Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 11:44:41 Player: beans Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (155) 775 Value Destroyed (5877) 5877 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (6792) 6792 TOTAL SCORE: 25084 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 1709 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3266 Friendly Fire -420 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Signal Generator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Advanced Energy Well Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Thermal Barrier > --- WEAPON ----------- Zionite Laser-M Vortex Rail Zionite Phaser-M > --- INVENTORY -------- Experimental Cloaking Device Signal Generator Signal Generator [Rating: 140] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Zionite Weapon Casing Weapon Flak Cannon Energy Gun Zionite Phaser-M Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . 2 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 157 | 5 . 1 10 1 1 2 9 5 2 . 4 3 16 2 . . 1 . 2 6 1 1 5 7 28 5 2 23 1 14 Power 24 | . . . 1 . . . 1 2 2 . 1 . 4 . . . . . 1 2 . . 1 . 2 . . 6 . 1 Engine 11 | . . . . . . . 1 1 2 . 1 . 3 . . . . . 1 . . . . . . . . 2 . . Core 8 | . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 1 Propulsion 47 | 2 . . 4 . . 1 5 2 . . . . 4 . . . . . . 1 . . . 3 11 . . 9 . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover 12 | . . . . . . . 5 2 . . . . . . . . . . . . . . . . 5 . . . . . Flight 28 | . . . 4 . . . . . . . . . 4 . . . . . . 1 . . . 3 2 . . 9 . 5 Utility 35 | 1 . 1 1 . 1 . . 1 . . 3 . 6 . . . . . . . 1 1 3 . 5 3 1 5 . 2 Device 17 | . . . 1 . . . . 1 . . 2 . 4 . . . . . . . . . . . 1 2 1 4 . 1 Storage 5 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . Processor 6 | . . . . . 1 . . . . . . . 2 . . . . . . . 1 1 . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Protection 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 . . 4 1 . 1 3 . . . . 3 2 2 . . 1 . 1 3 . . 1 4 10 2 1 3 1 6 Energy Gun 19 | . . . 2 . . . . . . . . 1 1 . . . 1 . . 1 . . . . 7 2 1 1 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 20 | 2 . . 1 . . 1 2 . . . . 1 . 1 . . . . 1 2 . . . 4 2 . . 1 1 1 Ballistic Cannon 6 | . . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . 1 . . . . 1 Launcher 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . 2 1 . . 2 1 2 1 . . . . . . . . 4 . 4 2 . 8 . 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . Parts Lost 84 | . . . 5 4 . 1 1 1 . . . 5 3 . 1 2 . . 2 2 3 . . 10 10 1 1 12 1 19 Power 12 | . . . 1 . . . . . . . . 1 3 . . . . . 1 1 . . . 1 1 . . 2 . 1 Propulsion 32 | . . . 2 3 . . . 1 . . . 2 . . . . . . 1 . . . . 8 4 . . 5 . 6 Utility 20 | . . . 1 1 . . . . . . . 1 . . . 2 . . . 1 . . . 1 2 1 1 3 1 5 Weapon 20 | . . . 1 . . 1 1 . . . . 1 . . 1 . . . . . 3 . . . 3 . . 2 . 7 Highest Loss Streak 7 | . . . 2 3 . 1 1 1 . . . 3 2 . 1 2 . . 2 1 3 . . 6 3 1 1 4 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 3 | . . 1 6 8 6 6 6 6 6 6 5 5 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . 3 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . Utility . | . . . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . Weapon 1 | . . 1 2 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 71 82 58 53 23 34 54 82 92 92 94 76 82 86 84 78 66 66 65 75 77 66 73 56 44 81 83 78 54 43 Engine 3 | . . . . . . . 1 8 12 15 15 8 5 6 6 6 6 6 6 4 . . . . . . . 2 5 1 Core 1 | . . . 2 . . . . 2 2 . . . 3 . . . . . . 4 11 11 6 1 1 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 2 5 5 3 . . Treads 1 | . 28 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 16 37 38 38 38 29 . . . . . . . . . . . . 3 15 15 6 . . Flight 11 | . . . 3 20 . . . . . . . . 31 33 33 33 33 33 27 28 29 29 29 14 1 . . 13 15 12 Device 8 | . . . . 10 . . . 2 7 7 9 8 20 26 26 24 13 13 13 9 5 5 5 1 . 6 13 13 5 4 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 . . . . . . . . . . . . 1 13 14 13 10 7 Processor 9 | . . . . . 1 11 9 7 7 7 7 7 10 13 13 13 13 13 13 11 13 19 23 23 17 10 10 10 10 7 Energy Gun 3 | . . . 3 . . . . . . . . 3 4 6 4 . . . . 2 4 . . . 3 10 13 11 . . Ballistic Gun 3 | . 28 28 15 . . 1 13 7 7 7 7 1 . . . . . . 4 10 10 . . 2 2 . . . 4 4 Ballistic Cannon 1 | . . . . . . . . 7 7 7 7 7 1 . . . . . . . . . . 1 1 5 1 . . . Launcher 1 | . . . 1 10 11 9 . . . . . . . . . . . . . . . . . . . . . . 2 . Peak Build Rating 140 | 5 5 7 15 11 12 17 37 45 48 48 59 59 63 67 60 54 52 48 48 79 80 65 103 103 107 119 119 140 112 112 Average Rating 58 | 3 5 6 9 9 7 12 24 39 47 48 52 44 57 60 58 53 48 48 46 72 74 63 73 59 55 113 117 126 104 80 On Entrance 51 | . 5 5 7 10 6 12 17 37 45 48 48 59 40 60 60 54 48 48 48 47 73 62 65 76 45 107 119 118 109 104 Avg Prop Armor Cover (%) 3 | . . . . . . . 7 3 . . . . 11 . . . . . . . . . . . 