Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 21:06:45 Player: Dendrocnid Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (1236) 1236 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 6373 Bonus ------- Follower Combat Kills 122 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (4) Utility (4) Weapon (4) Inventory (4) Layered Light Armor Plating Insulated Plating Rocket Launcher Makeshift Sword Peak State ------------ Power Light Deuterium Engine Propulsion Aluminum Leg Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Utility Small Storage Unit 0b10 Alert Chip Actuator Array Insulated Plating Weapon Axe Makeshift Sword Makeshift Sword Spear Inventory Nuclear Core Improved Deuterium Engine Transmission Jammer Layered Light Armor Plating Rocket Launcher Makeshift Sword [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . Utility 2 | . . . . . . 1 . 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 45 | 6 4 1 . 4 . 6 2 11 9 2 . . Power 7 | 1 . . . 1 . . 1 3 . 1 . . Engine 5 | 1 . . . 1 . . . 3 . . . . Core 2 | . . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 2 1 . . . 1 . 3 5 1 . . Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 8 | . 2 1 . . . 1 . 3 1 . . . Flight 4 | . . . . . . . . . 3 1 . . Utility 13 | 1 1 . . 3 . 2 1 4 1 . . . Device 2 | . . . . . . . . 2 . . . . Storage 3 | 1 . . . 2 . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . 1 . . . . 2 1 2 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | 2 1 . . . . 3 . 1 3 . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 . . 3 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Parts Lost 24 | . 1 . . . . . 1 2 7 13 . . Power 2 | . . . . . . . . . . 2 . . Propulsion 10 | . . . . . . . . 2 4 4 . . Utility 5 | . . . . . . . 1 . 1 3 . . Weapon 7 | . 1 . . . . . . . 2 4 . . Highest Loss Streak 12 | . 1 . . . . . 1 2 4 12 . . Average Slot Usage (%) 79 | . 94 88 88 88 88 90 89 90 78 29 . . Engine 7 | . 14 11 11 11 11 9 5 6 7 . . . Wheel 1 | . 14 . . . . . . . . . . . Hover 21 | . 13 33 33 33 33 27 27 25 13 . . . Device 2 | . . . . . . . . 7 7 2 . . Storage 8 | . 14 11 11 10 11 9 9 7 7 1 . . Processor 5 | . . . . 3 11 9 9 7 7 2 . . Protection 6 | . 10 11 11 8 . 9 8 6 4 . . . Energy Cannon 3 | . 9 11 11 11 11 . . . . . . . Ballistic Gun 4 | . 14 11 11 11 11 . . . . . . . Slashing Weapon 13 | . . . . . . 26 27 23 17 13 . . Piercing Weapon 1 | . . . . . . . . 3 7 2 . . Naked Turns 272 | . . . . . . . . . . 10 46 216 Heaviest Build 30 | 12 16 16 16 16 13 25 25 30 30 25 . . Greatest Support 36 | 26 26 24 24 24 24 25 25 33 36 24 3 3 Greatest Overweight (x) 8 | 1 1 . . . . . . 1 7 8 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 5 6 6 6 6 6 4 4 4 Most Carried 6 | 5 6 5 6 6 4 6 6 6 6 6 4 4 Average Carried 5 | 2 5 5 5 5 4 5 5 5 6 4 4 4 Final Capacity 4 | . . . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . . . 4 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 658 | 232 69 . 31 . 26 82 20 80 58 48 . 12 Remotely . | . . . . . . . . . . . . . Salvage Created 1379 | . 107 . . . . 173 628 71 349 51 . . Parts 91 | . 9 . . . . 13 37 5 24 3 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 29 3 . 6 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 34 | . 6 . . . . 3 15 1 7 2 . . Melee 28 | . . . . . . 3 15 1 7 2 . . Guns 4 | . 4 . . . . . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . Classes Destroyed 7 | . 1 . . . . 1 3 . 2 . . . Worker 1 | . . . . . . . 1 . . . . . Swarmer 12 | . 6 . . . . . 3 . 1 2 . . Grunt 9 | . . . . . . . 6 . 3 . . . Brawler 1 | . . . . . . . . . 1 . . . Sentry 9 | . . . . . . 3 4 1 1 . . . Hunter 2 | . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . 1 . . . Best Kill Streak 4 | . 3 . . . . 