Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 11:04:19 Player: DGSTER Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (182) 910 Value Destroyed (7287) 7287 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4726) 4726 TOTAL SCORE: 19603 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 2493 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -434 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 512/600 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Energy Well Experimental Signal Interpreter Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Experimental Thermal Shield Advanced System Shield > --- WEAPON ----------- Neutron Cannon Advanced KE Penetrator Advanced KE Penetrator Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Centrium Heavy Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Energy Well Advanced Variable Charge Gun [Rating: 132] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Wave Gun Energy Cannon Ion Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . 2 . . . 4 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . 1 . . . . . . Utility 7 | . . 2 . . . 1 . . . 1 . . 2 . . 1 Weapon 2 | . . . . . . . . . . 2 . . . . . . Parts Attached 236 | 6 3 11 4 7 1 12 14 20 1 26 13 . 10 64 18 26 Power 24 | 1 . 1 . . . . 2 2 . 4 . . 3 6 . 5 Engine 10 | 1 . 1 . . . . 1 . . 1 . . 1 3 . 2 Core 11 | . . . . . . . 1 2 . 3 . . 2 3 . . Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 73 | 2 . 3 . 2 . 5 5 4 . 7 2 . 6 23 10 4 Treads 47 | 2 . 3 . 2 . 3 5 4 . 7 2 . 1 7 9 2 Leg 25 | . . . . . . 2 . . . . . . 5 15 1 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 60 | 1 1 3 1 2 1 5 3 3 1 7 6 . 1 14 3 8 Device 30 | . . . 1 2 . 1 1 2 . 5 4 . . 9 2 3 Storage 9 | 1 1 . . . . . 2 . . . 1 . . 1 1 2 Processor 8 | . . 1 . . . 2 . . . 1 . . 1 1 . 2 Hackware 2 | . . . . . . . . . . 1 . . . . . 1 Protection 11 | . . 2 . . 1 2 . 1 1 . 1 . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 2 2 4 3 3 . 2 4 11 . 8 5 . . 21 5 9 Energy Gun 12 | . 1 1 . 1 . . . . . . . . . 7 1 1 Energy Cannon 8 | . . . . . . . . . . 1 1 . . 2 1 3 Ballistic Gun 27 | 2 1 3 1 2 . . . . . 2 4 . . 6 3 3 Ballistic Cannon 13 | . . . . . . 1 2 6 . 2 . . . 1 . 1 Launcher 11 | . . . 2 . . . 2 2 . 2 . . . 3 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 3 . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 2 . . 2 . . 2 . . . 1 7 2 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 1 . System Corruption 20 | . . . . . . . . . . . . . . 16 4 . Parts Lost 79 | . . 1 1 . . 4 . 3 1 17 6 . . 24 2 20 Power 13 | . . . . . . . . 2 . 3 . . . 4 . 4 Propulsion 19 | . . . . . . 2 . . . 5 2 . . 7 . 3 Utility 19 | . . 1 . . . 1 . 1 1 4 . . . 4 1 6 Weapon 28 | . . . 1 . . 1 . . . 5 4 . . 9 1 7 Highest Loss Streak 16 | . . 1 1 . . 4 . 1 1 10 5 . . 6 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 91 85 94 89 92 88 89 92 93 71 86 93 88 91 92 77 Engine 3 | . 14 11 11 11 11 9 4 . . 1 6 6 . 1 . . Core 3 | . . . . . . . 4 8 9 3 . . 4 3 5 4 Treads 17 | . 28 22 22 22 22 19 24 27 27 20 19 20 2 2 17 9 Leg 3 | . . . . . . 1 2 . . . . . 20 18 . . Device 12 | . . . 1 1 . . 17 14 18 11 16 13 11 13 16 16 Storage 8 | . 19 22 22 22 22 18 9 9 9 2 . 6 5 5 5 5 Processor 8 | . . . 11 11 11 12 9 9 9 5 6 6 5 8 11 13 Hackware 2 | . . . . . . . . . . 2 6 6 5 5 5 3 Protection 5 | . . 7 5 . 4 9 9 8 2 2 4 6 5 6 5 3 Energy Gun 1 | . 12 . . . . . . . . . . . . 6 3 . Energy Cannon 1 | . . . . . . . . . . . 6 6 5 2 . 2 Ballistic Gun 9 | . 15 21 21 21 22 16 . . . 5 18 20 17 6 6 9 Ballistic Cannon 5 | . . . . . . . 9 13 18 9 . . . 