7 . . 3 . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 79 | 9 9 10 17 11 9 9 19 27 32 32 40 37 31 25 25 20 18 18 18 34 27 12 79 79 59 65 65 74 43 49 Greatest Support 60 | 40 40 40 40 12 3 15 40 41 41 41 41 41 26 26 26 26 26 26 26 35 35 35 35 35 60 60 60 60 42 43 Greatest Overweight (x) 9 | . . . 3 3 2 2 1 . . . . 1 1 . . . . . . . . . 2 7 5 1 1 9 1 2 Average Overweight (x) . | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 2 2 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . . 1 6 8 7 8 8 8 8 8 7 8 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 2 2 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 3 Class Distribution -------------------- 49% | Mutant 24% | Sprinter 8% | Messiah-Skirmisher 6% | Scavenger-Mutant 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 5563 | 208 . 77 350 187 29 17 402 150 108 43 47 264 96 . 133 29 18 . 55 206 79 . . 369 420 335 100 1073 496 272 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4281 | . . 15 546 331 37 65 251 150 . 43 . 96 186 . . . . . 12 323 209 . . 206 476 110 172 625 212 216 Parts 221 | . . . 53 13 . 13 13 11 . . . 4 13 . . . . . . 19 8 . . 18 14 6 8 7 3 18 Haulers Intercepted 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . 20 . . . 2 . . 7 . 8 . . 13 . 12 7 . 1 . Prevented 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 131 | . . 1 18 13 . 6 3 4 . . . 3 5 . . . . . 2 6 3 . . 20 6 2 3 23 7 6 Guns 50 | . . 1 16 . . . 3 2 . . . 1 4 . . . . . 2 5 3 . . 1 3 1 3 1 . 4 Cannons 27 | . . . . . . . . 2 . . . 2 1 . . . . . . . . . . 19 2 1 . . . . AOE 52 | . . . 2 13 . 6 . . . . . . . . . . . . . . . . . . . . . 22 7 2 Classes Destroyed 23 | . . 1 8 1 . 1 1 1 . 1 . 2 . . . . . . . 1 . . . 1 1 . . 4 . . Worker 5 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 Builder 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 5 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 Watcher 5 | . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 52 | . . . 12 . . 5 . 4 . . . . 4 . . . . . . 4 . . . 17 . . 1 . 1 4 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 45 | . . . 4 13 . 1 . . . . . . . . . . . . . . 3 . . . 4 . 1 18 1 . Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 8 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 1 . . 2 1 Programmer 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | . . 1 5 5 . 7 2 5 . . . 1 3 . . . . . 1 5 3 . . 12 3 1 3 22 5 4 Combat Bots Only 22 | . . 1 4 5 . 6 2 3 . . . 1 3 . . . . . 1 4 3 . . 12 3 1 3 22 5 4 Max Kills in Single Turn 4 | . . 1 2 3 . 4 1 1 . 1 . 1 1 . . . . . 1 2 1 . . 1 2 1 1 3 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . 1 2 . 3 . . . . . . . . . . . . . . . . . . . . . 3 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1124 | . . 1 131 26 . 14 25 15 . 17 . 27 88 . 9 16 . . . 55 40 . . 185 123 39 10 72 4 227 Missed 466 | . . . 46 9 . 5 11 4 . 8 . 14 44 . 4 11 . . . 23 17 . . 72 54 14 3 29 2 96 Hits 658 | . . 1 85 17 . 9 14 11 . 9 . 13 44 . 5 5 . . . 32 23 . . 113 69 25 7 43 2 131 Melee 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Projectile 652 | . . 1 83 17 . 9 14 11 . 9 . 13 44 . 5 5 . . . 32 23 . . 113 67 25 7 43 2 129 AOE 6 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 20 | . . . 2 . . . . . . . . 3 . . . 1 . . . . . . . 1 6 . . 3 . 4 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Taken 11848 | . . 172 827 270 . 110 203 343 . 59 . 316 514 . 49 101 20 . 76 474 334 . . 1639 1472 444 133 1294 79 2919 Core 3515 | . . 12 202 85 . 57 13 40 . . . 72 148 . 6 19 20 . 12 55 39 . . 419 560 64 . 350 23 1319 Absorbed by Shields 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . Redirected to Shielding 196 | . . 11 39 . . . . . . . . . . . . . . . . . . . . . . 122 24 . . . Ignored by Resistances 107 | . . . . . . . . . . . . . 73 . . . . . . . . . . . . . . 34 . . Regen/Repaired (Parts) 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Core Remaining (%) 65 | 100 . 95 . . . 14 97 . . . . 84 . . . . . . 75 . . . . 42 . . . . 13 . Volleys Fired 413 | . 4 1 70 19 1 8 24 16 . 7 . 34 42 . 1 . . . 3 23 10 . . 15 33 28 9 32 8 25 Largest 3 | . 2 2 2 1 1 1 2 2 . 2 . 2 1 . 1 . . . 1 3 2 . . 2 3 2 2 2 2 2 Hottest 450 | . 40 40 126 33 33 33 53 62 . 62 . 112 80 . 80 . . . 28 131 66 . . 58 197 450 146 233 160 160 Shots Fired 684 | . 8 2 132 19 1 8 35 32 . 14 . 44 42 . 1 . . . 4 46 19 . . 65 66 50 16 34 12 34 Gun 503 | . 8 2 130 . . 3 35 16 . 7 . 12 38 . 1 . . . 4 46 19 . . 16 54 47 13 15 7 30 Cannon 129 | . . . . . . . . 16 . 7 . 32 4 . . . . . . . . . . 49 12 3 3 . . 3 Launcher 52 | . . . 2 19 1 5 . . . . . . . . . . . . . . . . . . . . . 19 5 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 450 | . 8 2 107 . . 3 35 32 . 14 . 41 4 . . . . . 4 36 19 . . 65 38 3 3 . 7 29 Thermal 143 | . . . 23 . . . . . . . . 3 38 . 1 . . . . . . . . . 