Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.03 @ 17:14:19 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3776) 3776 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 8107 Bonus ------- High Alert Combat Kills 152 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Focal Shield Relay Coupler [NC] (46) Relay Coupler [Demolisher] (29) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Cooling System Relay Coupler [Specialist] (25) Relay Coupler [Hunter] (34) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Gravity Neutralizer Focal Shield Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Remote Datajack [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Demolisher] Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 127 | 6 4 2 15 38 8 44 10 Power 17 | . 2 . 1 4 2 7 1 Engine 7 | . 1 . . 3 1 2 . Core 9 | . 1 . 1 1 1 4 1 Reactor 1 | . . . . . . 1 . Propulsion 40 | 2 1 . 4 12 . 17 4 Treads . | . . . . . . . . Leg 7 | 2 1 . 1 3 . . . Wheel 3 | . . . 1 1 . . 1 Hover 11 | . . . . . . 8 3 Flight 19 | . . . 2 8 . 9 . Utility 34 | 1 1 . 5 8 3 12 4 Device 20 | . 1 . 3 2 2 12 . Storage 4 | 1 . . 1 1 1 . . Processor 5 | . . . 1 4 . . . Hackware 4 | . . . . . . . 4 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 36 | 3 . 2 5 14 3 8 1 Energy Gun 18 | 1 . . 2 11 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 . 2 2 3 1 4 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 36 | . . . 1 8 . 12 15 Power 7 | . . . . 2 . 2 3 Propulsion 8 | . . . . 2 . 3 3 Utility 13 | . . . . 2 . 5 6 Weapon 8 | . . . 1 2 . 2 3 Highest Loss Streak 15 | . . . 1 3 . 12 15 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 7 8 13 11 9 9 8 Power . | . 1 1 1 . . 1 1 Propulsion 4 | 1 2 2 6 6 4 1 . Utility 3 | . 2 3 4 2 2 4 6 Weapon 1 | . 1 2 2 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 27 | . 1 1 1 9 1 10 4 Power 1 | . . . . 1 . . . Propulsion 8 | . 1 . 1 3 1 2 . Utility 8 | . . . . 3 . 1 4 Weapon 8 | . . 1 . 2 . 5 . Tool/Special 2 | . . . . . . 2 . Average Slot Usage (%) 96 | . 91 100 97 98 99 96 82 Engine 5 | . 4 . . 8 14 3 10 Core 4 | . 3 14 10 . . 8 . Leg 4 | . 28 28 5 2 . . . Hover 4 | . . . . . . 15 21 Flight 17 | . . . 15 23 30 14 . Device 16 | . 11 14 22 11 15 21 25 Storage 8 | . 14 14 11 9 7 7 6 Processor 13 | . . . 9 23 15 7 . Energy Gun 8 | . . . 10 15 7 1 5 Ballistic Gun 6 | . 28 28 10 1 7 3 4 Ballistic Cannon 2 | . . . . . . 9 . Peak Build Rating 60 | 5 10 10 22 33 43 60 60 Average Rating 31 | 3 7 10 19 28 40 46 46 On Entrance 22 | . 5 10 10 19 33 43 60 Avg Prop Armor Cover (%) 7 | . . . 8 9 . 2 . Naked Turns . | . . . . . . . . Heaviest Build 47 | 8 14 14 34 38 43 47 46 Greatest Support 48 | 20 20 20 26 20 20 48 48 Greatest Overweight (x) 5 | . . . 3 3 2 4 5 Average Overweight (x) 1 | . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 10 Average Capacity 11 | 7 8 8 14 11 10 10 9 Most Carried 15 | 5 8 8 15 15 10 10 10 Average Carried 10 | 2 7 8 13 11 9 9 8 Final Capacity 15 | 8 8 8 15 10 10 10 5 Final Carried 15 | 5 8 8 15 10 10 10 4 Class Distribution -------------------- 69% | Mutant 24% | Scavenger-Mutant 6% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 3124 | 149 323 141 340 526 185 1378 82 Remotely 471 | . 270 141 60 . . . . Salvage Created 4270 | . 366 43 615 1583 436 1227 . Parts 203 | . 23 6 35 83 14 42 . Haulers Intercepted 5 | . 2 . . 3 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 71 | . 5 3 10 29 6 18 . Guns 59 | . 5 3 10 29 6 6 . Cannons 12 | . . . . . . 12 . Classes Destroyed 12 | . 5 . 2 3 2 . . Worker 3 | . . . . 3 . . . Builder 1 | . . . 1 . . . . Hauler 5 | . 2 . . 3 . . . Recycler 5 | . 1 . 1 1 2 . . Operator 1 | . . . . 1 . . . Watcher 7 | . 3 . 