2 5 4 Naked Turns 48 | . . . . . . . . . . 48 . . . . . . Heaviest Build 107 | 13 34 41 52 46 41 60 107 60 53 69 59 59 64 71 57 88 Greatest Support 160 | 40 40 40 40 40 40 60 60 60 60 90 68 68 80 98 160 160 Greatest Overweight (x) 7 | . . 1 1 1 1 1 1 1 . 2 . . 1 7 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 15 15 10 10 10 10 10 15 Average Capacity 11 | 7 10 15 15 15 15 15 15 15 15 9 5 10 10 10 10 13 Most Carried 15 | 5 2 11 11 14 11 14 15 15 15 14 5 5 10 10 10 13 Average Carried 9 | 1 1 7 9 10 9 12 13 14 13 7 4 5 7 8 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 5 Final Carried 15 | 1 2 11 11 9 10 12 14 13 15 5 5 5 8 9 10 1 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Scavenger-Gunner 16% | Tank 12% | Mutant 3% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Matter Collected 6878 | 218 78 609 196 . 91 329 491 980 270 662 378 . 87 1185 426 878 Remotely 1301 | . . . . . . . 415 452 . 434 . . . . . . Salvage Created 7912 | . 128 812 245 . . 522 636 516 212 542 425 . . 2056 152 1666 Parts 406 | . 5 64 12 . . 32 33 29 9 35 15 . . 93 6 73 Haulers Intercepted 4 | . . 1 . . . 1 1 . . . . . . . . 1 Recyclers Shooed 18 | . . 1 1 . 1 1 2 . 1 2 . . . 5 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 19 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Combat Hostiles Destroyed 151 | . 2 19 5 . . 12 12 28 4 12 9 . . 24 3 21 Melee 9 | . . . . . . 2 . 2 . 2 1 . . 2 . . Guns 61 | . 2 19 3 . . 9 . . . 3 2 . . 9 1 13 Cannons 62 | . . . . . . 1 12 18 4 3 6 . . 9 2 7 AOE 18 | . . . 2 . . . . 8 . 4 . . . 3 . 1 Classes Destroyed 18 | . 2 4 1 . . 2 . 5 . 2 1 . . 1 . . Worker 9 | . 1 1 . . . . . . . 3 . . . 1 . 3 Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . Hauler 4 | . . 1 . . . 1 1 . . . . . . . . 1 Recycler 10 | . . 1 1 . . . 3 . 1 . . . . 3 . 1 Operator 2 | . . . . . . 1 1 . . . . . . . . . Watcher 3 | . . . . . . . . . . 1 . . . 2 . . Swarmer 35 | . . 8 3 . . 3 . 16 . . 2 . . 3 . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 61 | . 2 7 2 . . 7 6 7 . 4 5 . . 11 . 10 Brawler 2 | . . . . . . . . 1 . . . . . 1 . . Duelist 2 | . . . . . . . . 1 . . . . . . . 1 Sentry 22 | . . 4 . . . 1 6 . 4 . 1 . . 5 . 1 Specialist 1 | . . . . . . . . 1 . . . . . . . . Hunter 10 | . . . . . . . . 1 . 5 . . . 2 . 2 Programmer 9 | . . . . . . . . . . 2 . . . . . 7 Heavy 2 | . . . . . . 1 . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . 2 . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . Best Kill Streak 10 | . 3 7 6 . . 3 2 7 3 5 4 . . 10 2 7 Combat Bots Only 7 | . 2 7 4 . . 3 2 7 2 4 4 . . 4 2 5 Max Kills in Single Turn 4 | . 1 2 2 . . 1 1 3 1 3 1 . . 4 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . 3 . 1 . . . 3 . 1 Melee 1 | . . . . . . 1 . 1 . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Hostile Shots Fired 1142 | . 15 73 36 . 4 55 33 73 25 141 81 . . 217 38 351 Missed 304 | . 6 19 8 . 2 9 11 19 5 37 21 . . 72 11 84 Damage Taken 16742 | . 100 606 343 . 36 796 405 855 459 2833 1271 . . 3429 572 5037 Core 2530 | . 12 94 45 . . 67 46 74 37 443 116 . . 419 20 1157 Absorbed by Shields 121 | . . . . . . . . . . . . . . . 121 . Reduced by Siege Mode 220 | . . . . . . . . . . . . . . . . 220 Ignored by Resistances 453 | . . . . . . . . . . . . . . . . 453 Regen/Repaired (Parts) 789 | . . . . . . . 335 . . 247 . . . . . 207 Core Remaining (%) 68 | 100 95 . . . 65 . . . 59 . . 34 . . 56 . Volleys Fired 483 | . 12 63 24 . 2 39 37 70 16 38 27 . . 73 20 62 Largest 4 | . 2 2 2 . 2 2 1 2 2 3 4 . . 4 3 4 Hottest 240 | . 60 50 50 . 50 60 60 114 114 174 196 . . 