Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 19:35:57 Player: Finestep Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4432) 4432 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1719) 1719 TOTAL SCORE: 12316 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 1096 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -231 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Critical (4680) Movement Core (150) Ox2 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Improved Cooling System Improved Cooling System Target Analyzer Core Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Advanced Sensor Array Transport Network Coupler Experimental Utility Shielding Firepult Peak State ------------ > --- POWER ------------ Antimatter-Momentum Reactor > --- PROPULSION ------- Treaded Heavy-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Core Analyzer Weapon Cycler Experimental Utility Shielding > --- WEAPON ----------- Heavy Laser Heavy Laser Electro HMG Construct/G Electro Arc Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Coolant Injector Large Battery Energy Well Advanced Sensor Array Transport Network Coupler Target Analyzer Advanced Particle Charger Improved Utility Shielding Experimental Utility Shielding Improved Hacking Suite Long-range Tractor Beam Firepult Phasing Sabre [Rating: 92] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Constructs Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Slots Evolved 10 | . . . . . 4 . . 4 . 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 5 | . . . . . 2 . . 1 . 2 . Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 122 | 8 5 4 . . 31 21 2 19 14 3 15 Power 9 | 1 1 1 . . 1 2 . 3 . . . Engine 4 | 1 1 . . . . 1 . 1 . . . Core 5 | . . 1 . . 1 1 . 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 2 2 . . 2 10 1 . . . 1 Treads 15 | . 2 2 . . 1 9 1 . . . . Leg 3 | 2 . . . . . . . . . . 1 Wheel 2 | . . . . . 1 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 2 1 . . . 12 1 1 9 10 3 10 Device 28 | 1 . . . . 4 . 1 7 6 1 8 Storage 3 | 1 1 . . . 1 . . . . . . Processor 6 | . . . . . 3 . . . 1 1 1 Hackware 2 | . . . . . . . . 1 . . 1 Protection 10 | . . . . . 4 1 . 1 3 1 . Artifact . | . . . . . . . . . . . . Weapon 44 | 3 1 1 . . 16 8 . 7 4 . 4 Energy Gun 19 | 2 . 1 . . 8 5 . 1 . . 2 Energy Cannon 6 | . . . . . . . . 4 1 . 1 Ballistic Gun 8 | 1 . . . . 4 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . . 2 2 . 2 . . . Special Weapon 3 | . 1 . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . 1 . . . Parts Lost 43 | . 1 3 . . . . . 12 9 . 18 Power 8 | . 1 1 . . . . . 2 2 . 2 Propulsion 10 | . . 2 . . . . . 1 1 . 6 Utility 10 | . . . . . . . . 3 3 . 4 Weapon 15 | . . . . . . . . 6 3 . 6 Highest Loss Streak 12 | . 1 3 . . . . . 12 3 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 97 100 100 99 99 79 63 51 63 52 Engine 4 | . 14 . . . . 8 9 2 2 3 . Core 4 | . . 12 14 14 9 . . 9 3 1 . Treads 12 | . 17 27 28 28 21 22 11 1 2 3 2 Leg 1 | . 10 . . . . . . . 2 1 1 Wheel 2 | . . . . . 5 4 4 4 1 . . Device 12 | . 14 14 14 14 11 9 9 14 13 11 19 Storage 8 | . 14 14 14 14 9 9 9 6 6 5 3 Processor 5 | . . . . . 8 9 9 4 3 5 7 Protection 3 | . . . . . 5 8 . . 1 11 1 Energy Gun 15 | . 13 14 14 14 24 26 26 6 3 11 6 Ballistic Gun 3 | . 14 14 14 14 2 . . 4 . . . Slashing Weapon 1 | . . . . . . . . . 5 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 11 28 28 28 28 66 67 64 70 73 74 91 Greatest Support 70 | 20 40 40 40 40 60 60 60 48 69 70 70 Greatest Overweight (x) 5 | 1 . . . . 4 5 5 2 2 1 3 Average Overweight (x) 1 | . . . . . 2 3 1 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 16 20 20 20 20 20 14 Most Carried 20 | 6 8 8 15 10 17 20 20 15 18 17 19 Average Carried 14 | 3 7 7 10 10 14 19 16 11 15 14 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 8 7 10 10 17 20 15 15 18 15 5 Scrap Engine Consumption 158 | . . . . . . . 