried 19 | . 7 15 15 15 19 Average Carried 10 | . 1 11 14 11 13 Final Capacity 20 | 8 8 15 15 20 20 Final Carried 15 | . 7 15 15 15 8 Class Distribution -------------------- 50% | Gunner 28% | Mutant 8% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1298 | 172 203 389 68 301 165 Remotely . | . . . . . . Salvage Created 4243 | . 583 1663 361 1333 303 Parts 243 | . 52 92 13 72 14 Haulers Intercepted 10 | . 2 5 . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 67 | . 10 21 6 24 6 Melee 2 | . . . . . 2 Guns 18 | . 8 6 . 3 1 Cannons 36 | . . 12 6 16 2 AOE 9 | . 2 3 . 4 . Classes Destroyed 14 | . 9 3 . . 2 Worker 10 | . 3 5 1 1 . Builder 8 | . 3 1 . 4 . Tunneler 2 | . 1 . 1 . . Hauler 10 | . 2 5 . 3 . Recycler 6 | . 1 4 . 1 . Operator 3 | . 1 2 . . . Watcher 5 | . 2 2 . 1 . Swarmer 13 | . 7 3 . 3 . Grunt 34 | . 3 10 4 14 3 Brawler 2 | . . 1 . 1 . Duelist 4 | . . 1 . 2 1 Protector 1 | . . . . . 1 Sentry 12 | . . 6 2 4 . Demolisher 1 | . . . . . 1 Best Kill Streak 10 | . 7 6 2 10 3 Combat Bots Only 6 | . 2 3 2 6 3 Max Kills in Single Turn 3 | . 2 2 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 394 | . 57 56 29 89 163 Missed 92 | . 15 9 4 18 46 Hits 302 | . 42 47 25 71 117 Melee 14 | . . . . 6 8 Projectile 288 | . 42 47 25 65 109 AOE 12 | . . . . . 12 Critical Strikes 16 | . . 2 2 6 6 Damage Taken 5175 | . 447 598 344 1187 2599 Core 793 | . 77 82 62 172 400 Absorbed by Shields 49 | . . 49 . . . Redirected to Shielding 10 | . . 10 . . . Regen/Repaired (Parts) 198 | . 39 65 . 94 . Core Remaining (%) 77 | 100 69 . 64 . . Volleys Fired 218 | . 56 58 15 61 28 Largest 3 | . 2 3 3 3 3 Hottest 225 | . 80 225 225 225 165 Shots Fired 523 | . 94 171 45 172 41 Gun 234 | . 94 86 . 21 33 Cannon 286 | . . 84 45 149 8 Launcher 3 | . . 1 . 2 . Special . | . . . . . . Kinetic 2 | . 2 . . . . Thermal 353 | . . 125 45 170 13 Explosive 3 | . . 1 . 2 . Electromagnetic 165 | . 92 45 . . 28 Robot Hit Streak 12 | . 6 12 11 12 10 Robot Miss Streak 7 | . 7 5 2 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 299 | . 46 92 26 95 40 Core Hits 150 | . 25 44 10 53 18 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 3 . 1 3 Burn 3 | . . 3 . . . Meltdown 2 | . . . . 1 1 Sever 2 | . . . . . 2 Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7774 | . 998 2433 707 2818 818 Guns 2050 | . 619 812 . 255 364 Cannons 4356 | . . 1300 700 2227 129 Explosions 1022 | . 379 307 . 336 . Melee 325 | . . . . . 325 Ramming 21 | . . 14 7 . . Kinetic 7 | . 7 . . . . Thermal 5463 | . 192 1892 700 2482 197 Explosive 637 | . 187 114 . 336 . Electromagnetic 1321 | . 612 413 . . 296 Impact . | . . . . . . Slashing 325 | . . . . . 325 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . 28 10 15 12 18 Projectiles 33 | . . . 15 . 18 Explosions 50 | . 28 10 . 12 . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . 87 6 . 55 . Shots 3 | . 1 1 . 1 . Rammed . | . . . . . . Targets Rammed 3 | . . 2 1 . . Kicked 3 | . . 2 1 . . Crushed . | . . . . . . Highest Temperature 420 | . 102 420 413 415 127 Average Temperature 119 | . 33 115 172 160 39 Received Heat Transfer 2128 | . 36 259 213 576 1044 Effects 12 | . . 3 3 6 . Shutdowns 2 | . . . . 2 . Energy Bleed 3 | . . 2 1 . . Interference 2 | . . . . 2 . Matter Decay 2 | . . . 1 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . 1 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . 3 5 . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 19 | . . 4 3 11 1 Heat Transferred 8565 | . 100 3247 1036 3848 334 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 4 3 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 91 | 100 100 96 100 57 99 Level 1 5 | . . 3 . 24 . Level 2 3 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 439 | . 185 211 131 439 199 Initial 170 | . . 13 78 . 170 Average 97 | . 85 92 21 203 102 Influence Increases 2705 | . 