Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 22:55:50

Player: SubVirus

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (54)      270
Value Destroyed (666)      666
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1176

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     66/100
System Corruption          0%
Temperature                Cool (20)
Movement                   Walking (120)
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY (2) ------
                Heat Sink
                Weapon Shielding
>               --- WEAPON (2) -------
         Medium Laser
                Beam Cannon
>               --- INVENTORY (5) ----
                Wheel
  High-capacity Storage Unit
          Light Assault Rifle
                Grenade Launcher
                Datajack

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
        Heat Sink
        Heat Sink
>       --- WEAPON -----------
  Small Laser
  Small Laser
>       --- INVENTORY --------
        Aluminum Leg
        Wheel
  Light Assault Rifle
        Grenade Launcher
        Datajack
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Heat Sink
  Device                   Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Weapon Shielding
Weapon                     Small Laser
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             29   | 10  19  
  Power                    4    | 2   2   
    Engine                 4    | 2   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               9    | 4   5   
    Treads                 .    | .   .   
    Leg                    7    | 3   4   
    Wheel                  2    | 1   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  7    | 1   6   
    Device                 4    | 1   3   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             2    | .   2   
    Artifact               .    | .   .   
  Weapon                   9    | 3   6   
    Energy Gun             6    | 2   4   
    Energy Cannon          1    | .   1   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   1    | .   1   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 10   | .   10  
  Power                    3    | .   3   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   4    | .   4   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   13   | .   13  
  Leg                      27   | .   27  
  Device                   18   | .   18  
  Protection               8    | .   8   
  Energy Gun               20   | .   20  
  Energy Cannon            4    | .   4   
Peak Build Rating          7    | 6   7   
  Average Rating           6    | 4   6   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             48   | 6   48  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 20   | 5   20  
  Average Capacity         5    | 5   5   
  Most Carried             5    | 5   5   
  Average Carried          4    | 3   4   
  Final Capacity           5    | 5   5   
  Final Carried            5    | 5   5   

 Class Distribution 
--------------------
 60% | Mutant
 39% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11  -10  
-----------                Run  | Yrd  Mat  
Matter Collected           475  | 300  175  
  Remotely                 .    | .    .    
Salvage Created            1535 | 69   1466 
  Parts                    123  | 6    117  
Haulers Intercepted        2    | .    2    
Recyclers Shooed           2    | .    2    
Parts Field Recycled       .    | .    .    
  Retrieved Matter         .    | .    .    
Parts Self-Destructed      .    | .    .    
  Prevented                .    | .    .    

