Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.20 @ 22:34:02 // Winter2019/RPGLIKE Player: Zedlic Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (523) 2615 Value Destroyed (25982) 25982 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (12704) 12704 TOTAL SCORE: 48941 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10804 Entered Garrisons 400 Used RIF Installer 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1950 Matter 498/700 Energy 684/710 System Corruption 6% Temperature Cool (-100) Movement Walking (112) Location -1/Access Parts ------- > --- POWER (5) -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Enhanced Flexi-carbon Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY (7) ------ Cryofiber Web Advanced Heat Sink Improved Cooling System Experimental Transmission Jammer Advanced Cloaking Device > --- WEAPON (7) ------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Heavy Neutron Cannon > --- INVENTORY (4) ---- Neutron Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Particle Charger Experimental Transmission Jammer Advanced Cloaking Device Advanced Cloaking Device > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Hellfire Missile Launcher > --- INVENTORY -------- Myomer Leg Neutron Cannon Heavy Neutron Cannon Linear Accelerator [Rating: 210] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Myomer Leg Treads Improved Treads Leg Myomer Leg Utility Cryofiber Web Device Cryofiber Web Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Neutron Cannon Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Welding Torch Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 22 | 7 . 3 2 2 1 . 1 1 2 1 . 2 . Power 4 | 2 . . 1 . 1 . . . . . . . . Propulsion 6 | 2 . . 1 . . . 1 . . 1 . 1 . Utility 6 | 1 . 2 . 1 . . . 1 1 . . . . Weapon 6 | 2 . 1 . 1 . . . . 1 . . 1 . Parts Attached 266 | 9 10 24 19 14 14 5 19 8 38 12 26 36 32 Power 61 | 2 1 6 3 6 2 2 3 4 8 2 8 11 3 Engine 15 | 2 1 6 2 . 1 . 2 1 . . . . . Core 22 | . . . 1 6 1 2 1 3 6 . 2 . . Reactor 24 | . . . . . . . . . 2 2 6 11 3 Propulsion 47 | 2 1 5 6 . 1 . 4 . 10 5 3 3 7 Treads 9 | 2 1 5 1 . . . . . . . . . . Leg 38 | . . . 5 . 1 . 4 . 10 5 3 3 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 41 | 2 1 5 1 1 1 2 4 1 2 3 5 11 2 Device 24 | . . 2 1 1 1 1 1 1 1 1 5 7 2 Storage . | . . . . . . . . . . . . . . Processor 6 | . . 2 . . . . 1 . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . Protection 11 | 2 1 1 . . . 1 2 . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 117 | 3 7 8 9 7 10 1 8 3 18 2 10 11 20 Energy Gun 47 | 2 3 . . 4 3 . 6 2 6 . 5 4 12 Energy Cannon 28 | . . . . . 3 1 1 . 9 2 5 4 3 Ballistic Gun 15 | 1 4 3 1 1 2 . . . 2 . . . 1 Ballistic Cannon 17 | . . 4 7 2 1 . 1 . . . . . 2 Launcher 6 | . . 1 1 . 1 . . . . . . 2 1 Special Weapon 3 | . . . . . . . . 1 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 3 2 . 1 . . 1 1 2 4 7 2 Parts Lost 3 | . . . . . . 1 . . . . . 1 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . 1 . . . . . 1 1 Average Slot Usage (%) 96 | . 95 95 96 94 99 99 98 100 97 91 94 95 96 Engine 8 | . 24 22 22 11 5 5 12 15 1 . . . . Core 7 | . . . . 10 18 21 12 9 14 12 5 . . Reactor 6 | . . . . . . . . . 4 8 14 19 16 Treads 4 | . 26 22 14 . . . . . . . . . . Leg 19 | . . . 10 22 21 21 23 24 21 22 25 24 25 Device 15 | . . 8 10 14 15 16 15 15 18 16 16 21 25 Processor 4 | . . 6 12 11 10 6 4 4 4 4 3 . . Protection 3 | . 17 6 . . . 2 4 4 4 4 4 2 . Energy Gun 10 | . 12 . . 4 9 10 15 24 17 . 7 13 17 Energy Cannon 6 | . . . . . 8 13 9 . 8 20 16 7 4 Ballistic Gun 2 | . 13 11 . 2 . . . . . 1 . . . Ballistic Cannon 5 | . . 16 25 15 6 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 168 | 16 24 50 59 56 65 69 75 78 102 122 150 168 162 Greatest Support 207 | 40 60 74 97 85 85 85 100 100 125 158 166 186 207 Greatest Overweight (x) 2 | . . . 2 . . . 1 . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 3 3 3 3 4 4 4 4 4 4 Average Capacity 3 | 1 2 2 2 2 3 3 3 3 4 4 4 4 4 Most Carried 4 | . 2 2 2 3 3 3 3 3 4 4 4 4 4 Average Carried 2 | . 