1 3 . . . Swarmer 17 | . 3 3 . 11 . . . Grunt 29 | . 2 . 7 10 2 8 . Duelist 1 | . . . . 1 . . . Sentry 16 | . . . 3 7 2 4 . Hunter 4 | . . . . . 1 3 . Programmer 4 | . . . . . 1 3 . Best Kill Streak 6 | . 4 3 5 6 3 3 . Combat Bots Only 6 | . 3 3 5 6 3 3 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 1040 | . 25 14 68 189 102 386 256 Missed 325 | . 10 2 19 41 30 126 97 Hits 715 | . 15 12 49 148 72 260 159 Melee 20 | . . . . 3 . . 17 Projectile 695 | . 15 12 49 145 72 260 142 Critical Strikes 13 | . . . . 5 3 3 2 Damage Taken 4900 | . 122 78 503 1371 243 1258 1325 Core 1215 | . 18 12 101 377 33 263 411 Absorbed by Shields 1057 | . . . . 200 264 440 153 Ignored by Resistances 1885 | . 39 24 154 457 162 548 501 Regen/Repaired (Parts) 33 | . . . 33 . . . . Core Remaining (%) 73 | 100 . 88 74 31 . . . Volleys Fired 322 | . 28 6 42 110 22 102 12 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 40 40 88 130 108 110 110 Shots Fired 606 | . 56 12 81 196 44 200 17 Gun 474 | . 56 12 81 196 44 75 10 Cannon 125 | . . . . . . 125 . Launcher . | . . . . . . . . Special 7 | . . . . . . . 7 Kinetic 341 | . 56 12 39 21 22 186 5 Thermal 258 | . . . 42 175 22 14 5 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 14 4 19 32 22 34 22 Robot Miss Streak 4 | . 4 4 2 3 2 2 1 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 8 | . 1 . . 5 2 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 481 | . 37 6 66 157 41 159 15 Core Hits 216 | . 21 4 21 69 27 72 2 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 25 | . . . 2 15 1 7 . Burn 17 | . . . 2 14 1 . . Destroy 5 | . . . . 1 . 4 . Blast 3 | . . . . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8963 | . 416 78 975 2395 969 3991 139 Guns 6476 | . 416 78 975 2395 969 1506 137 Cannons 2484 | . . . . . . 2484 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 3 | . . . . . . 1 2 Kinetic 5290 | . 416 78 430 281 385 3650 50 Thermal 3670 | . . . 545 2114 584 340 87 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . . 14 . Projectiles 14 | . . . . . . 14 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . . 7 . Impact . | . . . . . . . . Kinetic 7 | . . . . . . 7 . Secondary . | . . . . . . . . Self-Inflicted Damage 43 | . . . . . . 42 1 Shots 1 | . . . . . . 1 . Rammed 2 | . . . . . . 1 1 Targets Rammed 2 | . . . . . . 1 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 487 | . 15 8 218 487 160 72 21 Average Temperature 67 | . 8 3 49 91 74 21 10 Received Heat Transfer 2251 | . 63 . 288 775 152 470 503 Effects 4 | . . . 3 1 . . . Shutdowns 1 | . . . . 1 . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 21 | . . . 2 14 5 . . Heat Transferred 9897 | . . . 1443 6147 1371 736 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Maximum Alert Level 4 | . . . . . . 4 2 Low Security (%) 72 | 100 100 100 100 100 100 9 . Level 1 12 | . . . . . . 44 28 Level 2 8 | . . . . . . 20 71 Level 3 5 | . . . . . . 20 . Level 4 1 | . . . . . . 5 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1121 | . 87 60 100 179 115 1121 509 Initial 509 | . . 19 3 25 . 65 509 Average 173 | . 35 20 16 48 17 513 421 Influence Increases 2896 | . 174 70 310 852 209 1236 45 Destroy 0b10 Robot/C 1420 | . 100 60 200 580 120 360 . Destroy 0b10 Robot/NC 150 | . 30 . 15 55 10 40 . Destroy Leader 284 | . 30 10 62 132 50 . . Allied During Kill 4 | . . . . . . 4 . Successful Hack 57 | . 14 . 2 27 14 . . Disable Machine 45 | . . . . 9 . 36 . Anti-Garrison Action 700 | . . . . . . 700 . Destroy Structure 86 | . . . 1 4 . 81 . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 135 | . . . 30 45 . 15 45 Influence Decreases 2622 | . 113 121 250 922 102 222 892 Entered New Map 748 | . . 