Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 22:24:31 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (188) 940 Value Destroyed (5337) 5337 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 11549 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 132 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 407/850 Matter 1/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Light Armor Plating Authchip [Armor] > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (25) --- Armored Treads Advanced Treads Improved Heat Sink Large Matter Pod (150) Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Medium Armor Plating Medium Armor Plating Reflective Plating Insulated Plating Shock Absorption System High-powered Tractor Beam Sensor Drone Bay (20/20) Antimatter Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Armored Treads Advanced Treads Improved Heat Sink Large Matter Pod Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scanner Medium Armor Plating Medium Armor Plating Reflective Plating Reflective Plating Shock Absorption System Hardlight Generator Force Field High-powered Tractor Beam Sensor Drone Bay Gauss Rifle Assault Cannon Flak Cannon Improved Proton Missile Launcher [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Sensor Drone Bay Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Junk Cannon Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 . . . 2 Utility 3 | . . . 1 . 1 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 113 | 3 14 4 17 10 24 13 4 8 16 Power 17 | . 3 1 3 1 1 2 . 1 5 Engine 11 | . 3 . 3 1 1 1 . 1 1 Core 6 | . . 1 . . . 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 37 | 2 2 3 4 5 11 5 . 3 2 Treads 18 | 2 . . 1 3 6 5 . . 1 Leg 13 | . 2 3 3 2 3 . . . . Wheel 6 | . . . . . 2 . . 3 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | . 5 . 6 2 8 1 4 3 5 Device 6 | . . . 1 . 1 . 1 . 3 Storage 5 | . 3 . 1 1 . . . . . Processor 5 | . 1 . 3 . 1 . . . . Hackware 7 | . . . . . 2 . 2 3 . Protection 11 | . 1 . 1 1 4 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 25 | 1 4 . 4 2 4 5 . 1 4 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 . . 4 2 1 3 . . . Ballistic Cannon 7 | . 2 . . . 2 1 . . 2 Launcher 4 | . . . . . 1 1 . . 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . 1 . Corrupted Parts 3 | . . . . . . . . 3 . System Corruption 8 | . . . . . . . . 8 . Parts Lost 53 | . 5 . 1 2 22 3 . . 20 Power 10 | . 2 . . . 2 1 . . 5 Propulsion 19 | . 2 . . 1 11 1 . . 4 Utility 10 | . . . 1 . 4 . . . 5 Weapon 14 | . 1 . . 1 5 1 . . 6 Highest Loss Streak 13 | . 2 . 1 1 10 1 . . 13 To Critical Strikes 2 | . . . . . 1 . . . 1 Average Backups 19 | 3 9 13 19 19 22 24 24 24 21 Power 2 | 1 1 1 1 1 3 3 3 3 2 Propulsion 2 | . . 1 5 5 1 1 2 2 2 Utility 10 | . 3 7 6 8 12 16 15 15 14 Weapon 4 | 1 3 4 5 4 4 4 4 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 3 3 12 1 1 . 1 3 15 Power 1 | . . . 1 . . . . . . Propulsion 7 | . 1 . 2 1 . . . 1 2 Utility 19 | . . 2 3 . . . 1 2 11 Weapon 11 | . 2 . 6 . 1 . . . 2 Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 92 | . 93 100 98 99 85 89 100 91 77 Engine 6 | . 10 9 10 11 8 1 . 1 2 Core 3 | . . 4 . . . 7 9 7 8 Treads 8 | . 11 . . 3 15 18 27 10 . Leg 13 | . 15 28 31 29 6 . . . . Wheel 6 | . . . . . 5 9 9 17 21 Device 1 | . . . 1 . . . 1 5 2 Storage 10 | . 14 14 11 11 9 9 9 9 6 Processor 10 | . 11 14 13 11 14 18 9 5 . Hackware 4 | . . . . . 4 . 3 11 17 Protection 5 | . . . 6 11 3 9 11 5 3 Ballistic Gun 12 | . 2 . 21 21 10 10 14 17 8 Ballistic Cannon 6 | . 22 28 . . 6 3 . . 3 Peak Build Rating 61 | 3 8 11 23 26 36 31 33 46 61 Average Rating 26 | 1 7 9 22 23 28 28 29 39 52 On Entrance 20 | . 