Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 23:43:09 Player: Vetulus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (389) 389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 2509 Bonus ------- Follower Combat Kills 85 Friendly Fire -120 Cogmind --------- Core Integrity 527/550 Matter 300/300 Energy 115/150 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Flight Unit Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Shield Generator > --- WEAPON (3) ------- Heavy Laser Gauss Rifle > --- INVENTORY (5) ---- Light Ion Engine High-capacity Storage Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Shield Generator > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Improved Light Armor Plating [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 29 | 7 10 4 . 4 4 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 . 1 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 2 2 . 1 1 Utility 9 | 1 3 2 . . 3 Device 4 | . 1 1 . . 2 Storage 2 | 1 . . . . 1 Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 3 4 . . 2 . Energy Gun 4 | 1 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 100 100 99 84 Engine 13 | . 14 14 14 14 9 Treads 6 | . 15 . . . . Flight 21 | . 12 28 28 28 24 Device 10 | . 4 14 14 14 22 Storage 3 | . 7 . . . 1 Processor 10 | . 7 14 14 14 9 Energy Gun 16 | . 8 28 28 15 9 Ballistic Gun 9 | . 17 . . 11 9 Naked Turns . | . . . . . . Heaviest Build 22 | 12 12 7 6 17 22 Greatest Support 40 | 40 40 17 17 19 23 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 20 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 6 | 2 6 5 5 5 5 Average Carried 3 | 1 2 4 5 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 632 | 207 231 51 . 68 75 Remotely . | . . . . . . Salvage Created 561 | . 313 79 . 52 117 Parts 41 | . 22 9 . 3 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 8 5 . . 2 Guns 15 | . 8 5 . . 2 Classes Destroyed 6 | . 5 . . . 1 Tunneler 1 | . 1 . . . . Mechanic 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 3 5 . . . Grunt 5 | . 5 . . . . Sentry 2 | . . . . . 2 Thug 1 | . . . . 1 . Best Kill Streak 5 | . 5 3 . . 1 Combat Bots Only 5 | . 5 3 . . 1 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 80 | . 52 8 . 2 18 Missed 20 | . 11 3 . 1 5 Damage Taken 502 | . 313 28 . 48 113 Core 93 | . 53 . . 17 23 Absorbed by Shields 42 | . . . . . 42 Ignored by Resistances 165 | . 99 10 . 13 43 Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 44 | . 27 5 . 2 10 Largest 2 | . 2 2 . 2 2 Hottest 97 | . 80 80 . 97 97 Shots Fired 85 | . 51 10 . 4 20 Gun 85 | . 51 10 . 4 20 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 47 | . 35 . . 2 10 Thermal 25 | . 8 5 . 2 10 Explosive . | . . . . . . Electromagnetic 13 | . 8 5 . . . Robot Hit Streak 11 | . 11 10 . 1 9 Robot Miss Streak 2 | . 2 1 . 1 1 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 66 | . 40 7 . 2 17 Core Hits 29 | . 18 5 . 2 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 918 | . 502 75 . 62 279 Guns 918 | . 502 75 . 62 279 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 528 | . 338 . . 62 128 Thermal 234 | . 63 20 . . 151 Explosive . | . . . . . . Electromagnetic 156 | . 101 55 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 121 | . 23 . . 121 78 Average Temperature 25 | . 6 . . 65 25 Received Heat Transfer 222 | . 159 . . 27 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 570 | . 150 50 . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 262 | . 262 175 . 89 99 Initial 28 | . . 25 . . 28 Average 90 | . 99 138 . 63 66 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 86 | 100 71 100 . 100 100 Level 1 13 | . 28 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 13 6 . 4 3 Peak Tracking Total 6 | . 6 3 . 3 2 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 7 1 4 1 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 16 1 4 1 5 Successful 19 | . 9 1 4 1 4 Failed 8 | . 7 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . . . 1 Terminals 15 | . 10 . . . 5 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 1 4 1 4 Record 4 | . . . 4 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 2 . . . . Open Door 2 | . . 1 . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 2 3 . Highest-Rated Group 83 | . . 83 62 40 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 91 | . . . . 91 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1124 | 67 436 183 200 161 77 Spaces Moved 1491 | 38 333 259 489 317 55 Core 7 | 7 . . . . . Treads 150 | 31 119 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1334 | . 214 259 489 317 55 Fastest Speed 34 | 50 37 37 37 37 34 Average Speed 49 | 139 80 37 37 37 43 Slowest Speed 160 | 160 160 37 37 37 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 5 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 67 59 95 72 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1791 | 52 453 338 507 353 88 Wait 179 | . 60 57 19 26 17 Move 1476 | 37 332 258 488 306 55 Hop 5 | . . . . 5 . Pick Up 33 | 8 11 8 . 5 1 Fast Attach . | . . . . . . Attach 20 | 6 8 . . 2 4 Detach 7 | . 6 . . . 1 Swap 9 | 1 2 4 . 2 . Drop 18 | . 7 6 . 5 . Fire 44 | . 27 5 . 2 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 68 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 504 | -10/Materials | Entered Mines 603 | -10/Mines | Met a Derelict shopkeep closing up shop 630 | -10/Mines | Received a Mining Laser from a helpful Derelict 649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 649 | -10/Mines | Discovered new exit (range 5) 687 | -10/Mines | Entered Exiles 687 | -10/Exiles | Found Exiles lab abandoned 687 | -10/Exiles | Accompanied by 2 allies 692 | -10/Exiles | Discovered new exit (range 16) 717 | -10/Exiles | Led the pair of lost Derelicts to a safe place 863 | -10/Exiles | Discovered new exit (range 15) 887 | -10/Exiles | Entered Mines 888 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 901 | -9/Mines | Learned location of Zion (-6) 906 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 950 | -9/Mines | Discovered new exit (range 8) 996 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1022 | -9/Mines | Discovered new exit (range 4) 1048 | -9/Mines | Entered Materials 1048 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1125 | -8/Materials | Self-destructed Last Messages --------------- B-48 Gladiators are better armored than the B-36, replace the hammer with a slightly more damaging mace, and like other B-series brawlers are only dispatched in coordination with grunts. >>Alert(Check) Current Alert Level: Low Security >>Access(Emergency) Found 1 emergency access door: (17,70) Map updated. 01074_ K-01 Serf cleans the Terminal. 01085_ Slug penetrates Wall. 01100_ Slug penetrates Y-45 Defender. 01104_ Flight Unit destroyed. 01106_ Slug penetrates Y-45 Defender. 01112_ Y-45 Defender suffers critical hit (Burn). 01112_ Slug penetrates Wall. 01115_ Imp. Ion Engine melted. 01115_ Y-45 Defender destroyed. 01115_ Slug penetrates Wall. 01120_ Acquired 37 matter. 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