Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 20:08:48 Player: aoemica Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1784) 1784 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7642) 7642 TOTAL SCORE: 10881 Bonus ------- Follower Combat Kills 42 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2600 Cogmind --------- Core Integrity 0/350 Matter 429/700 Energy 1054/1260 System Corruption 0% Temperature Warm (155) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Seismic Detector Cobbler Unit Missile Launcher Missile Launcher Missile Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Makeshift Sword > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating Cobbler Unit Particle Cannon Heavy Assault Rifle Missile Launcher Missile Launcher Missile Launcher Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 40 | 1 15 1 23 Power 5 | . 1 1 3 Engine 5 | . 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 5 . 7 Treads 10 | . 3 . 7 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 5 | 1 2 . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | . 6 . 9 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . 3 . 6 Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 16 | . 4 1 11 Power 2 | . . 1 1 Propulsion 6 | . 1 . 5 Utility 2 | . 1 . 1 Weapon 6 | . 2 . 4 Highest Loss Streak 5 | . 3 1 5 To Critical Strikes . | . . . . Average Backups 13 | 6 9 16 18 Power 1 | 1 1 1 1 Propulsion 5 | 4 4 6 5 Utility 2 | . 1 3 5 Weapon 3 | 1 2 4 5 Tool/Special . | . . . . Unused Backups 24 | 6 4 . 14 Power 4 | 1 1 . 2 Propulsion 10 | 2 2 . 6 Utility 3 | 1 . . 2 Weapon 6 | 2 1 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 98 99 99 Engine 13 | . 14 13 13 Treads 23 | . 14 28 30 Leg 5 | . 12 . . Device 15 | . 13 14 19 Storage 13 | . 14 14 11 Ballistic Gun 17 | . 24 14 12 Ballistic Cannon 7 | . 2 14 4 Peak Build Rating 33 | 7 20 21 33 Average Rating 16 | 6 7 20 28 On Entrance 13 | 6 7 20 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 67 | 14 51 50 67 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 8 14 20 20 Most Carried 20 | 7 13 20 20 Average Carried 14 | 6 9 17 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 13 20 15 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1576 | 290 364 198 724 Remotely . | . . . . Salvage Created 1916 | 138 551 167 1060 Parts 122 | 12 40 11 59 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 48 | . 15 7 26 Melee 9 | . . . 9 Guns 20 | . 10 2 8 Cannons 9 | . 1 5 3 AOE 10 | . 4 . 6 Classes Destroyed 9 | 2 4 . 3 Worker 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 5 | . 2 . 3 Recycler 3 | 1 . 1 1 Operator 2 | . 2 . . Swarmer 12 | . 3 6 3 Grunt 23 | . 12 1 10 Sentry 7 | . . . 7 Hunter 6 | . . . 6 Best Kill Streak 11 | 2 6 4 11 Combat Bots Only 8 | . 5 3 8 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 296 | . 67 31 198 Missed 71 | . 13 11 47 Hits 225 | . 54 20 151 Projectile 225 | . 54 20 151 Critical Strikes 6 | . . . 6 Damage Taken 3174 | . 650 157 2367 Core 438 | . 68 14 356 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 154 | 20 65 15 54 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 50 91 Shots Fired 295 | 40 123 32 100 Gun 222 | 40 105 17 60 Cannon 57 | . 11 15 31 Launcher 14 | . 5 . 9 Special 2 | . 2 . . Kinetic 270 | 40 116 32 82 Thermal 11 | . 2 . 9 Explosive 14 | . 5 . 9 Electromagnetic . | . . . . Robot Hit Streak 24 | 7 24 5 12 Robot Miss Streak 8 | 3 8 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 195 | 24 69 19 83 Core Hits 109 | 7 42 10 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Sever 3 | . . . 3 Melee Attacks 32 | . . . 32 Impact . | . . . . Slashing 32 | . . . 32 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4955 | 264 1170 253 3268 Guns 1458 | 264 639 83 472 Cannons 609 | . 174 152 283 Explosions 2056 | . 334 . 1722 Melee 790 | . . . 790 Ramming 42 | . 23 18 1 Kinetic 1985 | 264 813 235 673 Thermal 630 | . . . 630 Explosive 1508 | . 334 . 1174 Electromagnetic . | . . . . Impact . | . . . . Slashing 790 | . . . 790 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 120 | . 5 9 106 Projectiles 9 | . . 9 . Explosions 108 | . 5 . 103 Melee 3 | . . . 3 Knockbacks 7 | . 3 1 3 Impact 1 | . . 1 . Kinetic 6 | . 3 . 3 Secondary . | . . . . Self-Inflicted Damage 171 | . . . 171 Shots 4 | . . . 4 Rammed 10 | . 6 4 . Targets Rammed 17 | . 12 4 1 Kicked 6 | . 6 . . Crushed 1 | . . . 1 Highest Temperature 217 | . 19 20 217 Average Temperature 52 | . 10 8 76 Received Heat Transfer 813 | . 324 . 489 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 448 | . . . 448 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 64 Level 1 8 | . . . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 370 | 5 171 81 370 Initial 40 | . . 40 . Average 62 | 1 80 14 113 Influence Increases 1618 | 25 589 214 790 Destroy 0b10 Robot/C 1000 | . 300 160 540 Destroy 0b10 Robot/NC 75 | 25 20 5 25 Destroy Leader 210 | . 84 30 96 Allied During Kill 28 | . . 19 9 Successful Hack 16 | . 16 . . Select Force Hacks 30 | . 