Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 18:34:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (30) 150 Value Destroyed (923) 923 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 8078 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 165 Met Data Miner 300 Cogmind --------- Core Integrity 1203/1300 Matter 256/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- Field Propulsion Array > --- UTILITY (6) ------ Advanced Power Amplifier Long-range Sensor Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON (2) ------- Enhanced Coil Gun > --- INVENTORY (4) ---- Long-range Sensor Array Hacking Suite Advanced System Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Coil Gun > --- INVENTORY -------- Long-range Sensor Array Hacking Suite Advanced System Shield Advanced System Shield [Rating: 83] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 . . . . 2 2 2 Power 3 | . . . 1 . . . . . . . 1 . 1 Propulsion 7 | . . . 1 1 1 1 . . . . 1 1 1 Utility 4 | . . . . 1 1 1 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 69 | 6 . 17 5 12 6 6 2 . . . 8 4 3 Power 17 | 1 . 4 1 3 . 3 . . . . 4 1 . Engine 7 | 1 . 4 . 1 . 1 . . . . . . . Core 10 | . . . 1 2 . 2 . . . . 4 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 . 5 4 3 3 1 . . . . 2 1 1 Treads . | . . . . . . . . . . . . . . Leg 7 | 2 . 5 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . . 4 3 3 1 . . . . 2 1 1 Utility 13 | 1 . 3 . 1 2 2 . . . . 2 1 1 Device 6 | . . 1 . . 1 2 . . . . 1 . 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . Hackware 2 | . . . . 1 . . . . . . . 1 . Protection 2 | . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 . 5 . 5 1 . 2 . . . . 1 1 Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . 1 . Ballistic Gun 12 | 1 . 4 . 5 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 1 . . . . . 2 Parts Lost 23 | . . 3 . 2 . . . . . . 2 7 9 Power 5 | . . . . 1 . . . . . . . 3 1 Propulsion 9 | . . . . 1 . . . . . . 1 2 5 Utility 4 | . . . . . . . . . . . 1 1 2 Weapon 5 | . . 3 . . . . . . . . . 1 1 Highest Loss Streak 9 | . . 2 . 1 . . . . . . 2 7 9 Average Slot Usage (%) 87 | . 85 95 84 97 89 92 98 93 93 93 89 77 64 Engine 6 | . 14 14 5 7 . 5 6 6 6 6 5 3 . Core 5 | . . . 5 10 7 6 6 6 6 6 9 8 3 Leg 7 | . 28 28 7 . . . . . . . . . . Flight 25 | . . . 22 35 35 33 40 40 40 40 37 29 26 Device 7 | . . . . . 7 12 13 13 13 13 10 10 13 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 5 3 . Processor 3 | . . . . . 7 6 6 6 6 6 5 5 4 Hackware 4 | . . . . 8 7 6 6 6 6 6 5 9 8 Protection 3 | . . 10 11 9 . . . . . . . . . Energy Gun 1 | . 14 3 . . . . . . . . . . . Ballistic Gun 10 | . 14 24 22 17 15 13 8 . . . . . . Special Weapon 1 | . . . . . . . . 6 6 6 5 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 11 11 12 12 21 16 30 37 30 30 30 38 37 26 Greatest Support 44 | 20 20 20 20 22 22 39 39 39 39 39 44 38 36 Greatest Overweight (x) 7 | 1 . . . . . . . . . . . 7 7 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 6 6 5 4 Most Carried 6 | 1 5 6 6 6 6 6 6 6 6 6 6 6 4 Average Carried 5 | . 3 5 5 5 5 5 6 6 6 6 5 4 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 1 5 6 6 6 6 6 6 6 6 6 4 4 4 Class Distribution -------------------- 30% | Sprinter 20% | Scavenger-Mutant 15% | Mutant 13% | Generator-Sprinter 13% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Generator-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 1220 | 250 37 212 64 240 32 43 . 133 . 29 150 30 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1024 | . 82 195 59 327 . 43 . . . . 114 132 72 Parts 66 | . 6 19 3 19 . 4 . . . . 7 1 7 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . 1 . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 23 | . 3 8 . 6 . 1 . . . . 3 1 1 Guns 19 | . 3 8 . 6 . 1 . . . . . . 1 Classes Destroyed 8 | . 2 2 . 1 . 1 . . . . 1 . 1 Worker 1 | . . . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . 2 . . Swarmer 10 | . 3 6 . . . . . . . . 1 . . Grunt 4 | . . 2 . 2 . . . . . . . . . Sentry 5 | . . . . 4 . . . . . . . 1 . Programmer 4 | . . . . . . 1 . . . . 2 . 1 Best Kill Streak 3 | . 3 3 1 2 . 1 . . . . 2 1 2 Combat Bots Only 3 | . 3 3 . 2 . 1 . . . . 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Damage Taken 2817 | . 136 429 52 339 15 184 50 . . 