235 240 225 Shots Fired 991 | . 24 126 42 . 4 71 37 98 32 84 67 . . 181 46 179 Gun 604 | . 24 126 40 . 4 69 . . . 38 39 . . 131 32 101 Cannon 356 | . . . . . . 2 37 91 32 37 28 . . 37 14 78 Launcher 31 | . . . 2 . . . . 7 . 9 . . . 13 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 779 | . 12 126 40 . 4 71 37 91 32 75 39 . . 80 31 141 Thermal 161 | . . . . . . . . . . . 28 . . 80 15 38 Explosive 13 | . . . 2 . . . . 7 . 4 . . . . . . Electromagnetic 38 | . 12 . . . . . . . . 5 . . . 21 . . Robot Hit Streak 19 | . 7 13 19 . 2 18 12 14 10 9 11 . . 11 14 10 Robot Miss Streak 7 | . 3 6 3 . 2 4 1 5 2 3 4 . . 6 4 7 Penetration Max 2 | . . . . . . . . 1 1 1 . . . 2 1 1 Secondary Targets 5 | . . 3 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 606 | . 16 84 29 . 2 53 24 37 24 61 53 . . 100 29 94 Core Hits 341 | . 3 30 8 . 1 24 14 33 7 32 27 . . 93 17 52 Critical Kills 25 | . 1 . . . . . . 3 4 2 1 . . 7 . 7 Critical Parts Destroyed 28 | . . 1 . . . . . 1 10 3 1 . . 7 2 3 Critical Strikes 81 | . 2 1 . . . . 5 8 20 7 3 . . 18 6 11 Burn 4 | . . . . . . . . . . . . . . 3 1 . Destroy 60 | . 1 1 . . . . . 4 20 5 3 . . 14 2 10 Blast 15 | . . . . . . . 5 4 . 1 . . . 1 3 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 43 | . . . . . . 5 . 8 . 11 2 . . 15 . 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . 5 . 8 . 11 2 . . 15 . . Piercing 2 | . . . . . . . . . . . . . . . . 2 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19185 | . 235 1466 604 . 34 1005 1263 1948 674 2538 1487 . . 3525 985 3421 Guns 7564 | . 224 1450 488 . 32 777 . . . 698 384 . . 1236 631 1644 Cannons 8066 | . . . . . . 99 1178 1266 671 895 1039 . . 987 354 1577 Explosions 2347 | . . . 112 . . . . 525 . 650 . . . 992 . 68 Melee 859 | . . . . . . 124 . 157 . 286 64 . . 150 . 78 Ramming 349 | . 11 16 4 . 2 5 85 . 3 9 . . . 160 . 54 Kinetic 11725 | . 116 1450 488 . 32 876 1178 1266 671 1593 384 . . 589 695 2387 Thermal 4014 | . . . . . . . . . . 150 1039 . . 1633 290 902 Explosive 1007 | . . . 112 . . . . 525 . 370 . . . . . . Electromagnetic 1231 | . 108 . . . . . . . . 130 . . . 993 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 781 | . . . . . . 124 . 157 . 286 64 . . 150 . . Piercing 78 | . . . . . . . . . . . . . . . . 78 Highest Corruption 21 | . . . . . . 1 1 1 1 2 2 2 . 17 21 11 Average Corruption 4 | . . . . . . 1 1 1 1 1 2 2 . 16 17 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 3 7 22 3 7 29 1 . 55 42 25 Message Errors 47 | . . . . . . 2 4 6 . 4 6 . . 12 7 6 Matter Fused 55 | . . . . . . . 1 6 1 1 7 1 . 14 14 10 Heat Flow Errors 20 | . . . . . . 1 2 3 1 1 1 . . 5 4 2 Energy Discharges 21 | . . . . . . . . 3 . . 6 . . 8 3 1 Parts Rejected 4 | . . . . . . . . 2 . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . . . . . . . 7 . . 7 7 3 Data Loss (major) 8 | . . . . . . . . 2 1 1 . . . 2 1 1 Misfires 7 | . . . . . . . . . . . 2 . . 4 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . 1 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . 1 2 . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 376 | . . . . . . . 99 83 31 136 18 . . . . 9 Projectiles 217 | . . . . . . . 99 56 31 4 18 . . . . 9 Explosions 148 | . . . . . . . . 27 . 121 . . . . . . Melee 11 | . . . . . . . . . . 11 . . . . . . Knockbacks 36 | . . . . . . 1 5 8 2 7 . . . 1 1 11 Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 31 | . . . . . . 1 4 7 2 6 . . . . 1 10 Secondary 4 | . . . . . . . 1 1 . 1 . . . . . 1 Self-Inflicted Damage 479 | . . . 46 . . . . 54 . 378 . . . . . 1 Shots 9 | . . . 2 . . . . 2 . 5 . . . . . . Rammed 29 | . 