Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 18:28:26 Player: Moodge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1201) 1201 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3024 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 406/450 Energy 20/100 System Corruption 8% Temperature Cool (74) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit VTOL Module > --- UTILITY (4) ------ Compact Matter Pod Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Katana > --- INVENTORY -------- Ion Engine Light Deuterium Engine Compact Matter Pod Maneuvering Thrusters [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 46 | 8 3 12 23 Power 9 | 1 1 2 5 Engine 6 | 1 1 2 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 14 | 2 . 3 9 Treads . | . . . . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover 2 | . . . 2 Flight 6 | . . . 6 Utility 15 | 1 2 6 6 Device 5 | . 1 2 2 Storage 5 | 1 1 1 2 Processor 4 | . . 2 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 4 . 1 3 Energy Gun 5 | 4 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . . 2 14 Power 3 | . . . 3 Propulsion 6 | . . 2 4 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . 2 7 Average Slot Usage (%) 84 | . 99 82 77 Engine 9 | . 14 10 5 Core 1 | . . . 2 Leg 16 | . 28 21 6 Flight 7 | . . . 16 Device 11 | . 3 16 13 Storage 12 | . 24 11 5 Processor 8 | . . 6 14 Protection 1 | . . 3 . Energy Gun 8 | . 28 3 . Energy Cannon 1 | . . . 4 Slashing Weapon 5 | . . 9 6 Naked Turns . | . . . . Heaviest Build 27 | 11 16 27 25 Greatest Support 26 | 20 20 26 20 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 6 | 4 6 6 6 Most Carried 6 | 4 4 6 6 Average Carried 1 | 2 . 2 2 Final Capacity 10 | 6 6 10 4 Final Carried 1 | . 1 1 . Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Mutant 10% | Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 901 | 198 92 278 333 Remotely 109 | . . 60 49 Salvage Created 1412 | . 188 506 718 Parts 72 | . 6 24 42 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 2 12 14 Melee 21 | . . 11 10 Guns 2 | . 1 1 . Cannons 4 | . . . 4 AOE 1 | . 1 . . Classes Destroyed 8 | . 3 2 3 Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 4 | . 1 . 3 Swarmer 3 | . . . 3 Grunt 19 | . 2 10 7 Duelist 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 7 5 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1769 | . 103 364 1302 Core 643 | . . 93 550 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 76 . Volleys Fired 40 | . 23 3 14 Largest 2 | . 2 2 2 Hottest 136 | . 90 90 136 Shots Fired 62 | . 31 6 25 Gun 37 | . 31 6 . Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 51 | . 23 3 25 Explosive . | . . . . Electromagnetic 11 | . 8 3 . Robot Hit Streak 5 | . 5 5 5 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | . 20 28 37 Core Hits 41 | . 8 14 19 Critical Hits 4 | . . 1 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . 1 2 Melee Attacks 62 | . . 30 32 Impact . | . . . . Slashing 62 | . . 30 32 Piercing . | . . . . Sneak Attacks 4 | . . 2 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2520 | . 325 885 1310 Guns 310 | . 261 49 . Cannons 204 | . . . 204 Explosions 56 | . 56 . . Melee 1916 | . . 836 1080 Ramming 34 | . 8 . 26 Kinetic . | . . . . Thermal 460 | . 230 26 204 Explosive . | . . . . Electromagnetic 110 | . 87 23 . Impact . | . . . . Slashing 1916 | . . 836 1080 Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 250 | . . 118 132 Projectiles 2 | . . . 2 Explosions . | . . . . Melee 248 | . . 118 130 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 25 . 11 Shots 1 | . 1 . . Rammed 10 | . . . 10 Targets Rammed 11 | . 1 . 10 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 557 | . 245 72 557 Average Temperature 151 | . 133 38 187 Received Heat Transfer 651 | . 45 180 426 Effects 8 | . 1 . 7 Energy Bleed 1 | . . . 1 Interference 3 | . 1 . 2 Matter Decay 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1012 | . 