3 8 11 23 25 29 29 33 44 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 2 29 31 60 100 109 104 112 112 111 Greatest Support 95 | 40 40 20 39 71 95 32 16 52 56 Greatest Overweight (x) 13 | . 9 2 3 1 6 6 6 6 13 Average Overweight (x) 2 | . . 1 . 1 3 5 5 2 2 Largest Inventory Capacity 25 | 5 15 15 20 25 25 25 25 25 25 Average Capacity 21 | 5 13 15 19 20 25 25 25 25 25 Most Carried 25 | 5 14 15 20 22 25 25 25 25 25 Average Carried 19 | 4 9 14 19 19 22 24 24 24 21 Final Capacity 25 | 5 15 15 20 25 25 25 25 25 25 Final Carried 25 | 5 13 15 20 19 25 25 25 25 15 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Matter Collected 4797 | 230 553 386 857 210 1284 653 122 110 392 Remotely . | . . . . . . . . . . Salvage Created 5539 | . 605 276 1168 286 1659 695 72 . 778 Parts 388 | . 39 23 89 23 101 57 3 . 53 Haulers Intercepted 7 | . 1 . 1 . 4 1 . . . Recyclers Shooed 7 | . . . 1 . 2 . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 134 | . 12 5 26 7 47 19 2 . 16 Guns 73 | . 4 . 26 7 16 12 2 . 6 Cannons 47 | . 8 5 . . 24 5 . . 5 AOE 14 | . . . . . 7 2 . . 5 Classes Destroyed 15 | . 8 1 2 1 2 . 1 . . Worker 9 | . 1 3 1 . 1 1 . . 2 Builder 12 | . . 1 1 . 1 . . . 9 Tunneler 5 | . 1 3 . 1 . . . . . Hauler 7 | . 1 . 1 . 4 1 . . . Recycler 7 | . 2 . 1 1 3 . . . . Operator 4 | . 1 . 2 . 1 . . . . Watcher 10 | . 2 . 5 . 1 . . . 2 Swarmer 38 | . 5 . 10 5 12 3 . . 3 Grunt 56 | . 7 5 9 1 25 6 . . 3 Brawler 4 | . . . 1 . 2 1 . . . Duelist 5 | . . . . 1 2 1 . . 1 Protector 1 | . . . . . 1 . . . . Sentry 20 | . . . 6 . 3 8 . . 3 Hunter 4 | . . . . . 2 . . . 2 Programmer 6 | . . . . . . . 2 . 4 Best Kill Streak 14 | . 5 4 4 3 13 7 2 . 14 Combat Bots Only 9 | . 4 2 4 3 9 7 2 . 3 Max Kills in Single Turn 4 | . 1 1 2 1 3 2 1 . 4 Gunslinging 1 | . . . 1 . 1 . . . . Exploded 2 | . . . . . 2 2 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 894 | . 87 27 134 15 319 69 9 . 234 Missed 212 | . 17 7 41 3 76 18 1 . 49 Hits 682 | . 70 20 93 12 243 51 8 . 185 Melee 9 | . . . . . 5 . . . 4 Projectile 673 | . 70 20 93 12 238 51 8 . 181 Critical Strikes 22 | . 1 . 2 . 11 2 . . 6 Damage Taken 9458 | . 748 282 969 141 3579 823 124 . 2792 Core 1503 | . 142 97 243 32 476 70 . . 443 Absorbed by Shields 308 | . . . . . 180 . . . 128 Ignored by Resistances 23 | . . . . . . . . . 23 Regen/Repaired (Parts) 213 | . . . . . . . . . 213 Core Remaining (%) 33 | 100 . 4 . 31 . . . . . Volleys Fired 435 | . 51 25 86 15 137 56 4 . 61 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 74 | . 60 60 50 50 74 62 50 . 65 Shots Fired 794 | . 102 50 172 30 234 86 8 . 112 Gun 504 | . 30 . 172 30 132 62 8 . 70 Cannon 267 | . 72 50 . . 91 21 . . 33 Launcher 23 | . . . . . 11 3 . . 9 Special . | . . . . . . . . . . Kinetic 756 | . 87 50 172 30 223 83 8 . 103 Thermal . | . . . . . . . . . . Explosive 15 | . . . . . 11 . . . 4 Electromagnetic 23 | . 15 . . . . 3 . . 5 Robot Hit Streak 17 | . 8 6 13 6 13 10 5 . 17 Robot Miss Streak 14 | . 5 7 4 2 14 9 2 . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 1 . 4 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . Shots Hit Robots 545 | . 55 27 103 21 177 72 6 . 84 Core Hits 378 | . 22 15 44 11 158 64 4 . 60 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . 2 . 2 2 1 . . Critical Strikes 10 | . . 2 2 . 2 2 1 . 1 Destroy 8 | . . . 2 . 2 2 1 . 1 Blast 2 | . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13537 | . 989 582 1948 383 4426 1727 196 . 3286 Guns 6703 | . 271 . 1948 383 1747 1140 196 . 1018 Cannons 3894 | . 718 582 . . 1564 419 . . 611 Explosions 2940 | . . . . . 1115 168 . . 1657 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 10442 | . 834 582 1948 383 3311 1559 196 . 1629 Thermal 226 | . . . . . . . . . 226 Explosive 2115 | . . . . . 1115 . . . 1000 Electromagnetic 754 | . 155 . . . . 