Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 11:26:20 Player: Gabe+Kate4EVR Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2331) 2331 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 5670 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 59/100 System Corruption 16% Temperature Cool (22) Movement Treading (145) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads Improved Antigrav System > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Hypervelocity Mass Driver > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Recalibrator Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Gauss Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Matter Pod Advanced ECM Suite Recalibrator Improved Medium Laser Pulse Rifle Grenade Launcher Rocket Launcher Mace [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 123 | 6 22 24 41 4 26 Power 13 | 1 1 2 5 . 4 Engine 7 | 1 1 2 2 . 1 Core 6 | . . . 3 . 3 Reactor . | . . . . . . Propulsion 37 | 2 3 8 16 . 8 Treads 2 | . . 1 . . 1 Leg 15 | 2 3 7 2 . 1 Wheel 5 | . . . 5 . . Hover 12 | . . . 9 . 3 Flight 3 | . . . . . 3 Utility 21 | 1 3 2 10 2 3 Device 8 | . 2 1 4 . 1 Storage 3 | 1 1 1 . . . Processor 2 | . . . 2 . . Hackware 1 | . . . . 1 . Protection 7 | . . . 4 1 2 Artifact . | . . . . . . Weapon 52 | 2 15 12 10 2 11 Energy Gun 21 | 1 7 2 6 1 4 Energy Cannon 3 | . 1 . 1 . 1 Ballistic Gun 8 | 1 3 4 . . . Ballistic Cannon 3 | . . . 1 . 2 Launcher 15 | . 4 6 2 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 31 | . 1 1 7 . 22 Power 4 | . 1 . 1 . 2 Propulsion 14 | . . 1 5 . 8 Utility 8 | . . . 1 . 7 Weapon 5 | . . . . . 5 Highest Loss Streak 14 | . 1 1 3 . 14 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 93 98 87 100 73 Engine 5 | . 11 10 3 . . Core 3 | . . . 5 7 6 Leg 17 | . 27 41 9 . 2 Wheel 1 | . . . 4 . . Hover 8 | . . . 11 30 9 Device 11 | . 10 11 10 15 15 Storage 9 | . 14 11 9 7 5 Processor 3 | . . . 9 7 1 Hackware 1 | . . . . 7 1 Protection 4 | . . . 6 7 9 Energy Gun 11 | . 17 3 11 8 9 Energy Cannon 2 | . . 7 2 . . Ballistic Gun 3 | . 8 9 . . . Ballistic Cannon 1 | . . . 3 . . Launcher 1 | . . 1 . 5 . Naked Turns . | . . . . . . Heaviest Build 37 | 10 20 24 35 26 37 Greatest Support 40 | 20 20 40 40 26 26 Greatest Overweight (x) 8 | 2 . . 8 . 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2200 | 260 486 603 665 . 186 Remotely . | . . . . . . Salvage Created 2197 | . 389 784 710 . 314 Parts 147 | . 36 55 46 . 10 Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed 4 | . 2 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 60 | . 14 23 14 . 9 Guns 26 | . 5 9 4 . 8 Cannons 14 | . . 5 9 . . AOE 19 | . 9 9 1 . . Classes Destroyed 13 | . 5 5 2 . 1 Worker 5 | . . 1 4 . . Builder 3 | . 1 . 2 . . Tunneler 1 | . . 1 . . . Hauler 5 | . 2 1 2 . . Recycler 2 | . . 1 1 . . Operator 2 | . . 1 1 . . Watcher 6 | . 3 . 3 . . Swarmer 22 | . 9 10 . . 3 Grunt 26 | . 5 9 10 . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 8 | . . 4 2 . 2 Hunter 2 | . . . 1 . 1 Best Kill Streak 6 | . 5 6 4 . 3 Combat Bots Only 6 | . 3 6 3 . 3 Max Kills in Single Turn 3 | . 3 2 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 514 | . 50 103 75 . 286 Missed 153 | . 12 35 16 . 90 Damage Taken 4604 | . 374 753 982 . 2495 Core 1073 | . 81 146 114 . 732 Absorbed by Shields . | . . . . . . Redirected to Shielding 40 | . . . . . 40 Regen/Repaired (Parts) 59 | . 29 30 . . . Core Remaining (%) 77 | 100 67 63 79 . . Volleys Fired 215 | . 49 48 74 2 42 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 100 100 130 126 128 Shots Fired 412 | . 98 95 147 4 68 Gun 295 | . 90 61 87 4 53 Cannon 90 | . . 23 56 . 11 Launcher 27 | . 8 11 4 . 4 Special . | . . . . . . Kinetic 143 | . 48 39 45 . 11 Thermal 242 | . 42 45 98 4 53 Explosive 27 | . 8 11 4 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 11 10 11 . 16 Robot Miss Streak 5 | . 4 5 5 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 276 | . 54 52 104 . 66 Core Hits 182 | . 33 40 83 1 25 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . 1 . . . 4 Critical Strikes 12 | . 3 . 4 . 5 Burn 7 | . 2 . 4 . 1 Destroy 4 | . 1 . . . 3 Smash 1 | . . . . . 1 Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6407 | . 1174 1449 2137 16 1631 Guns 2666 | . 629 464 801 16 756 Cannons 1490 | . . 265 1004 . 221 Explosions 1812 | . 545 720 332 . 