38 488 562 524 Core 479 | . 23 73 27 57 15 30 . . . . 19 138 97 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 61 93 89 97 . . . . 96 98 88 . Volleys Fired 125 | . 9 32 6 20 3 7 2 . . . 19 6 21 Largest 2 | . 2 2 2 2 2 2 1 . . . 1 1 2 Hottest 140 | . 70 70 40 50 50 50 98 . . . . 110 140 Shots Fired 197 | . 18 54 12 40 6 14 2 . . . 19 6 26 Gun 155 | . 18 54 12 40 6 14 . . . . . . 11 Cannon 17 | . . . . . . . 1 . . . . 1 15 Launcher . | . . . . . . . . . . . . . . Special 25 | . . . . . . . 1 . . . 19 5 . Kinetic 131 | . 9 39 12 40 6 14 . . . . . . 11 Thermal 41 | . 9 15 . . . . 1 . . . . 1 15 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | . 4 9 5 9 3 3 4 . . . 6 10 5 Robot Miss Streak 4 | . 2 3 2 2 2 4 . . . . 4 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 123 | . 11 36 9 30 3 8 1 . . . 10 4 11 Core Hits 38 | . 4 14 2 11 . 2 . . . . . . 5 Critical Hits 2 | . . 1 . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1720 | . 142 361 76 478 56 168 . . . . . 41 398 Guns 1508 | . 142 361 76 478 56 168 . . . . . . 227 Cannons 212 | . . . . . . . . . . . . 41 171 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1329 | . 53 271 76 478 56 168 . . . . . . 227 Thermal 391 | . 89 90 . . . . . . . . . 41 171 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 1 4 Average Corruption 1 | . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 183 | . 72 87 8 183 2 3 38 . . . 73 27 18 Average Temperature 42 | . 34 28 4 80 1 3 18 . . . 24 12 9 Received Heat Transfer 465 | . 24 135 24 135 . 18 . . . 18 33 69 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 608 | . 259 224 . . . . . . . . . 25 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Peak Influence 707 | . 120 236 102 287 141 503 . . . . 707 317 116 Initial 200 | . . 46 27 42 126 68 . . . . 9 200 76 Average 187 | . 66 72 32 127 134 302 . . . . 421 222 71 Maximum Alert Level 3 | . . 1 . 1 . 2 . . . . 3 1 . Low Security (%) 64 | 100 100 88 100 74 100 35 . . . . 21 2 100 Level 1 17 | . . 11 . 25 . 26 . . . . 11 97 . Level 2 16 | . . . . . . 38 . . . . 62 . . Level 3 . | . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 1 2 . . . . 2 . . Investigation 1 | . . . . . . 1 . . . . . . . Extermination 3 | . . . . . 1 1 . . . . 1 . . Reinforcement 4 | . 1 . 1 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 6 | . . . 1 3 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 6 8 15 12 3 6 1 . . 4 15 14 7 Peak Tracking Total 11 | . 3 3 9 5 2 2 1 . . 5 5 11 4 Tactical Retreats 10 | . . 1 2 1 . . 1 . . 2 . 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 2 | . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 4 | . . 1 . 1 . . 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 20 | . 2 1 2 2 1 4 . . 4 . 3 1 . Terminals 12 | . 2 1 2 2 1 3 . . . . . 1 . Fabricators 4 | . . . . . . 1 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 58 | . 4 1 5 3 1 8 . . 28 . 6 2 . Successful 44 | . 2 1 2 1 1 4 . . 28 . 3 2 . Failed 14 | . 2 . 3 2 . 4 . . . . 3 . . Catastrophic 3 | . 1 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 2 . 2 3 . 1 1 . . . . 1 . Terminals 21 | . 4 1 5 3 1 5 . . . . . 2 . Fabricators 9 | . . . . . . 3 . . . . 6 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 34 | . 2 1 . . 1 1 . . 28 . . 1 . Record 12 | . . . . . . 1 . . 11 . . . . Part Schematic 10 | . . . . . 1 . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . 2 . . . . 3 . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . Build 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 1 . 1 . . . . . 1 . Terminals 5 | . . . 2 1 . 1 . . . . . 1 . Track 2 | . . . 1 . . . . . . . . 1 . Assimilate 3 | . . . 1 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 2 1 3 . . . . 3 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Matter 318 | . . . . . . . . . . . 318 . . Time 84 | . . . . . . . . . . . 84 . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . Part Schematics Acquired 10 | . . . . . 1 . . . 9 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . Time 42 | . . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 9 | . . 3 . 1 . 1 . . . 1 3 . . Largest Group 3 | . . 3 3 1 . 1 . . . 1 3 . . Highest-Rated Group 94 | . . 40 40 10 . 10 . . . 94 90 . . Highest-Rated Ally 94 | . . 16 16 10 . 10 . . . 