168 . . 431 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 2 8 4 Average Corruption 2 | . . . . . . 1 1 6 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . 2 10 . 18 Message Errors 5 | . . . . . . . 3 . 2 Matter Fused 10 | . . . . . . 2 1 . 7 Heat Flow Errors 3 | . . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . 1 . 3 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 388 | . 56 . . . 77 3 . . 252 Projectiles 56 | . 56 . . . . . . . . Explosions 332 | . . . . . 77 3 . . 252 Melee . | . . . . . . . . . . Knockbacks 82 | . 14 5 . . 43 11 . . 9 Impact . | . . . . . . . . . . Kinetic 78 | . 13 5 . . 42 9 . . 9 Secondary 4 | . 1 . . . 1 2 . . . Self-Inflicted Damage 473 | . . . . . 207 20 . . 246 Shots 11 | . . . . . 5 1 . . 5 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 278 | . 46 84 65 36 107 24 263 . 278 Average Temperature 25 | . 14 38 15 14 27 9 119 . 31 Received Heat Transfer 2949 | . 282 162 246 48 1584 378 . . 249 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 200 | . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 1 . 2 1 . . . Low Security (%) 77 | 100 100 100 79 100 34 20 100 . 100 Level 1 16 | . . . 20 . 35 79 . . . Level 2 5 | . . . . . 30 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 638 | . 104 72 261 141 638 363 131 . 156 Initial 135 | . . . . 91 11 135 131 . . Average 106 | . 28 14 116 33 277 257 8 . 26 Influence Increases 4496 | . 431 180 811 344 1394 575 79 . 682 Destroy 0b10 Robot/C 2780 | . 240 100 520 240 940 380 40 . 320 Destroy 0b10 Robot/NC 280 | . 40 35 55 10 65 10 . . 65 Destroy Leader 686 | . 46 30 142 40 202 122 . . 104 Allied During Kill 43 | . . . . 39 4 . . . . Successful Hack 204 | . 59 . 29 . 11 . 38 . 67 Disable Machine 195 | . . . 45 15 60 . . . 75 Destroy Structure 98 | . 1 . 5 . 37 3 1 . 51 Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 195 | . 45 15 15 . 75 45 . . . Influence Decreases 4350 | . 431 180 575 550 1102 559 417 . 536 Entered New Map 558 | . . . . 145 19 187 207 . . Time Decay 2770 | . 401 180 565 354 483 342 99 . 346 Lost Part 500 | . 30 . 10 20 220 30 . . 190 Lost Ally 47 | . . . . 31 16 . . . . Purge Threat 475 | . . . . . 364 . 111 . . Squads Dispatched 29 | . 1 . 3 1 13 4 . . 7 Investigation 6 | . 1 . . 1 3 1 . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 10 | . . . 3 . 3 . . . 4 Assault 1 | . . . . . 1 . . . . Garrison 9 | . . . . . 6 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Distress Signals 11 | . 1 . 3 . 4 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 23 6 42 13 65 24 2 . 23 Peak Tracking Total 7 | . 5 2 6 4 7 6 2 . 6 Tactical Retreats 10 | . 2 1 1 . 4 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Traps Triggered 8 | . . . . . 3 1 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Disabled 13 | . . . 3 1 4 . . . 5 Max in Single Turn 3 | . . . 1 . 1 . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Accessed 59 | . 8 . 12 2 11 3 7 8 8 Terminals 34 | . 6 . 9 . 7 2 6 . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 Recycling Units 5 | . 2 . 1 . 1 . 1 . . Scanalyzers 6 | . . . 2 . 2 . . . 2 Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 198 | . 26 . 34 2 42 6 19 47 22 Successful 125 | . 15 . 21 2 19 . 10 47 11 Failed 71 | . 10 . 13 . 23 6 8 . 11 Catastrophic 12 | . . . 4 . 3 1 2 . 2 Database Lockouts 2 | . 1 . . . . . 1 . . Manual 95 | . 18 . 26 . 29 5 13 . 4 Terminals 113 | . 24 . 24 . 32 4 18 . 11 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 3 . . . 2 Recycling Units 6 | . 2 . 1 . 2 . 1 . . Scanalyzers 21 | . . . 9 . 5 . . . 7 Garrison Access 4 | . . . . . . 2 . . 2 Terminal Hacks 86 | . 11 . 6 2 9 . 9 47 2 Record 42 | . . . . . . . . 42 . Part Schematic 2 | . . . 1 . . . 