454 802 164 868 417 Destroy 0b10 Robot/C 1400 | . 200 420 120 480 180 Destroy 0b10 Robot/NC 220 | . 65 90 10 50 5 Destroy Leader 350 | . 38 154 20 108 30 Allied During Kill 65 | . . . . . 65 Successful Hack 48 | . 19 13 . 16 . Disable Machine 105 | . 30 45 . 30 . Destroy Structure 157 | . 42 35 14 64 2 Lose Combat Pursuer 360 | . 60 45 . 120 135 Influence Decreases 2603 | . 422 631 367 463 720 Entered New Map 379 | . . 19 125 . 235 Time Decay 1746 | . 392 599 232 373 150 Lost Part 218 | . 20 13 . 90 95 Lost Ally 260 | . 10 . 10 . 240 Squads Dispatched 8 | . 1 3 . 2 2 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 10 | . 1 2 . 7 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 20 29 6 36 24 Peak Tracking Total 11 | . 3 4 2 7 11 Tactical Retreats 15 | . 3 3 . 4 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 6 | . 5 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 7 | . 2 3 . 2 . Max in Single Turn 2 | . 2 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 22 | . 7 9 1 5 . Terminals 16 | . 6 5 1 4 . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 62 | . 23 25 3 11 . Successful 24 | . 11 9 . 4 . Failed 37 | . 11 16 3 7 . Catastrophic 3 | . 1 2 . . . Database Lockouts 1 | . 1 . . . . Manual 46 | . 23 12 3 8 . Terminals 49 | . 21 16 3 9 . Fabricators . | . . . . . . Repair Stations 8 | . 2 4 . 2 . Recycling Units 4 | . . 4 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . 1 . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . . 1 . 1 . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 4 . 2 . Scan Component 4 | . 1 2 . 1 . Repair 4 | . 1 2 . 1 . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 7 3 . 1 . Terminals 11 | . 7 3 . 1 . Assimilate 5 | . 4 1 . . . Botnet 3 | . 2 1 . . . Operators 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 7 8 1 5 . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 1 2 . 1 . Time 140 | . 26 76 . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 15 | . 2 1 . . 12 Largest Group 12 | . 2 1 1 . 12 Highest-Rated Group 235 | . 20 10 10 . 235 Highest-Rated Ally 31 | . 10 10 10 . 31 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 465 | . . . . . 465 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 5883 | 49 1270 2141 1052 1037 334 Spaces Moved 2554 | 28 601 923 482 390 130 Core 4 | 3 1 . . . . Treads 1097 | 25 600 362 . 14 96 Legs 1309 | . . 417 482 376 34 Wheels 144 | . . 144 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 190 120 130 Average Speed 173 | 148 160 183 190 160 153 Slowest Speed 320 | 160 250 260 190 320 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 74 73 82 32 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 153 | . 42 31 15 63 2 Melee . | . . . . . . Projectile 85 | . . 19 15 49 2 AOE 68 | . 42 12 . 14 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3547 | 33 809 1246 583 670 206 Wait 570 | . 126 186 82 161 15 Move 2549 | 27 600 922 481 389 130 Hop . | . . . . . . Pick Up 38 | . 8 16 1 9 4 Fast Attach 50 | 6 13 16 . 12 3 Attach 27 | . 2 3 . 11 11 Detach 12 | . . 5 . 7 . Swap 27 | . 1 14 2 8 2 Drop 40 | . 3 24 1 12 . Fire 218 | . 56 58 15 61 28 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 3 | . . 2 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Discovered new exit (range 4) 1014 | -10/Materials | Repaired EM Pulse Gun 1101 | -10/Materials | Central database locked down 1240 | -10/Materials | Discovered new exit (range 5) 1320 | -10/Materials | Entered another Materials area 1320 | -9/Materials | Accompanied by 1 ally 1320 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1622 | -9/Materials | Build established: Tank 1900 | -9/Materials | Discovered new exit (range 6) 2236 | -9/Materials | Build established: Scavenger-Gunner 2704 | -9/Materials | Discovered new exit (range 6) 2750 | -9/Materials | Build