1 1 1 2 2 2 2 2 3 3 3 3 3 Final Capacity 4 | 2 2 2 2 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . 2 1 2 2 3 2 3 2 4 4 4 1 1 Class Distribution -------------------- 25% | Hacker-Skirmisher 24% | Generator-Executioner 21% | Hacker-Executioner 15% | Hacker-Gunner 8% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Executioner | -5/Factory Hacker-Executioner | -4/Factory Generator-Executioner | -3/Research Generator-Executioner | -2/Research Generator-Executioner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Matter Collected 8573 | 170 246 1279 815 1418 673 168 214 65 395 100 250 1152 1628 Remotely 3515 | . . 471 765 1418 673 168 20 . . . . . . Salvage Created 23333 | . 182 941 394 969 910 861 1067 408 4188 671 1143 5427 6172 Parts 1197 | . 21 78 44 60 67 42 54 18 184 41 75 270 243 Haulers Intercepted 10 | . . 4 1 . 1 . 1 . . . 1 2 . Recyclers Shooed 6 | . . 2 . . . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 412 | . 6 26 24 30 18 22 22 6 60 12 28 71 87 Guns 188 | . 6 17 . 15 5 9 6 6 36 . 4 38 46 Cannons 171 | . . 8 24 15 12 13 11 . 20 11 21 25 11 AOE 42 | . . 1 . . 1 . 3 . 2 1 . 8 26 Classes Destroyed 21 | . 3 5 1 1 2 2 1 . 3 1 . 1 1 Worker 15 | . . . 2 . . . 1 . 3 1 . 6 2 Builder 20 | . . 1 2 . 1 . 2 . 2 . . 8 4 Tunneler 5 | . . 1 . . . . . . 1 1 . . 2 Hauler 10 | . . 4 1 . 1 . 1 . . . 1 2 . Recycler 9 | . . . . . 1 . . . 1 . . 3 4 Carrier 6 | . . . . . . . . . 1 . . . 5 Mechanic 5 | . . . . . . . . . 2 . . 2 1 Operator 3 | . . . . . . . . . 2 . . . 1 Watcher 37 | . 3 5 4 . 2 . 2 1 4 2 . 8 6 Swarmer 79 | . 4 7 6 9 4 10 4 . 7 1 8 4 15 Saboteur 3 | . . . . . . . . . . . . 1 2 Grunt 147 | . 2 9 11 9 5 7 9 3 28 2 4 28 30 Brawler 15 | . . . . . . . 1 . 5 . . 2 7 Duelist 20 | . . 1 1 2 1 1 1 . 2 . 1 3 7 Protector 3 | . . . . . . 1 . . 1 . . 1 . Sentry 65 | . . 9 6 9 3 2 4 2 9 4 5 6 6 Demolisher 1 | . . . . . . 1 . . . . . . . Hunter 16 | . . . . 1 2 . 1 . . 2 4 2 4 Programmer 56 | . . . . . 3 . 2 1 8 2 6 20 14 Behemoth 7 | . . . . . . . . . . 1 . 4 2 Investigator 1 | . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 4 6 6 4 6 6 6 3 5 3 6 14 14 Combat Bots Only 10 | . 3 4 3 4 5 6 5 3 5 3 6 9 10 Max Kills in Single Turn 4 | . 2 3 2 1 2 2 3 1 3 2 2 4 4 Gunslinging 2 | . 1 1 . . . . . . 1 . . 1 2 Exploded 3 | . . 1 . . 1 . 1 . 2 1 . 3 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Damage Taken 16146 | . 113 606 327 1676 243 1437 527 143 1457 653 749 3832 4383 Core 12063 | . 66 400 257 1320 190 1041 376 108 1090 438 516 2824 3437 Absorbed by Shields 583 | . . . . 15 . 6 . . . . . . 562 Redirected to Core 11020 | . 63 391 219 1118 164 884 349 97 1014 425 502 2663 3131 Core Remaining (%) 92 | 100 92 97 . 83 . . 99 98 95 93 96 72 . Volleys Fired 738 | . 20 54 43 95 31 37 41 13 91 22 38 119 134 Largest 7 | . 3 4 4 5 5 5 5 5 6 5 6 7 7 Hottest 674 | . 120 176 192 282 336 350 375 395 523 485 565 615 674 Shots Fired 3371 | . 55 197 172 249 153 181 203 60 499 98 196 639 669 Gun 1906 | . 55 127 . 114 47 72 98 59 342 . 56 407 529 Cannon 1373 | . . 60 172 135 106 109 105 . 154 98 140 199 95 Launcher 88 | . . 10 . . . . . . . . . 33 45 Special 4 | . . . . . . . . 1 3 . . . . Kinetic 682 | . 26 187 172 201 50 16 4 . 4 . . . 22 Thermal 2027 | . 11 . . 48 67 93 125 57 408 76 188 471 483 Explosive 88 | . . 10 . . . . . . . . . 33 45 Electromagnetic 570 | . 18 . . . 36 72 74 2 84 22 8 135 119 Robot Hit Streak 103 | . 15 52 44 70 23 31 32 44 56 72 58 103 45 Robot Miss Streak 4 | . 2 3 4 3 3 2 2 1 2 1 2 1 2 Penetration Max 1 | . . . . 1 1 . . . . . . . . Secondary Targets 24 | . 1 1 . . . . . . 9 . . 1 12 Max Gunslinging Chain 2 | . 1 1 . . . . . . 2 . . 1 2 Shots Hit Robots 2255 | . 37 138 112 191 91 111 147 41 319 60 116 438 454 Core Hits 1059 | . 13 68 75 66 38 48 43 28 193 27 42 197 221 Critical Hits 41 | . . 1 1 3 . . 2 4 17 1 3 6 3 Critical Kills 18 | . . . 1 2 . . . 1 8 . 2 3 1 Critical Parts Destroyed 21 | . . 1 . 1 . . 2 3 8 . 1 3 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 84200 | . 340 1946 2492 4055 1926 2245 3735 973 11025 3435 5482 22591 23955 Guns 42601 | . 340 1197 . 