Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 18:16:17 Player: Singularius Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (3006) 3006 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1050) 1050 TOTAL SCORE: 8726 Bonus ------- High Alert Combat Kills 250 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 278/290 System Corruption 16% Temperature Cool (71) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Light Armor Plating Graphene Brace > --- WEAPON (5) ------- Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Weapon Cycler Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Dispersion Rifle Dispersion Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Improved Heat Sink Compact Battery Particle Charger Heavy Armor Plating Improved Light Armor Plating Reflective Plating Graphene Brace Shock Absorption System Force Field Heavy Laser Advanced Assault Cannon Proton Missile Launcher [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . . . . 1 1 . 1 Weapon 3 | . . 1 . . . 1 1 . . Parts Attached 92 | 6 7 4 1 4 6 13 3 3 45 Power 18 | 2 1 1 1 1 1 2 . 1 8 Engine 12 | 2 1 1 . 1 1 1 . . 5 Core 6 | . . . 1 . . 1 . 1 3 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 2 . 2 . . . . 7 Treads 1 | . . . . . . . . . 1 Leg 8 | . . 2 . 2 . . . . 4 Wheel 3 | 2 . . . . . . . . 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 22 | . 2 . . 1 . 6 1 . 12 Device 5 | . . . . . . . . . 5 Storage 3 | . 1 . . 1 . . . . 1 Processor 2 | . . . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 12 | . 1 . . . . 4 1 . 6 Artifact . | . . . . . . . . . . Weapon 39 | 2 4 1 . . 5 5 2 2 18 Energy Gun 11 | 1 1 . . . 2 . . . 7 Energy Cannon 5 | . 1 . . . 1 1 1 . 1 Ballistic Gun 9 | 1 . 1 . . 1 2 . 1 3 Ballistic Cannon 6 | . . . . . . 1 . . 5 Launcher 3 | . . . . . . . 1 1 1 Special Weapon 5 | . 2 . . . 1 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 Parts Lost 41 | . 1 2 . . 3 2 . . 33 Power 7 | . . 1 . . 1 1 . . 4 Propulsion 6 | . . 1 . . . . . . 5 Utility 11 | . . . . . . 1 . . 10 Weapon 17 | . 1 . . . 2 . . . 14 Highest Loss Streak 13 | . 1 2 . . 2 1 . . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 96 95 92 99 99 98 92 91 81 Engine 8 | . 12 18 11 10 10 9 7 7 4 Core 7 | . . . 4 11 11 8 7 7 7 Leg 16 | . . 4 22 21 22 18 15 15 16 Wheel 2 | . 28 16 . . . . . . . Device 2 | . . . . . . . . . 8 Storage 9 | . 13 11 11 11 11 9 7 7 7 Processor 2 | . . . . . . 9 7 7 3 Protection 8 | . 13 11 11 11 11 8 7 7 5 Energy Gun 8 | . 5 11 11 11 18 3 . . 8 Energy Cannon 6 | . 4 11 11 11 5 8 7 7 3 Ballistic Gun 9 | . 1 11 11 11 7 15 15 14 5 Ballistic Cannon 2 | . . . . . . 6 7 7 1 Launcher 1 | . . . . . . . 7 7 2 Special Weapon 1 | . 15 . . . . 2 . . 1 Peak Build Rating 79 | 5 10 11 13 31 32 53 59 62 79 Average Rating 29 | 4 8 9 11 19 31 47 58 60 64 On Entrance 27 | . 5 8 10 13 31 32 52 59 62 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 90 | 9 17 22 24 39 40 57 73 75 90 Greatest Support 80 | 20 20 20 20 60 60 60 60 60 80 Greatest Overweight (x) 9 | . . 1 1 7 . . 1 1 9 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 15 | 5 8 8 8 15 15 15 15 15 15 Average Capacity 10 | 5 7 8 8 9 15 15 15 15 14 Most Carried 15 | 5 8 8 8 8 9 15 15 15 15 Average Carried 8 | 4 7 6 8 7 8 13 14 14 11 Final Capacity 15 | 5 8 8 8 15 15 15 15 15 5 Final Carried 15 | 5 7 8 8 8 9 15 15 15 2 Class Distribution -------------------- 42% | Mutant 24% | Skirmisher 23% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 2100 | 231 94 109 . . 122 467 43 49 985 Remotely . | . . . . . . . . . . Salvage Created 3155 | . 272 174 . . 210 593 . 624 1282 Parts 159 | . 12 8 . . 12 31 . 25 71 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 56 | . 6 4 . . 6 11 . 4 25 Guns 20 | . . . . . 3 3 . 2 12 Cannons 32 | . 5 3 . . 3 8 . 2 11 AOE 3 | . 1 . . . . . . . 2 Classes Destroyed 11 | . 1 1 . . 2 2 . 3 2 Worker 1 | . . . . . . . . . 1 Watcher 5 | . . . . . . 2 . . 3 Swarmer 5 | . . . . . 3 . . . 2 Grunt 24 | . 6 2 . . 2 8 . . 6 Brawler 2 | . . . . . . 1 . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . 2 . . . 2 . . 5 Specialist 2 | . . . . . . . . 2 . Hunter 4 | . . . . . . . . . 4 Programmer 8 | . . . . . . . . 1 7 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 2 3 . . 3 5 . 2 4 Combat Bots Only 5 | . 2 3 . . 3 5 . 2 3 Max Kills in Single Turn 2 | . 1 1 . . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 703 | . 34 16 . . 33 40 . 19 561 Missed 218 | . 9 5 . . 9 21 . 10 164 Damage Taken 6467 | . 300 155 . . 270 317 . 125 5300 Core 1002 | . 45 29 . . 24 35 . 14 855 Absorbed by Shields 550 | . . . . . . . . 9 541 Redirected to Shielding 52 | . 19 8 . . 21 4 . . . Core Remaining (%) 91 | 100 82 . . . 86 93 . 98 . Volleys Fired 149 | . 19 10 . . 12 27 . 6 75 Largest 5 | . 2 3 . . 3 4 . 5 5 Hottest 308 | . 108 128 . . 233 167 . 208 308 Shots Fired 455 | . 37 30 . . 35 104 . 29 220 Gun 251 | . 11 20 . . 21 54 . 12 133 Cannon 169 | . 15 10 . . 12 50 . 12 70 Launcher 21 | . . . . . . . . 5 16 Special 14 | . 11 . . . 2 . . . 1 Kinetic 193 | . . 10 . . 9 73 . 18 83 Thermal 168 | . 26 10 . . 17 4 . 6 105 Explosive 1 | . . . . . . . . 1 . Electromagnetic 92 | . 11 10 . . 9 27 . 4 31 Robot Hit Streak 14 | . 5 6 . . 7 9 . 4 14 Robot Miss Streak 6 | . 2 4 . . 3 6 . 3 6 Penetration Max 1 | . . . . . . 1 . 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 262 | . 24 14 . . 19 62 . 13 130 Core Hits 145 | . 8 5 . . 10 23 . 9 90 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . 4 Critical Strikes 12 | . . 1 . . . 1 . . 10 Burn 2 | . . . . . . . . . 2 Meltdown 1 | . . 1 . . . . . . . Destroy 5 | . . . . . . . . . 5 Blast 4 | . . . . . . 1 . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6978 | . 469 274 . . 326 1465 . 360 4084 Guns 2983 | . 100 119 . . 142 612 . 184 1826 Cannons 3193 | . 209 123 . . 184 853 . 142 1682 Explosions 718 | . 80 32 . . . . . 34 572 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 Kinetic 2509 | . . 60 . . 37 891 . 267 1254 Thermal 2876 | . 369 155 . . 214 49 . 59 2030 Explosive 260 | . . . . . . . . . 260 Electromagnetic 1329 | . 100 59 . . 75 525 . 34 536 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . 2 3 16 Average Corruption 4 | . . . . . . . 2 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . 2 2 26 Message Errors 7 | . . . . . . . . . 7 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 2 | . . . . . . . 1 . 1 Energy Discharges 5 | . . . . . . . . . 5 Data Loss (minor) 7 | . . . . . . . . 2 5 Data Loss (major) 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 133 | . . . . . . 32 . 5 96 Projectiles 50 | . . . . . . 32 . 5 13 Explosions 83 | . . . . . . . . . 83 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . . 3 . . 14 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . 3 . . 11 Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage 359 | . . . . . . . . . 359 Shots 10 | . . . . . . . . . 10 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 739 | . 230 470 . . 426 574 228 338 739 Average Temperature 207 | . 83 257 . . 190 220 185 133 218 Received Heat Transfer 1283 | . 192 60 . . 99 180 . 6 746 Effects 110 | . . 5 . . 7 21 . . 77 Shutdowns 39 | . . 2 . . 2 13 . . 22 Energy Bleed 10 | . . . . . . 1 . . 9 Interference 19 | . . . . . 1 2 . . 16 Matter Decay 10 | . . 1 . . . 1 . . 8 Short Circuit 7 | . . . . . 1 2 . . 4 Damage (minor) 6 | . . 1 . . . 2 . . 3 Damage (major) 17 | . . 1 . . 3 . . . 13 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 5 | . 1 1 . . . . . . 3 Heat Transferred 4560 | . 729 272 . . 407 111 . 74 2967 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . . . . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 644 | . 271 150 58 . 187 359 100 131 644 Initial 100 | . . 29 58 . . . 100 3 68 Average 123 | . 88 88 58 . 74 141 74 70 348 Maximum Alert Level 2 | . 1 . . . . 1 . . 2 Low Security (%) 77 | 100 89 100 100 . 100 68 100 100 26 Level 1 6 | . 10 . . . . 31 . . 15 Level 2 15 | . . . . . . . . . 58 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . 2 . . . 1 . 1 15 Investigation 3 | . . 1 . . . 1 . . 1 Extermination 6 | . . . . . . . . . 6 Reinforcement 6 | . . 