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  21   | 1   20  
  Guns                     17   | 1   16  
  Cannons                  4    | .   4   
Classes Destroyed          9    | 3   6   
  Worker                   30   | 1   29  
  Builder                  3    | .   3   
  Tunneler                 2    | 1   1   
  Hauler                   2    | .   2   
  Recycler                 1    | .   1   
  Operator                 1    | .   1   
  Watcher                  3    | .   3   
  Swarmer                  8    | .   8   
  Grunt                    13   | 1   12  
Best Kill Streak           7    | 2   7   
  Combat Bots Only         5    | 1   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        173  | 3    170  
  Missed                   60   | 1    59   
Damage Taken               1153 | 24   1129 
  Core                     256  | .    256  
  Absorbed by Shields      .    | .    .    
  Redirected to Shielding  44   | .    44   
  Regen/Repaired (Parts)   22   | .    22   
Core Remaining (%)         100  | 100  .    
Volleys Fired              191  | 7    184  
  Largest                  2    | 2    2    
  Hottest                  110  | 80   110  
Shots Fired                337  | 14   323  
  Gun                      276  | 14   262  
  Cannon                   61   | .    61   
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  337  | 14   323  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         9    | 5    9    
  Robot Miss Streak        5    | 2    5    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           182  | 7    175  
  Core Hits                79   | 4    75   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           2315 | 78   2237 
  Guns                     1647 | 78   1569 
  Cannons                  668  | .    668  
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  2315 | 78   2237 
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        116  | 42   116  
  Average Temperature      15   | 22   14   
  Received Heat Transfer   396  | 12   384  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             8    | .    8    
  Heat Transferred         5251 | 175  5076 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             243  | 30  243 
  Initial                  19   | .   19  
  Average                  68   | 9   71  
Maximum Alert Level        1    | .   1   
  Low Security (%)         96   | 100 96  
  Level 1                  3    | .   3   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          6    | .   6   
  Investigation            5    | .   5   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              31   | 1   30  
  Peak Tracking Total      5    | 1   5   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          7    | .   7   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                36   | .   36  
  Successful               26   | .   26  
  Failed                   10   | .   10  
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                28   | .   28  
  Fabricators              .    | .   .   
  Repair Stations          2    | .   2   
  Recycling Units          6    | .   6   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             18   | .   18  
  Record                   9    | .   9   
  Prototype ID Bank        1    | .   1   
  Alert Level              3    | .   3   
  Maintenance Status       2    | .   2   
  Transport Status         1    | .   1   
  Investigation Status     2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
Recycling Unit Hacks       6    | .   6   
  Recycle Component        3    | .   3   
  Process                  1    | .   1   
  Report Inventory         1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         7    | .   7   
  Full Trace Events        6    | .   6   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     13   | .   13  
Parts Recycled             3    | .   3   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     1    | .   1   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               2501 | 125  2376 
Spaces Moved               1597 | 75   1522 
  Core                     14   | 14   .    
  Treads                   .    | .    .    
  Legs                     1580 | 60   1520 
  Wheels                   3    | 1    2    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   80   
  Average Speed            119  | 106  120  
  Slowest Speed            260  | 120  260  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       40   | 5    75   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11  -10  
---------                  Run  | Yrd  Mat  
Total                      1849 | 106  1743 
  Wait                     8    | .    8    
  Move                     1596 | 74   1522 
  Hop                      .    | .    .    
  Pick Up                  18   | 12   6    
  Fast Attach              12   | .    12   
  Attach                   10   | 7    3    
  Detach                   1    | 1    .    
  Swap                     7    | 3    4    
  Drop                     6    | 2    4    
  Fire                     191  | 7    184  
  Melee                    .    | .    .    
  Ram                      .    | .    .    
  Kick                     .    | .    .    
  Crush                    .    | .    .    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   78 | -11/Scrapyard | Discovered new exit (range 8)
  126 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  441 | -10/Materials | Core integrity fell below 50%
 1362 | -10/Materials | Core integrity fell below 20%
 1407 | -10/Materials | Lost 5 parts (1p1n1u2w)
 1684 | -10/Materials | Build established: Scavenger-Mutant
 2036 | -10/Materials | Discovered new exit (range 16)
 2189 | -10/Materials | Discovered new exit (range 16)
 2317 | -10/Materials | Repaired Aluminum Leg?
 2502 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
  multi-layered security, the first layer of
  which requires a dynamic key to clear without
  triggering defense mechanisms.
>>Query(Repair Station)
Self-contained repair facility capable of
  restoring the integrity of damaged components.
  Serious internal issues such as faulty
  prototypes and component deterioration are
  beyond the scope of repair. Advanced repair
  stations can complete complex tasks more
  quickly.
>>Alert(Check)
Current Alert Level: Low Security
ALERT: Suspicious activity at Terminal M008.
  Dispatching Investigation squad.
S-10 Pest destroyed. <x2>
G-34 Mercenary destroyed.
Lgt. Ion Engine destroyed.
S-10 Pest destroyed.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Propulsion Shielding       33
Weapon Shielding           33
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness
Loot Pinata
One Hack Too Far
Part-time Mechanic
Storm Trooper
Uninvited Guest

 Challenges 
------------
None

 Game 
------
Seed              KineticMicroChainsaw
  Manual?         0
Play Time         01:14:56
  Cumulative      1.1 hours
  Start           2024.11.25 @ 21:26:08
  End             2024.11.25 @ 22:55:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1
  Rogue           1
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          1
Achievement%      2
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Crisp
Map View          25x17
Zoom Use          81%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ba7ef14d-b7d2-448e-a699-01262f4b7780