Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 19:31:31 Player: OG DANIEL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1391) 1391 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3451 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 130/275 System Corruption 2% Temperature Cool (46) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Minigun > --- INVENTORY (15) --- Light Ion Engine Large Matter Pod (150) Targeting Computer Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Light Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Compact Wheel Compact Wheel Large Matter Pod Targeting Computer Medium Laser Light Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 52 | 8 6 2 9 27 Power 11 | 2 3 2 . 4 Engine 9 | 2 2 2 . 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 18 | 2 . . 6 10 Treads 12 | 2 . . 4 6 Leg 3 | . . . 1 2 Wheel 3 | . . . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 . . 2 4 Device 3 | 1 . . . 2 Storage 2 | 1 . . 1 . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 3 . 1 9 Energy Gun 4 | 1 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon 4 | . 1 . 1 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . 1 . 17 Power 3 | . . 1 . 2 Propulsion 9 | . . . . 9 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 96 88 87 Engine 7 | . 6 8 11 6 Core 3 | . 7 1 . . Treads 21 | . 28 28 21 10 Leg 5 | . . . 11 9 Wheel 2 | . . . . 9 Device 9 | . 14 14 1 8 Storage 11 | . 14 14 11 9 Processor 6 | . . . 9 15 Energy Gun 11 | . 13 14 11 6 Ballistic Gun 6 | . 12 . . 2 Ballistic Cannon 5 | . 1 14 11 7 Peak Build Rating 20 | 7 10 10 11 20 Average Rating 10 | 4 8 7 9 16 On Entrance 7 | . 7 10 8 11 Naked Turns . | . . . . . Heaviest Build 35 | 15 17 15 29 35 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 6 8 8 8 15 Most Carried 11 | 6 8 8 9 11 Average Carried 7 | 3 7 7 7 9 Final Capacity 15 | 8 8 8 15 15 Final Carried 8 | 6 8 8 8 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1214 | 258 186 205 117 448 Remotely . | . . . . . Salvage Created 1456 | 16 307 198 245 690 Parts 75 | 2 19 8 11 35 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 11 3 5 17 Guns 20 | . 10 3 2 5 Cannons 11 | . . . 3 8 AOE 4 | . . . . 4 Classes Destroyed 9 | 1 2 1 1 4 Worker 4 | . . . . 4 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Recycler 3 | . . 2 1 . Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 9 | . 6 3 . . Grunt 22 | . 5 . 3 14 Sentry 5 | . . . 2 3 Best Kill Streak 10 | 1 5 3 3 10 Combat Bots Only 5 | . 5 3 3 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 282 | . 53 28 31 170 Missed 90 | . 19 9 12 50 Damage Taken 3104 | . 362 162 246 2334 Core 717 | . 71 32 53 561 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 148 | . . . . 148 Core Remaining (%) 81 | 100 . 58 86 . Volleys Fired 120 | 2 32 9 13 64 Largest 2 | 2 2 2 2 2 Hottest 95 | 70 89 89 89 95 Shots Fired 235 | 4 65 18 26 122 Gun 155 | 4 64 9 13 65 Cannon 71 | . 1 9 13 48 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 128 | 2 33 9 13 71 Thermal 98 | 2 32 9 13 42 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 8 6 13 14 Robot Miss Streak 5 | 1 2 5 1 4 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 152 | 3 44 7 22 76 Core Hits 91 | 1 18 5 8 59 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . 3 2 5 8 Burn 14 | . 3 2 5 4 Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3570 | 36 576 151 375 2432 Guns 1359 | 36 555 73 150 545 Cannons 846 | . 20 78 224 524 Explosions 1353 | . . . . 1353 Melee . | . . . . . Ramming 12 | . 1 . 1 10 Kinetic 1239 | 24 270 78 224 643 Thermal 966 | 12 305 73 150 426 Explosive 1299 | . . . . 1299 Electromagnetic 54 | . . . . 54 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 5 3 . 2 Message Errors 3 | . . 2 . 1 Matter Fused 3 | . 1 1 . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 27 | . . 4 . 23 Projectiles 9 | . . 4 . 5 Explosions 18 | . . . . 18 Melee . | . . . . . Knockbacks 7 | . 1 . . 6 Impact . | . . . . . Kinetic 6 | . 1 . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 254 | . . . . 254 Shots 8 | . . . . 8 Rammed 2 | . 