Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 07:00:24 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (217) 217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2962 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 393/700 Matter 228/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (4) ---- Nuclear Core Compact Battery (300) Minigun High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Maneuvering Thrusters System Shield > --- WEAPON ----------- Minigun High-powered Shotgun > --- INVENTORY -------- Nuclear Core Compact Battery Minigun Powered Hammer [Rating: 37] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion VTOL Module Wheel Wheel Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Processor Improved Signal Interpreter Hackware System Shield Weapon Minigun Ballistic Gun Minigun Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 30 | 4 3 8 7 6 2 Power 6 | 1 . 2 2 1 . Engine 4 | 1 . 2 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 8 | 2 1 2 1 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 6 | . 1 2 1 2 . Utility 9 | . 1 3 2 3 . Device 5 | . 1 2 1 1 . Storage . | . . . . . . Processor 3 | . . 1 . 2 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 1 1 1 2 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . . . . 1 5 Power 1 | . . . . . 1 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 5 | . . . . 1 5 Average Slot Usage (%) 79 | . 50 65 91 89 82 Engine 2 | . . 10 4 . . Core 4 | . . . 4 7 6 Wheel 3 | . 24 . . . . Flight 20 | . 3 21 27 24 16 Device 19 | . 7 16 22 23 20 Processor 8 | . . 5 9 10 15 Hackware 4 | . . . 5 7 7 Ballistic Gun 10 | . 3 . 15 15 4 Impact Weapon 4 | . 10 11 2 . 10 Naked Turns . | . . . . . . Heaviest Build 16 | 2 3 13 16 15 14 Greatest Support 21 | 3 4 16 21 21 16 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 503 | 331 . 51 . 121 . Remotely . | . . . . . . Salvage Created 180 | 129 . 51 . . . Parts 18 | 15 . 3 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed . | . . . . . . Classes Destroyed 4 | 3 . 1 . . . Worker 2 | 2 . . . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Best Kill Streak 2 | 2 . 1 . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn 1 | 1 . 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 800 | . . 117 . 140 543 Core 343 | . . 36 . 34 273 Absorbed by Shields 43 | . . . . 43 . Core Remaining (%) 97 | 100 100 91 100 . . Volleys Fired 20 | 16 2 . . 2 . Largest 1 | 1 1 . . 1 . Hottest 25 | 20 20 . . 25 . Shots Fired 20 | 16 2 . . 2 . Gun 20 | 16 2 . . 2 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | 16 2 . . 2 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | 3 4 . . 1 . Robot Miss Streak 1 | 1 1 . . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | 10 1 2 . 1 1 Core Hits 7 | 5 . 1 . 1 . Critical Hits 1 | 1 . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Melee Attacks 9 | . 2 2 . . 5 Impact 9 | . 2 2 . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 322 | 163 11 102 . 14 32 Guns 188 | 163 11 . . 14 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 134 | . . 102 . . 32 Ramming . | . . . . . . Kinetic 188 | 163 11 . . 14 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 134 | . . 102 . . 32 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1 | . . . . 1 . Average Temperature 1 | . . . . 1 . Received Heat Transfer 123 | . . 15 . 18 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 184 | 20 101 184 97 148 112 Initial 96 | . 13 42 77 44 96 Average 74 | 7 35 80 82 100 91 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 2 10 4 3 9 Peak Tracking Total 9 | . 4 9 5 2 9 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 11 | . 3 . 1 7 . Terminals 9 | . 3 . 1 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 9 . 2 25 . Successful 21 | . 6 . 2 13 . Failed 15 | . 3 . . 12 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 23 | . 5 . 2 16 . Terminals 28 | . 9 . 2 17 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 2 . 1 5 . Part Schematic 3 | . . . 1 2 . Terminal Index 2 | . 1 . . 1 . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 4 . 1 5 . Terminals 9 | . 4 . 1 4 . Track 1 | . 1 . . . . Assimilate 1 | . . . . 1 . Botnet 7 | . 3 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Extract 1 | . . . . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 1 6 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . 1 8 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 26 | . . . . 26 . Highest-Rated Ally 26 | . . . . 26 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 935 | 123 114 125 129 372 72 Spaces Moved 1316 | 80 199 205 154 584 94 Core 221 | 80 122 . . . 19 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1095 | . 77 205 154 584 75 Fastest Speed 31 | 50 45 37 34 31 34 Average Speed 38 | 50 48 37 34 33 41 Slowest Speed 250 | 50 50 45 34 34 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . 7 3 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 33 28 16 16 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1698 | 145 211 242 226 754 120 Wait 293 | 40 2 24 62 145 20 Move 1287 | 79 198 190 147 579 94 Hop 12 | . . 7 3 2 . Pick Up 16 | 4 1 4 3 4 . Fast Attach 20 | 4 3 6 3 4 . Attach 5 | . . 1 2 2 . Detach 3 | 1 . . 1 1 . Swap 5 | . . 1 2 . 2 Drop 19 | 1 3 7 3 5 . Fire 20 | 16 2 . . 2 . Melee 8 | . 2 2 . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 352 | -9/Materials | Discovered new exit (range 16) 362 | -9/Materials | Identified exit to Materials 363 | -9/Materials | Entered another Materials area 363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 449 | -8/Materials | Discovered new exit (range 5) 477 | -8/Materials | Identified exit to Factory 492 | -8/Materials | Entered Factory 492 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 611 | -7/Factory | Discovered new exit (range 8) 614 | -7/Factory | Identified exit to Lower Caves 844 | -7/Factory | Identified exit to Garrison 864 | -7/Factory | Entered Garrison 910 | -7/Garrison | Triggered checkpoint 932 | -7/Garrison | Garrison Relay disabled 936 | -7/Garrison | Self-destructed Last Messages --------------- 00861_ Field strength at 22. 00861_ K-01 Serf collects debris. 00862_ Field strength at 17. 00862_ K-01 Serf collects debris. 00863_ Field strength at 12. 00864_ Stasis field depleted. LOCATION=GARRISON GOAL=ESCAPE 00910_ Beams of light sweep through the air. An alarm sounds. 00915_ VTOL Module destroyed. 00915_ Cesium-ion Thruster destroyed. 00917_ Maneuvering Thrusters destroyed. 00918_ VTOL Module destroyed. 00919_ G-47 Trooper destroyed. 00924_ Mic. Nuclear Core destroyed. 00932_ Garrison Relay disabled. 00932_ Relay Coupler [Grunt] tumbles out of relay unit. 00932_ Relay Coupler [NC] tumbles out of relay unit. 00932_ Relay Coupler [Grunt] tumbles out of relay unit. 00932_ Relay Coupler [Duelist] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ????????????????################ #????????? | | ????????????????# ss g #????????? | | ????????????????# s #????????? | | ????????????????###!@!#####"""## #????????? | | ?????????????????#""!""#???????# #????????? | | ?????????????????#######???????# #????????? | | ???????????????????????????????#=% #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# ########## | | ?????????????????????????????? + | | ?????????????????????????????### | | ???????????????????????????????# | | ???????????????????????????????############ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Field Recycling Unit | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Target Analyzer | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyGyrokineticJammer Manual? 0 Play Time 00:17:37 Cumulative 117.5 hours Start 2021.03.11 @ 11:53:29 End 2021.03.12 @ 07:00:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afa5d570-b4fd-4226-b8b5-c4943cc0d68f