Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 22:52:48 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1289) 1289 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4099 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 81/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Melee Analysis Suite Target Analyzer Core Analyzer System Shield System Shield > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Nuclear Core Improved Terrain Scan Processor Targeting Computer Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Cooled VTOL Module > --- UTILITY ---------- Huge Storage Unit Terrain Scan Processor Target Analyzer Core Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Gatling Laser Advanced Beam Cannon > --- INVENTORY -------- Wheel Improved Flight Unit Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Machine Analyzer Machine Analyzer Terrain Scan Processor Seismic Detector Transport Network Coupler Targeting Computer Reflective Plating System Shield Plasma Cannon Heavy Assault Rifle Improved Datajack Remote Datajack [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 49 | 7 1 3 15 17 6 Power 6 | 1 . . 1 2 2 Engine 4 | 1 . . 1 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 7 5 1 Treads 8 | 2 . . 5 1 . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 5 | . . . . 4 1 Utility 20 | 2 . 3 5 8 2 Device 6 | 1 . 1 2 2 . Storage 3 | 1 . 1 . 1 . Processor 5 | . . . 1 3 1 Hackware 4 | . . . 1 2 1 Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 8 | 2 1 . 2 2 1 Energy Gun 1 | . . . . 1 . Energy Cannon 3 | . 1 . 1 1 . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . 1 2 . Parts Lost 33 | . . . 13 16 4 Power 4 | . . . . 3 1 Propulsion 13 | . . . 6 4 3 Utility 10 | . . . 4 6 . Weapon 6 | . . . 3 3 . Highest Loss Streak 7 | . . . 4 7 3 To Critical Strikes . | . . . . . . Average Backups 12 | 2 4 5 9 16 6 Power 1 | . 1 . 1 1 . Propulsion 2 | 1 2 2 2 3 . Utility 5 | . 1 . 3 8 3 Weapon 1 | . . 1 . 1 . Tool/Special . | . . . . . . Unused Backups 13 | . . 1 . 6 6 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 8 | . . . . 5 3 Weapon 1 | . . . . . 1 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 88 | . 100 89 90 91 62 Engine 6 | . 14 11 9 4 2 Treads 20 | . 28 22 25 20 . Wheel 1 | . . . 2 1 . Flight 1 | . . . . 1 7 Device 8 | . 14 22 8 5 . Storage 7 | . 14 11 9 6 7 Processor 9 | . . . 6 10 28 Hackware 9 | . . . 7 13 7 Protection 4 | . . 1 4 6 . Energy Gun 2 | . . . . 5 . Energy Cannon 7 | . 11 11 9 6 . Ballistic Gun 4 | . 16 11 8 1 . Peak Build Rating 40 | 7 9 14 22 40 29 Average Rating 25 | 5 8 12 19 32 25 On Entrance 12 | . 7 9 14 22 20 Avg Prop Armor Cover (%) 4 | . . . 10 3 . Naked Turns . | . . . . . . Heaviest Build 105 | 15 17 96 103 105 14 Greatest Support 80 | 40 40 40 80 62 11 Greatest Overweight (x) 22 | 1 . 2 10 22 3 Average Overweight (x) 1 | . . 1 2 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 8 Average Capacity 21 | 7 8 23 25 23 7 Most Carried 20 | 4 5 8 13 20 8 Average Carried 12 | 2 4 5 9 16 6 Final Capacity 25 | 8 8 25 25 8 5 Final Carried 12 | 4 5 8 12 5 5 Class Distribution -------------------- 67% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 988 | 288 19 117 288 194 82 Remotely . | . . . . . . Salvage Created 1527 | 108 44 284 633 458 . Parts 105 | 9 3 18 43 32 . Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 31 | . 1 5 15 10 . Guns 15 | . . 2 6 7 . Cannons 14 | . 1 3 7 3 . AOE 2 | . . . 2 . . Classes Destroyed 12 | 2 1 3 4 2 . Worker 4 | . . 1 1 2 . Builder 2 | . . . 1 1 . Tunneler 3 | 2 . . . 1 . Hauler 3 | . . 1 2 . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 1 | . . . . 1 . Swarmer 10 | . . . 6 4 . Grunt 13 | . 1 5 7 . . Sentry 2 | . . . 1 1 . Hunter 1 | . . . 1 . . Programmer 5 | . . . . 5 . Best Kill Streak 5 | 3 1 3 5 4 . Combat Bots Only 4 | . 1 2 4 4 . Max Kills in Single Turn 4 | 1 1 1 4 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 453 | . 4 41 126 247 35 Missed 153 | . . 8 35 98 12 Hits 300 | . 