35 19 68 6 30 Constructs Created 15 | . . . . . . . 3 3 6 . 3 Constructs Modified 38 | . . . . . . . 4 6 19 4 5 Class Distribution -------------------- 31% | Mutant 27% | Skirmisher 20% | Construct 8% | Commander-Construct 7% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Construct | -6/Factory Construct | -6/Extension Construct | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Matter Collected 2301 | 289 82 45 . . 334 232 25 290 716 . 288 Remotely 103 | . . . . . . . . . 103 . . Salvage Created 5774 | 124 378 98 . . 947 737 212 578 1912 . 788 Parts 254 | 9 28 4 . . 46 38 5 30 63 . 31 Haulers Intercepted 10 | . 1 . . . 4 5 . . . . . Recyclers Shooed 4 | . . . . . 1 . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Combat Hostiles Destroyed 87 | . 9 2 . . 12 6 . 15 32 . 11 Melee 3 | . . . . . . . . . 2 . 1 Guns 56 | . 9 2 . . 8 6 . 3 19 . 9 Cannons 11 | . . . . . . . . 5 6 . . AOE 12 | . . . . . 3 . . 6 3 . . Classes Destroyed 17 | 2 5 . . . 1 2 . 1 3 . 3 Worker 3 | . . . . . 1 1 . . 1 . . Builder 2 | . . . . . . 1 . . 1 . . Tunneler 4 | 3 1 . . . . . . . . . . Hauler 10 | . 1 . . . 4 5 . . . . . Recycler 11 | 1 . . . . 2 2 3 . 3 . . Operator 4 | . 1 . . . 1 2 . . . . . Watcher 8 | . 1 . . . 4 1 . 1 1 . . Swarmer 20 | . 3 . . . 4 1 . 5 7 . . Grunt 43 | . 6 2 . . 8 3 . 7 14 . 3 Brawler 2 | . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . . 1 Sentry 6 | . . . . . . 2 . 1 3 . . Specialist 5 | . . . . . . . . . . . 5 Hunter 2 | . . . . . . . . . 2 . . Programmer 4 | . . . . . . . . 2 1 . 1 Heavy 1 | . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 2 . . 6 5 1 9 5 . 5 Combat Bots Only 8 | . 3 2 . . 3 2 . 8 5 . 5 Max Kills in Single Turn 4 | 1 1 1 . . 3 2 1 2 4 . 1 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . . . . 3 . . 2 2 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Hostile Shots Fired 916 | . 47 22 . . 41 9 2 161 389 . 245 Missed 291 | . 12 5 . . 12 1 . 46 133 . 82 Damage Taken 10867 | . 386 244 . . 490 199 27 2268 3473 . 3780 Core 2252 | . 73 15 . . 36 12 . 281 493 . 1342 Absorbed by Shields 4 | . . . . . 4 . . . . . . Redirected to Shielding 320 | . . . . . . . . . 204 . 116 Ignored by Resistances 4 | . . . . . 4 . . . . . . Regen/Repaired (Parts) 2218 | . . . . . . 201 . 333 1258 307 119 Core Remaining (%) 65 | 100 . . . 64 . . 91 . 8 . . Volleys Fired 372 | 9 48 10 . . 52 33 9 35 123 1 52 Largest 4 | 2 2 2 . . 3 3 3 4 2 2 4 Hottest 388 | 60 100 60 . . 180 165 183 250 250 148 388 Shots Fired 751 | 14 95 20 . . 142 97 27 87 173 2 94 Gun 679 | 14 94 20 . . 135 96 27 56 142 2 93 Cannon 56 | . . . . . . . . 24 31 . 1 Launcher 11 | . . . . . 3 1 . 7 . . . Special 5 | . 1 . . . 4 . . . . . . Kinetic 241 | 9 47 10 . . 5 4 . 19 132 2 13 Thermal 479 | 5 48 10 . . 134 92 27 61 41 . 61 Explosive 11 | . . . . . 3 1 . 7 . . . Electromagnetic 20 | . . . . . . . . . . . 20 Robot Hit Streak 13 | 3 10 13 . . 12 7 10 10 11 3 13 Robot Miss Streak 4 | 3 3 1 . . 3 3 1 3 4 . 3 Penetration Max 2 | . . . . . . . . . 2 . . Secondary Targets 7 | . 1 1 . . 1 2 . . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . 1 Shots Hit Robots 494 | 8 66 16 . . 96 48 18 45 128 2 67 Core Hits 285 | 5 27 6 . . 42 25 3 38 112 . 27 Critical Kills 6 | . . . . . . . . . 6 . . Critical Parts Destroyed 12 | . 1 . . . . . . . 11 . . Critical Strikes 32 | . 1 . . . 4 4 1 . 19 . 3 Burn 11 | . . . . . 4 4 1 . . . 2 Destroy 20 | . 1 . . . . . . . 19 . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . 10 . 6 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . . . . 10 . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11282 | 84 626 160 . . 2133 1064 360 1573 3706 44 1532 Guns 8650 | 84 621 160 . . 