established: Gunner 2967 | -9/Materials | Repaired Hvy. Particle Cannon 3007 | -9/Materials | Repaired Hvy. Particle Cannon 3212 | -9/Materials | Identified exit to Materials 3412 | -9/Materials | Identified exit to Mines 3461 | -9/Materials | Entered Mines 3461 | -9/Mines | Accompanied by 1 ally 4071 | -9/Mines | Learned Materials terminal intel 4109 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4459 | -9/Mines | Discovered exit to Materials (range 5) 4475 | -9/Mines | Discovered exit to Materials (range 11) 4513 | -9/Mines | Entered Materials 4513 | -8/Materials | Evolved 2 slots: Propulsion x2 4514 | -8/Materials | Loaded intel: 12 terminal locations 4718 | -8/Materials | Lost 4 parts (1p1n2u) 5096 | -8/Materials | Repaired Hvy. Particle Cannon 5402 | -8/Materials | Discovered new exit (range 15) 5472 | -8/Materials | Identified exit to Storage 5550 | -8/Materials | Entered Storage 5607 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5626 | -8/Storage | Met a pair of Derelict thieves 5747 | -8/Storage | Core integrity fell below 50% 5750 | -8/Storage | Lost 12 allies 5802 | -8/Storage | Core integrity fell below 20% 5804 | -8/Storage | Lost 13 parts (2p4n1u6w) 5884 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Engine. 05872_ Integrated Corrupted Lgt. Angular Momentum Engine (+1). 05872_ Complication: Energy sink damages Corrupted Lgt. Angular Momentum Engine (-28). 05873_ K-01 Serf collects debris. 05874_ Acquired 10 matter. 05874_ U-05 Engineer lays Concrete. 05874_ Compression Vault explodes. 05874_ M-28 Smith destroyed. 05874_ U-05 Engineer destroyed. 05874_ K-01 Serf destroyed. 05875_ U-05 Engineer builds a Wall. 05876_ Titanium Leg destroyed. 05878_ K-01 Serf collects debris. 05879_ U-05 Engineer builds a Wall. 05881_ K-01 Serf collects debris. 05882_ Titanium Leg destroyed. 05882_ K-01 Serf collects debris. 05884_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????#?#########?????????????????? | | ??????????????##"####"# * #????????????????? | | ??????????????# # !#????????????????? | | ??????????????# # #????????????????? | | ????????####### # #????????????????? | | ????????# # # #????????????????? | | ????????# = #????????????????? | | ????????# = !% !=! ! ?????????????????? | | ????????# *[ #%= ???????????????????? | | ????????+ % ##+##+##### #????????????? | | ????????## # #!! ^ #????????????? | | ?????????# # %# % ^^ +????????????? | | ?????????# ## ku=d #????????????? | | ?????????# # # #####%u=######?????????????????? | | ?????????# ###### !! % #?????????????????? | | ?????????# #????# """ #?????????????????? | | ?????????# #????# """ #?????????????????? | | ?????????# #????# """ #?????????????????? | | ?????????# #????# = #?????????????????? | | ?????????# ###### ##### #??????????????? | | ?######### @ ????????? | | ?#== !# # ????????? | | ?# = " # ????????? | | ?#= # #####+#### #########+#?????????? | | ?# " + #??? #### T??????????????????? | | ?# #T## #?? #???" "##?????????????????? | | ?# #### #?? #????]]???????????????????? | | ?######??# #? ! #?????]#??????????????????? | | ?????????# #? ] / #?????##??????????????????? | | ??######## # #?????????????????????????? | | ??# # k = #?????????????????????????? | | ??# + ] #?????????????????????????? | | ??# #########???????????????????????????? | | ??######+#####???????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ?????# T#?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 13% | -10/Materials Hvy. Particle Cannon | 73% | -9/Materials Hvy. Particle Cannon | 76% | -9/Materials Hvy. Particle Cannon | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingRocketBoregun Manual? 0 Play Time 00:32:04 Cumulative 262.6 hours Start 2026.10.15 @ 04:30:42 End 2026.10.15 @ 05:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e021821-8738-464b-a7e3-2366f9338c01