28 38 7 1 . 4 Explosive 52 | . . . 2 19 1 5 . . . . . . . . . . . . . . . . . . . . . 19 5 1 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Phasic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 12 . . Robot Hit Streak 37 | . 1 3 7 5 . 6 12 13 . 10 . 6 7 . . . . . 2 6 5 . . 37 11 12 4 15 13 4 Robot Miss Streak 16 | . 3 . 4 2 . 1 4 11 . 5 . 16 4 . 2 . . . 5 2 2 . . 1 4 7 2 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Secondary Targets 11 | . . . 6 . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Autonomous 54 | . . . . . . . . . . . . . . . . . . . . . . . . 49 5 . . . . . Shots Hit Robots 412 | . 2 2 73 13 . 6 23 24 . 11 . 27 21 . . . . . 3 27 10 . . 59 45 10 7 23 6 20 Core Hits 335 | . . 1 32 25 7 10 10 21 . 9 . 21 6 . . . . . 4 12 7 . . 20 19 4 5 84 16 22 Critical Kills 7 | . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . 2 . . . . 1 Critical Parts Destroyed 7 | . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . Critical Strikes 28 | . 1 . 3 . . . 2 . . . . . 3 . . . . . . 1 2 . . 9 6 . . . . 1 Burn 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Destroy 14 | . 1 . 1 . . . 2 . . . . . 3 . . . . . . 1 2 . . . 3 . . . . 1 Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . . . . . Melee Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23434 | . 22 29 1115 1441 253 498 492 388 . 231 . 414 548 . . . . . 20 642 284 . . 4031 1458 277 245 8079 1032 1935 Guns 6246 | . 22 29 995 . . 58 492 219 . 121 . 50 504 . . . . . 20 642 284 . . 303 1007 234 217 465 64 520 Cannons 4937 | . . . . . . . . 169 . 110 . 364 44 . . . . . . . . . . 3728 451 43 28 . . . Explosions 12060 | . . . 120 1441 253 440 . . . . . . . . . . . . . . . . . . . . . 7614 968 1224 Melee 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 9045 | . 22 29 825 . . 58 492 388 . 231 . 414 44 . . . . . 20 490 284 . . 4031 1062 43 28 . 64 520 Thermal 1440 | . . . 170 . . . . . . . . . 504 . . . . . . . . . . . 396 234 103 33 . . Explosive 12060 | . . . 120 1441 253 440 . . . . . . . . . . . . . . . . . . . . . 7614 968 1224 Electromagnetic 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 Entropic 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . Phasic 465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 351 . . Highest Corruption 16 | . . . . . . . . . . . . . 1 8 8 8 8 8 8 . . . . . 1 1 2 8 16 10 Average Corruption 5 | . . . . . . . . . . . . . 1 4 8 8 8 8 8 . . . . . 1 1 2 6 14 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . . . . . . 1 1 8 12 5 1 18 . . . . . 6 2 6 8 20 3 Message Errors 23 | . . . . . . . . . . . . . . . 3 2 3 . 7 . . . . . 1 . 3 2 2 . Matter Fused 17 | . . . . . . . . . . . . . . 1 2 1 1 1 4 . . . . . 1 . 1 2 2 1 Heat Flow Errors 14 | . . . . . . . . . . . . . . . 2 4 1 . 1 . . . . . 1 1 . . 3 1 Energy Discharges 14 | . . . . . . . . . . . . . 1 . 1 2 . . 2 . . . . . 1 . . 1 6 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 1 2 4 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Overflow Damage 624 | . . . . 15 . 21 . . . 8 . . . . . . . . . . . . . 331 55 . . 136 15 43 Projectiles 394 | . . . . . . . . . . 8 . . . . . . . . . . . . . 331 55 . . . . . Explosions 230 | . . . . 15 . 21 . . . . . . . . . . . . . . . . . . . . . 136 15 43 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . . . . . . 9 . . . 11 . . . . . . . . . . . 12 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . . 8 . . . 11 . . . . . . . . . . . 12 3 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . 8 43 . 10 . . . . . . . . . . . . . . . . . . . . . 52 57 9 Shots 7 | . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . . . 283 . . . . 20 . 88 2 74 128 2 244 275 112 . 212 . . . . 16 150 288 26 74 167 195 Average Temperature 61 | . . . 118 . . . . 8 . 42 2 30 28 2 95 115 70 . 116 . . . . 12 51 113 14 22 41 58 Received Heat Transfer 1202 | . . . 183 129 . 36 45 . . 12 . 156 42 . 12 24 9 . 12 . 96 . . . 193 . 30 130 . 93 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 7 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . . . Heat Transferred 2633 | . . . 518 . . . . . . . . . 703 . . . . . . . . . . . 931 333 111 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . 1 . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Low Security (%) 74 | 100 100 100 95 100 . 99 100 100 . . . . . 100 100 . . . . 36 . . . . 76 . . . . 100 Level 1 10 | . . . 4 . . . . . . . . . 3 . . . . . . 63 . . . . 23 . . . . . Level 2 14 | . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 615 | . . 25 214 192 . 215 93 129 . . . . 615 183 121 . . . . 300 . . . . 238 . . . . 97 Initial 600 | . . . . 70 . . 64 28 . . . . 600 183 121 . . . . 300 . . . . 137 . . . . . Average 156 | . . 6 124 83 . 63 36 46 . . . . 518 178 72 . . . . 200 . . . . 110 . . . . 18 Influence Increases 6751 | . . 35 524 423 . 