1955 1064 360 571 2522 44 1269 Cannons 982 | . . . . . . . . 361 589 . 32 Explosions 1090 | . . . . . 166 . . 635 217 . 72 Melee 537 | . . . . . . . . . 378 . 159 Ramming 23 | . 5 . . . 12 . . 6 . . . Kinetic 3577 | 38 275 84 . . 27 26 . 255 2588 44 240 Thermal 6318 | 46 346 76 . . 1928 1038 360 831 740 . 953 Explosive 647 | . . . . . 166 . . 481 . . . Electromagnetic 180 | . . . . . . . . . . . 180 Impact . | . . . . . . . . . . . . Slashing 537 | . . . . . . . . . 378 . 159 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 3 11 . 2 Average Corruption 3 | . . . . . . . 1 2 5 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 65 | . . . . . . . 4 6 53 . 2 Message Errors 6 | . . . . . . . . . 6 . . Matter Fused 19 | . . . . . . . 1 2 16 . . Heat Flow Errors 5 | . . . . . . . 1 . 4 . . Energy Discharges 7 | . . . . . . . . 1 6 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . 1 2 9 . 1 Data Loss (major) 8 | . . . . . . . 1 . 6 . 1 Alerts 2 | . . . . . . . . 1 1 . . Weapon Failures 4 | . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . . 7 43 . 37 Projectiles . | . . . . . . . . . . . . Explosions 7 | . . . . . . . . 7 . . . Melee 80 | . . . . . . . . . 43 . 37 Knockbacks 3 | . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 179 | . . . . . 24 2 . 153 . . . Shots 9 | . . . . . 1 1 . 7 . . . Rammed 9 | . 3 . . . 3 . . 3 . . . Targets Rammed 9 | . 3 . . . 3 . . 3 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 4680 | 20 139 100 . . 319 147 324 578 495 . 4680 Average Temperature 187 | 13 46 55 . . 76 36 96 192 151 . 535 Received Heat Transfer 3617 | . 180 156 . . 270 66 9 924 1304 . 708 Effects 41 | . . . . . 1 . 3 9 4 . 24 Shutdowns 4 | . . . . . . . . 2 1 . 1 Energy Bleed 4 | . . . . . 1 . . . 2 . 1 Interference 9 | . . . . . . . 3 2 . . 4 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . 1 . 1 Damage (minor) 6 | . . . . . . . . 1 . . 5 Damage (major) 8 | . . . . . . . . 4 . . 4 Damage (core) 5 | . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . 1 2 . . Combat Hostiles 4 | . . . . . 1 . . 1 2 . . Parts Melted 30 | . . 1 . . 8 6 1 7 5 . 2 Heat Transferred 14967 | 100 775 175 . . 4075 2392 740 2289 2048 . 2373 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Peak Influence 621 | 20 236 111 . . 320 621 340 521 470 248 352 Initial 521 | . 13 91 . . . 72 209 521 140 230 177 Average 225 | 7 103 108 . . 158 384 231 276 165 235 276 Maximum Alert Level 2 | . 1 . . . 1 2 1 2 2 1 1 Low Security (%) 49 | 100 73 100 . 100 59 21 35 32 77 . 16 Level 1 40 | . 26 . . . 40 32 64 57 18 100 83 Level 2 10 | . . . . . . 46 . 9 4 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 Squads Dispatched 25 | . 5 . . . 1 6 . 7 2 1 3 Investigation 9 | . 4 . . . 1 2 . . 2 . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 9 | . 1 . . . . 2 . 2 . 1 3 Assault 1 | . . . . . . 1 . . . . . Garrison 4 | . . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Distress Signals 12 | . 1 . . . 3 2 . 2 4 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 15 2 . . 23 27 2 28 51 . 16 Peak Tracking Total 10 | . 3 2 . . 5 4 2 10 6 . 5 Tactical Retreats 17 | . 2 . . . . 1 . 6 5 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Traps Triggered 10 | . 1 . . . . 3 . . 5 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Machines Disabled 14 | . . . . . . 6 . 3 4 . 1 Max in Single Turn 2 | . . . . . . 1 . 2 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Machines Accessed 42 | . 7 . 2 . 6 4 12 3 5 3 . Terminals 28 | . 5 . . . 6 1 6 3 5 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 10 | . 2 . . . . 1 6 . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 119 | . 28 . 5 . 25 9 30 8 9 5 . Successful 46 | . 12 . 5 . 4 5 13 2 2 3 . Failed 73 | . 16 . . . 