94 30 . . Total Orders 2 | . . . . . . 1 . . . . 1 . . STAY 1 | . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . 1 . . . . . . . Ally Attacks 37 | . . 10 15 . . . . . . 3 9 . . Total Damage 468 | . . 104 168 . . . . . . 43 153 . . Kills 8 | . . 2 1 . . . . . . . 5 . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 5089 | 51 197 1074 211 206 354 543 130 254 49 71 913 412 624 Spaces Moved 6158 | 40 132 776 328 399 593 730 456 390 83 242 845 772 372 Core 18 | 12 . . . . . . . . . . . 4 2 Treads . | . . . . . . . . . . . . . . Legs 996 | 28 132 776 60 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5144 | . . . 268 399 593 730 456 390 83 242 845 768 370 Fastest Speed 22 | 50 120 120 34 31 31 25 25 25 25 25 22 25 28 Average Speed 43 | 105 120 120 49 31 33 28 25 25 25 25 23 28 38 Slowest Speed 400 | 150 120 120 120 34 34 34 25 25 25 25 25 400 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 70 | . . . 9 9 4 3 7 . . . 4 21 13 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 35 98 42 32 15 16 61 48 70 50 17 28 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 11 | . . 1 . . . . 3 6 . 1 . . . Spaces Dug 7 | . . . . . . . . . . . . . 7 Terrain Destroyed 10 | . . . . . . . . . . . . . 10 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . 10 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 8297 | 46 152 875 359 438 744 1050 461 545 110 251 1520 934 812 Wait 1909 | . 8 29 21 4 136 302 6 156 28 10 614 166 429 Move 6016 | 39 131 775 310 380 584 723 444 389 82 241 836 735 347 Hop 59 | . . . 8 9 4 3 4 . . . 4 15 12 Pick Up 37 | 1 4 7 4 4 5 4 . . . . 3 5 . Fast Attach 27 | 6 . 3 1 4 . 3 2 . . . 2 3 3 Attach 15 | . . 4 3 3 2 1 . . . . 1 1 . Detach 1 | . . . . 1 . . . . . . . . . Swap 27 | . . 10 1 5 4 2 . . . . 5 . . Drop 51 | . . 15 5 8 6 5 3 . . . 6 3 . Fire 125 | . 9 32 6 20 3 7 2 . . . 19 6 21 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . 29 . . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 636 | -10/Mines | Discovered new exit (range 8) 720 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 723 | -10/Mines | Found Prototype Device 723 | -10/Mines | Identified Exp. Sensor Array 756 | -10/Mines | Learned Materials trap positions 758 | -10/Mines | Discovered new exit (range 6) 769 | -10/Mines | Build established: Scavenger-Mutant 1014 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Accompanied by 3 allies 1323 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1324 | -9/Materials | Loaded intel: 30 trap records 1527 | -9/Materials | Discovered new exit (range 9) 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1735 | -8/Materials | Discovered new exit (range 16) 1740 | -8/Materials | Entered Factory 1740 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -7/Factory | Discovered new exit (range 14) 2084 | -7/Factory | Identified exit to Factory 2094 | -7/Factory | Entered another Factory area 2094 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2263 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 2286 | -6/Factory | Local fabrication network quarantined 2420 | -6/Factory | Build established: Sprinter 2625 | -6/Factory | Discovered new exit (range 10) 2635 | -6/Factory | Identified exit to Lower Caves 2637 | -6/Factory | Entered Lower Caves 2653 | -6/Lower Caves | Spotted B-75 Beast 2660 | -6/Lower Caves | Encountered a Warlord checkpoint 2671 | -6/Lower Caves | Discovered new exit (range 9) 2673 | -6/Lower Caves | Identified exit to Lower Caves 2737 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2740 | -6/Lower Caves | Found Prototype Special Weapon 2740 | -6/Lower Caves | Identified Molecular Deconstructor 2767 | -6/Lower Caves | Entered another Lower Caves area 2792 | -6/Lower Caves | Discovered new exit (range 7) 2793 | -6/Lower Caves | Identified exit to Factory 3008 | -6/Lower Caves | Discovered new exit (range 5) 3009 | -6/Lower Caves | Identified exit to Data Miner 3021 | -6/Lower Caves | Entered Data Miner 3034 | -6/Data Miner | Discovered new exit (range 6) 3039 | -6/Data Miner | Met Data Miner 3044 | -6/Data Miner | Learned location of Section 7 (-3) 3044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3063 | -6/Data Miner | Received God Mode back door access code from Data Miner 3070 | -6/Data Miner | Identified exit to Proximity Caves 3070 | -6/Data Miner | Entered Proximity Caves 3074 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3127 | -5/Proximity Caves | Learned Factory terminal intel 3141 | -5/Proximity Caves | Entered Factory 3141 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3142 | -5/Factory | Loaded intel: 20 terminal locations 3230 | -5/Factory | Fabricated B-60 Warrior? 