266 120 184 . . . 479 1175 . 138 72 . . 162 535 115 . . 550 592 185 75 597 170 354 Destroy 0b10 Robot/C 3340 | . . 20 360 260 . 160 60 80 . . . 240 100 . 60 40 . . 120 120 60 . . 400 320 140 60 480 140 120 Destroy 0b10 Robot/NC 165 | . . . 35 5 . 5 10 15 . . . 10 . . 5 . . . 10 20 . . . . 15 . . 20 . 15 Destroy Leader 470 | . . . 68 50 . 20 34 14 . . . 30 30 . 22 . . . 10 12 10 . . 60 60 30 . . 10 10 Allied During Kill 475 | . . . . . . 36 . . . . . 184 6 . 17 2 . . 22 . . . . . 69 15 . 97 20 7 Successful Hack 6 | . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . Disable Machine 105 | . . . 15 15 . . 15 . . . . . . . 15 . . . . 30 . . . . . . . . . 15 Destroy Structure 240 | . . . 1 93 . 45 1 . . . . . . . 4 . . . . 6 . . . . 38 . . . . 52 Advance Influence 900 | . . . . . . . . . . . . . 600 . . . . . . 300 . . . . . . . . . . Partial Spotted 210 | . . . . . . . . 30 . . . . 150 . 15 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 840 | . . 15 45 . . . . 45 . . . 15 285 . . 30 . . . 45 45 . . 90 90 . 15 . . 120 Influence Decreases 6654 | . . 35 343 443 161 100 223 128 119 . . 479 650 352 232 144 7 . 162 342 212 39 57 332 625 337 108 121 644 259 Entered New Map 1663 | . . . . 111 161 . 102 35 45 . . . . 342 52 30 2 . . . 72 19 57 . 81 69 7 . 476 2 Time Decay 3628 | . . 35 293 292 . 30 114 83 74 . . 369 380 10 150 74 5 . 122 222 110 20 . 242 354 238 91 50 158 112 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 200 . . . . . . 100 . . . . . . . . . . Lost Part 643 | . . . 50 40 . 10 7 10 . . . 50 30 . 10 20 . . 20 20 30 . . 90 70 10 10 51 10 105 Lost Ally 420 | . . . . . . 60 . . . . . 60 40 . 20 20 . . 20 . . . . . 120 20 . 20 . 40 Squads Dispatched 22 | . 1 . . . . . 2 1 . . . . 5 . 1 . . . . . . . . . 6 . . . . 6 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Extermination 9 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . 2 . . . . 2 Reinforcement 9 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 12 | . . . 3 . . 1 1 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 1 2 28 12 . 11 5 12 . 7 . 15 56 5 9 7 4 . 7 12 8 . . 25 30 7 4 67 4 36 Peak Tracking Total 21 | . 2 2 4 5 . 5 3 5 . 5 . 4 10 6 5 5 4 . 4 5 6 . . 10 9 4 3 9 5 21 Tactical Retreats 36 | . . 1 1 . . . . 2 . 2 . 1 14 . . 1 . . . 2 2 . . 3 2 . 1 . . 4 ECM-based Alert Blocks 39 | . . . . . . . . 1 . 8 . . 26 . . 4 . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . . . . . . . . 4 . . . . 2 . . . . . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 9 | . . . 1 1 . . 1 . . . . 1 . . 1 1 . . . 2 . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 36 | . . . . . 1 . . . . 1 . 1 3 . 1 1 1 4 . 1 1 . 9 . 1 . . 11 . . Terminals 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 117 | . . . . . 1 . . . . 1 . 1 4 . 1 4 1 27 . 2 1 . 47 . 6 . . 21 . . Successful 109 | . . . . . 1 . . . . 1 . 1 3 . . 4 1 27 . 1 1 . 47 . 1 . . 21 . . Failed 8 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 5 . . . . . Catastrophic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . . . . . 1 . . . . . 1 . 19 . 8 . 2 . . 12 . . . . 17 . . 2 . 11 Terminals 5 | . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 104 | . . . . . 1 . . . . 1 . 1 . . . 4 1 27 . . 1 . 47 . . . . 21 . . Record 73 | . . . . . . . . . . . . 1 . . . 4 1 11 . . . . 36 . . . . 20 . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . 1 . . . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . 10 . . . . 10 . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 33 | . . . . . 4 . . . . . 9 . . . 3 . 2 . . . . . . . 7 . . 5 . 3 Largest Group 9 | . . . . . 4 4 . . . . 9 8 2 . 3 1 2 1 1 . . . . . 3 1 . 5 2 3 Highest-Rated Group 290 | . . . . . 58 58 . . . . 290 259 76 . 199 85 192 96 96 . . . . . 245 86 . 271 105 288 Highest-Rated Ally 103 | . . . . . 21 21 . . . . 39 39 39 . 85 85 96 96 96 . . . . . 103 86 . 64 56 96 Zionite Dispatches 7 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 3 . . . . 1 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 228 | . . . . . . 13 . . . . . 62 . . 15 2 27 . 17 . . . . . 42 11 . 22 7 10 Total Damage 8066 | . . . . . . 160 . . . . . 1344 . . 795 132 757 . 927 . . . . . 2031 431 . 874 125 490 Kills 56 | . . . . . . 3 . . . . . 13 . . 4 2 4 . 6 . . . . . 10 5 . 8 . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 8059 | . . . . . . . . 45 . 102 248 228 448 32 307 407 258 68 607 466 222 44 150 677 1058 509 461 1566 74 82 Optics 7149 | . . . . . . . . . . . . . 243 32 307 407 258 68 607 466 222 44 150 677 1058 509 461 1566 74 . Sensors 446 | . . . . . . . . . . . 248 198 . . . . . . . . . . . . . . . . . . Terrain 1746 | . . . . . . . . . . . . . . . . . . . . . . . . . . 241 461 1044 . . Seismic 1104 | . . . . . . . . . . . . . 398 32 307 367 . . . . . . . . . . . . . . Cloaking 304 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . 82 ECM 462 | . . . . . . . . 45 . 102 . 30 122 19 . 123 . . . 21 . . . . . . . . . . Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . 2 1 . . . . 2 . . . 1 1 . 1 . 1 . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Zionite Intel Received 9 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . 2 . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 14460 | 57 154 115 817 829 936 124 313 237 169 310 859 937 880 32 307 407 258 68 607 466 222 44 150 677 1058 509 461 1566 516 375 Spaces Moved 16312 | 45 88 57 401 641 574 71 249 471 415 521 1277 842 2083 67 185 486 403 157 848 858 482 174 389 669 914 250 384 1188 499 624 Core 1039 | 22 . . 39 147 574 63 . . . . . . . . . . . . . . . . . 61 91 . . 1 . 41 Treads 426 | 23 88 57 258 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 168 | . . . . . . 8 102 . . . . . . . . . . . . . . . . . 58 . . . . . Wheels 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 162 . . . . . Hover 5324 | . . . . . . . 147 471 415 521 1277 842 13 . . . . . . . . . . . 257 250 384 747 . . Flight 9193 | . . . 104 494 . . . . . . . . 2070 67 185 486 403 157 848 858 482 174 389 608 346 . . 440 499 583 Fastest Speed 18 | 50 160 160 34 34 150 100 34 34 34 34 34 34 24 24 24 24 24 24 24 24 24 24 24 24 27 52 52 18 35 29 Average Speed 52 | 106 160 160 138 70 150 142 72 35 34 34 34 59 25 24 24 24 24 24 25 24 24 24 24 65 71 83 58 84 71 36 Slowest Speed 557 | 160 160 160 200 200 150 150 120 38 34 34 34 102 102 24 24 24 24 24 26 26 24 24 168 557 360 102 102 500 111 150 Overloaded Moves 175 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 74 61 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 2 . . . . . . . . 7 2 . 1 . . . 1 . . . . 9 . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 50 | 3 19 25 45 96 89 23 23 16 53 73 90 72 60 76 5 55 56 76 93 13 58 37 63 56 26 47 64 67 66 24 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 4 . . . . . Known Exits Taken 15 | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 1 . . . . 7 2 3 3 . . . . 2 . 3 . 2 1 . 3 . 2 2 . 2 . Spaces Dug 69 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 58 . 5 Terrain Destroyed 507 | . . . . 130 5 62 1 . . . . . 2 . . . . . . 2 1 . . 2 6 21 8 153 88 26 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Projectile 62 | . . . . . . 1 1 . . . . . 2 . . . . . . 2 1 . . 2 6 21 8 4 7 7 AOE 441 | . . . . 130 5 61 . . . . . . . . . . . . . . . . . . . . . 149 81 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 21570 | 54 93 79 535 997 649 85 341 504 442 639 1701 1230 2390 80 445 774 563 186 1231 1070 568 174 443 896 1250 500 605 1692 646 708 Wait 4342 | . . 20 41 336 7 5 58 10 24 112 415 347 222 12 260 290 159 30 379 174 76 . 39 164 255 213 207 345 116 26 Move 16236 | 44 87 56 400 636 573 70 248 470 414 520 1276 841 2069 63 184 483 402 156 847 855 481 173 388 668 895 249 383 1187 498 620 Hop 23 | . . . . 2 . . . . . . . . 7 1 . 1 . . . 1 . . . . 9 . . . . 2 Pick Up 46 | 5 2 1 8 1 1 . . . . . 2 . 2 . . . . . . . . . 1 2 4 1 1 7 8 . Fast Attach 148 | . . . 3 1 1 2 9 6 2 . 3 4 13 2 . . 1 . 2 6 1 1 7 12 27 3 2 26 . 14 Attach 56 | 5 . 1 4 . . . . . . . 1 . 5 . . . . . . . . . 1 13 10 2 1 3 8 2 Detach 30 | . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 12 6 1 1 4 . 1 Swap 9 | . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Drop 103 | . . . 1 2 3 . 2 2 2 . 4 2 11 2 . . 1 . . 1 . . 6 10 11 3 1 25 8 6 Fire 413 | . 4 1 70 19 1 8 24 16 . 7 . 34 42 . 1 . . . 3 23 10 . . 15 33 28 9 32 8 25 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Rewire 136 | . . . . . 63 . . . . . . 2 . . . . . . . 10 . . . . . . . 61 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered Mines 213 | -10/Mines | Assembled infested the area 218 | -10/Mines | Assisted by a Guerilla fighting off Assembled 237 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 241 | -10/Mines | Found Prototype Device 286 | -10/Mines | Discovered new exit (range 14) 300 | -10/Mines | Build established: Mutant 327 | -10/Mines | Entered Materials 327 | -9/Materials | Evolved 2 slots: Propulsion x2 712 | -9/Materials | Discovered new exit (range 6) 1061 | -9/Materials | Core integrity fell below 50% 1139 | -9/Materials | Discovered new exit (range 13) 1144 | -9/Materials | Entered Mines 1176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1188 | -9/Mines | Discovered new exit (range 9) 1301 | -9/Mines | Discovered new exit (range 12) 1488 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1704 | -9/Mines | Lost 3 parts (3n) 1915 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1967 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Found Exiles lab destroyed 2280 | -9/Exiles | Opened EX-Vault 2293 | -9/Exiles | Found AWS/Autocannon 2887 | -9/Exiles | Discovered new exit (range 10) 