1 . . 1 Targets Rammed 4 | . 1 . 1 2 Kicked 1 | . . . . 1 Crushed 1 | . . . 1 . Highest Temperature 186 | 9 172 137 186 169 Average Temperature 54 | 6 52 57 59 55 Received Heat Transfer 1353 | . 129 . 135 1089 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 8 | . 2 . 3 3 Heat Transferred 3811 | 37 1110 370 814 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 378 | 5 160 132 237 378 Initial 62 | . 3 62 51 36 Average 102 | 1 77 110 85 174 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 98 58 Level 1 11 | . . . 1 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 1 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 1 . 1 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 15 3 15 39 Peak Tracking Total 12 | . 5 3 4 12 Tactical Retreats 6 | . 1 . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . . 2 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 5 . 2 5 Successful 10 | . 4 . 1 5 Failed 2 | . 1 . 1 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Reprogram Traps 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2531 | 124 1074 77 591 665 Spaces Moved 1077 | 68 478 28 276 227 Core 7 | 7 . . . . Treads 969 | 61 478 28 276 126 Legs 46 | . . . . 46 Wheels 55 | . . . . 55 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 158 | 148 160 160 160 156 Slowest Speed 260 | 160 160 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 4 63 4 35 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 59 | . . . . 59 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 56 | . . . . 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1662 | 84 724 42 400 412 Wait 380 | 1 197 2 96 84 Move 1073 | 67 477 27 275 227 Hop . | . . . . . Pick Up 16 | 6 5 1 . 4 Fast Attach 23 | 6 4 1 2 10 Attach 18 | 1 1 1 5 10 Detach 6 | . . . 4 2 Swap 11 | 1 1 . 2 7 Drop 11 | . 6 1 2 2 Fire 120 | 2 32 9 13 64 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 3 | . 1 . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Discovered new exit (range 8) 1199 | -10/Materials | Entered Mines 1221 | -10/Mines | Discovered new exit (range 14) 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Evolved 2 slots: Propulsion x2 1648 | -9/Materials | Discovered new exit (range 16) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Utility x2 1935 | -8/Materials | Repaired Lgt. Treads 1965 | -8/Materials | Repaired Seismic Detector 2308 | -8/Materials | Lost 6 parts (1p5n) 2453 | -8/Materials | Crushed by falling debris 2453 | -8/Materials | Core integrity fell below 50% 2493 | -8/Materials | Core integrity fell below 20% 2532 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02491_ Lgt. Assault Rifle destroyed. 02491_ Destroyed Lgt. Assault Rifle. 02491_ Com. Wheel destroyed. 02491_ Destroyed Com. Wheel. 02491_ Critical hit (Burn: +37). 02494_ Aluminum Leg destroyed. 02497_ Lgt. Nuclear Core destroyed. 02501_ The unstable cave ceiling collapses. 02503_ U-05 Engineer builds a Wall. 02518_ Acquired Minigun. 02518_ U-05 Engineer lays Concrete. 02520_ Aluminum Leg destroyed. 02521_ U-05 Engineer lays Concrete. 02524_ Seismic Detector destroyed. 02524_ U-05 Engineer lays Concrete. 02530_ G-47 Trooper destroyed. 02530_ Switching to secondary target: G-47 Trooper. 02531_ Lgt. Treads destroyed. 02531_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????"????????? | | ??????????????????????????????????????? """ ?????? | | ??????????????????????????????????????? """??????? | | ??????????????????????????????????????? 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[#?? | | ???????????????????????#############"# #]! #?? | | ??????????????????????????????# * # #] #?? | | ??????????????????????????????# # # #?? | | ??????????????????????????????# """ / # #?? | | ?????????????????????????????## "R=! # # ! #?? | | ?????????????????????????????# "" # #######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGravityFacilitator Manual? 0 Play Time 00:19:54 Cumulative 29.8 hours Start 2024.12.01 @ 19:12:28 End 2024.12.01 @ 19:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a1365e5-4e60-4717-8cf5-f4387a532305