2 4 1 4 2 . . Combat Bots Only 4 | . 3 . . . . 2 4 1 4 2 . . Max Kills in Single Turn 2 | . 1 . . . . 1 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 1 2 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 2545 | . 255 . . . . 58 343 160 587 1074 . 68 Core 846 | . 53 . . . . 29 54 19 87 536 . 68 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 90 | 100 78 . . . 100 . 84 . . . . . Volleys Fired 26 | . 26 . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . Hottest 80 | . 80 . . . . . . . . . . . Shots Fired 50 | . 50 . . . . . . . . . . . Gun 42 | . 42 . . . . . . . . . . . Cannon 8 | . 8 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 26 | . 26 . . . . . . . . . . . Thermal 24 | . 24 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . 5 . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 93 | . 25 . . . . 5 33 3 23 4 . . Core Hits 41 | . 6 . . . . 3 16 2 12 2 . . Critical Hits 2 | . . . . . . . 2 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . Melee Attacks 133 | . . . . . . 20 55 19 30 9 . . Impact . | . . . . . . . . . . . . . Slashing 127 | . . . . . . 20 55 19 24 9 . . Piercing 6 | . . . . . . . . . 6 . . . Sneak Attacks 2 | . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks 24 | . . . . . . 1 14 1 7 1 . . Damage Inflicted 2681 | . 231 . . . . 234 1297 102 677 140 . . Guns 179 | . 179 . . . . . . . . . . . Cannons 52 | . 52 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2450 | . . . . . . 234 1297 102 677 140 . . Ramming . | . . . . . . . . . . . . . Kinetic 106 | . 106 . . . . . . . . . . . Thermal 125 | . 125 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2310 | . . . . . . 234 1297 102 537 140 . . Piercing 140 | . . . . . . . . . 140 . . . Highest Corruption 7 | . 4 . . . . 1 1 . 7 7 7 7 Average Corruption 3 | . 3 . . . . 1 1 . 3 7 7 7 Corruption Purged . | . . . . . . . . . . . . . Effects 31 | . 1 . . . . 2 4 . 9 5 2 8 Message Errors 9 | . . . . . . 2 3 . 2 1 . 1 Matter Fused 7 | . 1 . . . . . . . 2 2 . 2 Heat Flow Errors 4 | . . . . . . . . . . 1 . 3 Energy Discharges 3 | . . . . . . . . . 1 . 2 . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 4 | . . . . . . . . . 2 . . 2 Targeting Errors 3 | . . . . . . . 1 . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 193 | . . . . . . 14 126 . 45 8 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 193 | . . . . . . 14 126 . 45 8 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 240 | . 240 . . . . . . 7 6 220 . 157 Average Temperature 109 | . 117 . . . . . . 3 6 118 . 72 Received Heat Transfer 558 | . . . . . . 18 90 54 210 186 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 333 | . 333 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 374 | . 165 45 17 . . 200 374 143 . . . . Average Influence 93 | . 99 18 17 . . 73 196 94 . . . . Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 88 | . . . . . . . . . . . . . Level 1 11 | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 . . . . . Investigation 2 | . . . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 3 | . . . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 71 | . 10 4 . . . 3 20 3 9 18 . 4 Peak Tracking Total 7 | . 5 5 . . . 1 4 3 4 7 . 2 Tactical Retreats 10 | . . . . . . . 1 1 2 5 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 7 | . 3 . . . . 1 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 14 | . 1 1 . . . 2 4 3 1 . 2 . Terminals 8 | . 1 1 . . . 2 4 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 44 | . 3 2 . . . 2 12 8 1 . 16 . Successful 28 | . 2 1 . . . 2 4 2 1 . 16 . Failed 16 | . 1 1 . . . . 8 6 . . . . Catastrophic 4 | . 1 . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 2 . . 1 . 6 2 . . . . . Terminals 19 | . 