1 . . Robot Analysis 16 | . 7 . 3 . 1 . 1 4 . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 2 | . . . . 2 . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 Terminal Index 3 | . . . 2 . 1 . . . . Alert Level 3 | . 1 . . . 1 . 1 . . Unreport Threat 5 | . . . . . 3 . 2 . . Locate Traps 1 | . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Registered Components 2 | . 1 . . . . . 1 . . Zone Layout 2 | . . . . . . . 2 . . Proto ID Catalog 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . 2 Scan Component 2 | . . . . . 1 . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 6 | . 2 . 1 . 2 . 1 . . Report Inventory 5 | . 2 . 1 . 1 . 1 . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 17 | . . . 9 . 3 . . . 5 Insert Component 9 | . . . 4 . 2 . . . 3 Analyze 8 | . . . 5 . 1 . . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 5 . 4 . . . 2 Terminals 13 | . 2 . 5 . 4 . . . 2 Botnet 12 | . 2 . 5 . 3 . . . 2 Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 44 | . 7 . 11 . 10 3 5 . 8 Full Trace Events 5 | . . . 2 . 1 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . 1 . 1 . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 22 | . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . Parts Scanalyzed 7 | . . . 4 . 1 . . . 2 Part Schematics Acquired 7 | . . . 4 . 1 . . . 2 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 1 . . . . Highest-Rated Group 71 | . . . . 71 16 . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . Total Orders 2 | . . . . . . . 2 . . EXPLORE 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks 33 | . . . . 23 10 . . . . Total Damage 319 | . . . . 244 75 . . . . Kills 7 | . . . . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 648 | . . . 363 . . . . . 285 Terrain 648 | . . . 363 . . . . . 285 Robot Analysis Total 16 | . 7 . 3 . 1 . 1 4 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 20 | . . . . . . . 20 . . Drone Recoveries 20 | . . . . . . . 20 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Turns Passed 12916 | 46 1565 962 2188 1372 2086 769 816 1883 1229 Spaces Moved 6497 | 38 758 431 981 661 844 300 396 1379 709 Core 23 | 22 1 . . . . . . . . Treads 660 | 16 308 . . 61 275 . . . . Legs 2461 | . 449 431 981 600 . . . . . Wheels 3353 | . . . . . 569 300 396 1379 709 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 190 120 190 145 145 175 102 115 Average Speed 170 | 96 179 196 188 194 193 189 188 132 131 Slowest Speed 500 | 160 500 260 330 240 320 190 190 190 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 3 98 72 67 99 70 32 84 88 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . 6 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 93 | . . . . . 37 . . . 56 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 93 | . . . . . 37 . . . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total 7611 | 47 865 500 1194 726 1079 415 456 1433 896 Wait 344 | . 9 30 67 27 34 32 44 26 75 Move 6488 | 37 757 430 980 660 843 299 395 1378 709 Hop . | . . . . . . . . . . Pick Up 125 | 7 25 4 22 6 32 3 5 7 14 Fast Attach 18 | 1 . . 3 . 2 5 . 4 3 Attach 63 | 2 12 . 2 2 23 2 . 2 18 Detach 1 | . . . . . . 1 . . . Swap 51 | . 2 4 12 8 6 9 6 4 . Drop 76 | . 8 7 22 8 2 8 2 12 7 Fire 435 | . 51 25 86 15 137 56 4 . 