Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 18:10:28 Player: reason Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (183) 183 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1338 Bonus ------- None Cogmind --------- Core Integrity 334/400 Matter 300/300 Energy 73/100 System Corruption 0% Temperature Cool (212) Movement Hovering (60) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Mining Laser Proton Bomb Trap Proton Bomb Trap [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | 7 5 3 1 Power 4 | 2 1 1 . Engine 3 | 2 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 3 | . 2 1 . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 2 | . 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 2 3 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 83 | . 85 90 56 Engine 6 | . 14 5 . Core 5 | . . 7 9 Wheel 4 | . 17 . . Hover 22 | . 10 27 22 Storage 11 | . 14 14 1 Protection 6 | . . 7 11 Energy Gun 18 | . 7 28 3 Energy Cannon 1 | . . . 9 Ballistic Gun 4 | . 21 . . Naked Turns . | . . . . Heaviest Build 13 | 13 13 12 12 Greatest Support 26 | 26 26 12 12 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 4 Most Carried 6 | 4 5 6 4 Average Carried 3 | 3 2 4 2 Final Capacity 6 | 6 6 6 4 Final Carried 5 | 1 5 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 340 | 237 . 103 . Remotely . | . . . . Salvage Created 233 | . . 200 33 Parts 12 | . . 10 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . . 4 2 Guns 4 | . . 4 . Cannons 2 | . . . 2 Classes Destroyed 3 | . . 2 1 Worker 1 | . . 1 . Swarmer 2 | . . . 2 Grunt 4 | . . 4 . Best Kill Streak 3 | . . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 441 | . . 221 220 Core 130 | . . 64 66 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 24 | . . 12 12 Largest 2 | . . 2 1 Hottest 80 | . . 80 68 Shots Fired 36 | . . 24 12 Gun 24 | . . 24 . Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 36 | . . 24 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . . 4 3 Robot Miss Streak 3 | . . 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 20 | . . 15 5 Core Hits 12 | . . 10 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 311 | . . 187 124 Guns 187 | . . 187 . Cannons 124 | . . . 124 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 311 | . . 187 124 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | . . 306 258 Average Temperature 133 | . . 126 146 Received Heat Transfer 117 | . . 117 . Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 647 | . . 425 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 150 | . . 130 150 Initial 50 | . . . 50 Average 34 | . . 43 77 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . . 8 7 Peak Tracking Total 4 | . . 3 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 1 1 Traps Extracted . | . . . . Installed 2 | . . 1 1 Triggered 2 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 385 | 47 80 196 62 Spaces Moved 398 | 45 86 209 58 Core 11 | 11 . . . Treads . | . . . . Legs . | . . . . Wheels 77 | 34 43 . . Hover 310 | . 43 209 58 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 61 | 72 73 56 56 Slowest Speed 120 | 90 90 120 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 20 28 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 501 | 58 102 264 77 Wait 33 | . . 33 . Move 395 | 44 85 208 58 Hop . | . . . . Pick Up 20 | 7 8 4 1 Fast Attach . | . . . . Attach 10 | 6 . 3 1 Detach . | . . . . Swap 6 | 1 5 . . Drop 11 | . 4 3 4 Fire 24 | . . 12 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 1 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 128 | -10/Materials | Entered Mines 130 | -10/Mines | Met a Derelict bent on vengeance 140 | -10/Mines | Learned Materials security intel 141 | -10/Mines | Learned Materials security intel 155 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Build established: Mutant 313 | -10/Mines | Discovered new exit (range 15) 318 | -10/Mines | Discovered new exit (range 10) 324 | -10/Mines | Entered Materials 324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 386 | -9/Materials | Self-destructed Last Messages --------------- 00307_ Found 26 Matter. 00313_ EXIT=FOUND PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials security intel (x10)... 00332_ Acquired Prototype Energy Cannon. 00333_ Dropped Sml. Laser. 00334_ Dropped Sml. Storage Unit. 00334_ Identified Adv. Beam Cannon. 00353_ Dropped Proton Bomb Trap. 00353_ Installed Proton Bomb Trap. 00356_ S-10 Pest triggered Proton Bomb Trap. 00356_ A bubble of electromagnetic force engulfs the area. 00362_ Destroyed Flight Unit. 00364_ S-10 Pest destroyed. 00378_ Lgt. Nuclear Core destroyed. 00380_ S-10 Pest destroyed. 00384_ Adv. Beam Cannon destroyed. 00386_ Hover Unit destroyed. 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