1998 594 1009 1602 973 6881 . 1777 11776 14454 Cannons 27433 | . . 540 2318 1936 1292 1236 1804 . 2943 3022 3673 6233 2436 Explosions 14014 | . . 209 143 . 40 . 329 . 1201 413 32 4582 7065 Melee . | . . . . . . . . . . . . . . Ramming 152 | . . . 31 121 . . . . . . . . . Kinetic 8412 | . 85 1737 2318 3257 406 199 26 . 52 . . . 332 Thermal 52425 | . 54 . 143 677 1041 1037 2529 953 9082 2628 5138 14788 14355 Explosive 11207 | . . 209 . . . . . . 110 29 32 4349 6478 Electromagnetic 12004 | . 201 . . . 479 1009 1180 20 1781 778 312 3454 2790 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 2 . . . 1 1 2 . 2 . . 12 6 Average Corruption 3 | . 1 . . . 1 1 1 . 1 . . 5 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 189 | . 5 . . . 4 2 14 . 4 . . 75 85 Message Errors 27 | . 2 . . . 2 . 1 . 3 . . 12 7 Matter Fused 8 | . . . . . . . . . . . . 4 4 Heat Flow Errors 14 | . 2 . . . . . 3 . . . . 5 4 Energy Discharges 17 | . 1 . . . 1 1 3 . 1 . . 7 3 Parts Rejected 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 19 | . . . . . . 1 2 . . . . 7 9 Data Loss (major) 5 | . . . . . . . . . . . . 4 1 Misfires 5 | . . . . . . . . . . . . 5 . Targeting Errors 68 | . . . . . 1 . 3 . . . . 24 40 Weapon Failures 23 | . . . . . . . 2 . . . . 7 14 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2294 | . . . 57 52 13 23 136 . 439 202 228 535 609 Projectiles 1261 | . . . 57 42 13 23 107 . 134 76 228 341 240 Explosions 1023 | . . . . . . . 29 . 305 126 . 194 369 Melee 10 | . . . . 10 . . . . . . . . . Knockbacks 36 | . . 7 15 11 2 . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 36 | . . 7 15 11 2 . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . 32 52 4 . . 37 . 28 41 . 107 29 Shots 13 | . . 2 1 . . . 2 . 2 1 . 4 1 Rammed 5 | . . . . 5 . . . . . . . . . Targets Rammed 28 | . . . 1 27 . . . . . . . . . Kicked 23 | . . . 1 22 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 833 | . 213 210 480 120 232 591 212 275 307 152 210 833 . Average Temperature 102 | . 42 46 102 74 66 212 62 102 83 58 75 183 . Received Heat Transfer 4335 | . 12 225 108 903 57 285 261 99 558 120 105 927 675 Effects 24 | . . . 4 . . 5 . . . . . 15 . Energy Bleed 4 | . . . 1 . . 1 . . . . . 2 . Interference 1 | . . . . . . 1 . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . 1 . . . . . 1 . Damage (major) 15 | . . . 3 . . 2 . . . . . 10 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 48 | . . . . 1 3 2 3 . 7 2 2 12 16 Impact Corruptions 1 | . . . . 1 . . . . . . . . . Robots Melted 12 | . . . . 2 . . 2 . 2 . 2 . 4 Combat Hostiles 10 | . . . . . . . 2 . 2 . 2 . 4 Parts Melted 124 | . 1 . . 8 5 3 16 4 32 1 4 25 25 Heat Transferred 45091 | . 125 . 150 1569 1950 1728 4229 1165 8528 1383 3618 10074 10572 Parts Sabotaged 11 | . . . . . . . . . 2 . . 4 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 . 2 . 1 . . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Peak Influence 3057 | . 194 452 318 1335 785 832 721 572 1292 545 539 1906 3057 Initial 866 | . . . 8 156 520 302 324 80 103 367 95 68 866 Average 624 | . 41 133 133 921 567 603 386 179 771 316 253 870 1789 Maximum Alert Level 5 | . . 2 1 4 3 3 3 2 4 2 2 5 5 Low Security (%) 27 | 100 100 76 79 1 . . 9 72 3 28 45 2 . Level 1 15 | . . 18 20 12 5 15 27 1 6 47 47 11 . Level 2 21 | . . 5 . 12 78 46 60 25 18 24 7 27 . Level 3 18 | . . . . 26 15 38 3 . 59 . . 35 11 Level 4 10 | . . . . 46 . . . . 10 . . 13 30 Level 5 5 | . . . . . . . . . . . . 9 43 High Security 1 | . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 67 | . . 3 4 . 5 . 5 1 12 2 4 13 18 Investigation 7 | . . 1 2 . 1 . 1 . 1 . 1 . . Extermination 21 | . . . . . 2 . 2 . 3 1 3 6 4 Reinforcement 13 | . . 2 2 . 1 . 1 1 4 . . 2 . Assault 24 | . . . . . . . . . 4 1 . 5 14 Garrison 2 | . . . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . 3 1 . 1 . 1 1 1 1 . . . Communications Jammed 209 | . . . . . . . . . . . . 108 101 Distress Signals 202 | . . . . . . . . . . . . 101 101 Times Spotted 542 | . 12 36 28 40 18 23 29 9 78 15 28 98 128 Peak Tracking Total 19 | . 