Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 03:57:04 Player: Qusmin Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2797) 2797 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 5917 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Light Armor Plating Field Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Battery Compact Matter Pod Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Field Laser Field Laser Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 117 | 6 16 25 53 10 7 Power 12 | 1 2 4 4 . 1 Engine 8 | 1 2 4 1 . . Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 46 | 2 5 7 27 1 4 Treads 17 | . . . 12 1 4 Leg 28 | 2 5 6 15 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 26 | 1 3 8 10 4 . Device 10 | . 1 4 4 1 . Storage 6 | 1 1 1 2 1 . Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 7 | . . 2 3 2 . Artifact . | . . . . . . Weapon 33 | 2 6 6 12 5 2 Energy Gun 19 | 2 4 6 6 1 . Energy Cannon 2 | . . . . . 2 Ballistic Gun 11 | . 2 . 5 4 . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 48 | . 4 12 23 1 8 Power 8 | . 1 2 4 . 1 Propulsion 19 | . 1 3 11 . 4 Utility 8 | . . 3 3 . 2 Weapon 13 | . 2 4 5 1 1 Highest Loss Streak 9 | . 2 9 9 1 7 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 91 | . 97 88 94 97 46 Engine 5 | . 13 8 2 . . Core 3 | . . . 6 7 3 Treads 8 | . . . 9 30 12 Leg 19 | . 27 21 25 . . Device 10 | . 6 12 10 15 7 Storage 10 | . 14 10 11 7 4 Processor 5 | . 7 8 6 . . Protection 5 | . . 4 5 12 4 Energy Gun 14 | . 22 19 12 5 . Ballistic Gun 5 | . 4 2 3 16 10 Peak Build Rating 44 | 6 10 16 29 44 44 Average Rating 19 | 3 8 12 22 36 23 On Entrance 16 | . 6 10 9 27 44 Naked Turns 43 | . . . . . 43 Heaviest Build 78 | 8 20 29 27 78 78 Greatest Support 88 | 20 20 20 80 88 88 Greatest Overweight (x) 22 | . 1 2 . . 22 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 20 20 Average Capacity 10 | 5 8 9 10 12 14 Most Carried 20 | 5 10 10 10 20 20 Average Carried 9 | 2 6 8 8 12 13 Final Capacity 20 | 5 10 10 10 20 5 Final Carried 20 | 3 10 9 10 20 3 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1772 | 280 163 227 889 165 48 Remotely . | . . . . . . Salvage Created 2945 | 71 440 722 1453 259 . Parts 164 | 4 40 41 67 12 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 76 | 1 11 21 38 5 . Guns 69 | 1 11 19 33 5 . Cannons 2 | . . . 2 . . AOE 2 | . . 2 . . . Classes Destroyed 10 | 2 2 2 2 2 . Worker 2 | 1 1 . . . . Hauler 1 | . . . 1 . . Watcher 4 | . 3 . 1 . . Swarmer 17 | . 3 5 9 . . Grunt 44 | 1 8 13 19 3 . Brawler 2 | . . . 2 . . Duelist 2 | . . 1 1 . . Sentry 9 | . . 2 7 . . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 4 4 6 3 . Combat Bots Only 6 | 1 3 4 6 3 . Max Kills in Single Turn 2 | 1 1 2 2 1 . Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 631 | 6 84 185 297 26 33 Missed 164 | 1 27 53 69 11 3 Damage Taken 7042 | 58 646 1530 3167 247 1394 Core 1613 | 22 111 282 471 15 712 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 162 | . . 162 . . . Core Remaining (%) 45 | 91 46 29 14 . . Volleys Fired 246 | 6 51 52 119 14 4 Largest 3 | 2 2 2 2 3 2 Hottest 160 | 90 115 121 126 151 160 Shots Fired 466 | 12 97 91 217 42 7 Gun 449 | 12 97 91 207 42 . Cannon 17 | . . . 10 . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 139 | . 23 11 71 34 . Thermal 259 | 6 64 28 146 8 7 Explosive . | . . . . . . Electromagnetic 68 | 6 10 52 . . . Robot Hit Streak 21 | 3 7 8 21 6 8 Robot Miss Streak 6 | 2 3 4 6 4 1 Penetration Max 1 | . . . . 1 . Secondary Targets 10 | . 2 1 7 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 339 | 6 52 72 176 27 6 Core Hits 161 | 3 23 54 70 11 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 14 | . . 2 12 . . Burn 13 | . . 2 11 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5918 | 77 752 1273 3123 516 177 Guns 5208 | 77 735 963 2917 516 . Cannons 372 | . . . 195 . 177 Explosions 310 | . . 310 . . . Melee . | . . . . . . Ramming 28 | . 17 . 11 . . Kinetic 1604 | . 108 61 1010 425 . Thermal 3441 | 51 537 483 2102 91 177 Explosive 150 | . . 150 . . . Electromagnetic 695 | 26 90 579 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . 2 . 12 Average Corruption 2 | . . . 2 . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 10 . 8 Message Errors 5 | . . . 4 . 1 Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 3 | . . . . . 3 Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 . 2 Alerts 1 | . . . 1 . . Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . . 65 1 . . Projectiles 1 | . . . 1 . . Explosions 65 | . . 65 . . . Melee . | . . . . . . Knockbacks 6 | . 1 . 5 . . Impact 1 | . 1 . . . . Kinetic 4 | . . . 4 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 111 | . . 111 . . . Shots 2 | . . 2 . . . Rammed 2 | . . . 1 1 . Targets Rammed 11 | . 4 . 6 1 . Kicked 8 | . 4 . 4 . . Crushed 1 | . . . 1 . . Highest Temperature 422 | 144 422 248 372 117 395 Average Temperature 86 | 61 111 67 76 27 170 Received Heat Transfer 2364 | 30 369 426 1422 117 . Effects 8 | . 5 . 1 . 2 Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 4 | . 4 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 3 | . . . 3 . . Parts Melted 22 | . 3 3 16 . . Heat Transferred 8418 | 148 1444 928 5363 185 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 600 | 25 257 360 600 284 57 Initial 234 | . 16 108 152 234 57 Average 178 | 3 109 178 227 207 22 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 63 | 100 80 66 56 43 100 Level 1 26 | . 19 33 16 56 . Level 2 9 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 3 7 9 2 . Investigation 9 | . 1 4 3 1 . Extermination . | . . . . . . Reinforcement 9 | . 2 3 3 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 6 | . 3 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | 1 27 32 49 5 6 Peak Tracking Total 7 | 1 7 6 7 3 6 Tactical Retreats 9 | . 3 4 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 3 | . . 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 4 | . 1 3 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 11 | . 3 5 2 1 . Terminals 9 | . 3 3 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 37 | . 10 15 9 3 . Successful 18 | . 3 9 5 1 . Failed 19 | . 7 6 4 2 . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 3 | . . 2 1 . . Terminals 31 | . 10 9 9 3 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 4 5 1 . Record 4 | . . 1 2 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Unreport Threat 2 | . . . 2 . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Recall Investigation 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 5 2 1 . Full Trace Events 9 | . 2 4 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 21 | . . . . . 21 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4506 | 118 722 1136 1644 702 184 Spaces Moved 2310 | 80 416 466 870 384 94 Core 60 | 16 . . . . 44 Treads 619 | . . . 185 384 50 Legs 1631 | 64 416 466 685 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 162 50 Average Speed 141 | 106 120 171 130 162 141 Slowest Speed 1150 | 120 190 260 170 162 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 8 62 43 49 10 42 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . 24 1 1 . Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 24 | . . 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3106 | 101 542 720 1165 441 137 Wait 270 | . 33 140 57 9 31 Move 2306 | 79 415 465 869 384 94 Hop . | . . . . . . Pick Up 101 | 9 14 25 38 15 . Fast Attach 11 | 1 2 3 5 . . Attach 57 | 5 4 14 23 4 7 Detach 5 | . 1 2 . 2 . Swap 50 | . 10 8 25 7 . Drop 48 | 1 8 11 23 5 . Fire 246 | 6 51 52 119 14 4 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 8 | . 4 . 4 . . Crush 3 | . . . 2 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 95 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Core integrity fell below 50% 760 | -10/Materials | Discovered new exit (range 8) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Utility x2 926 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Lost 3 parts (1p1n1w) 1246 | -9/Materials | Discovered new exit (range 3) 1433 | -9/Materials | Repaired Med. Storage Unit 1775 | -9/Materials | Lost 9 parts (1p2n3u3w) 1798 | -9/Materials | Core integrity fell below 50% 1848 | -9/Materials | Discovered new exit (range 13) 1855 | -9/Materials | Build established: Mutant 1977 | -9/Materials | Entered another Materials area 1977 | -8/Materials | Evolved 2 slots: Propulsion x2 2261 | -8/Materials | Build established: Scavenger-Mutant 2436 | -8/Materials | Lost 5 parts (1p2n2w) 2700 | -8/Materials | Build established: Mutant 2885 | -8/Materials | Discovered new exit (range 16) 3148 | -8/Materials | Garrison activated, responded to threat 3150 | -8/Materials | Core integrity fell below 50% 3217 | -8/Materials | Lost 9 parts (1p5n1u2w) 3323 | -8/Materials | Lost 4 parts (1p2n1w) 3347 | -8/Materials | Core integrity fell below 20% 3588 | -8/Materials | Build established: Scavenger-Mutant 3621 | -8/Materials | Entered Factory 3621 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3943 | -7/Factory | Build established: Scavenger-Tank 4323 | -7/Factory | Sucked down chute 4323 | -7/Factory | Entered Waste 4324 | -7/Waste | Met a frightened Derelict 4338 | -7/Waste | EMP discharged 4369 | -7/Waste | Spotted C-40 Crusher 4388 | -7/Waste | Spotted C-40 Crusher 4397 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4402 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4405 | -7/Waste | Crushed by Compactor (1 part destroyed) 4407 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4411 | -7/Waste | Spotted C-40 Crusher 4412 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4413 | -7/Waste | Spotted C-40 Crusher 4417 | -7/Waste | Spotted C-40 Crusher 4417 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4420 | -7/Waste | Spotted C-40 Crusher 4423 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4424 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4427 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4436 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4438 | -7/Waste | EMP discharged 4438 | -7/Waste | System corruption reached 10% 4467 | -7/Waste | Lost 7 parts (1p4n2u) 4487 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4488 | -7/Waste | Core integrity fell below 50% 4499 | -7/Waste | Core integrity fell below 20% 4507 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04438_ Lgt. Treads fried beyond repair. 04438_ System corrupted (+7). 04438_ Lgt. Nuclear Core fried beyond repair. [Achievement: System Compromised] 04439_ Corrupted Com. Battery crushed. 04439_ Corrupted Plasma Cannon crushed. 04439_ Corrupted Field Laser crushed. 04439_ Imp. Light Armor Plating crushed. 04448_ System corrupted: Heat flow error (+134). 04449_ Acquired 48 matter. 04473_ System corrupted: Heat flow error (+224). 04476_ Plasma Cannon broken. 04476_ Overheating: Short circuit. 04478_ Overheating: System interference. 04478_ Plasma Cannon temporarily disabled. 04487_ Plasma Cannon crushed. 04487_ Broken Plasma Cannon crushed. 04492_ System corrupted: Component data lost. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# #???????? | | ????????????????????????# #??????# ] #???????? | | ??????????????????????### ######## #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# ]#???????? | | ??????????????????????### ######## #???????? | | ??????????############??# #??????# #???????? | | ??????????# #??# #??????# #???????? | | ??????????# #??# #??????# #???????? | | ??????????# #### #??????# #???????? | | ??????????# ! #??????# #???????? | | ??????????# #??????# #???????? | | ??????????# ! #??????# #???????? | | ??????????# CC #??????# #???????? | | ??????????# ####CC #??????# #???????? | | ??????????# #??#CCCC#??????# #???????? | | ??????????# #??#CCCC#??????# #???????? | | ??????????############??#CCCC#??????# #???????? | | ??????????????????????###CCCC#??????# #???????? | | ??????????????????????# ]CC #??????# ???????? | | ??????????????????????# CC #??????# ???????? | | ??????????????????????# @ #??????# ???????? | | ??????????????????????# #??????# ???????? | | ??????????????????????### #???????? ????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Made in Tau Ceti IV Novice Programmer Please Form A Line Risk Taker System Compromised Troublemaker Challenges ------------ None Game ------ Seed ElectrostormImpactSource Manual? 0 Play Time 01:24:01 Cumulative 2.5 hours Start 2024.09.20 @ 02:08:34 End 2024.09.20 @ 03:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f73da47d-3c1d-428a-b1c0-128294df3612