3 4 1 . 1 2 10 . 1 1 . . . . . 6 Targets Rammed 48 | . 3 4 1 . 1 2 12 . 1 1 . . . 17 . 6 Kicked 17 | . . . . . . . . . . . . . . 17 . . Crushed 2 | . . . . . . . 2 . . . . . . . . . Highest Temperature 544 | . 30 55 126 . 6 188 241 418 177 270 300 . . 338 218 544 Average Temperature 82 | . 21 13 53 . 4 25 56 80 66 103 92 . . 107 88 163 Received Heat Transfer 3161 | . 54 204 126 . 9 270 180 180 81 315 345 . . 552 40 805 Effects 26 | . . . . . . . . 2 . . . . . 6 . 18 Shutdowns 6 | . . . . . . . . . . . . . . . . 6 Energy Bleed 4 | . . . . . . . . 1 . . . . . 1 . 2 Interference 8 | . . . . . . . . . . . . . . 5 . 3 Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . 7 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . 16 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . . . . . . 1 . . 3 . . Heat Transferred 4638 | . . . . . . . . . . 150 1200 . . 2535 518 235 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Peak Influence 1715 | . 123 429 296 . 144 258 472 1715 824 346 . . . 702 707 477 Initial 771 | . . . 166 . . 55 69 48 771 142 . . . . 392 336 Average 372 | . 33 263 281 . 121 79 263 934 638 180 . . . 259 500 249 Maximum Alert Level 5 | . . 2 1 . . 1 2 5 3 1 . . . 3 3 2 Low Security (%) 38 | 100 100 21 10 . 100 96 34 3 . 61 . . 100 46 . 27 Level 1 27 | . . 50 89 . . 3 56 13 3 38 . . . 22 4 65 Level 2 18 | . . 28 . . . . 8 11 48 . . . . 27 94 7 Level 3 10 | . . . . . . . . 40 48 . . . . 3 1 . Level 4 3 | . . . . . . . . 22 . . . . . . . . Level 5 1 | . . . . . . . . 9 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 1 . . . 2 3 . . 6 . . . 9 1 11 Investigation 12 | . 1 . . . . 1 1 . . . . . . 7 1 1 Extermination 4 | . . . . . . . . . . 1 . . . . . 3 Reinforcement 14 | . 1 1 . . . 1 2 . . 5 . . . 2 . 2 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 2 . 2 Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Distress Signals 23 | . . 2 . . . . 5 . . 3 . . . 7 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 301 | . 5 27 5 . 5 20 25 39 6 24 9 . . 68 20 48 Peak Tracking Total 18 | . 3 6 3 . 4 5 4 6 2 7 7 . . 8 5 18 Tactical Retreats 27 | . . 2 . . . 3 1 1 . 4 . . . 14 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Traps Triggered 8 | . 1 . . . . 1 1 4 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Machines Disabled 25 | . . . . . . . 3 3 . 9 1 . . 3 3 3 Max in Single Turn 5 | . . . . . . . 1 1 . 5 1 . . 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Machines Accessed 51 | . 1 1 1 . . 4 10 4 6 4 2 . 1 10 3 4 Terminals 38 | . 1 1 . . . 2 8 4 4 2 1 . 1 10 3 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . 1 . . 1 . . . . . 1 Recycling Units 2 | . . . . . . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 1 . . . . . . . . 1 Total Hacks 135 | . 2 3 1 . . 14 23 8 19 8 4 . 1 33 10 9 Successful 64 | . 2 1 1 . . 8 15 3 8 3 4 . 1 10 4 4 Failed 71 | . . 2 . . . 6 8 5 11 5 . . . 23 6 5 Catastrophic 15 | . . 1 . . . . 2 1 2 . . . . 6 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . . . . 1 . 4 8 . 10 1 . . . . 1 4 Terminals 105 | . 2 3 . . . 5 18 8 17 3 3 . 1 33 10 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 9 | . . . . . . . 4 . . 3 . . . . . 2 Recycling Units 2 | . . . . . . . . . 2 . . . . . . . Scanalyzers 6 | . . . . . . 5 . . . . . . . . . 1 Garrison Access 9 | . . . . . . 4 1 . . . . . . . . 4 Terminal Hacks 46 | . 2 1 1 . . 3 10 3 6 . 4 . 1 10 4 1 Record 9 | . . . . . . . . . . . 3 . . 2 4 . Part Schematic 2 | . . . . . . . . . 1 . . . . 1 . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . . 1 . . Open Door 10 | . . . 