3337 | -5/Factory | Local fabrication network quarantined 3662 | -5/Factory | Build established: Generator-Sprinter 4047 | -5/Factory | Discovered new exit (range 15) 4054 | -5/Factory | Identified exit to Factory 4054 | -5/Factory | Entered another Factory area 4054 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4404 | -4/Factory | Lost 7 parts (3p2n1u1w) 4407 | -4/Factory | Spotted B-86 Titan 4439 | -4/Factory | Discovered new exit (range 13) 4466 | -4/Factory | Entered Research 4466 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4774 | -3/Research | Build established: Hacker-Mutant 5090 | -3/Research | Self-destructed Last Messages --------------- 05071_ K-01 Serf collects debris. 05072_ N=T6A9#DZRN5&OMRC%TXSOU YULMXO 05074_ K-01 Serf collects debris. 05078_ Slug penetrates Wall. 05078_ Adv. Heat Sink destroyed. 05079_ K-01 Serf collects debris. 05081_ Hacking Suite destroyed. 05082_ Slug penetrates P-80 Master. 05082_ P-80 Master destroyed. 05082_ K-01 Serf collects debris. 05084_ Slug penetrates Wall. 05084_ Slug penetrates Y-72 Warden. 05085_ K-01 Serf collects debris. 05085_ R-10 Processor collects Imp. Antigrav System. 05086_ Slug penetrates Y-72 Warden. 05086_ Slug penetrates Wall. 05087_ Hvy. Neutron Cannon destroyed. 05088_ Slug penetrates Y-72 Warden. 05090_ Impulse Thruster destroyed. 05090_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """" ###??????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########?????????###?????##?????????????????????? | | # #?#???????###???# #?????????????????????? | | # #?# ????? #???# #?????????????????????? | | # #?# #???# #?????????????????????? | | ###?# """" #???# """ #?????????????????????? | | ????# """" #???# """ #?????????????????????? | | ????# """" #???# """ #?????????????????????? | | ????# """" #???# #?????????????????????? | | ????? ????? #?????????????????????? | | ??????? ?????????! ???????????????????????? | | #########+#############+#######################??? | | | | | | | | u | | #########/###### ###;######+#############+##### | | ???????????????# # Y # ????????????????? | | ???????????????# # k s ? ??????????????? | | ???????????????# #""!kR #????""?????????????? | | ???????????????# ^ #"""!= #?????"?????????????? | | ???????????????# #"" = #???????????????????? | | ???????????????# #""" @ #???????????????????? | | ???????????????# #""" #???????????????????? | | ???????????????# # #???????????????????? | | ????????#+#+#### # #???????????????????? | | ????????# ##########???????????????????? | | ????????+ #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????######### #########?????????????????????? | | ?????????# # # #?????????????????????? | | ?????????# + + #?????????????????????? | | ?????????# # # #?????????????????????? | | ?????????# # # #?##########??????????? | | ?????????# ! ?# #? #?# #??????????? | | ?????????# ?# #?#######?# #??????????? | | ?????????#####??# ########### """ #??????????? | | ????????????????# # """ #??????????? | | ????????????????# + """ #??????????? | | ????????????????#+############ """ #??????????? | | ???????????????? ??????????# """ #??????????? | | ??????????????? ??????????# #??????????? | | ?????????????? ?????????# | #??????????? | | ?????????????? ?????????##########??????????? | | ????????????? ????????????????????????????? | | ????????????#########????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Propulsion Shielding 33 Evasion (%) 65 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Mic. Nuclear Core | x2 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionTargetThrusters Manual? 0 Play Time 00:50:18 Cumulative 178.2 hours Start 2021.05.02 @ 16:57:54 End 2021.05.02 @ 18:34:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 209 Adventurer 148 Explorer 6 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac541f71-1d77-4cc3-ac55-7eacb1f29110