Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 11:07:07 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (901) 901 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2716 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Cooling System Cooling System Compact Matter Pod (150) Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Small Laser Beam Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooling System Cooling System Compact Battery Compact Matter Pod Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Small Laser Grenade Launcher Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 39 | 7 3 17 12 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 7 | 2 . 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 3 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 20 | 2 2 8 8 Energy Gun 9 | 1 2 4 2 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon . | . . . . Launcher 6 | . . 1 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 5 14 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 5 | . . 1 4 Weapon 9 | . . 3 6 Highest Loss Streak 14 | . . 2 14 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 88 93 Engine 10 | . 14 11 8 Treads 17 | . 28 13 16 Device 13 | . 14 11 16 Storage 10 | . 14 11 9 Processor 3 | . . . 9 Protection 7 | . . 9 8 Energy Gun 18 | . 24 18 16 Ballistic Gun 9 | . 3 13 7 Naked Turns . | . . . . Heaviest Build 42 | 13 28 36 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . 1 9 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 4 7 15 15 Average Carried 11 | 2 5 12 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 7 15 11 Class Distribution -------------------- 48% | Scavenger-Tank 31% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 759 | 184 102 380 93 Remotely . | . . . . Salvage Created 1284 | 14 102 710 458 Parts 80 | 5 6 48 21 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 2 15 4 Guns 20 | . 2 15 3 AOE 1 | . . . 1 Classes Destroyed 12 | 1 2 6 3 Worker 2 | . . 1 1 Tunneler 2 | 1 . . 1 Hauler 2 | . . 1 1 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . . 2 2 Swarmer 3 | . . 3 . Grunt 12 | . 2 8 2 Duelist 2 | . . 2 . Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 2 3 6 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 196 | . 23 81 92 Missed 40 | . 4 16 20 Damage Taken 2814 | . 205 971 1638 Core 698 | . 30 113 555 Absorbed by Shields 97 | . . . 97 Regen/Repaired (Parts) 18 | . 18 . . Core Remaining (%) 86 | 100 88 71 . Volleys Fired 97 | 6 18 42 31 Largest 3 | 2 2 3 3 Hottest 126 | 60 80 116 126 Shots Fired 237 | 12 36 108 81 Gun 227 | 12 36 108 71 Cannon . | . . . . Launcher 10 | . . . 10 Special . | . . . . Kinetic 93 | 6 15 50 22 Thermal 134 | 6 21 58 49 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 12 | 3 7 12 8 Robot Miss Streak 4 | 2 4 3 4 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 150 | 7 23 69 51 Core Hits 83 | 1 9 36 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2040 | 69 227 750 994 Guns 1556 | 69 227 750 510 Cannons . | . . . . Explosions 470 | . . . 470 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 504 | 37 86 253 128 Thermal 1052 | 32 141 497 382 Explosive 470 | . . . 470 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 2 | . . . 2 Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | 40 174 234 318 Average Temperature 77 | 23 68 83 79 Received Heat Transfer 915 | . 114 348 453 Effects 2 | . . 1 1 Energy Bleed 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2634 | 75 325 1328 906 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 210 | 5 88 210 200 Initial 40 | . 3 37 40 Average 82 | 1 69 113 65 Maximum Alert Level 1 | . . 1 1 Low Security (%) 97 | 100 100 94 99 Level 1 2 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 7 20 17 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 12 10 8 Successful 11 | . 5 3 3 Failed 18 | . 7 6 5 Catastrophic 3 | . . 1 2 Database Lockouts 1 | . . 1 . Manual 14 | . 6 8 . Terminals 24 | . 6 10 8 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 3 3 Record 2 | . . 1 1 Robot Analysis 2 | . . 1 1 Prototype ID Bank 1 | . . 1 . Locate Traps 1 | . . . 1 Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 3 | . 3 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2077 | 112 396 873 696 Spaces Moved 744 | 56 188 323 177 Core 19 | 10 . 2 7 Treads 725 | 46 188 321 170 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 186 | 140 163 214 174 Slowest Speed 500 | 160 240 500 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 29 33 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile . | . . . . AOE 43 | . . . 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1247 | 79 242 430 496 Wait 310 | 2 28 16 264 Move 741 | 55 187 322 177 Hop . | . . . . Pick Up 43 | 9 6 24 4 Fast Attach . | . . . . Attach 24 | 7 . 11 6 Detach . | . . . . Swap 15 | . 3 6 6 Drop 12 | . . 9 3 Fire 97 | 6 18 42 31 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Repaired Sml. Laser 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1240 | -9/Materials | Central database locked down 1324 | -9/Materials | Discovered new exit (range 10) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Utility x2 1404 | -8/Materials | Build established: Scavenger-Tank 2055 | -8/Materials | Core integrity fell below 50% 2071 | -8/Materials | Core integrity fell below 20% 2078 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02040_ Seismic Detector destroyed. 02047_ Sml. Laser destroyed. 02047_ Critical hit (Blast). 02047_ Knocked back. 02050_ Grenade Launcher destroyed. 02050_ Destroyed Grenade Launcher. 02052_ U-05 Engineer builds a Wall. 02052_ Grenade Launcher destroyed. 02052_ Imp. Ion Engine destroyed. 02053_ Slammed into G-47 Trooper. 02058_ U-05 Engineer builds a Wall. 02067_ Slammed into H-61 Shepherd. 02070_ Knocked back. 02070_ U-05 Engineer destroyed. 02074_ Slammed into H-61 Shepherd. 02075_ Signal Interpreter destroyed. 02075_ Critical hit (Blast). 02075_ Knocked back. 02075_ Critical hit (Burn: +37). 02076_ K-01 Serf collects debris. 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" ???????????????????? | | ????????? ???? ???????????????????? | | ????????? ????? ???????????????????? | | ???????????????? ???????????????????? | | ???????????????######???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugHellfireShotgun Manual? 0 Play Time 00:18:36 Cumulative 19.2 hours Start 2024.05.23 @ 10:47:26 End 2024.05.23 @ 11:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de931515-4f09-48e8-9119-9732d3d3aaa5