Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 21:03:26 Player: Zargoosa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (189) 189 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3134 Bonus ------- Follower Combat Kills 133 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Targeting Computer Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Light Angular Momentum Engine Light Angular Momentum Engine Cobbler Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Core Shielding Hardlight Generator Authchip [R/Combat] V3-11A's Pendant > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun Improved Datajack > --- INVENTORY -------- Subdweller Power Source Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Subdweller Optics Improved Terrain Scanner Cobbler Unit Mining Laser Heavy Flail [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 45 | 8 3 12 5 17 Power 6 | 1 . 2 . 3 Engine 6 | 1 . 2 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 3 . 2 3 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 8 | 3 . 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 2 4 2 9 Device 12 | 1 2 2 1 6 Storage 2 | 1 . 1 . . Processor 3 | . . 1 . 2 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 1 4 . 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . 1 1 . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . 1 . System Corruption 4 | . . . 4 . Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 16 | . . . . 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 100 92 73 Engine 8 | . 14 14 7 3 Treads 1 | . . . . 5 Wheel 24 | . 28 28 28 11 Device 13 | . 14 12 13 15 Storage 12 | . 14 14 14 6 Processor 1 | . . 1 . 5 Hackware 1 | . . . . 6 Ballistic Gun 23 | . 27 23 28 11 Peak Build Rating 42 | 7 8 12 12 42 Average Rating 12 | 5 7 10 10 27 On Entrance 7 | . 7 8 12 12 Naked Turns . | . . . . . Heaviest Build 54 | 12 12 32 33 54 Greatest Support 30 | 26 20 30 30 20 Greatest Overweight (x) 10 | . . 3 1 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 8 15 14 Most Carried 13 | 8 8 8 13 12 Average Carried 8 | 4 7 7 9 9 Final Capacity 15 | 8 8 15 15 5 Final Carried 12 | 8 8 8 12 5 Class Distribution -------------------- 44% | Mutant 35% | Scavenger-Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 590 | 320 15 158 97 . Remotely . | . . . . . Salvage Created 290 | 122 15 16 137 . Parts 13 | 5 3 . 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 4 | . . 1 3 . Guns 4 | . . 1 3 . Classes Destroyed 6 | 2 . 1 3 . Tunneler 3 | 2 1 . . . Recycler 1 | 1 . . . . Swarmer 1 | . . 1 . . Grunt 1 | . . . 1 . Sentry 1 | . . . 1 . Programmer 1 | . . . 1 . Best Kill Streak 3 | 3 1 1 2 . Combat Bots Only 2 | . . 1 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 153 | . . 26 4 123 Missed 32 | . . 8 . 24 Damage Taken 2176 | . . 169 63 1944 Core 882 | . . 16 . 866 Absorbed by Shields 104 | . . . . 104 Redirected to Shielding 22 | . . . . 22 Core Remaining (%) 96 | 100 . . 93 . Volleys Fired 46 | 10 5 11 10 10 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 100 120 50 100 Shots Fired 80 | 20 9 13 21 17 Gun 68 | 20 8 3 21 16 Cannon . | . . . . . Launcher . | . . . . . Special 12 | . 1 10 . 1 Kinetic 68 | 20 8 3 21 16 Thermal 12 | . 1 10 . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 12 2 1 7 13 Robot Miss Streak 1 | 1 1 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 53 | 17 2 1 15 18 Core Hits 19 | 5 1 1 8 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 890 | 178 24 55 269 364 Guns 727 | 178 24 7 269 249 Cannons . | . . . . . Explosions . | . . . . . Melee 110 | . . . . 110 Ramming 5 | . . . . 5 Kinetic 727 | 178 24 7 269 249 Thermal 48 | . . 48 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 110 | . . . . 110 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 5 4 Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 1 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 51 | . 20 . 12 51 Average Temperature 15 | . 12 . 7 19 Received Heat Transfer 978 | . . 72 18 888 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 200 | 15 22 . 142 200 Initial 200 | . 9 . 84 200 Average 72 | 4 15 . 52 181 Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 . 100 22 Level 1 16 | . . . . 77 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . . 10 6 7 Peak Tracking Total 6 | . . 6 3 6 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 9 | . 2 . 6 1 Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 5 . 23 3 Successful 19 | . 3 . 15 1 Failed 12 | . 2 . 8 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 12 | . 4 . 8 . Terminals 24 | . 5 . 19 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 9 | . 1 . 8 . Part Schematic 4 | . . . 4 . Branch Access Points 1 | . . . 1 . Emergency Access Points 3 | . 1 . 2 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Botnet 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 6 1 Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies 10 | . . 6 4 . Largest Group 6 | . . 