21 4 17 6 7 2 . Catastrophic 10 | . . . . . 2 . 4 2 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 5 . 1 . 10 2 18 3 1 . . Terminals 78 | . 18 . . . 25 2 13 8 9 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units 32 | . 10 . . . . 3 17 . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 24 | . 7 . 5 . 3 1 2 2 2 2 . Record 4 | . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 3 . . . 1 . . . 1 . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . . . . . 2 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 2 . . . . 1 5 . . 1 . Retrieve Components 9 | . 2 . . . . 1 5 . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 3 . . . 1 . 6 . . . . Terminals 2 | . 1 . . . 1 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 6 . . . . Tunnel 8 | . 2 . . . . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 6 . . . 6 3 11 3 4 3 . Full Trace Events 8 | . . . . . 1 2 3 . 2 . . Feedback Events 2 | . . . . . . . 1 . 1 . . Corruption 2 | . . . . . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 37 | . 18 . . . . . 16 . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 13 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Total Allies 33 | . . . . 3 . 16 . . 14 . . Largest Group 16 | . . . . 3 3 16 15 14 5 . . Highest-Rated Group 395 | . . . . 40 40 395 295 279 126 . . Highest-Rated Ally 100 | . . . . 16 16 100 31 31 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 214 | . . . . . 43 44 9 47 71 . . Total Damage 4500 | . . . . . 445 1958 180 593 1324 . . Kills 40 | . . . . . 7 18 3 4 8 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Turns Passed 9801 | 104 748 353 396 26 1331 1646 1042 1409 1978 191 577 Spaces Moved 4727 | 57 419 200 245 17 650 700 564 657 906 129 183 Core 54 | 7 . . . . . . . . . . 47 Treads 2189 | . 197 200 245 17 227 275 294 206 351 94 83 Legs 789 | 50 222 . . . . . . . 429 35 53 Wheels 1695 | . . . . . 423 425 270 451 126 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 110 160 118 185 112 81 81 Average Speed 166 | 113 138 160 160 160 162 194 164 185 158 142 160 Slowest Speed 288 | 120 160 160 160 160 240 240 278 265 215 152 288 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 68 45 60 7 62 91 96 11 85 4 58 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 12 | . 2 1 1 1 . 1 6 . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 21 | . 1 . . . 12 7 . 1 . . . Terrain Destroyed 130 | . 1 . . . 27 7 . 70 25 . . Melee . | . . . . . . . . . . . . Projectile 34 | . 1 . . . 4 . . 4 25 . . AOE 96 | . . . . . 23 7 . 66 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Ext Fac DSF Total 6021 | 81 496 214 250 16 803 917 668 784 1264 134 394 Wait 493 | . 14 . . . 29 128 66 51 73 . 132 Move 4716 | 56 418 199 244 16 649 699 563 656 905 128 183 Hop . | . . . . . . . . . . . . Pick Up 73 | 8 5 1 4 . 17 13 6 8 7 . 4 Fast Attach 44 | 5 . 1 . . 11 10 1 7 3 . 6 Attach 29 | 2 1 2 . . 5 . 1 9 3 2 4 Detach 11 | . . . . . 1 . 3 4 1 1 1 Swap 49 | 1 4 1 . . 15 11 . 3 8 1 5 Drop 81 | . 3 . 2 . 21 23 19 8 3 1 1 Fire 372 | 9 48 10 . . 52 33 9 35 123 1 52 Melee 16 | . . . . . . . . . 10 . 6 Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 8 | . 3 . . . 3 . . 2 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 128 | . . . . . . . . . 