61 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 357 | -10/Materials | Central database locked down 392 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Derelicts attacked the area 858 | -10/Materials | Discovered new exit (range 16) 1177 | -10/Materials | Core integrity fell below 50% 1241 | -10/Materials | Discovered new exit (range 16) 1448 | -10/Materials | Discovered new exit (range 5) 1531 | -10/Materials | Discovered new exit (range 5) 1612 | -10/Materials | Entered Mines 1644 | -10/Mines | Met a Derelict bent on vengeance 1780 | -10/Mines | Learned Materials security intel 1942 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1946 | -10/Mines | Found Scrap Suit 2064 | -10/Mines | Learned location of Zion (-6) 2122 | -10/Mines | Discovered new exit (range 9) 2227 | -10/Mines | Core integrity fell below 20% 2308 | -10/Mines | Discovered new exit (range 9) 2554 | -10/Mines | Assembled infested the area 2559 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2574 | -10/Mines | Entered Materials 2574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3036 | -9/Materials | Discovered new exit (range 12) 3753 | -9/Materials | Discovered new exit (range 16) 4156 | -9/Materials | Core integrity fell below 50% 4762 | -9/Materials | Entered Mines 4811 | -9/Mines | Discovered new exit (range 12) 4965 | -9/Mines | Received a Mining Laser from a helpful Derelict 5082 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5213 | -9/Mines | Identified exit to Materials 5249 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5469 | -9/Mines | Found the Drone Emporium 5482 | -9/Mines | Found Prototype Device 5559 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5563 | -9/Mines | Found Prototype Device 5907 | -9/Mines | Met a Derelict shopkeep closing up shop 6134 | -9/Mines | Entered Materials 6134 | -8/Materials | Accompanied by 1 ally 6134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6181 | -8/Materials | Identified exit to Storage 6247 | -8/Materials | Identified Exp. Sensor Array 6247 | -8/Materials | Identified Sensor Drone Bay 6481 | -8/Materials | Build established: Hacker-Mutant 6819 | -8/Materials | Garrison activated, responded to threat 6906 | -8/Materials | Destroyed 9 combat bots 6931 | -8/Materials | Lost 10 parts (1p4n2u3w) 6975 | -8/Materials | Lost 3 parts (2n1u) 7052 | -8/Materials | Core integrity fell below 50% 7135 | -8/Materials | Garrison activated, responded to threat 7305 | -8/Materials | Build established: Scavenger-Mutant 7334 | -8/Materials | First assault squad dispatched 7397 | -8/Materials | Discovered new exit (range 3) 7557 | -8/Materials | Core integrity fell below 20% 7868 | -8/Materials | Build established: Mutant 8220 | -8/Materials | Entered Storage 8322 | -8/Storage | Garrison activated, responded to threat 8367 | -8/Storage | Destroyed 7 combat bots 8813 | -8/Storage | Used back door to open Recycling access 8813 | -8/Storage | Discovered new exit (range 5) 8899 | -8/Storage | Build established: Scavenger-Mutant 8989 | -8/Storage | Entered Recycling 9326 | -8/Recycling | Discovered new exit (range 6) 9759 | -8/Recycling | Scanned before Scraplab entrance 9786 | -8/Recycling | Entered Scraplab 9801 | -8/Recycling | Discovered new exit (range 2) 9805 | -8/Recycling | Entered Scraptown 9805 | -8/Scraptown | System corruption cleaned by C-Scrubber 10169 | -8/Scraptown | Discovered new exit (range 11) 10258 | -8/Scraptown | Visited Assassins FH 10275 | -8/Scraptown | Visited Cyclists 10335 | -8/Scraptown | Build established: Mutant 10536 | -8/Scraptown | Visited Awakened 10560 | -8/Scraptown | Visited Comm Corps 10618 | -8/Scraptown | Visited Shadow of the Wyrm 10665 | -8/Scraptown | Visited TADAMA 10690 | -8/Scraptown | Visited SPCMW 10861 | -8/Scraptown | System corruption cleaned by C-Scrubber 10940 | -8/Scraptown | Visited UFD Registry 10940 | -8/Scraptown | Registered with UFD as "Bladerigger" 10967 | -8/Scraptown | Visited Observation Area 11012 | -8/Scraptown | Visited Infowarlord's Domain 11024 | -8/Scraptown | Found Exp. Terrain Scanner 11051 | -8/Scraptown | Visited Science Testing Area 11183 | -8/Scraptown | Visited Junk Cannon Lab 11193 | -8/Scraptown | Found