Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 23:57:25 Player: porkhorse Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (680) 680 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1935 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Advanced Treads Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (10) --- Deuterium Engine Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod (200) Advanced Visual Processing Unit Experimental Sensor Array Improved Propulsion Shielding Hacking Suite Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Improved Propulsion Shielding Hacking Suite Flak Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 8 19 8 . Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 1 . Treads 1 | . . 1 . Leg 7 | 2 5 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 4 2 . Device 6 | 1 3 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 7 5 . Energy Gun 1 | 1 . . . Energy Cannon 3 | . 2 1 . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 3 | . 2 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 . Engine 14 | . 14 14 . Treads 1 | . . 13 . Leg 26 | . 28 14 . Device 14 | . 14 14 . Storage 14 | . 14 14 . Energy Cannon 11 | . 11 14 . Ballistic Gun 16 | . 16 12 . Peak Build Rating 19 | 7 10 19 . Average Rating 8 | 5 8 13 . On Entrance 7 | . 7 10 14 Naked Turns . | . . . . Heaviest Build 22 | 13 21 22 . Greatest Support 22 | 20 20 22 . Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 7 9 10 . Most Carried 10 | 5 10 10 . Average Carried 7 | 2 8 9 . Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 9 10 10 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1209 | 322 798 89 . Remotely . | . . . . Salvage Created 871 | 118 753 . . Parts 62 | 8 54 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 19 . . Guns 9 | . 9 . . Cannons 10 | . 10 . . Classes Destroyed 7 | 2 5 . . Worker 2 | . 2 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 16 | . 16 . . Best Kill Streak 3 | 2 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 68 | . 68 . . Missed 20 | . 20 . . Damage Taken 708 | . 708 . . Core 129 | . 129 . . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 83 | . 83 . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 80 | 7 73 . . Largest 2 | 2 2 . . Hottest 100 | 40 100 . . Shots Fired 155 | 14 141 . . Gun 104 | 14 90 . . Cannon 46 | . 46 . . Launcher . | . . . . Special 5 | . 5 . . Kinetic 104 | 14 90 . . Thermal 51 | . 51 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 11 . . Robot Miss Streak 2 | 2 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 92 | 7 85 . . Core Hits 43 | 4 39 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1327 | 79 1248 . . Guns 768 | 79 689 . . Cannons 557 | . 557 . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 768 | 79 689 . . Thermal 557 | . 557 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 5 1 . Message Errors 4 | . 3 1 . Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 159 | . 159 . . Average Temperature 38 | . 38 . . Received Heat Transfer 303 | . 303 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1184 | . 1184 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 307 | 15 307 52 . Initial 52 | . 9 52 20 Average 121 | 4 139 52 . Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 81 100 . Level 1 15 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 39 . . Peak Tracking Total 5 | . 5 . . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 21 1 . Successful 10 | . 9 1 . Failed 12 | . 12 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2248 | 167 1895 186 . Spaces Moved 1076 | 105 858 113 . Core 1 | 1 . . . Treads 106 | . . 106 . Legs 969 | 104 858 7 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 145 . Average Speed 155 | 119 161 147 . Slowest Speed 190 | 120 190 190 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 82 30 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile 5 | . 5 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1481 | 129 1221 131 . Wait 247 | 2 245 . . Move 1073 | 104 857 112 . Hop . | . . . . Pick Up 24 | 7 11 6 . Fast Attach 7 | 6 1 . . Attach 3 | 1 1 1 . Detach . | . . . . Swap 25 | 1 17 7 . Drop 21 | 1 15 5 . Fire 80 | 7 73 . . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 17) 295 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 995 | -10/Materials | Repaired Assault Rifle 1093 | -10/Materials | Build established: Scavenger-Mutant 1837 | -10/Materials | Core integrity fell below 50% 1907 | -10/Materials | Discovered new exit (range 16) 2063 | -10/Materials | Entered Mines 2068 | -10/Mines | Met a Derelict shopkeep closing up shop 2118 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2125 | -10/Mines | Found Prototype Device 2126 | -10/Mines | Identified Exp. Sensor Array 2150 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2204 | -10/Mines | Discovered new exit (range 15) 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2249 | -9/Materials | Self-destructed Last Messages --------------- 02164_ U-05 Engineer lays Concrete. 02166_ U-05 Engineer builds a Wall. 02168_ The unstable cave ceiling collapses. 02168_ K-01 Serf collects debris. 02170_ U-05 Engineer lays Concrete. 02172_ K-01 Serf collects debris. 02172_ U-05 Engineer lays Concrete. 02174_ U-05 Engineer builds a Wall. 02175_ U-05 Engineer lays Concrete. 02177_ K-01 Serf collects debris. 02177_ U-05 Engineer lays Concrete. 02178_ U-05 Engineer builds a Wall. 02180_ K-01 Serf collects debris. 02182_ U-05 Engineer lays Concrete. 02189_ K-01 Serf collects debris. 02204_ EXIT=FOUND 02236_ MEEULQWCIVU%EYZVU#DESL GYT4E:U PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????######+####+###???????????? | | ?????????????????# ????????? | | ?????????????????# @ ????????? | | ?????????????????# ????????? | | ?????????????????###########+###???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightOvertunedRefractor Manual? 0 Play Time 00:25:24 Cumulative 26.3 hours Start 2024.08.30 @ 01:21:27 End 2024.09.14 @ 23:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 12 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 953dac93-a12d-49c1-8ad8-e671380432b5