42 7 45 . 42 612 Time Decay 1340 | . 113 79 233 683 102 . 130 Lost Part 330 | . . . 10 50 . 120 150 Lost Ally 60 | . . . . . . 60 . Purge Threat 144 | . . . . 144 . . . Squads Dispatched 7 | . . . 2 2 3 . . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . 1 2 . . . Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 4 | . . . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 9 3 15 42 6 20 9 Peak Tracking Total 6 | . 3 3 4 5 3 6 6 Tactical Retreats 6 | . . . 1 3 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 11 | . . . 1 1 . 6 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 11 | . . . . 1 . 10 . Max in Single Turn 2 | . . . . 1 . 2 . Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 19 | . 3 . 2 7 4 2 1 Terminals 15 | . 3 . . 6 3 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 44 | . 6 . 3 25 5 3 2 Successful 30 | . 5 . 3 17 3 2 . Failed 14 | . 1 . . 8 2 1 2 Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual 25 | . . . . 21 2 . 2 Terminals 38 | . 6 . . 23 4 3 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 5 . . 7 1 2 . Record 5 | . 4 . . 1 . . . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 1 2 . . . Insert Component 2 | . . . 1 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . . . . 8 1 . . Terminals 9 | . . . . 8 1 . . Track 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Botnet 6 | . . . . 5 1 . . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . 1 6 3 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . . 3 Non-combat 1 | . . . . . . . 1 Combat 2 | . . . . . . . 2 Robot Hacks Applied 4 | . . . . . . . 4 parse_system 2 | . . . . . . . 2 amplify_resonance 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . . 1 Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Attached 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 4 | . . . . . . 3 1 Largest Group 3 | . . . . . . 3 1 Highest-Rated Group 81 | . . . . . . 81 30 Highest-Rated Ally 31 | . . . . . . 31 30 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 67 | . . . . . . . 67 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 5787 | 68 309 209 970 2020 469 1463 279 Spaces Moved 3230 | 53 184 158 381 912 224 1073 245 Core 42 | 18 . . . . . . 24 Treads . | . . . . . . . . Legs 461 | 35 184 158 84 . . . . Wheels 125 | . . . 55 50 . . 20 Hover 893 | . . . . . . 692 201 Flight 1709 | . . . 242 862 224 381 . Fastest Speed 43 | 50 120 120 107 95 101 43 43 Average Speed 126 | 96 120 120 167 171 170 76 89 Slowest Speed 320 | 120 120 120 247 257 173 320 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 43 55 37 65 5 97 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . . . . 103 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 102 | . . . . . . 102 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 4368 | 69 224 169 638 1181 271 1529 287 Wait 397 | 1 . . 174 55 5 152 10 Move 3223 | 52 183 157 380 911 224 1071 245 Hop . | . . . . . . . . Pick Up 92 | 10 6 1 13 27 3 31 1 Fast Attach 21 | . 1 . 2 6 . 3 9 Attach 35 | 5 1 . 3 8 2 10 6 Detach 1 | . . . . 1 . . . Swap 95 | 1 2 2 14 32 7 34 3 Drop 94 | . 3 3 10 31 8 39 . Fire 322 | . 28 6 42 110 22 102 12 Melee . | . . . . . . . . Ram 2 | . . . . . . 1 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 55 | . . . . . . 55 . Rewire 31 | . . . . . . 