1 . . . 3 1 . . 1 . . 4 . . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . 1 1 . . . 1 . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . . 1 2 . 1 . . . . . . . Unreport Threat 5 | . . . . . . . 3 . 1 . . . . 1 . . Locate Traps 2 | . . . . . . . 1 . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . . 4 . . 2 . . . . . 2 Scan Component 4 | . . . . . . . 2 . . 1 . . . . . 1 Repair 4 | . . . . . . . 2 . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 1 . . . 4 9 4 4 3 . . . 9 2 3 Full Trace Events 12 | . . . . . . 1 2 2 . . . . . 6 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . . 1 . . . . . 1 Time 222 | . . . . . . . 76 . . 38 . . . . . 108 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 34 | . . . . . . . . . 34 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . 3 . . . . 14 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Total Allies 45 | . . . 3 . . . 10 2 3 . . . . 19 5 3 Largest Group 10 | . . . 3 3 3 3 10 6 3 1 . . . 7 8 4 Highest-Rated Group 712 | . . . 40 40 40 40 173 126 34 7 . . . 341 712 255 Highest-Rated Ally 159 | . . . 16 16 16 16 29 39 16 7 . . . 159 159 159 Total Orders 5 | . . . . . . . . . 1 . . . . . 3 1 STAY 1 | . . . . . . . . . . . . . . . . 1 GUARD 3 | . . . . . . . . . . . . . . . 3 . COLLECT 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 423 | . . . . . 14 13 79 89 3 . . . . 127 79 19 Total Damage 8834 | . . . . . 142 160 1014 1094 50 . . . . 3206 3027 141 Kills 75 | . . . . . 6 2 10 12 . . . . . 27 17 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Turns Passed 17846 | 55 456 677 347 415 87 1295 1236 2640 829 1349 2308 14 524 2995 919 1700 Spaces Moved 8606 | 36 244 256 146 236 42 485 510 1277 416 574 1308 9 247 1542 514 764 Core 183 | 13 . . . . . . . . . 95 . . . 1 . 74 Treads 6805 | 23 244 256 146 236 42 481 510 1277 416 479 1308 9 33 155 500 690 Legs 1618 | . . . . . . 4 . . . . . . 214 1386 14 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 163 163 50 166 166 130 120 120 50 Average Speed 166 | 120 160 175 193 167 184 219 179 179 163 149 166 166 190 147 158 149 Slowest Speed 400 | 160 160 240 240 240 240 245 246 245 163 320 170 166 200 400 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 47 26 40 61 15 44 82 96 89 14 90 3 7 98 95 17 Regions Visited 16 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . . 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . . . 3 . . . . . Spaces Dug 10 | . . . . . . . 3 . . 3 . . . . . 4 Terrain Destroyed 253 | . . . 12 . . . 15 59 21 48 2 . . 5 4 87 Melee 3 | . . . . . . . . . . 3 . . . . . . Projectile 147 | . . . . . . . 15 27 21 7 2 . . 2 4 69 AOE 101 | . . . 12 . . . . 31 . 38 . . . 2 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Fac Ext Cet Fac Total 11333 | 48 283 385 177 260 49 652 788 1526 542 982 1375 8 298 2140 598 1222 Wait 1383 | . 18 19 . 5 2 85 176 130 30 306 8 . 32 233 9 330 Move 8589 | 35 243 255 145 235 41 484 509 1275 415 573 1307 8 246 1541 513 764 Hop . | . . . . . . . . . . . . . . . . . Pick Up 213 | 7 3 22 2 5 2 15 20 7 3 18 13 . 7 56 16 17 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 173 | 6 1 6 3 5 1 10 7 15 1 23 11 . 3 46 10 25 Detach 38 | . . 1 1 1 . 2 1 9 . 2 1 . 1 9 5 5 Swap 63 | . 2 5 1 2 . 2 7 5 . 3 2 . 7 18 8 1 Drop 109 | . 1 10 . 7 . 8 17 3 . 7 4 . 2 23 17 10 Fire 483 | . 12 63 24 . 2 39 37 70 16 38 27 . . 73 20 62 Melee 43 | . . . . . . 5 . 8 . 11 2 . . 15 . 2 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 17 | . . . . . . . . . . . . . . 17 . . Crush 30 | . 3 4 1 . 1 2 12 . 1 1 . . . . . 