2909 | -9/Exiles | Entered Mines 2909 | -8/Mines | Accompanied by 4 allies 2995 | -8/Mines | Discovered new exit (range 13) 3013 | -8/Mines | Core integrity fell below 20% 3033 | -8/Mines | Entered Materials 3033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3061 | -8/Materials | Lost 4 allies 3160 | -8/Materials | Garrison activated, responded to threat 3281 | -8/Materials | Garrison activated, responded to threat 3343 | -8/Materials | Discovered new exit (range 10) 3346 | -8/Materials | Entered Factory 3346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3555 | -7/Factory | Discovered new exit (range 5) 3583 | -7/Factory | Entered Lower Caves 3747 | -7/Lower Caves | Discovered new exit (range 15) 3752 | -7/Lower Caves | Entered another Lower Caves area 3754 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3757 | -7/Lower Caves | Discovered new exit (range 10) 4055 | -7/Lower Caves | Discovered new exit (range 10) 4062 | -7/Lower Caves | Entered Zion 4137 | -7/Zion | Learned Factory security intel 4234 | -7/Zion | Met Imprinter 4268 | -7/Zion | Given the Hacking Drone Bay 4269 | -7/Zion | Found Prototype Device 4269 | -7/Zion | Identified Hacking Drone Bay 4289 | -7/Zion | Learned Factory emergency access door positions 4387 | -7/Zion | Given A8's code to call for help 4438 | -7/Zion | Gained Derelict followers 4513 | -7/Zion | Imprinted 4515 | -7/Zion | Declared Zion's savior 4650 | -7/Zion | Received a visual enhancement algorithm 4651 | -7/Zion | Ran a visual enhancement algorithm 4669 | -7/Zion | Discovered new exit (range 14) 4673 | -7/Zion | Identified Exp. Sensor Array 4674 | -7/Zion | Found GAL Module 4921 | -7/Zion | Entered Proximity Caves 4921 | -6/Proximity Caves | Accompanied by 9 allies 5034 | -6/Proximity Caves | Spotter reported a threat 5053 | -6/Proximity Caves | Spotter reported a threat 5154 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 5197 | -6/Proximity Caves | Spotter reported a threat 5255 | -6/Proximity Caves | Spotter reported a threat 5448 | -6/Proximity Caves | Lost 3 allies 5563 | -6/Proximity Caves | Found Alien Artifact 5563 | -6/Proximity Caves | Identified Dimensional Node Initializer 5563 | -6/Proximity Caves | Initialized slip node 5823 | -6/Proximity Caves | Discovered new exit (range 16) 5858 | -6/Proximity Caves | Entered Factory 5858 | -6/Factory | Accompanied by 2 allies 5858 | -6/Factory | Evolved 2 slots: Utility x2 5929 | -6/Factory | Discovered new exit (range 15) 6155 | -6/Factory | Zion Recon squad teleported in 6187 | -6/Factory | Fabricated Point Defense System? 6208 | -6/Factory | Search patrols dispatched 6212 | -6/Factory | Build established: Sprinter 6221 | -6/Factory | Identified exit to Factory 6243 | -6/Factory | Spotted B-75 Beast 6316 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6433 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6468 | -6/Factory | Discovered new exit (range 7) 6521 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6529 | -6/Factory | Found Prototype Processor 6558 | -6/Factory | Search patrols dispatched 6738 | -6/Factory | Sucked down chute 6738 | -6/Factory | Entered Waste 6746 | -6/Waste | Spotted C-40 Crusher 6751 | -6/Waste | Spotted C-40 Crusher 6752 | -6/Waste | Spotted C-40 Crusher 6753 | -6/Waste | EMP discharged 6754 | -6/Waste | Spotted C-40 Crusher 6757 | -6/Waste | Spotted C-40 Crusher 6758 | -6/Waste | Discovered new exit (range 22) 6767 | -6/Waste | Spotted C-40 Crusher 6770 | -6/Waste | Identified exit to Factory 6770 | -6/Waste | Entered Factory 6773 | -6/Factory | Zion Heavy squad teleported in 6805 | -6/Factory | Retrieved Zion intel report: Branch Access 6805 | -6/Factory | Identified exit to Lower Caves 6810 | -6/Factory | Zion Melee Resupply teleported in 7077 | -6/Factory | Entered Lower Caves 7077 | -6/Lower Caves | Accompanied by 1 ally 7078 | -6/Lower Caves | Encountered a Warlord checkpoint 7433 | -6/Lower Caves | Attracted the attention of an 0b10 base 7435 | -6/Lower Caves | Learned Extension trap positions 7466 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7481 | -6/Lower Caves | Discovered new exit (range 11) 7484 | -6/Lower Caves | Identified exit to Lower Caves 7484 | -6/Lower Caves | Entered another Lower Caves area 7492 | -6/Lower Caves | Spotted B-75 Beast 7494 | -6/Lower Caves | Learned 8 Factory zone layouts 7506 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 7508 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 7539 | -6/Lower Caves | Ambushed by wild Derelicts 7577 | -6/Lower Caves | Learned Factory stockpile data 7721 | -6/Lower Caves | Discovered new exit (range 11) 7724 | -6/Lower Caves | Identified exit to Data Miner 7742 | -6/Lower Caves | Entered Data Miner 7742 | -6/Data Miner | Accompanied by 1 ally 7742 | -6/Data Miner | Discovered