Prototype Special Weapon 11194 | -8/Scraptown | Identified Junk Cannon 11224 | -8/Scraptown | Visited Analyses Database 11256 | -8/Scraptown | Visited Abandonware Association 11280 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 11280 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 11319 | -8/Scraptown | Visited Science Guys 11384 | -8/Scraptown | Visited Scrap Suit Storage 11451 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11456 | -8/Scraptown | Found DCF Scrap (30 items) 11607 | -8/Scraptown | Met Optimus 11607 | -8/Scraptown | Accepted into 0bPrime 11668 | -8/Scraptown | Discovered new exit (range 5) 11688 | -8/Scraptown | Entered Factory 11688 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11840 | -6/Factory | Discovered new exit (range 5) 11917 | -6/Factory | Discovered new exit (range 5) 12045 | -6/Factory | Repaired Arm. Huge Wheel 12125 | -6/Factory | Lost 4 parts (1p1u2w) 12365 | -6/Factory | Identified exit to Lower Caves 12912 | -6/Factory | Core integrity fell below 50% 12917 | -6/Factory | Self-destructed Last Messages --------------- 12906_ C-30 ARC bursts open, deploying its payload. 12906_ S-27 Virus unfolds itself. 12907_ A-15 Conveyor calls for reinforcements. 12907_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12907_ R-10 Processor collects Corrupted Hvy. Assault Rifle. 12909_ Penetrated by Slug. 12909_ R-10 Processor collects Corrupted Flexi-carbon Leg. 12910_ Destroyed Com. Wheel. 12910_ S-27 Virus destroyed. 12910_ U-05 Engineer destroyed. 12910_ Construction Platform disabled. 12911_ Lrn. Missile Launcher destroyed. 12912_ The unstable cave ceiling collapses. 12912_ Welding Torch crushed. 12912_ Penetrated by Slug. 12913_ The unstable cave ceiling collapses. 12913_ S-27 Virus destroyed. 12915_ Slug penetrates R-10 Processor. 12915_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# ?????????? ?????????? | | ???????????????????????? ?# #????????? ?????????? | | ????????????????????????= # #????????? ?????????? | | ????????????????????????? # #######??# #????????? | | ?????????????????????????? + ??? +????????? | | ???????????????????????????# #???#+########## | | ???????????????????????????# #???# | | ???????????????????????????# #???# | | ???????????????????????????# #???# | | ?????????????############### ##### | | ???????????? !!! # | | ???????????? !!! %# | | ???????????# !!! /% | | ???????????# # | | ???????????+ %= # | | ???????????# # # ####+##+# | | ???????????# / # h ## # | | ???????????? A ##* ! # | | ?????????????? ! h # ############ | | ?????????????? !% # *||#??????????? | | ???????????????? ## *||#??????????? | | ?????????????????"""R # |||#??????????? | | ????????????????"""" R ## #??????????? | | ????????????????"""" ## #??????????? | | ?????????????? """ # #??????????? | | ?????????????? "" *@ ## """ #??????????? | | ?????????????? """ =%% ## """ #??????????? | | ????????????????""" %[ ## """ #??????????? | | ?????????????? % ###### #??????????? | | ???????????? *%= #????##+#####??????????? | | ?????????? |% #?????# ???????????????? | | ??????????? s ????? ???????????????? | | ??????????? R ??????????????????????? | | ??????????? R ??????????????????????? | | ???????????? ??????????????????????? | | ???????????? R ??????????????????????? | | ?????????????#+#+##########??????????????????????? | | ????????????? ?? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 14% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySiegeCanceller Manual? 0 Play Time 01:26:21 Cumulative 190.4 hours Start 2025.09.29 @ 20:43:07 End 2025.09.29 @ 22:24:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 300 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fefc7b7f-a0e9-4667-b542-1eefe59e5b9e