30 . . Disable Machine 75 | . 30 . 45 Destroy Structure 109 | . 34 . 75 Lose Combat Pursuer 75 | . 75 . . Influence Decreases 1290 | 25 483 320 462 Entered New Map 66 | . . 66 . Time Decay 1028 | 25 443 244 316 Lost Part 143 | . 40 10 93 Lost Ally 53 | . . . 53 Squads Dispatched 9 | . 5 . 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 35 8 35 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 8 . 4 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 . 9 Successful 10 | . 8 . 2 Failed 9 | . 2 . 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 18 | . 11 . 7 Terminals 16 | . 9 . 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 8 . 1 Terminals 8 | . 7 . 1 Skim 7 | . 7 . . Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 23 | . . 7 16 Total Damage 216 | . . 35 181 Kills 2 | . . 1 1 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 14 | . 14 . . Good Acts 11 | . . 10 1 Bad Acts 14 | . . 2 12 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2252 | 56 1449 . 747 Seismic 2252 | 56 1449 . 747 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4189 | 147 1616 1480 946 Spaces Moved 1768 | 68 738 591 371 Core . | . . . . Treads 1238 | . 276 591 371 Legs 530 | 68 462 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 160 Average Speed 189 | 120 164 240 171 Slowest Speed 240 | 120 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 3 97 98 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . 1 . 5 Terrain Destroyed 151 | . 35 . 116 Melee 5 | . . . 5 Projectile 5 | . 2 . 3 AOE 141 | . 33 . 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2286 | 97 1014 622 553 Wait 200 | 8 163 1 28 Move 1765 | 67 737 590 371 Hop . | . . . . Pick Up 33 | 1 7 9 16 Fast Attach 12 | 1 7 . 4 Attach 20 | . 4 1 15 Detach 7 | . 4 . 3 Swap 23 | . 7 . 16 Drop 23 | . 8 2 13 Fire 154 | 20 65 15 54 Melee 32 | . . . 32 Ram . | . . . . Kick 6 | . 6 . . Crush 11 | . 6 4 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 148 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 400 | -10/Materials | Lost 3 parts (1n1u1w) 498 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 6) 735 | -10/Materials | Build established: Scavenger-Mutant 784 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Discovered new exit (range 12) 955 | -10/Materials | Discovered new exit (range 6) 1185 | -10/Materials | Identified exit to Materials 1282 | -10/Materials | Identified exit to Mines 1340 | -10/Materials | Learned Storage emergency access door positions 1374 | -10/Materials | Learned Materials stockpile data 1407 | -10/Materials | Learned 4 Recycling zone layouts 1697 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1764 | -10/Materials | Entered Mines 1769 | -10/Mines | Discovered exit to Materials (range 8) 1850 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1863 | -10/Mines | Discovered new exit (range 9) 2010 | -10/Mines | Build established: Mutant 2015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2113 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2463 | -10/Mines | Learned Materials emergency access door positions 2765 | -10/Mines | X0-1V1 activates XOMVISION 2909 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 2954 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3138 | -10/Mines | X0-1V1 activates XOMVISION 3244 | -10/Mines | Entered Materials 3244 | -9/Materials | Accompanied by 3 allies 3244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3245 | -9/Materials | Identified exit to Mines 3636 | -9/Materials | X0-1V1 enhanced Transport squad support 3644 | -9/Materials | X0-1V1 upgraded hostiles (x2) 3654 | -9/Materials | X0-1V1 whisked you away to safety 3787 | -9/Materials | X0-1V1 sent you into danger 3817 | -9/Materials | Core integrity fell below 50% 3849 | -9/Materials | Destroyed 8 combat bots 3960 | -9/Materials | Discovered new exit (range 11) 3979 | -9/Materials | X0-1V1 mutated your Propulsion slot to Power slot 3981 | -9/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 4148 | -9/Materials | X0-1V1 sent you into danger 4152 | -9/Materials | X0-1V1 upgraded hostiles (x1) 4172 | -9/Materials | Core integrity fell below 20% 4190 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04168_ Penetrated by Slug. 04168_ Critical hit (Destroy). 04168_ Penetrated by Slug. 04171_ Hvy. Assault Rifle destroyed. 04172_ X0-1V1: "So many nails, never enough hammers..." (-10% ranged accuracy) 04174_ Penetrated by Slug. 04180_ K-01 Serf collects debris. 04181_ Penetrated by Slug. 04181_ Cld. Ion Engine destroyed. 04181_ Critical hit (Burn: +37). 04183_ K-01 Serf collects debris. 04184_ Particle Cannon destroyed. 04184_ Penetrated by Slug. 04186_ K-01 Serf collects debris. 04187_ Penetrated by Slug. 04187_ Hrd. Light Armor Plating destroyed. 04190_ K-01 Serf collects debris. 04190_ H-66 Slayer destroyed. 04190_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | #[!"*= !# #? #????????????????????????? | | ## T =/#! 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