4 5 4 11 3 6 4 3 6 3 4 10 19 Tactical Retreats 26 | . 1 . 1 9 . 1 3 . 2 1 1 4 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 39 | . 2 3 2 9 . 2 3 . 8 2 3 4 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . . Reused 2 | . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 87 | . . 2 4 1 5 . 4 . 37 16 3 14 1 Max in Single Turn 13 | . . 1 2 1 1 . 4 . 9 13 1 4 1 Garrison Access 11 | . . . . . . . 1 1 1 2 1 2 3 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 53 | . 4 4 5 . 5 . 6 4 7 5 5 3 5 Terminals 26 | . 3 2 3 . 2 . 3 2 4 3 2 . 2 Fabricators 9 | . . . . . 1 . 2 1 2 . 2 1 . Repair Stations 4 | . 1 . . . 1 . . . 1 1 . . . Recycling Units 2 | . . 1 1 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 11 | . . . 1 . 1 . 1 1 . 1 1 2 3 Total Hacks 122 | . 15 9 14 . 9 . 12 9 19 15 11 3 6 Successful 102 | . 13 9 11 . 9 . 10 9 15 9 8 3 6 Failed 20 | . 2 . 3 . . . 2 . 4 6 3 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 74 | . 13 4 10 . 5 . 7 7 9 12 4 . 3 Fabricators 18 | . . . . . 1 . 4 1 5 . 6 1 . Repair Stations 10 | . 2 . . . 1 . . . 5 2 . . . Recycling Units 6 | . . 3 3 . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 12 | . . . 1 . 2 . 1 1 . 1 1 2 3 Terminal Hacks 57 | . 11 4 7 . 5 . 5 7 6 6 3 . 3 Record 29 | . 6 1 3 . 2 . 1 4 4 3 2 . 3 Part Schematic 6 | . . . . . . . 2 1 2 1 . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Maintenance Status 2 | . . . 1 . . . 1 . . . . . . Reinforcement Status 2 | . . . . . 1 . . 1 . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks 16 | . . . . . 1 . 4 1 5 . 4 1 . Network Status 2 | . . . . . 1 . . . . . . 1 . Load Schematic 6 | . . . . . . . 2 . 2 . 2 . . Build 8 | . . . . . . . 2 1 3 . 2 . . Repair Station Hacks 9 | . 2 . . . 1 . . . 4 2 . . . Scan Component 5 | . 1 . . . 1 . . . 2 1 . . . Repair 4 | . 1 . . . . . . . 2 1 . . . Recycling Unit Hacks 6 | . . 3 3 . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . Process 2 | . . 1 1 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . 1 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 . 2 . 1 1 . 1 1 2 3 Unlock Access 2 | . . . 1 . 1 . . . . . . . . Seal Access 9 | . . . . . . . 1 1 . 1 1 2 3 Coupler Status 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 3 2 3 . 4 . 3 2 7 3 3 . 2 Full Trace Events 7 | . . 1 2 . 1 . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . 1 . . 1 . . Matter 636 | . . . . . . . . 285 . . 351 . . Time 214 | . . . . . . . . 152 . . 62 . . Total Robot Build Rating 12 | . . . . . . . . 5 . . 7 . . Part Schematics Acquired 7 | . . 1 . . . . 2 1 2 1 . . . Parts Built 11 | . . . . . . . 4 . 6 . 1 . . Matter 1338 | . . . . . . . 380 . 702 . 256 . . Time 428 | . . . . . . . 190 . 174 . 64 . . Total Part Build Rating 70 | . . . . . . . 20 . 42 . 8 . . Parts Repaired 4 | . 1 . . . . . . . 2 1 . . . Time 144 | . 26 . . . . . . . 56 62 . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . Recycled Matter 367 | . . 336 31 . . . . . . . . . . Retrieved Matter 31 | . . . 31 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . . . . Non-combat 2 | . . . . . . . . 1 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 2 . . . . parse_system 1 | . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . check_alert 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . 1 2 . . . Machine Destruction 3 | . . . . . . . . . 1 2 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . 1 . . Highest-Rated Group 44 | . . . . . . . . 18 18 . 44 . . Highest-Rated Ally 44 | . . . . . . . . 18 18 . 44 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Turns Passed 18989 | 115 879 1800 1164 1985 1136 512 1425 816 2446 1225 1340 2270 1876 Spaces Moved 11010 | 67 483 964 653 1216 723 252 851 467 1283 850 813 1317 1071 Core 4 | 4 . . . . . . . . . . . . . Treads 1860 | 63 483 964 350 . . . . . . . . . . Legs 9146 | . . . 303 1216 723 252 851 467 1283 850 813 1317 1071 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 130 127 128 120 120 115 115 112 Average Speed 129 | 153 160 160 146 130 130 130 128 128 121 120 117 117 114 Slowest Speed 190 | 160 160 160 190 130 130 130 156 128 150 120 120 148 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . 1 Exploration Rate (%) 41 | 6 50 91 61 87 22 48 28 15 43 31 19 37 40 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 1534 | . . 80 51 . 19 3 36 8 282 74 50 518 413 Melee . | . . . . . . . . . . . . . . Projectile 322 | . . . 27 . 12 3 5 8 80 12 26 80 69 AOE 1212 | . . 80 24 . 7 . 31 . 202 62 24 438 344 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Total 13810 | 75 550 1096 751 1441 834 337 1066 652 1891 987 1078 1686 1366 Wait 1024 | . 29 7 2 17 32 4 99 151 388 71 151 59 14 Move 10995 | 66 482 963 653 1211 723 251 850 466 1282 849 812 1316 1071 Hop . | . . . . . . . . . . . . . . Pick Up 95 | . 2 7 7 5 5 2 9 4 15 3 7 20 9 Fast Attach 126 | 9 9 10 12 3 7 . 9 2 24 6 14 7 14 Attach 43 | . 1 4 2 3 1 2 2 3 3 2 3 13 4 Detach 7 | . 1 1 . 1 . . 1 . . . 1 1 1 Swap 98 | . . 10 5 8 6 3 8 3 11 4 9 17 14 Drop 181 | . 6 19 12 9 12 3 15 6 25 11 17 25 21 Fire 738 | . 20 54 43 95 31 37 41 13 91 22 38 119 134 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 28 | . . . 1 27 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . 9 . 3 . . . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 461 | . . 21 14 53 17 32 32 4 52 19 26 109 82 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x2) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Hacker-Tank 502 | -10/Materials | Repaired Lgt. Armor Plating 725 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Discovered exit to Materials (range 4) 995 | -10/Materials | Entered another Materials area 997 | -9/Materials | Reached level 2 997 | -9/Materials | Reached level 3 997 | -9/Materials | Upgraded with Utility slot (x1) 1064 | -9/Materials | Reached level 4 1068 | -9/Materials | Upgraded with Weapon slot (x1) 1295 | -9/Materials | Reached level 5 1475 | -9/Materials | Identified exit to Materials 1475 | -9/Materials | Discovered exit to Materials (range 4) 1902 | -9/Materials | Reached level 6 1905 | -9/Materials | Upgraded with Utility slot (x1) 1961 | -9/Materials | Discovered exit to Materials (range 18) 1985 | -9/Materials | Build established: Hacker-Skirmisher 2765 | -9/Materials | Discovered exit to Materials (range 18) 2795 | -9/Materials | Entered another Materials area 2797 | -8/Materials | Reached level 7 2797 | -8/Materials | Upgraded with Propulsion slot (x1) 3126 | -8/Materials | Reached level 8 3133 | -8/Materials | Upgraded with Power slot (x1) 3181 | -8/Materials | Identified exit to Factory 3181 | -8/Materials | Discovered exit to Factory (range 17) 3489 | -8/Materials | Discovered exit to Factory (range 11) 3597 | -8/Materials | Reached level 9 3915 | -8/Materials | Discovered exit to Factory (range 10) 3959 | -8/Materials | Identified exit to Garrison 3959 | -8/Materials | Entered Garrison 3959 | -8/Garrison | Reached level 10 3963 | -8/Garrison | Upgraded with Utility slot (x1) 4232 | -8/Garrison | Triggered checkpoint 4232 | -8/Garrison | Triggered checkpoint 4241 | -8/Garrison | Triggered checkpoint 4348 | -8/Garrison | Reached level 11 4367 | -8/Garrison | Core integrity fell below 50% 4473 | -8/Garrison | Upgraded with Weapon slot (x1) 4546 | -8/Garrison | Discovered exit to Factory (range 11) 4758 | -8/Garrison | Triggered checkpoint 4793 | -8/Garrison | Discovered exit to Factory (range 12) 4938 | -8/Garrison | Triggered checkpoint 4989 | -8/Garrison | Discovered exit to Factory (range 12) 5017 | -8/Garrison | Reached level 12 5038 | -8/Garrison | Triggered checkpoint 5165 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5274 | -8/Garrison | Triggered checkpoint 5484 | -8/Garrison | Installed Relay Interface Framework 5578 | -8/Garrison | Triggered checkpoint 5638 | -8/Garrison | Triggered checkpoint 5660 | -8/Garrison | Triggered checkpoint 5944 | -8/Garrison | Entered Factory 5946 | -7/Factory | Reached level 13 6410 | -7/Factory | Reached level 14 6418 | -7/Factory | Upgraded with Power slot (x1) 6518 | -7/Factory | Identified exit to Lower Caves 6518 | -7/Factory | Discovered exit to Lower Caves (range 6) 6535 | -7/Factory | Garrison activated, responded to threat 6668 | -7/Factory | Identified exit to Storage 6668 | -7/Factory | Discovered exit to Storage (range 16) 6876 | -7/Factory | Identified exit to Factory 6876 | -7/Factory | Discovered exit to Factory (range 16) 7080 | -7/Factory | Identified exit to Garrison 7080 | -7/Factory | Entered Garrison 7082 | -7/Garrison | Reached level 15 7142 | -7/Garrison | Triggered checkpoint 7272 | -7/Garrison | Triggered checkpoint 7278 | -7/Garrison | Triggered checkpoint 7296 | -7/Garrison | Crushed by falling debris 7368 | -7/Garrison | Triggered checkpoint 7385 | -7/Garrison | Build established: Hacker-Gunner 7514 | -7/Garrison | Triggered checkpoint 7575 | -7/Garrison | Identified exit to Factory 7575 | -7/Garrison | Discovered exit to Factory (range 14) 7592 | -7/Garrison | Entered Factory 7698 | -7/Factory | Reached level 16 7710 | -7/Factory | Upgraded with Propulsion slot (x1) 8312 | -7/Factory | Garrison activated, responded to threat 8461 | -7/Factory | Fabricated Force Rifle (x2) 8466 | -7/Factory | Fabricated Force Rifle (x2) 8651 | -7/Factory | Discovered exit to Factory (range 11) 9009 | -7/Factory | Discovered exit to Factory (range 5) 9017 | -7/Factory | Entered another Factory area 9019 | -6/Factory | Reached level 17 9400 | -6/Factory | Fabricated R-10 Processor (x1) 9610 | -6/Factory | Local fabrication network quarantined 9700 | -6/Factory | Reached level 18 9703 | -6/Factory | Upgraded with Utility slot (x1) 9813 | -6/Factory | Identified exit to Factory 9813 | -6/Factory | Discovered exit to Factory (range 13) 9833 | -6/Factory | Entered another Factory area 9833 | -5/Factory | Accompanied by 1 ally 9835 | -5/Factory | Reached level 19 10096 | -5/Factory | Reached level 20 10100 | -5/Factory | Upgraded with Weapon slot (x1) 10133 | -5/Factory | First assault squad dispatched 10363 | -5/Factory | Reached level 21 10410 | -5/Factory | Build established: Hacker-Executioner 10495 | -5/Factory | Fabricated Myomer Leg (x2) 10562 | -5/Factory | Fabricated Myomer Leg (x2) 10736 | -5/Factory | Identified exit to Upper Caves 10736 | -5/Factory | Discovered exit to Upper Caves (range 18) 10988 | -5/Factory | P-70 Sage assimilated allied Processor 5a 11641 | -5/Factory | Repaired Neutron Cannon 11673 | -5/Factory | Repaired Neutron Cannon 11707 | -5/Factory | Reached level 22 12045 | -5/Factory | Upgraded with Utility slot (x1) 12164 | -5/Factory | Identified exit to Factory 12164 | -5/Factory | Discovered exit to Factory (range 6) 12246 | -5/Factory | Fabricated Railgun (x2) 12279 | -5/Factory | Entered another Factory area 12281 | -4/Factory | Reached level 23 12427 | -4/Factory | Repaired Myomer Leg 12641 | -4/Factory | Spotted B-86 Titan 12666 | -4/Factory | Destroyed B-86 Titan 13085 | -4/Factory | Reached level 24 13086 | -4/Factory | Upgraded with Propulsion slot (x1) 13320 | -4/Factory | Identified exit to Research 13320 | -4/Factory | Discovered exit to Research (range 22) 13504 | -4/Factory | Entered Research 13506 | -3/Research | Reached level 25 13568 | -3/Research | Reached level 26 13794 | -3/Research | Fabricated Com. HERF Cannon (x1) 14008 | -3/Research | Found Prototype Device 14009 | -3/Research | Identified Exp. Transmission Jammer 14171 | -3/Research | Build established: Generator-Executioner 14206 | -3/Research | Reached level 27 14229 | -3/Research | Identified exit to Research 14229 | -3/Research | Discovered exit to Research (range 4) 14590 | -3/Research | Fabricated O-32 Director (x1) 14635 | -3/Research | Found Fusion Bomb Launcher 14844 | -3/Research | Entered another Research area 14846 | -2/Research | Reached level 28 14846 | -2/Research | Upgraded with Weapon slot (x1) 14894 | -2/Research | Spotted B-90 Cyclops 14896 | -2/Research | Reached level 29 14978 | -2/Research | Destroyed B-90 Cyclops 15119 | -2/Research | Found Prototype Processor 15120 | -2/Research | Identified Exp. Signal Interpreter 15405 | -2/Research | Spotted B-90 Cyclops 15474 | -2/Research | Destroyed B-90 Cyclops 15503 | -2/Research | Reached