568 74 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 463 | . 81 320 463 Initial 78 | . . . 78 Average 158 | . 51 179 223 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 43 51 Level 1 32 | . . 56 38 Level 2 4 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 4 3 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 5 21 34 Peak Tracking Total 9 | . 4 8 9 Tactical Retreats 12 | . 1 3 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 5 | . . . 5 Traps Extracted . | . . . . Installed . | . . . . Triggered 5 | . . . 5 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 2 8 12 Successful 14 | . 2 5 7 Failed 8 | . . 3 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 4 | . 1 1 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1581 | 56 407 453 665 Spaces Moved 1012 | 42 279 227 464 Core 23 | 14 . 9 . Treads . | . . . . Legs 673 | 28 279 218 148 Wheels . | . . . . Hover . | . . . . Flight 316 | . . . 316 Fastest Speed 29 | 50 120 100 29 Average Speed 100 | 96 120 121 78 Slowest Speed 175 | 120 120 150 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 56 25 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1420 | 55 320 354 691 Wait 186 | . 7 65 114 Move 1007 | 41 278 226 462 Hop 1 | . . . 1 Pick Up 42 | 4 5 12 21 Fast Attach 6 | 4 . . 2 Attach 19 | 2 1 6 10 Detach . | . . . . Swap 21 | 2 2 6 11 Drop 25 | 2 3 6 14 Fire 40 | . 23 3 14 Melee 62 | . . 30 32 Ram 8 | . . . 8 Kick 3 | . 1 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Discovered new exit (range 3) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Destroyed 7 combat bots 799 | -9/Materials | Repaired Imp. Ion Engine 825 | -9/Materials | Repaired Lgt. Armor Plating 913 | -9/Materials | Discovered new exit (range 4) 916 | -9/Materials | Identified exit to Materials 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Propulsion x2 1382 | -8/Materials | Core integrity fell below 50% 1404 | -8/Materials | Lost 7 parts (1p2n2u2w) 1482 | -8/Materials | Discovered new exit (range 13) 1532 | -8/Materials | Core integrity fell below 20% 1582 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01525_ S-10 Pest destroyed. 01527_ System corrupted: Heat flow error (+199). 01528_ System corrupted: Adv. Beam Cannon targeting data glitched. 01529_ Overheating: System interference. 01529_ Adv. Beam Cannon temporarily disabled. 01530_ Overheating: Energy bleed (-1). 01531_ Acquired 15 matter. 01532_ Overheating: Core damaged (-99). 01532_ Acquired 6 matter. 01533_ Overheating: Com. Matter Pod damaged (-1). 01533_ Overheating: VTOL Module damaged (-5). 01533_ K-01 Serf collects debris. 01533_ Acquired Flight Unit. 01534_ Overheating: Matter decay (-49). 01537_ K-01 Serf collects debris. 01538_ Adv. Beam Cannon destroyed. 01546_ S-10 Pest destroyed. 01576_ Material Processor disabled. 01580_ Adv. Beam Cannon destroyed. 01581_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | "" # ?????????????? | | "" # ##########???????????????? | | ## ##????????????????????????? | | ##### #?????????????????????????? | | ????# #?????????????????????????? | | ##### ########??????????????????? | | #??????????????????? | | ####???????????????? | | !!##??????????????? | | ######+##### !#??????????????? | | ???? ??????# !#??????????????? | | ???? ""????# !#??????????????? | | ???? 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[[ #????########????????? | | ?# [! #????????????????????? | | ?# +????????????????????? | | ?? #????????????????????? | | ???? ######+#?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 425 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Maneuvering Thrusters | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Watch This! Challenges ------------ None Game ------ Seed PointyCentriumChip Manual? 0 Play Time 00:24:47 Cumulative 7.6 hours Start 2021.03.16 @ 17:41:22 End 2021.03.16 @ 18:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1078e16a-c4ed-4ea4-ae5f-c8f36e65e708