5 Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . Rewire 187 | . . . . . . . 2 . 76 . . . . 109 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext / DSF) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 676 | -9/Materials | Destroyed 7 combat bots 683 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Entered Mines 1302 | -9/Mines | Build established: Scavenger-Mutant 1316 | -9/Mines | Found the Drone Emporium 1344 | -9/Mines | Found Prototype Device 1345 | -9/Mines | Identified Sensor Drone Bay 1411 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1477 | -9/Mines | Discovered new exit (range 16) 1495 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1530 | -9/Mines | Discovered new exit (range 5) 1536 | -9/Mines | Entered Exiles 1536 | -9/Exiles | Accompanied by 3 allies 1576 | -9/Exiles | Met 8R-AWN 1602 | -9/Exiles | Met EX-HEX 1647 | -9/Exiles | Met EX-BIN 1653 | -9/Exiles | Build established: Mutant 1669 | -9/Exiles | Aligned with FarCom system 1671 | -9/Exiles | Given EX-Vault access code 1711 | -9/Exiles | Opened EX-Vault 1719 | -9/Exiles | Found Prototype Device 1720 | -9/Exiles | Identified Cloak of Protection 1733 | -9/Exiles | Found Prototype Energy Gun 1735 | -9/Exiles | Identified AWS/Thermal 1810 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1859 | -9/Exiles | Met EX-DEC 1938 | -9/Exiles | Discovered new exit (range 10) 1951 | -9/Exiles | Left Exiles lab with Cloak of Protection 1951 | -9/Exiles | Entered Mines 1951 | -8/Mines | Accompanied by 3 allies 2017 | -8/Mines | Discovered new exit (range 8) 2038 | -8/Mines | Entered Materials 2038 | -8/Materials | Accompanied by 3 allies 2038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2315 | -8/Materials | Build established: Scavenger-Mutant 2396 | -8/Materials | Identified exit to Storage 2695 | -8/Materials | Discovered new exit (range 5) 2705 | -8/Materials | Identified exit to Factory 3225 | -8/Materials | Lost 4 parts (2n1u1w) 3333 | -8/Materials | Entered Storage 3950 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4181 | -8/Storage | Repaired Arm. Treads 4220 | -8/Storage | Repaired Arm. Treads 4261 | -8/Storage | Build established: Commander-Mutant 4426 | -8/Storage | Identified exit to Garrison 4431 | -8/Storage | Discovered exit to Factory (range 16) 4569 | -8/Storage | Entered Garrison 4569 | -8/Garrison | Accompanied by 6 allies 4625 | -8/Garrison | Triggered checkpoint 4665 | -8/Garrison | Rescued a captive Derelict 4666 | -8/Garrison | Rescued a captive Derelict 4678 | -8/Garrison | Lost 3 allies 4851 | -8/Garrison | Triggered checkpoint 4853 | -8/Garrison | Lost 3 allies 4928 | -8/Garrison | Build established: Scavenger-Mutant 4961 | -8/Garrison | Installed Relay Interface Framework 5131 | -8/Garrison | Discovered new exit (range 16) 5220 | -8/Garrison | Triggered checkpoint 5510 | -8/Garrison | Triggered checkpoint 5534 | -8/Garrison | Destroyed 7 combat bots 5860 | -8/Garrison | Discovered new exit (range 10) 5947 | -8/Garrison | Triggered checkpoint 6363 | -8/Garrison | Discovered new exit (range 11) 6579 | -8/Garrison | Triggered checkpoint 6977 | -8/Garrison | Triggered checkpoint 7209 | -8/Garrison | Entered Recycling 7826 | -8/Recycling | Discovered new exit (range 15) 8038 | -8/Recycling | Entered Factory 8038 | -6/Factory | Accompanied by 1 ally 8038 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 8353 | -6/Factory | Build established: Scavenger-Gunner 8671 | -6/Factory | Lost 6 parts (3n2u1w) 8732 | -6/Factory | Lost 10 parts (2p2n2u4w) 8935 | -6/Factory | Core integrity