level 30 15549 | -2/Research | Identified exit to Quarantine 15549 | -2/Research | Discovered exit to Quarantine (range 19) 15657 | -2/Research | Upgraded with Propulsion slot (x1) 15657 | -2/Research | Spotted B-90 Cyclops 15683 | -2/Research | Destroyed B-90 Cyclops 15874 | -2/Research | Found Prototype Processor 15875 | -2/Research | Identified Exp. Terrain Scan Processor 16344 | -2/Research | First assault squad dispatched 16427 | -2/Research | Reached level 31 16823 | -2/Research | System corruption reached 10% 16892 | -2/Research | Spotted B-90 Cyclops 16893 | -2/Research | Destroyed 9 combat bots 16901 | -2/Research | Destroyed B-90 Cyclops 16925 | -2/Research | Reached level 32 16927 | -2/Research | Core integrity fell below 50% 16965 | -2/Research | Destroyed 9 combat bots 17030 | -2/Research | Identified exit to Access 17030 | -2/Research | Discovered exit to Access (range 17) 17114 | -2/Research | Entered Access 17116 | -1/Access | Reached level 33 17204 | -1/Access | Energy Cycler disabled 17364 | -1/Access | First assault squad dispatched 17537 | -1/Access | Reached level 34 17558 | -1/Access | Destroyed 8 combat bots 18078 | -1/Access | Found Prototype Launcher 18079 | -1/Access | Identified Hellfire Missile Launcher 18319 | -1/Access | Spotted B-99 Colossus 18320 | -1/Access | Destroyed 8 combat bots 18356 | -1/Access | Reached level 35 18356 | -1/Access | Destroyed B-99 Colossus 18679 | -1/Access | Destroyed 8 combat bots 18694 | -1/Access | Spotted B-99 Colossus 18716 | -1/Access | High security lockdown imminent 18716 | -1/Access | Destroyed B-99 Colossus 18796 | -1/Access | High security lockdown engaged 18905 | -1/Access | Core integrity fell below 50% 18958 | -1/Access | Spotted Investigator 18959 | -1/Access | Reached level 36 18959 | -1/Access | Scanned by Researcher 18961 | -1/Access | Destroyed 10 combat bots 18970 | -1/Access | Destroyed Investigator 18982 | -1/Access | Core integrity fell below 20% 18991 | -1/Access | Crushed by falling debris 18991 | -1/Access | Smashed by cave-in Last Messages --------------- 18986_ P-80 Master unfolds itself. 18986_ I-47 Archangel distress signal jammed. 18987_ I-47 Archangel stasis bubble bursts. 18987_ I-47 Archangel distress signal jammed. 18988_ Melted Flexi-carbon Leg. 18988_ Destroyed Flexi-carbon Leg. 18988_ I-47 Archangel distress signal jammed. 18989_ L-61 Swordsman heat damages Lgt. Antimatter Reactor. 18989_ K-01 Serf collects debris. 18989_ L-61 Swordsman overheating. 18989_ I-47 Archangel distress signal jammed. 18990_ L-61 Swordsman overheating. 18990_ I-47 Archangel distress signal jammed. 18991_ L-61 Swordsman heat damages core (-18). 18991_ The unstable cave ceiling collapses. 18991_ Crushed by falling debris. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Rambo] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????# ????????????????????? | | ???????????????????????????" ????????????????????? | | ??????????????????????? ???" ????????????????????? | | ???????????????????????????"[????????????????????? | | ?????????????????????##/#######??????????????????? | | ???????? ???????????? #??????????????????? | | ???????? ?????????? ?? #??????????????????? | | ???????? ???????#? ##?????????????????? | | ????????# ???????# "" % #??????????????????? | | ????????# ???????# "" #??????????????????? | | ????????# ???????# """""" #??????????????????? | | ????????# ######## """""" #??????????????????? | | ????????#^ | "+% g ""/%! R ###????????????????? | | ????????#^ # ""|gl!i!; ## #?????????????? | | ????????# % # kpglgg=%= #??????????????? | | ????????#!!] # /iuglg *!%#?????????????????? | | ????????#!]] # !%!glli%?#??????????????????? | | #########!]] ##+###?#@###+#??????????????????? | | ## ^ #?# ###?# #??????????????????? | | !!! ## %*? ### #???# #??????????????????? | | !!! ## * ! "#" #???# #??????????????????? | | !!! ?# =[%[?" !%=*""### #??????????????????? | | ?# !%!=?" ####[%! ? +??????????????????? | | ? ??# =%= #####??######## #??????????????????? | | ? ??# #?????????????#?#??????????????????? | | ?? ???