new exit (range 6) 7746 | -6/Data Miner | Met Data Miner 7752 | -6/Data Miner | Learned location of Section 7 (-3) 7752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7754 | -6/Data Miner | Identified Exp. Targeting Computer 7757 | -6/Data Miner | Received God Mode back door access code from Data Miner 7795 | -6/Data Miner | Identified exit to Proximity Caves 7810 | -6/Data Miner | Entered Proximity Caves 7810 | -5/Proximity Caves | Accompanied by 1 ally 7933 | -5/Proximity Caves | Spotter reported a threat 7986 | -5/Proximity Caves | Spotter reported a threat 8294 | -5/Proximity Caves | Discovered exit to Factory (range 18) 8417 | -5/Proximity Caves | Entered Factory 8417 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8418 | -5/Factory | Identified exit to Upper Caves 8419 | -5/Factory | Identified exit to Factory 8494 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 8593 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8717 | -5/Factory | Search patrols dispatched 8883 | -5/Factory | Entered Upper Caves 8906 | -5/Upper Caves | Spotted B-75 Beast 9099 | -5/Upper Caves | Discovered new exit (range 7) 9102 | -5/Upper Caves | Learned Factory emergency access door positions 9104 | -5/Upper Caves | Identified exit to Upper Caves 9105 | -5/Upper Caves | Entered another Upper Caves area 9118 | -5/Upper Caves | Lost 3 parts (3w) 9144 | -5/Upper Caves | Discovered new exit (range 18) 9148 | -5/Upper Caves | Identified exit to Zhirov 9149 | -5/Upper Caves | Entered Zhirov 9149 | -5/Zhirov | Discovered new exit (range 3) 9150 | -5/Zhirov | Identified exit to Proximity Caves 9154 | -5/Zhirov | Met Zhirov 9160 | -5/Zhirov | Learned location of Quarantine (-3) 9160 | -5/Zhirov | Learned location of Testing (-2) 9160 | -5/Zhirov | Learned location of Command (-1) 9164 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9170 | -5/Zhirov | Found Alien Artifact 9174 | -5/Zhirov | Found Alien Artifact 9174 | -5/Zhirov | Identified Transdimensional Reconstructor 9174 | -5/Zhirov | Warped through subspace 9299 | -5/Zhirov | Entered Proximity Caves 9450 | -4/Proximity Caves | Spotted B-86 Titan 9454 | -4/Proximity Caves | Learned location of 1 exit from Research 9498 | -4/Proximity Caves | Lost 6 parts (1p4n1u) 9532 | -4/Proximity Caves | Destroyed 12 combat bots 9675 | -4/Proximity Caves | Destroyed B-86 Titan 9788 | -4/Proximity Caves | Core integrity fell below 50% 9837 | -4/Proximity Caves | Lost 4 parts (4n) 9952 | -4/Proximity Caves | Discovered exit to Factory (range 8) 9976 | -4/Proximity Caves | Entered Factory 9976 | -4/Factory | Evolved 2 slots: Utility x2 9976 | -4/Factory | Identified Integrated Dissipator 9976 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 9977 | -4/Factory | Identified exit to Upper Caves 10129 | -4/Factory | Build established: Mutant 10448 | -4/Factory | Retrieved Zion intel report: Active Terminals 10449 | -4/Factory | Zion Heavy squad teleported in 10451 | -4/Factory | Lost 3 parts (1p1n1w) 10561 | -4/Factory | Zion Fire squad teleported in 10963 | -4/Factory | Spotted B-86 Titan 10966 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 10967 | -4/Factory | Zion Heavy squad teleported in 10988 | -4/Factory | Discovered new exit (range 19) 10994 | -4/Factory | Allies destroyed B-86 Titan 11000 | -4/Factory | Found Prototype Protection 11000 | -4/Factory | Identified Zio. Weapon Casing 11034 | -4/Factory | Entered Upper Caves 11034 | -4/Upper Caves | Accompanied by 1 ally 11047 | -4/Upper Caves | Core integrity fell below 50% 11235 | -4/Upper Caves | Build established: Tank 11514 | -4/Upper Caves | Discovered new exit (range 19) 11542 | -4/Upper Caves | Identified exit to Upper Caves 11543 | -4/Upper Caves | Entered another Upper Caves area 11546 | -4/Upper Caves | Build established: Messiah-Skirmisher 11607 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11654 | -4/Upper Caves | Discovered new exit (range 15) 11663 | -4/Upper Caves | Identified exit to Research 11961 | -4/Upper Caves | Spotted B-86 Titan 11997 | -4/Upper Caves | Discovered new exit (range 14) 12004 | -4/Upper Caves | Identified exit to Warlord 12004 | -4/Upper Caves | Entered Warlord 12023 | -4/Warlord | System corruption cleaned by Quarantine Array 12046 | -4/Warlord | Opened Warlord's prototype stash 12052 | -4/Warlord | Found Prototype Reactor 12052 | -4/Warlord | Identified Vortex Chain Reactor 12076 | -4/Warlord | Found Prototype Device 12076 | -4/Warlord | Identified Exp. Cloaking Device 12100 | -4/Warlord | Found Prototype Device 12100 | -4/Warlord | Identified Thermal Barrier 12220 | -4/Warlord | Found Signal Generator 12223 | -4/Warlord | Found Signal Generator 12439 | -4/Warlord | Found Prototype Device 12440 | -4/Warlord | Identified Minesniffer Drone Bay 12466 | -4/Warlord | Found