fell below 50% 9094 | -6/Factory | Repaired Arm. Treads 9268 | -6/Factory | Build established: Scavenger-Mutant 9297 | -6/Factory | Discovered new exit (range 15) 9387 | -6/Factory | Entered Lower Caves 9420 | -6/Lower Caves | Identified exit to Lower Caves 9424 | -6/Lower Caves | Attracted the attention of an 0b10 base 9505 | -6/Lower Caves | Lost 5 parts (2n3w) 9582 | -6/Lower Caves | Encountered a Warlord checkpoint 9806 | -6/Lower Caves | Build established: Gunner 9864 | -6/Lower Caves | Spotted B-75 Beast 10121 | -6/Lower Caves | Build established: Tank 10955 | -6/Lower Caves | Destroyed B-75 Beast 11695 | -6/Lower Caves | Entered another Lower Caves area 11700 | -6/Lower Caves | Discovered new exit (range 5) 11709 | -6/Lower Caves | Entered Factory 11709 | -5/Factory | Evolved 2 slots: Utility x2 11871 | -5/Factory | Identified exit to DSF 12203 | -5/Factory | Discovered new exit (range 15) 12233 | -5/Factory | Entered Extension 12940 | -5/Extension | Rescued a captive Derelict 13274 | -5/Extension | Rescued a captive Derelict 13437 | -5/Extension | Spotted B-75 Beast 13508 | -5/Extension | Disrupted transfer network 13583 | -5/Extension | Destroyed B-75 Beast 13585 | -5/Extension | Spotted B-75 Beast 13633 | -5/Extension | Lost 6 parts (3n1u2w) 13952 | -5/Extension | System corruption reached 10% 13956 | -5/Extension | Destroyed B-75 Beast 13982 | -5/Extension | Lost 5 parts (1n4w) 14205 | -5/Extension | Lost 3 parts (1p1n1w) 14548 | -5/Extension | Build established: Scavenger-Gunner 14577 | -5/Extension | Rescued a captive Derelict 14578 | -5/Extension | Rescued a captive Derelict 14666 | -5/Extension | Discovered new exit (range 10) 14668 | -5/Extension | Discovered new exit (range 6) 14883 | -5/Extension | Rescued A7 15228 | -5/Extension | Entered Cetus 15228 | -5/Cetus | Accompanied by 7 allies (A7) 15233 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15245 | -5/Cetus | Spotted Cetus Guard 15245 | -5/Cetus | Spotted Cetus Guard 15249 | -5/Cetus | Spotted Cetus Guard 15253 | -5/Cetus | Spotted Cetus Guard 15256 | -5/Cetus | Allies destroyed Cetus Guard 15263 | -5/Cetus | Destroyed Cetus Guard 15269 | -5/Cetus | Allies destroyed Cetus Guard 15271 | -5/Cetus | Destroyed Cetus Guard 15301 | -5/Cetus | Lost 4 allies 15348 | -5/Cetus | Discovered new exit (range 15) 15460 | -5/Cetus | Started Cetus Manufacturing Module 15485 | -5/Cetus | Manufactured an Enhanced Grunt 15510 | -5/Cetus | Manufactured an Enhanced Grunt 15535 | -5/Cetus | Manufactured an Enhanced Grunt 15560 | -5/Cetus | Manufactured an Enhanced Grunt 15585 | -5/Cetus | Manufactured an Enhanced Grunt 15603 | -5/Cetus | Escorted A7 to Cetus Mainframe 15711 | -5/Cetus | Discovered new exit (range 16) 15741 | -5/Cetus | Spotted Cetus Guard 15741 | -5/Cetus | Spotted Cetus Guard 15744 | -5/Cetus | Spotted Cetus Guard 15747 | -5/Cetus | Spotted Cetus Guard 15750 | -5/Cetus | Allies destroyed Cetus Guard 15759 | -5/Cetus | Discovered new exit (range 16) 15770 | -5/Cetus | Allies destroyed Cetus Guard 15771 | -5/Cetus | Destroyed Cetus Guard 15772 | -5/Cetus | Allies destroyed Cetus Guard 15778 | -5/Cetus | Met Revision 17 15797 | -5/Cetus | Lost 4 allies 15836 | -5/Cetus | Found Prototype Device 15837 | -5/Cetus | Identified Exp. Thermal Shield 16015 | -5/Cetus | Cetus Manufacturing Module disabled 16147 | -5/Cetus | Entered Factory 16147 | -4/Factory | Accompanied by 2 allies (A7) 16147 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16152 | -4/Factory | Received a hacking code to weaken MAIN.C 16318 | -4/Factory | Repaired