# ?#?????????????# #??????????????????? | | ?? ???# ? #?????????????# ??????????????????? | | ###+##### #?????????????# ??????????????????? | | #?????????????# ??????????????????? | | #?????????????# ??????????????????? | | #?????????????# ??????????????????? | | """""" /" #????????????? ??????????????????? | | """"""=%=% #????????????? ??????????????????? | | """"""!*%[ #????????????? ??????????????????? | | """"""%==! #????????????? ?????????????????? | | """"""!%* #????????????? ?????????????????? | | =%= #????????????? ^ ?????????????????? | | = ###??????????? ?????????????????? | | ????????? ?????????????????? | | *"############?????????? ?????????????????? | | = " ! #?????????????????????????????????????? | | %" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Energy Generation 116 Energy Capacity 950 Matter Stores 700 Matter Capacity 700 Sight Range 26 Robot Scan Range 23 Terrain Scan Density 410 Jamming Range 22 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 45 Resistance: TH 50 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 35 Defensive Hacking 5 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Force Rifle | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Myomer Leg | -5/Factory | Hacked Railgun | -5/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ O-32 Director | -3/Research | Hacked Fabricated ------------ Force Rifle | x2 | -7/Factory Force Rifle | x2 | -7/Factory R-10 Processor | x1 | -6/Factory | Preloaded Myomer Leg | x2 | -5/Factory Myomer Leg | x2 | -5/Factory Railgun | x2 | -5/Factory Com. HERF Cannon | x1 | -3/Research O-32 Director | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Achiever Dangerous Findings Denied? Executioner Giant Slayer It Was An Accident, I Swear Maybe Next Time I'll Detach My Launcher More Power To You No Signal Ooh, Shiny! Preemptive Strike Production Line Prolific Hacker Rambo Respectable Loadout Rockin' Loadout System Compromised Tank Total Silence Ultimate Loadout Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Fac Fac Res Res Acc Levels Raised 35 | . . 5 3 3 2 1 1 2 4 2 3 5 4 XP Earned 58549 | 6000 930 7159 5279 3822 3596 1666 1129 2050 6763 2933 4435 6840 5947 XP Spent 58360 | 5960 . 7130 3725 5660 2795 1650 1400 2700 6150 2500 3700 8935 6055 Upgrades 135 | 19 . 26 6 15 10 8 1 2 9 2 5 13 19 Power Slot 4 | 2 . . 1 . 1 . . . . . . . . Propulsion Slot 6 | 2 . . 1 . . . 1 . . 1 . 1 . Utility Slot 6 | 1 . 2 . 1 . . . 1 1 . . . . Weapon Slot 6 | 2 . 1 . 1 . . . . 1 . . 1 . Core Integrity 27 | 6 . 3 . . 9 . . . . . . . 9 Heat Dissipation 23 | 3 . . . 7 . . . . 5 . . 8 . Energy Generation 3 | 1 . . . . . . . . . . . 2 . Energy Storage 7 | . . . 1 . . . . . . . . 1 5 Matter Storage 8 | . . 6 2 . . . . . . . . . . Mass Support 1 | . . 1 . . . . . . . . . . . Inventory Capacity 4 | 2 . . . 1 . . . 1 . . . . . Sight Range 3 | . . 2 . . . . . . . . 1 . . Sensor Range 8 | . . 5 . 3 . . . . . . . . . Terrain Scan Density 4 | . . 3 . 1 . . . . . . . . . Ranged Accuracy 6 | . . 1 . . . . . . 1 . 3 . 1 Hack Attack % 3 | . . 2 1 . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . KI Resistance % 2 | . . . . 1 . 1 . . . . . . . TH Resistance % 3 | . . . . . . 1 . . . . . . 2 EX Resistance % 4 | . . . . . . 2 . . . . . . 2 KI Damage % 1 | . . . . . . 1 . . . . . . . TH Damage % 4 | . . . . . . 1 . . 1 1 1 . . EX Damage % 1 | . . . . . . 1 . . . . . . . Protomatter Created 8502 | . 68 421 386 392 327 287 509 109 1218 331 776 1834 1844 Integrity Restored 10183 | . . 441 282 1145 365 690 723 90 1126 411 564 2464 1882 Core 10100 | . . 441 282 1145 365 690 723 90 1043 411 564 2464 1882 Parts 83 | . . . . . . . . . 83 . . . . Protomatter Decayed 4496 | . 54 264 198 10 165 57 207 79 779 266 586 771 1060 Game ------ Seed TachyonCompositeDoublenader Manual? 0 Play Time 06:59:57 Cumulative 46.2 hours Start 2021.10.12 @ 20:08:22 End 2021.10.20 @ 22:34:02 Sessions 19 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 7 Adventurer 11 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea77fbd7-9f65-45c1-9624-939f685c421f