4 33 91 149 23 Projectile 300 | . 4 33 91 149 23 Critical Strikes 9 | . . . 3 5 1 Part Disruptions 1 | . . . . 1 . Damage Taken 3853 | . 41 410 1324 1796 282 Core 972 | . 21 77 168 570 136 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 91 80 69 . . Volleys Fired 145 | 3 3 17 66 56 . Largest 2 | 2 2 2 2 2 . Hottest 160 | 40 88 88 91 160 . Shots Fired 278 | 6 6 34 130 102 . Gun 142 | 6 3 17 65 51 . Cannon 136 | . 3 17 65 51 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | 6 3 17 65 7 . Thermal 180 | . 3 17 65 95 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 3 5 12 10 . Robot Miss Streak 12 | 1 1 4 5 12 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 162 | 4 4 20 76 58 . Core Hits 85 | 4 1 11 36 33 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3504 | 51 74 393 1708 1278 . Guns 1481 | 51 13 105 473 839 . Cannons 1667 | . 61 288 883 435 . Explosions 352 | . . . 352 . . Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 683 | 51 13 105 473 41 . Thermal 2465 | . 61 288 883 1233 . Explosive 352 | . . . 352 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 4 | . . . . 3 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . . 40 12 Message Errors 13 | . . . . 9 4 Matter Fused 13 | . . . . 10 3 Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 12 | . . . . 9 3 Data Loss (major) 4 | . . . . 2 2 Alerts 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 81 | . . . 57 24 . Projectiles 24 | . . . . 24 . Explosions 57 | . . . 57 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . 101 2 . Shots 1 | . . . 1 . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 572 | . 105 358 311 572 . Average Temperature 132 | . 56 182 87 155 . Received Heat Transfer 909 | . 24 228 513 144 . Effects 10 | . . 2 . 8 . Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . 1 . 2 . Interference 3 | . . . . 3 . Matter Decay 1 | . . 1 . . . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 . 2 6 . Heat Transferred 4586 | . 111 518 1591 2366 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 154 | 10 30 92 154 80 . Initial 48 | . . 3 3 48 . Average 22 | 1 3 22 36 18 . Influence Increases 1081 | 15 30 142 464 430 . Destroy 0b10 Robot/C 620 | . 20 100 300 200 . Destroy 0b10 Robot/NC 75 | 15 . 15 20 25 . Destroy Leader 168 | . 10 22 64 72 . Successful Hack 52 | . . 5 19 28 . Disable Machine 45 | . . . 15 30 . Destroy Structure 31 | . . . 31 . . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 75 | . . . 15 60 . Influence Decreases 1081 | 15 20 144 365 518 19 Entered New Map 79 | . . 7 5 59 8 Time Decay 716 | 15 20 137 276 257 11 Lost Part 216 | . . . 84 132 . Purge Threat 70 | . . . . 70 . Squads Dispatched 10 | . 1 2 1 6 . Investigation 3 | . 1 1 . 1 . Extermination 5 | . . . . 5 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 1 8 21 37 4 Peak Tracking Total 11 | . 1 4 4 11 4 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 13 | . 3 2 3 5 . Terminals 11 | . 3 2 3 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 7 5 8 19 . Successful 18 | . 4 2 5 7 . Failed 21 | . 3 3 3 12 . Catastrophic 4 | . 1 1 . 2 . Database Lockouts . | . . . . . . Manual 35 | . 7 5 8 15 . Terminals 35 | . 7 5 8 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 4 2 5 6 . Terminals 17 | . 4 2 5 6 . Assimilate 6 | . 1 . 2 3 . Botnet 11 | . 3 2 3 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 2 2 5 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 26 | . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 3461 | 58 175 546 464 2218 . Terrain 2892 | . . 546 331 2015 . Seismic 1300 | 58 175 546 318 203 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5283 | 116 175 546 1187 2852 407 Spaces Moved 2425 | 61 103 165 401 1150 545 Core 13 | 7 . . . . 6 Treads 1580 | 54 103 165 315 943 . Legs . | . . . . . . Wheels 111 | . . . 86 23 2 Hover . | . . . . . . Flight 721 | . . . . 184 537 Fastest Speed 27 | 50 160 160 140 27 29 Average Speed 183 | 152 160 294 233 207 71 Slowest Speed 1815 | 160 160 320 560 1815 275 Overloaded Moves 270 | . . . . 