Centrium Heavy Treads 16376 | -4/Factory | Found Prototype Processor 16379 | -4/Factory | Identified Exp. Signal Interpreter 17599 | -4/Factory | Garrison activated, responded to threat 17686 | -4/Factory | First assault squad dispatched 17752 | -4/Factory | Lost 3 allies 17789 | -4/Factory | System corruption reached 10% 17806 | -4/Factory | Core integrity fell below 50% 17812 | -4/Factory | Core integrity fell below 20% 17838 | -4/Factory | Discovered new exit (range 16) 17839 | -4/Factory | Lost 16 parts (4p3n4u5w) 17847 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Y-64 Sentinel. Acquired 10 matter. Slug penetrates R-10 Processor. Acquired 3 matter. M-13 Machinist repairs L-61 Swordsman. Acquired 5 matter. M-36 Artificer repairs Wheel. Acquired 10 matter. Slug penetrates Wall. K-01 Serf collects debris. System corrupted: Component data lost. M-13 Machinist repairs Y-64 Sentinel. System corrupted: Matter fused (-10). Penetrated by Slug. EXIT=FOUND Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #??## ! =%* ???????????????????? | | !#??## "%###+##########???????????????????????? | | ####### =### #?????????????????????????? | | [!! #?# ] #?????????????????????????? | | ^ %=*%[=#?# #?????????????????????????? | | ^ ^ % [!=""#?# #?????????????????????????? | | "%%%!!%"#?# #?????????????????????????? | | "%%%=%!G#?# !! #?????????????????????????? | | %%"%%%!""#?# !!/#?????????????????????????? | | ^%^%=!""#?# !!/#?????????????????????????? | | %%%%=!! #?# #?????????????????????????? | | %%% [! #?##########?????????????????????????? | | %% " #????????????????????????????????????? | | #????????????????????????????????????? | | ##???????????????????????????????????? | | %##########??????????????????????????????????? | | # #??????????????????????????????????? | | # """#????????###########???????????????? | | # % """#????????# ???????????????? | | %# % """#????????# "" """"??????????????? | | +% #????????# """ """" #????????????? | | #% """#????????# "F """" #????????????? | | =#[ """#????????# """ """" #????????????? | | !# """#????????# "" #????????????? | | # #????????# """" #????????????? | | ################### @ """" #????????????? | | g m/ """" #????????????? | | g###??######### """" #????????????? | | #????????????# u #????????????? | | #####????????# uu #????????????? | | """ ##T ################;################ | | "" """ h g gg YY h | | "T """ lg l | | "" | | | | ! k | | ######################## ############### | | #??????????????????????# #????????????????? | | #??????????????????????# #????????????????? | | #??????????????????????# Y #????????????????? | | #??????????????????????# #????????????????? | | #?????????????????????? ????????????????? | | #????????????????????? ???????????????? | | #????????????????????? ???????????????? | | #????????????????????+ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ??????????????????????# #???????????????? | | ??????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Resistance: TH 30 Resistance: EX 50 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Matter Compressor | -8/Recycling | Hacked Adv. Medium Treads | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Generalissimo Leap Before You Look Main Advantage Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed UtilityNodeMinigun Manual? 0 Play Time 02:28:53 Cumulative 19.4 hours Start 2024.04.22 @ 08:32:02 End 2024.04.22 @ 11:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 20 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5adce78b-c271-47de-b5fa-73e8266bd0ed