3 2 . . . 2 12 . . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 26 | . 2 1 . . . 2 4 . 1 . 16 . Part Schematic 10 | . 1 . . . . 1 . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . . . . . 1 . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . . 1 3 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . 1 . . . . 8 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 . 1 Highest-Rated Group 135 | . . . . . . . . . . 135 . 94 Highest-Rated Ally 135 | . . . . . . . . . . 135 . 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 17 Total Damage 652 | . . . . . . . . . . . . 652 Kills 4 | . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 3854 | 84 414 120 156 255 370 306 632 545 539 171 46 216 Spaces Moved 4519 | 79 310 229 299 472 364 394 455 699 500 251 92 375 Core 642 | 1 . . . . . . . . 2 172 92 375 Treads . | . . . . . . . . . . . . . Legs 109 | . . . . . . . . . 109 . . . Wheels 213 | 78 135 . . . . . . . . . . . Hover 3464 | . 175 229 299 472 364 394 455 699 377 . . . Flight 91 | . . . . . . . . . 12 79 . . Fastest Speed 34 | 50 56 52 52 52 52 52 52 48 34 34 50 50 Average Speed 60 | 87 71 52 52 52 52 52 52 68 87 60 50 50 Slowest Speed 450 | 90 120 52 52 52 52 52 52 116 400 450 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 57 36 72 92 73 42 54 17 57 54 71 50 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . 1 . . . 3 . . 2 Spaces Dug 20 | . . . . . . 7 2 11 . . . . Terrain Destroyed 20 | . . . . . . 7 2 11 . . . . Melee 20 | . . . . . . 7 2 11 . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 5409 | 91 460 229 299 483 544 468 781 734 566 260 91 403 Wait 689 | . 108 . . . 181 49 289 4 30 . . 28 Move 4507 | 78 309 228 298 471 363 393 454 698 499 250 91 375 Hop . | . . . . . . . . . . . . . Pick Up 27 | 7 6 . 1 2 . 3 . 6 2 . . . Fast Attach 23 | 4 4 . . 1 . 3 1 1 8 1 . . Attach 11 | 2 . 1 . . . 1 1 5 . 1 . . Detach 2 | . . . . . . 1 . . 1 . . . Swap 11 | . . . . 3 . 2 . 5 1 . . . Drop 23 | . 7 . . 6 . 3 1 1 5 . . . Fire 26 | . 26 . . . . . . . . . . . Melee 90 | . . . . . . 13 35 14 20 8 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 487 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 567 | -9/Materials | Discovered new exit (range 7) 619 | -9/Materials | Entered Mines 773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 773 | -9/Mines | Discovered new exit (range 5) 775 | -9/Mines | Entered Exiles 784 | -9/Exiles | Discovered new exit (range 15) 791 | -9/Exiles | Met 8R-AWN 799 | -9/Exiles | Met EX-HEX 826 | -9/Exiles | Met EX-DEC 836 | -9/Exiles | Visited The Gauntlet 929 | -9/Exiles | Met EX-BIN 936 | -9/Exiles | Aligned with FarCom system 937 | -9/Exiles | Given EX-Vault access code 950 | -9/Exiles | Opened EX-Vault 954 | -9/Exiles | Found Prototype Storage 956 | -9/Exiles | Identified Superbattery 959 | -9/Exiles | Found Prototype Processor 959 | -9/Exiles | Identified 0b10 Alert Chip 980 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1024 | -9/Exiles | Discovered new exit (range 12) 1030 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1030 | -9/Exiles | Entered Mines 1397 | -8/Mines | Discovered new exit (range 7) 1400 | -8/Mines | Entered Materials 1400 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1650 | -8/Materials | Discovered new exit (range 5) 1706 | -8/Materials | Entered Storage 2329 | -8/Storage | Discovered new exit (range 14) 2338 | -8/Storage | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2576 | -7/Factory | Discovered new exit (range 6) 2883 | -7/Factory | Entered Lower Caves 2945 | -7/Lower Caves | Learned 12 Factory zone layouts 2952 | -7/Lower Caves | Learned location of 1 exit from Factory 3018 | -7/Lower Caves | Encountered a Warlord