1 . . . . . 1 4 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 6 | . . . . . . 3 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 15 5 . . 10 21 . 4 48 Peak Tracking Total 10 | . 4 3 . . 3 5 . 2 10 Tactical Retreats 15 | . 2 . . . 4 2 . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 6 | . . 1 . . . 1 1 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 21 | . . . . . . . . 2 19 Max in Single Turn 5 | . . . . . . . . 1 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 18 | . 5 1 . 5 . 3 2 . 2 Terminals 10 | . 3 1 . . . 3 2 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 8 2 . 50 . 16 2 . 4 Successful 69 | . 5 . . 50 . 10 1 . 3 Failed 12 | . 3 2 . . . 5 1 . 1 Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . Manual 2 | . . . . 2 . . . . . Terminals 26 | . 4 2 . . . 16 2 . 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 65 | . 3 . . 50 . 10 1 . 1 Record 57 | . . . . 49 . 7 . . 1 Prototype ID Bank 2 | . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Alert Level 2 | . 1 . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 1 . . . 1 2 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 8802 | 2966 450 140 161 1233 617 558 534 139 2004 Spaces Moved 4736 | 675 438 98 100 897 587 394 304 59 1184 Core 38 | 3 . . . 2 . . . . 33 Treads . | . . . . . . . . . . Legs 3483 | . . 26 100 895 587 394 304 59 1118 Wheels 1215 | 672 438 72 . . . . . . 33 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 120 90 90 90 170 170 50 Average Speed 112 | 79 80 101 142 136 90 90 170 170 122 Slowest Speed 500 | 80 80 120 190 400 90 90 170 170 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 95 62 13 22 94 80 38 10 62 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 207 | . 4 4 . . 2 9 . 12 176 Melee . | . . . . . . . . . . Projectile 16 | . . . . . 2 9 . . 5 AOE 191 | . 4 4 . . . . . 12 171 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 7881 | 3102 483 115 119 907 643 530 323 83 1576 Wait 2762 | 2410 9 . 19 . 33 62 8 . 221 Move 4727 | 674 437 97 99 896 586 393 303 58 1184 Hop . | . . . . . . . . . . Pick Up 87 | 11 6 4 . 1 5 18 5 4 33 Fast Attach 16 | . . . 1 3 . 5 . 3 4 Attach 57 | 6 5 3 . . 3 5 2 . 33 Detach 6 | . 1 . . 1 . . 1 . 3 Swap 19 | . 2 1 . 1 3 3 1 . 8 Drop 46 | 1 1 . . 5 1 15 3 7 13 Fire 149 | . 19 10 . . 12 27 . 6 75 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 5 | . 3 . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 2967 | -11/Scrapyard | Entered Materials 2968 | -10/Materials | Build established: Mutant 3237 | -10/Materials | Discovered new exit (range 8) 3415 | -10/Materials | Discovered new exit (range 4) 3417 | -10/Materials | Entered another Materials area 3417 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 3498 | -9/Materials | Discovered new exit (range 16) 3506 | -9/Materials | Discovered new exit (range 11) 3528 | -9/Materials | Met 8R-AWN 3557 | -9/Materials | Entered Mines 3559 | -9/Mines | Met a Derelict bent on vengeance 3559 | -9/Mines | Followed 8R-AWN into the Mines 3654 | -9/Mines | Discovered new exit (range 15) 3655 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3682 | -9/Mines | Discovered new exit (range 5) 3717 | -9/Mines | Build established: Tank 3718 | -9/Mines | Entered Exiles 3766 | -9/Exiles | Discovered new exit (range 14) 3808 | -9/Exiles | Welcomed by 8R-AWN 3846 | -9/Exiles | Met EX-HEX 3953 | -9/Exiles | Met EX-DEC 4119 | -9/Exiles | Visited The Gauntlet 4211 | -9/Exiles | Learned location of Zion (-7) 4298 | -9/Exiles | Met EX-BIN 4348 | -9/Exiles | Aligned with FarCom system 4350 | -9/Exiles | Given EX-Vault access code 4502 | -9/Exiles | Opened EX-Vault 4513 | -9/Exiles | Found Prototype Leg 4513 | -9/Exiles | Identified Potential Leg 4515 | -9/Exiles | Found Potential Leg 4553 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4642 | -9/Exiles | Discovered new exit (range 14) 4951 | -9/Exiles | Left Exiles lab with Potential Leg 4951 | -9/Exiles | Entered Mines 4989 | -8/Mines | Discovered new exit (range 4) 5279 | -8/Mines | Discovered new exit (range 6) 5287 | -8/Mines | Build established: Skirmisher 5568 | -8/Mines | Entered Materials 5568 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5748 | -8/Materials | Central database locked down 6059 | -8/Materials | Discovered new exit (range 16) 6126 | -8/Materials | Entered Factory 6126 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6660 | -7/Factory | Identified exit to DSF 6660 | -7/Factory | Entered DSF 6683 | -7/DSF | Additional patrols routed to DSF 6759 | -7/DSF | Discovered new exit (range 14) 6799 | -7/DSF | Entered Factory 6799 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6927 | -6/Factory | Fabricated Dispersion Rifle (x2) 7089 | -6/Factory | Build established: Gunner 7607 | -6/Factory | Lost 3 parts (1u2w) 7747 | -6/Factory | Lost 8 parts (1p2n1u4w) 7954 | -6/Factory | Lost 6 parts (1p3u2w) 8290 | -6/Factory | Build established: Tank 8334 | -6/Factory | Garrison activated, responded to threat 8576 | -6/Factory | First assault squad dispatched 8703 | -6/Factory | Core integrity fell below 50% 8714 | -6/Factory | System corruption reached 10% 8726 | -6/Factory | Core integrity fell below 20% 8767 | -6/Factory | Lost 13 parts (2p2n4u5w) 8803 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired 105 matter. Broken Coil Gun destroyed. Overheating: Core damaged (-153). Gatling Laser destroyed. M-13 Machinist repairs G-50 Soldier. M-13 Machinist repairs Lgt. Angular Momentum Engine. Ion Burst Cannon destroyed. Lrg. Storage Unit destroyed. System corrupted: Matter fused (-10). Dropped Broken Gravmag Array. Acquired Arm. Huge Wheel. System corrupted: Component data lost. Acquired Mni. Assault Cannon. K-01 Serf cleans the Assembly Bed. W-25 Informer sends out distress signal. K-01 Serf cleans the Assembly Bed. Acquired Magnetic Acceleration Cannon. VBEP3LIALFEEN5RFR OK4##GFZQ 7RBLUVR U-05 Engineer knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????/##?????????????? | | ????????????????????????? ?????? ? ?????????? | | ???????????????????????? ?????? ???????? | | ???????????????????????? ?????? #?????? | | ???????????????????????? ?????? #?????? | | ???????????????????????? ?????? #?????? | | ????????????????????#####u####### ??????? | | ???????????????????#? # ??????? | | ???????????????????# #!!! ??????? | | ???????????????????# #!!! ???????? | | ???????????????????# """ """ #!! ????????? | | ???????????????????# """ """ u%# ?????????? | | ???????????????????# """ """ # """" ?????????? | | ???????????????????# # %"""" ?? ??????? | | ???????????????????# Y """" #?????? | | ???????????????????# ]@ # """" #?????? | | ???????????????????# ]] # """" #?????? | | ???????????????????# [ ]] !# """" #?????? | | ???????????????????# # #?????? | | ?????????????????################ """" #?????? | | ?????????????????# #?# """" #?????? | | ?????????????????# ### """" /#?????? | | ?????????????????# """" """" # g"""" ??????? | | ?????????????????# """" """" # """"w ?#?????? | | ?????????????????# """" """" / """" #?????? | | ?????????????????# """" """" # #?????? | | ?????????????????# = g # #?????? | | ?????????????????# """" """" ##### ########?????? | | ?????????????????# """" """" #???? #????????????? | | ?????????????????# """" """" #???? #????????????? | | ?????????????????# """" """" #???? #????????????? | | ?????????????????# #???? #????????????? | | ????????????????#######+#######???? #????????????? | | ????????????????# #????????? #????????????? | | ????????????????#* """" #????????? #????????????? | | ????????????????# """" #??????????+????????????? | | ????????????????# ! """" #???????????????????????? | | ????????????????# """" #???????????????????????? | | ????????????????# """" #???????????????????????? | | ????????????????# """" #####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Please Form A Line Challenges ------------ None Game ------ Seed SwordExoskeletonChip Manual? 0 Play Time 02:27:23 Cumulative 8.3 hours Start 2025.03.22 @ 15:14:10 End 2025.03.22 @ 18:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0fbfc6ba-9fcf-4b7d-9bce-bfd71d216d98