Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.11 @ 12:54:36 Player: SHADOWELITE7 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (906) 906 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2726 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Heat Sink Improved Heat Sink Visual Processing Unit Sensor Array Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon Shotgun > --- INVENTORY -------- Light Ion Engine Heat Sink Visual Processing Unit Sensor Array EM Pulse Gun Small Laser Spread Laser Assault Rifle Assault Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 37 | 6 16 9 6 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 7 | 2 5 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | 1 . . 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 8 8 5 Energy Gun 4 | . 1 1 2 Energy Cannon 5 | . 1 2 2 Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 2 2 . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 2 11 Power 3 | . 1 1 1 Propulsion 3 | . 1 1 1 Utility 1 | . . . 1 Weapon 8 | . . . 8 Highest Loss Streak 11 | . 1 2 11 Average Slot Usage (%) 87 | . 93 90 55 Engine 12 | . 11 17 6 Leg 20 | . 24 17 5 Storage 24 | . 27 22 18 Energy Cannon 11 | . 7 21 . Ballistic Gun 10 | . 17 1 6 Launcher 2 | . 1 5 5 Special Melee Weapon 2 | . 1 4 . Naked Turns . | . . . . Heaviest Build 51 | 7 43 51 46 Greatest Support 20 | 20 20 20 19 Greatest Overweight (x) 14 | . 14 5 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 16 | 4 16 16 16 Average Capacity 9 | 4 15 16 16 Most Carried 14 | 3 12 13 14 Average Carried 5 | 1 8 11 11 Final Capacity 16 | 4 16 16 16 Final Carried 12 | 2 12 12 8 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 752 | 272 264 216 . Remotely . | . . . . Salvage Created 878 | 42 281 280 275 Parts 82 | 3 29 25 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | 1 9 7 8 Guns 7 | 1 3 1 2 Cannons 9 | . 4 4 1 AOE 9 | . 2 2 5 Classes Destroyed 8 | 1 4 3 . Worker 2 | . 1 . 1 Builder 2 | . . 1 1 Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 5 | . 2 2 1 Swarmer 8 | . 3 4 1 Grunt 16 | 1 6 2 7 Sentry 1 | . . 1 . Best Kill Streak 7 | 1 6 7 6 Combat Bots Only 5 | 1 3 5 5 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging 1 | . . . 1 Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2142 | 33 468 310 1331 Core 656 | 10 70 25 551 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 96 68 93 . Volleys Fired 59 | 3 24 16 16 Largest 3 | 2 2 3 3 Hottest 166 | 40 88 166 128 Shots Fired 117 | 6 45 39 27 Gun 56 | 6 24 5 21 Cannon 42 | . 12 29 1 Launcher 19 | . 9 5 5 Special . | . . . . Kinetic 43 | 6 24 5 8 Thermal 55 | . 12 29 14 Explosive 19 | . 9 5 5 Electromagnetic . | . . . . Robot Hit Streak 7 | 1 7 4 5 Robot Miss Streak 6 | 3 2 6 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 67 | 2 27 22 16 Core Hits 68 | 2 20 14 32 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2375 | 37 916 578 844 Guns 392 | 37 148 31 176 Cannons 526 | . 163 343 20 Explosions 1457 | . 605 204 648 Melee . | . . . . Ramming . | . . . . Kinetic 294 | 37 148 31 78 Thermal 744 | . 283 343 118 Explosive 1337 | . 485 204 648 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Effects 9 | . 6 3 . Message Errors 5 | . 3 2 . Heat Flow Errors 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 114 | . 112 2 . Projectiles . | . . . . Explosions 114 | . 112 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 111 | . 84 . 27 Shots 4 | . 2 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 576 | 6 155 576 182 Average Temperature 143 | 6 56 207 93 Received Heat Transfer 717 | 18 144 42 513 Effects 13 | . . 13 . Shutdowns 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1247 | . 396 629 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 177 | 20 167 177 176 Initial 15 | . . 8 15 Average 21 | 2 49 35 49 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | 1 14 12 14 Peak Tracking Total 9 | 1 6 4 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts 4 | . 3 1 . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 1 | . . 1 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 6 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 19 8 . Successful 12 | . 9 3 . Failed 15 | . 10 5 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 10 8 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 3 . Record 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . . 1 . Dispatch Records 3 | . 3 . . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 2 | . 1 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 103 | . 103 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 5 | . . 5 . parse_system 2 | . . 2 . no_distress 2 | . . 2 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4507 | 2509 1107 662 229 Spaces Moved 1110 | 204 550 290 66 Core 39 | 19 12 . 8 Treads . | . . . . Legs 1071 | 185 538 290 58 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 150 Average Speed 174 | 113 177 203 206 Slowest Speed 750 | 120 750 270 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 16 39 23 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 123 | . 68 24 31 Melee . | . . . . Projectile . | . . . . AOE 123 | . 68 24 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3576 | 2476 637 328 135 Wait 2318 | 2256 17 . 45 Move 1107 | 203 549 289 66 Hop . | . . . . Pick Up 34 | 8 22 2 2 Fast Attach . | . . . . Attach 34 | 6 14 8 6 Detach 9 | . 3 6 . Swap 3 | . 2 1 . Drop 3 | . 3 . . Fire 59 | 3 24 16 16 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . 3 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 2510 | -11/Scrapyard | Entered Materials 2511 | -10/Materials | Build established: Mutant 3605 | -10/Materials | Discovered new exit (range 5) 3617 | -10/Materials | Entered another Materials area 3617 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 4228 | -9/Materials | Discovered new exit (range 16) 4279 | -9/Materials | Entered another Materials area 4279 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4410 | -8/Materials | Garrison activated, responded to threat 4474 | -8/Materials | Core integrity fell below 50% 4484 | -8/Materials | Core integrity fell below 20% 4508 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04489_ U-05 Engineer lays Concrete. 04490_ Adv. Weight Redist. System destroyed. 04491_ U-05 Engineer lays Concrete. 04492_ K-01 Serf collects debris. 04492_ U-05 Engineer lays Concrete. 04496_ The unstable cave ceiling collapses. 04496_ U-05 Engineer lays Concrete. 04496_ K-01 Serf collects debris. 04497_ U-05 Engineer lays Concrete. 04499_ Rocket Launcher destroyed. 04499_ U-05 Engineer lays Concrete. 04500_ R-06 Scavenger collects Lgt. Nuclear Core. 04500_ U-05 Engineer lays Concrete. 04501_ R-06 Scavenger collects Particle Gun. 04502_ U-05 Engineer lays Concrete. 04504_ R-06 Scavenger collects Aluminum Leg. 04506_ The unstable cave ceiling collapses. 04506_ U-05 Engineer builds a Wall. 04507_ R-06 Scavenger collects Aluminum Leg. 04507_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ???????????????????k #########?????????????????? | | #####??????????????w ?????????????????? | | #??????????????? ??????????????????? | | #??????????????? 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