31 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 378 | -10/Materials | Entered Mines 463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 473 | -10/Mines | Discovered new exit (range 8) 509 | -10/Mines | Learned location of Storage (-7) 575 | -10/Mines | Discovered new exit (range 5) 587 | -10/Mines | Entered Materials 587 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Repaired Lgt. Nuclear Core 1497 | -9/Materials | Discovered new exit (range 16) 1557 | -9/Materials | Entered another Materials area 1557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -8/Materials | Lost 3 parts (1p1u1w) 1816 | -8/Materials | Lost 3 parts (1p1n1w) 2070 | -8/Materials | Core integrity fell below 50% 3554 | -8/Materials | Discovered new exit (range 8) 3577 | -8/Materials | Entered Factory 3577 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3801 | -7/Factory | Garrison activated, responded to threat 4004 | -7/Factory | Garrison activated, responded to threat 4046 | -7/Factory | Identified exit to Garrison 4046 | -7/Factory | Entered Garrison 4126 | -7/Garrison | Triggered checkpoint 4178 | -7/Garrison | Phase Generator disabled 4207 | -7/Garrison | Warlord forces raided the area 4442 | -7/Garrison | Triggered checkpoint 4504 | -7/Garrison | Lost 12 parts (2p3n5u2w) 4556 | -7/Garrison | Triggered checkpoint 4587 | -7/Garrison | Installed Relay Interface Framework 4632 | -7/Garrison | Discovered new exit (range 10) 4848 | -7/Garrison | Triggered checkpoint 4879 | -7/Garrison | Lost 3 allies 4927 | -7/Garrison | Discovered new exit (range 9) 4938 | -7/Garrison | Garrison Relay disabled 4962 | -7/Garrison | Triggered checkpoint 4974 | -7/Garrison | Build established: Scavenger-Mutant 5012 | -7/Garrison | Triggered checkpoint 5151 | -7/Garrison | Discovered new exit (range 12) 5341 | -7/Garrison | Garrison Relay disabled 5344 | -7/Garrison | Triggered checkpoint 5509 | -7/Garrison | Entered Factory 5686 | -7/Factory | Core integrity fell below 50% 5711 | -7/Factory | Build established: Bothacker-Mutant 5734 | -7/Factory | Core integrity fell below 20% 5788 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- resonance detonation. 05754_ R-06 Scavenger destroyed. 05754_ L-41 Fighter reactivates. 05756_ R-06 Scavenger collects Lgt. Nuclear Core. 05756_ Jacked L-41 Fighter... >>parse_system Reading system data... 05757_ M-28 Smith repairs L-41 Fighter. 05758_ Remote Datajack destroyed. 05759_ R-06 Scavenger collects Airjet. 05759_ Acquired 82 matter. 05760_ M-28 Smith repairs L-41 Fighter. 05764_ Slammed into R-06 Scavenger. 05768_ Acquired Arm. Huge Wheel. 05771_ Relay Coupler [Duelist] destroyed. 05780_ M-13 Machinist fits Backup Power I on G-47 Trooper. 05782_ M-13 Machinist repairs G-47 Trooper Aluminum Leg. 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Y | | ???????????? a g #######" | | ???????????? g ###+###### | | ???????????? # #### | | ????????????? g + #??# | | ????????????? ####### #### # #??# | | ?????????????????????# m#??# #########??# | | ?????????????????????# #??# #?????######## | | ?????????????????????# #??# #?????# | | ?????????????????????# #??# #?????# | | ?????????????????????# #??# #?????# | | ?????????????????????# #??#+#?????# | | ?????????????????????# #??????????# | | ?????????????????????# #??? ????# ## | | ?????????????????????# ??#? ""??# #? | | ?????????????????????# ??+ """ # #? | | ????????????????????? ???####??# + ## | | ?????????????? ???? ?????????# """ # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 56 Targeting Accuracy 8 Salvage Targeting 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 115 Item Schematics ----------------- Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 34% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed FlightLongswordSabre Manual? 0 Play Time 00:50:04 Cumulative 273.8 hours Start 2026.06.03 @ 16:20:21 End 2026.06.03 @ 17:14:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 321 Rogue 0 Adventurer 321 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb6c402b-a4fd-403f-bb0c-97d82bbdc529