70 200 Propulsion Burnouts 1 | . . . . . 1 Robots Hopped 4 | . . . . 4 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 23 21 33 25 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . . 29 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 29 | . . . 29 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2957 | 75 107 193 517 1507 558 Wait 281 | . . 1 21 259 . Move 2413 | 60 102 164 400 1142 545 Hop 4 | . . . . 4 . Pick Up 39 | 5 1 5 13 11 4 Fast Attach 24 | 6 . 2 6 5 5 Attach 24 | 1 . 1 8 13 1 Detach 6 | . . 1 . 5 . Swap 5 | . 1 . 2 1 1 Drop 15 | . . 2 1 10 2 Fire 145 | 3 3 17 66 56 . Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [Fac] / [*Low]) -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 12) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 784 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Entered another Materials area 838 | -8/Materials | Evolved 2 slots: Propulsion x2 1208 | -8/Materials | Lost 4 parts (1n2u1w) 1510 | -8/Materials | Build established: Scavenger-Mutant 1876 | -8/Materials | Lost 3 parts (1n1u1w) 1995 | -8/Materials | Discovered new exit (range 9) 2025 | -8/Materials | Entered Factory 2025 | -7/Factory | Evolved 2 slots: Utility x2 2891 | -7/Factory | Discovered new exit (range 14) 4088 | -7/Factory | Lost 3 parts (1p2u) 4604 | -7/Factory | Lost 5 parts (1p2n1u1w) 4851 | -7/Factory | Core integrity fell below 50% 4869 | -7/Factory | Discovered new exit (range 15) 4877 | -7/Factory | Entered Lower Caves 4878 | -7/Lower Caves | Core integrity fell below 20% 4885 | -7/Lower Caves | Lost 7 parts (2n3u2w) 4945 | -7/Lower Caves | Identified exit to Lower Caves 5060 | -7/Lower Caves | Found DCF Scrap (11 items) 5226 | -7/Lower Caves | Spotted B-75 Beast 5284 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05064_ Acquired Nuclear Core. 05068_ Acquired 10 matter. 05073_ Acquired Imp. Deuterium Engine. 05077_ Acquired Imp. Terrain Scan Processor. 05079_ System corrupted: Matter fused (-8). 05086_ Acquired 8 matter. 05100_ Dropped Imp. Deuterium Engine. 05101_ Acquired Lgt. Deuterium Engine. 05117_ Acquired 10 matter. 05169_ AKDIC2INY7 IJJW>Q/ES%UJZEWIEKMO>WNDGNHQ 05190_ %GFML9I5Z8RX27MGCOQO/, 05209_ System corrupted: Substantial component data lost. 05234_ MU&5X#YEK|O/C>S5GSUEAR>RC5NL3KGSRW 4R# 05274_ System corrupted: Matter fused (-6). 05274_ VTOL Module destroyed. 05276_ Lgt. Deuterium Engine destroyed. 05277_ Wheel destroyed. 05281_ Dropped Sml. Storage Unit. 05283_ Acquired System Shield. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####??????????????????????????????????????? | | #?????? ##?????????????????????????????????????? | | #????? #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ?????? #????????????###??????????????????????? | | ??????# #???????????## ##?????????????????????? | | ??????# #???????????# #?????????????????????? | | ?????## #????????????##@ ##????????????????????? | | ?##### #??????????????#! #????????????????????? | | ## #??????????????## #????????????????????? | | # #????????####### ##???????????????????? | | ##??????## #???????#???????????? | | ##?##### #??????? ??????????? | | ## ## ## % ;#?????? ??????????? | | #### ### ### s;" ??? #?? #??????? | | #??# #?# #?# s ; #? #??????? | | #??# ##?# #?# ## ???????? | | ##?## ##??# #?# sB ????????? | | #### ##???# #### ## ?????????? | | ## #??### #########? #??????????? | | #### #?## #?######??## #???????????? | | ##?# #?# ### #?## #???????????? | | #### ### ## ### #???????????? | | #??### #???????????? | | ####### #???????????? | | ## #???????????? | | #### #??????????? | | ####### #??# #?????????? | | ## ##???## #??## #????????? | | ## #????# ## #???# #????????? | | #?########## ##??? ???????? | | ### ##????# ##??? ##### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgHeartGreatsword Manual? 0 Play Time 00:28:55 Cumulative 69.5 hours Start 2026.03.17 @ 22:18:38 End 2026.03.17 @ 22:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915e5089-f58c-4333-9f8e-3616d09fdddd