128 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Discovered new exit (range 5) 853 | -10/Materials | Entered Mines 900 | -10/Mines | Met a Derelict bent on vengeance 902 | -10/Mines | Lost 3 parts (1p2n) 1067 | -10/Mines | Discovered new exit (range 13) 1082 | -10/Mines | Learned location of Storage (-8) 1193 | -10/Mines | Learned location of 1 exit from Materials 1199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1199 | -10/Mines | Discovered new exit (range 5) 1206 | -10/Mines | Entered Exiles 1255 | -10/Exiles | Met 8R-AWN 1279 | -10/Exiles | Met EX-HEX 1326 | -10/Exiles | Met EX-BIN 1348 | -10/Exiles | Aligned with FarCom system 1350 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Firepult 1402 | -10/Exiles | Found Field Lobotomy Kit 1406 | -10/Exiles | Found Flying Fortress v7 1441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1484 | -10/Exiles | Met EX-DEC 1500 | -10/Exiles | Learned location of Zion (-7) 1586 | -10/Exiles | Discovered new exit (range 10) 1602 | -10/Exiles | Left Exiles lab with Firepult 1602 | -10/Exiles | Entered Mines 1607 | -9/Mines | Discovered new exit (range 6) 1623 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1628 | -9/Mines | Entered Materials 1628 | -8/Materials | Accompanied by 3 allies 1628 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1629 | -8/Materials | Identified exit to Factory 2261 | -8/Materials | Build established: Skirmisher 2603 | -8/Materials | Discovered exit to Factory (range 16) 2674 | -8/Materials | Discovered new exit (range 16) 2959 | -8/Materials | Entered Storage 3057 | -8/Storage | Met 01-MTF 3313 | -8/Storage | Repaired Arm. Treads 3855 | -8/Storage | Garrison activated, responded to threat 3877 | -8/Storage | Learned location of Armory (-3) 3891 | -8/Storage | Allied Derelicts emerged from ambush trap array 4010 | -8/Storage | Discovered new exit (range 9) 4174 | -8/Storage | Discovered exit to Factory (range 15) 4531 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4559 | -8/Storage | First assault squad dispatched 4605 | -8/Storage | Entered Recycling 4605 | -8/Recycling | Accompanied by 16 allies (01-MTF) 4610 | -8/Recycling | 01-MTF left 4638 | -8/Recycling | Found Scrap Engine 4830 | -8/Recycling | Build established: Commander-Skirmisher 5061 | -8/Recycling | Discovered new exit (range 15) 5561 | -8/Recycling | Build established: Commander-Construct 5647 | -8/Recycling | Entered Factory 5647 | -6/Factory | Accompanied by 14 allies 5647 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5710 | -6/Factory | Identified exit to Lower Caves 5710 | -6/Factory | Identified exit to Extension 5927 | -6/Factory | Garrison activated, responded to threat 5997 | -6/Factory | Search patrols dispatched 6097 | -6/Factory | Lost 6 allies 6352 | -6/Factory | Build established: Construct 6707 | -6/Factory | Lost 12 parts (2p1n3u6w) 6716 | -6/Factory | Destroyed 8 combat bots 6965 | -6/Factory | Build established: Mutant 7056 | -6/Factory | Entered Extension 7168 | -6/Extension | Rescued a captive Derelict 7573 | -6/Extension | Spotted B-75 Beast 7606 | -6/Extension | Disrupted transfer network 7609 | -6/Extension | Core integrity fell below 50% 7642 | -6/Extension | Lost 5 allies 7671 | -6/Extension | Destroyed B-75 Beast 7692 | -6/Extension | Lost 3 parts (1p1u1w) 8284 | -6/Extension | Spotted B-75 Beast 8289 | -6/Extension | Destroyed B-75 Beast 8397 | -6/Extension | Build established: Construct 8583 | -6/Extension | System corruption reached 10% 8692 | -6/Extension | Core integrity fell below 20% 8709 | -6/Extension | Lost 3 allies 8879 | -6/Extension | Disrupted transfer network 8937 | -6/Extension | Discovered new exit (range 10) 8940 | -6/Extension | Discovered new exit (range 6) 9034 | -6/Extension | Entered Factory 9034 | -5/Factory | Evolved 2 slots: Utility x2 9225 | -5/Factory | Identified exit to DSF 9225 | -5/Factory | Entered DSF 9271 | -5/DSF | Additional patrols routed to DSF 9301 | -5/DSF | Lost 3 parts (1n2w) 9488 | -5/DSF | Lost 8 parts (1p3n1u3w) 9493 | -5/DSF | Sterilization system engaged 9513 | -5/DSF | Ambient heat levels rising (+10) 9528 | -5/DSF | Ambient heat levels rising (+10) 9543 | -5/DSF | Ambient heat levels rising (+10) 9558 | -5/DSF | Ambient heat levels rising (+10) 9573 | -5/DSF | Ambient heat levels