6 4 3 Highest-Rated Group 114 | . . 114 57 20 Highest-Rated Ally 19 | . . 19 19 10 Total Orders . | . . . . . Ally Attacks 37 | . . 13 24 . Total Damage 732 | . . 319 413 . Kills 10 | . . 6 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2187 | 135 187 392 1090 383 Spaces Moved 1792 | 98 178 362 944 210 Core 13 | 2 . . . 11 Treads 25 | . . . . 25 Legs . | . . . . . Wheels 1754 | 96 178 362 944 174 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 50 Average Speed 96 | 89 80 88 96 130 Slowest Speed 550 | 100 80 125 107 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 20 27 92 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2123 | 122 212 399 1105 285 Wait 138 | . 19 4 81 34 Move 1788 | 97 177 361 943 210 Hop . | . . . . . Pick Up 23 | 7 4 4 5 3 Fast Attach 9 | 7 . . . 2 Attach 16 | . . 1 2 13 Detach 2 | . . . 1 1 Swap 20 | 1 3 11 3 2 Drop 14 | . 4 7 2 1 Fire 46 | 10 5 11 10 10 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire 58 | . . . 58 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 136 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Subcaves 367 | -10/Subcaves | Visited triangular shrine 377 | -10/Subcaves | Found Prototype Device 378 | -10/Subcaves | Identified V3-11A's Pendant 383 | -10/Subcaves | Befriended Subdweller 412 | -10/Subcaves | Discovered new exit (range 8) 420 | -10/Subcaves | Identified exit to Materials 467 | -10/Subcaves | Befriended Subdweller 547 | -10/Subcaves | Befriended Subdweller 547 | -10/Subcaves | Befriended Subdweller 627 | -10/Subcaves | Befriended Subdweller 627 | -10/Subcaves | Befriended Subdweller 697 | -10/Subcaves | Discovered new exit (range 16) 706 | -10/Subcaves | Lost 3 allies 715 | -10/Subcaves | Entered Recycling 715 | -8/Recycling | Accompanied by 3 allies 716 | -8/Recycling | Met a Zionite searching for Scraptown 1013 | -8/Recycling | Discovered new exit (range 11) 1014 | -8/Recycling | Build established: Scavenger-Mutant 1681 | -8/Recycling | Build established: Commander-Mutant 1805 | -8/Recycling | Entered Factory 1805 | -6/Factory | Accompanied by 3 allies 1805 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 2170 | -6/Factory | Core integrity fell below 50% 2181 | -6/Factory | Core integrity fell below 20% 2188 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02143_ Wheel destroyed. 02145_ Lgt. Treads destroyed. 02145_ Imp. Datajack destroyed. 02148_ Hvy. Flail destroyed. 02148_ Angular Momentum Engine destroyed. 02148_ Critical hit (Burn: +37). 02149_ V3-11A's Pendant destroyed. 02150_ System corrupted: Energy discharge (-21). 02154_ Critical hit (Burn: +37). 02156_ Mining Laser destroyed. 02159_ Critical hit (Burn: +37). 02160_ Slammed into G-50 Soldier. 02163_ Lgt. Treads destroyed. 02167_ Critical hit (Burn: +37). 02167_ Sub. Optics destroyed. 02168_ Lgt. Angular Momentum Engine destroyed. 02169_ Critical hit (Burn: +37). 02184_ U-05 Engineer builds a Door. 02184_ Dropped Lrg. Storage Unit. 02185_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????# #? ""???????? | | ????/#######??#?# ######### ### ?????????? | | ???? ? # # # #??#?????????? | | ???????""" """ # # " " " # ??????????? | | ???????""" """ / + " " " # ???????? | | ???????""" """ # # " " " # ?????? | | ???? ??# # " " " # ??? | | ?#??########????# #?" 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" #??##???? +?????? | | ????????#???????# #?? #????#???? #?????? | | ???? ???????????# #????####?????????? #?????? | | ???? ???????????# #############?#???? #?????? | | ????????????? ? # # #????????#?????? | | ??? ??????? ?? ?# * # #??????? ??????? | | ????????????????# %=# """ # ?????? ?? ???? | | ?????????? ??? ?+ / """ #??????????????? | | ??? ????????????# # """ " " +?? ???????????? | | ?????????????? ?# # ""G"" #?????????? ???? | | ????????????????+ u # #? ?????? ????? | | ???????#?##########+#;#############??????????????? | | ??????????# !! #?????? ????????????? | | ??????#?#?# ######? ???? ???????? | | ??????????# @ /g #? ????????????? | | ??????????#! ######??????????????? | | ??????????# #????#??????? ??????? | | ????????#?# """ """ """ """ #???????????#???????? | | ??????????# """ """ """ """ #???????????????????? | | ??????????# """ """ """ """ #?????????#?????????? | | ??????????####################???????????????????? | | ?????????????????????????????? ???? ?????????????? | | ??????????????#??#?#?????????????????????????????? | | ????????????????#???????????????????????? ? ?????? | | ??????????????#???????????#?????????#????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- Remote Datajack | -8/Recycling | Hacked Great Axe | -8/Recycling | Hacked Imp. Reaction Control System | -8/Recycling | Hacked Imp. VSS Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed TerrainImpactAutopenetrator Manual? 0 Play Time 00:33:40 Cumulative 17.5 hours Start 2025.02.23 @ 17:18:47 End 2025.02.23 @ 21:03:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d8a9e2c-6fe6-4bb7-8238-3c5a0c411c25