checkpoint 3021 | -7/Lower Caves | Learned location of Zion (-6) 3089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3143 | -7/Lower Caves | Lost 3 parts (3n) 3259 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3311 | -7/Lower Caves | Discovered new exit (range 15) 3422 | -7/Lower Caves | Entered another Lower Caves area 3440 | -7/Lower Caves | Spotted B-75 Beast 3514 | -7/Lower Caves | Core integrity fell below 50% 3555 | -7/Lower Caves | Lost 12 parts (2p4n3u3w) 3585 | -7/Lower Caves | Core integrity fell below 20% 3589 | -7/Lower Caves | Discovered new exit (range 9) 3593 | -7/Lower Caves | Entered Data Miner 3593 | -7/Data Miner | Discovered new exit (range 6) 3603 | -7/Data Miner | Met Data Miner 3625 | -7/Data Miner | Received God Mode back door access code from Data Miner 3639 | -7/Data Miner | Entered Proximity Caves 3648 | -6/Proximity Caves | Learned Factory garrison access intel 3701 | -6/Proximity Caves | Escorted by Enhanced Grunt 3855 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 03725_ Slug penetrates Enhanced Grunt. 03726_ Mace fries itself beyond repair. 03728_ Slug penetrates Enhanced Grunt. 03728_ H-66 Slayer destroyed. 03734_ Imp. Light Armor Plating fries itself beyond repair. 03743_ Gauss Rifle fries itself beyond repair. 03744_ Targeting Computer fries itself beyond repair. 03745_ Lgt. Fission Core fries itself beyond repair. 03746_ System corrupted: Matter fused (-7). 03766_ Searching scrap... 03766_ Found 33 Matter. 03766_ Found Fission Core. 03766_ Found Imp. Particle Charger. 03766_ Found Lgt. Fission Core. 03767_ Acquired 7 matter. 03774_ System corrupted: Heat flow error (+119). 03811_ System corrupted: Substantial component data lost. 03855_ System corruption misinterpreted. 03855_ Triggered Fire Trap. 03855_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ? ##?????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ? ##????????????????? | | ???????????????????? ? ??????????????? | | ????????????????????# ? #?????????????? | | ??????????????????### ? #?????????????? | | ??????###????????## #? #?????????????? | | ??????# ????????# ## #?????????????? | | ??##??# ????????# ## #?????????????? | | ?## ### ????????# #?????????????? | | ?# ####????# ^ #?????????????? | | ??# ##???# #?????????????? | | ??# ####?# ##????????????? | | ???# ##?# ?????????????? | | ????# ### #??????????????????? | | ?????# @ #???????????????????? | | ?????# ##???????????????????? | | ?????# #### ###????????????????????? | | ?????# ##??# ##??????????????????????? | | ?????# #####??# #???????????????????????? | | ?????# #?????# ## #??????????????????????? | | ##???# #?????# ### #?????????????????????? | | #??# ##?????#####?## ##??###????????????????? | | ??# ##??#######????####??## #????????????????? | | ??# #???# ####??????## #????????????????? | | ### #???# ###???## ##???????????????? | | ## ##### ## ##?## #???????????????? | | ## ### ### ##??????????????? | | # ###### #??????????????? | | # ## ##??# ##??####???????? | | ## ### ##?# #### #???????? | | ?## ##?# ### ## #???????? | | ??# ##??# ## ##??????? | | ?## ##### ####### #??????? | | ## ## #??????? | | % ## #??????? | | ### ### ## #??????? | | #?## #?? ## """" " "" ### #??????? | | ## ##?####?? "" " " """ " #?## ##??????? | | ?## ##??##??### """ """ " ########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: EM 15 Evasion (%) 63 Item Schematics ----------------- Mining Claw | -10/Materials | Hacked Axe | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmMetafieldInterrupter Manual? 0 Play Time 00:52:39 Cumulative 89.3 hours Start 2019.10.27 @ 16:43:26 End 2019.10.27 @ 21:06:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a69dda4-9805-46f1-9963-ec9149382e0a