Minesniffer Drone Bay 12505 | -4/Warlord | Rebuked by Warlord 12530 | -4/Warlord | Warlord's base attacked by MAIN.C 12615 | -4/Warlord | Found Prototype Energy Gun 12615 | -4/Warlord | Identified Vortex Rail 12674 | -4/Warlord | Build established: Commander-Skirmisher 12880 | -4/Warlord | Warlord forces counterattacked 13002 | -4/Warlord | Spotted Executioner 13005 | -4/Warlord | Spotted Executioner 13006 | -4/Warlord | Spotted Executioner 13023 | -4/Warlord | Destroyed Executioner 13028 | -4/Warlord | Spotted Striker 13072 | -4/Warlord | Lost 4 parts (1p3n) 13114 | -4/Warlord | Lost 23 allies 13119 | -4/Warlord | Spotted Striker 13205 | -4/Warlord | Warlord base infiltrated, sounded retreat 13210 | -4/Warlord | Spotted Executioner 13258 | -4/Warlord | Spotted Executioner 13271 | -4/Warlord | Spotted Striker 13327 | -4/Warlord | Spotted Striker 13331 | -4/Warlord | Found Corrupted Prototype Launcher 13331 | -4/Warlord | Identified Chain Missile Launcher 13398 | -4/Warlord | Lost 18 allies 13413 | -4/Warlord | Spotted Striker 13418 | -4/Warlord | Spotted Executioner 13425 | -4/Warlord | Destroyed Striker 13432 | -4/Warlord | Allies destroyed Executioner 13437 | -4/Warlord | Spotted B-90 Cyclops 13446 | -4/Warlord | Destroyed 22 combat bots 13448 | -4/Warlord | Core integrity fell below 20% 13449 | -4/Warlord | Spotted B-86 Titan 13455 | -4/Warlord | Discovered new exit (range 20) 13526 | -4/Warlord | Identified exit to Proximity Caves 13570 | -4/Warlord | Entered Proximity Caves 13570 | -3/Proximity Caves | Accompanied by 2 allies 13647 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13669 | -3/Proximity Caves | System corruption reached 10% 13708 | -3/Proximity Caves | Build established: Scavenger-Mutant 13870 | -3/Proximity Caves | Discovered exit to Research (range 7) 14086 | -3/Proximity Caves | Entered Research 14086 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14087 | -3/Research | Identified exit to Quarantine 14260 | -3/Research | Lost 6 parts (1p2n1u2w) 14296 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14297 | -3/Research | Zion Light squad teleported in 14371 | -3/Research | Lost 3 allies 14382 | -3/Research | Lost 6 parts (2n2u2w) 14394 | -3/Research | Spotted B-86 Titan 14444 | -3/Research | Core integrity fell below 50% 14454 | -3/Research | Core integrity fell below 20% 14454 | -3/Research | System corruption reached 10% 14461 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Slug penetrates R-10 Processor. R-10 Processor destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates P-80 Master. Slug penetrates Wall. U-05 Engineer lays Concrete. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Slammed into S-43 Plague. Destabilizing: Core damaged (-52). Detecting system override signal. Triggered Ambush Trap. G-67 Veteran emerges from a hatch in the floor. Adv. Launcher Guidance Computer severed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ???????????????????????????????????????## ##?????? | | ?????????????????????????????????????? ?????? | | ????????????????????????????????????? ???????? | | ???????????###+#############+####?? !! ""???????? | | ?????????? R #? !! ""???????? | | ?????????? c # ""???????? | | ?????????? u @ c ; = ????? | | ?????????? ku k g s # ????? | | ?????????????############### gg #??????"T""??????? | | ???????????????????????????# s #????????????????? | | ???????????????????????????# #################? | | ?????????????????????!?????# ? | | ???????????????????????????+ | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ###+#############+ | | ???????????????????????????# # #??# | | ???????????????????????????# # #??# | | ???????????????????????????# # =!! #??# | | ???????????????????????????+ # =!! #??# | | ???????????????????????????# # !!! #??# % | | ???????????????????????????# # #??# " | | ???????????????????????????## ## #### ""T | | ????????????????????????????# ?# / # "" | | ????????????????????????????# ?# ## ##/ | | ????????????????????????????# ?########### | | ????????????????????????????# ????????????# | | ???????????????????????????? ?????????????# | | ?????????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 55 Energy Capacity 1700 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Armor Coverage 400 Resistance: KI 20 Resistance: TH 50 Weapon Shielding 100 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Gravity Neutralizer | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Point Defense System | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed LinearHardlightAccelerator Manual? 0 Play Time 03:03:51 Cumulative 256.3 hours Start 2026.03.30 @ 10:39:00 End 2026.04.02 @ 11:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 685 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d971a4b8-50d6-44f2-acf0-72471529b518