rising (+10) 9588 | -5/DSF | Ambient heat levels rising (+10) 9603 | -5/DSF | Ambient heat levels rising (+10) 9618 | -5/DSF | Ambient heat levels rising (+10) 9625 | -5/DSF | Lost 7 parts (1p2n3u1w) 9633 | -5/DSF | Ambient heat levels rising (+10) 9648 | -5/DSF | Ambient heat levels rising (+10) 9663 | -5/DSF | Ambient heat levels rising (+10) 9678 | -5/DSF | Ambient heat levels rising (+10) 9693 | -5/DSF | Ambient heat levels rising (+10) 9708 | -5/DSF | Ambient heat levels rising (+10) 9723 | -5/DSF | Ambient heat levels rising (+10) 9738 | -5/DSF | Ambient heat levels rising (+10) 9753 | -5/DSF | Ambient heat levels rising (+10) 9768 | -5/DSF | Ambient heat levels rising (+10) 9775 | -5/DSF | Core integrity fell below 50% 9783 | -5/DSF | Ambient heat levels rising (+10) 9787 | -5/DSF | Core integrity fell below 20% 9798 | -5/DSF | Ambient heat levels rising (+10) 9803 | -5/DSF | Core destroyed Last Messages --------------- 09776_ Acquired 58 matter. 09777_ Overheating: System interference. 09777_ Imp. Cooling System temporarily disabled. 09777_ Adv. Heat Sink temporarily disabled. 09778_ Overheating: System interference. 09778_ Target Analyzer temporarily disabled. 09779_ Overheating: Imp. Cooling System damaged (-1). 09781_ Overheating: Matter decay (-33). 09781_ Acquired 33 matter. 09783_ ALERT: Ambient heat levels +10. 09787_ Overheating: Core damaged (-190). 09789_ Overheating: System interference. 09789_ Phasing Sabre temporarily disabled. 09791_ Overheating: Matter decay (-36). 09796_ Overheating: Core damaged (-190). 09796_ Acquired 36 matter. 09797_ Overheating: Core damaged (-180). 09798_ ALERT: Ambient heat levels +10. 09799_ Overheating: Broken Core Analyzer damaged (-9). 09803_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????## #??????????????????????? | | ???????????????????? !??????????????????????? | | ????????????????????? !??????????????????????? | | ????????????????????? !??????????????????????? | | ???????????????????### ##?????????????????????? | | ???????????????????#[[ !??????????????????????? | | ????????????????????[[ !??????????????????????? | | ?????????????????????[ % !??????????????????????? | | ?????######??#####???# #???###????????????????? | | ?????#== ## #!!!### %##?!!!#??!#????????????? | | ?????#== ## #!!!## ##!!!#!!!## !????????? | | ?????#!! ^^ ???????? | | ?????#!! ^^ % ???????? | | ?????#!!!!^^% @ ???????? | | ?????# %%#????#!!!## %##!!!# #????????????? | | ?????# !%#?????????## ##?????????????????????? | | ?????### !###??????###% ###????????????????????? | | ??????#%! %%#??????#!! ]]#????????????????????? | | ??????# ![!!#??????#!! ]]#????????????????????? | | ??????#!!%%!#??????#!! ]]#????????????????????? | | ??????##!!###??????#;; ###????????????????????? | | ??????#[! [[#??????# #????????????????????? | | ??????#[ ![[#??????# #????????????????????? | | ??????## ########## #????????????????????? | | ?????### ### # ### ###????????????????????? | | ???###"% ## # ### ###????????????????????? | | ??#""""% / [% "% #????????????????????? | | ??#"##"" % %! % #????????????????????? | | ?????#""%%"## # # % #????????????????????? | | ?????#""%""######### #????????????????????? | | ?????####"##???????###"#####????????????????????? | | ????????#"#??????????# #????????????????????????? | | ????????""#??????????###????????????????????????? | | ????????###?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 45 Energy Capacity 496 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Mass Driver | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveChromaticNullifier Manual? 0 Play Time 01:07:17 Cumulative 672.5 hours Start 2024.02.29 @ 19:41:50 End 2024.03.18 @ 19:35:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 259f751b-5e92-4511-a36a-a2c5900678fd