215 Melee 439 | . . . . . 439 Ramming . | . . . . . . Kinetic 1636 | . 315 219 881 . 221 Thermal 2520 | . 314 510 924 16 756 Explosive 1812 | . 545 720 332 . 215 Electromagnetic . | . . . . . . Impact 439 | . . . . . 439 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . 1 1 . . 16 Average Corruption 5 | . 1 1 . . 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 8 1 . . 22 Message Errors 9 | . 4 . . . 5 Matter Fused 5 | . 1 1 . . 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . 1 . . . 4 Data Loss (major) 2 | . 1 . . . 1 Misfires 1 | . 1 . . . . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 91 | . 27 10 4 . 50 Projectiles 4 | . . . 4 . . Explosions 37 | . 27 10 . . . Melee 50 | . . . . . 50 Knockbacks 31 | . . . 30 . 1 Impact 1 | . . . . . 1 Kinetic 26 | . . . 26 . . Secondary 4 | . . . 4 . . Self-Inflicted Damage 21 | . . 21 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 346 | . 346 189 135 . 179 Average Temperature 59 | . 103 56 32 . 39 Received Heat Transfer 1431 | . 144 219 549 . 519 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . . 3 Heat Transferred 6283 | . 1002 1100 2405 37 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 654 | . 300 654 411 127 175 Initial 276 | . . 23 276 111 . Average 205 | . 137 286 304 97 123 Maximum Alert Level 2 | . 1 2 2 . . Low Security (%) 49 | 100 64 38 . 100 100 Level 1 46 | . 35 38 98 . . Level 2 4 | . . 23 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 5 2 1 . Investigation 8 | . 3 4 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 7 | . . 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 21 31 25 1 11 Peak Tracking Total 6 | . 5 6 4 1 3 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 14 | . 8 3 2 1 . Terminals 10 | . 7 2 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 22 7 5 2 . Successful 15 | . 8 3 3 1 . Failed 21 | . 14 4 2 1 . Catastrophic 7 | . 6 1 . . . Database Lockouts . | . . . . . . Manual 18 | . 14 2 2 . . Terminals 26 | . 20 4 2 . . Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 6 1 1 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 5 | . 4 1 . . . Level Access Points 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 3 1 1 . Full Trace Events 6 | . 3 2 1 . . Feedback Events 2 | . 1 1 . . . Corruption 2 | . 1 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 26 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4231 | 62 1106 711 1308 494 550 Spaces Moved 2406 | 44 733 393 797 206 233 Core 19 | 4 . . 1 . 14 Treads . | . . . . . . Legs 1418 | 40 733 393 195 . 57 Wheels 106 | . . . 106 . . Hover 845 | . . . 495 206 144 Flight 18 | . . . . . 18 Fastest Speed 40 | 50 120 120 48 48 40 Average Speed 117 | 118 120 120 124 48 146 Slowest Speed 450 | 150 120 120 450 48 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 87 25 36 4 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 145 | . 45 50 32 . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 145 | . 45 50 32 . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3359 | 51 869 539 965 595 340 Wait 491 | . 34 56 13 382 6 Move 2401 | 43 732 392 796 205 233 Hop . | . . . . . . Pick Up 35 | 2 15 6 7 2 3 Fast Attach 63 | 6 7 5 29 . 16 Attach 13 | . . 3 2 2 6 Detach 6 | . 1 1 3 . 1 Swap 47 | . 15 16 10 2 4 Drop 70 | . 16 12 31 . 11 Fire 215 | . 49 48 74 2 42 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Discovered new exit (range 12) 343 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 13) 534 | -10/Materials | Discovered new exit (range 15) 576 | -10/Materials | Discovered new exit (range 6) 876 | -10/Materials | Repaired Aluminum Leg 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Propulsion x2 1414 | -9/Materials | Repaired Beam Rifle 1485 | -9/Materials | Build established: Scavenger-Mutant 1630 | -9/Materials | Discovered new exit (range 16) 1880 | -9/Materials | Entered another Materials area 1880 | -8/Materials | Evolved 2 slots: Utility x2 2422 | -8/Materials | Lost 3 parts (2n1u) 3134 | -8/Materials | Identified exit to Factory 3188 | -8/Materials | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Utility x2 3247 | -7/Factory | Identified exit to Garrison 3682 | -7/Factory | Entered Garrison 3692 | -7/Garrison | Triggered checkpoint 3731 | -7/Garrison | Lost 3 parts (2n1w) 3736 | -7/Garrison | Garrison Relay disabled 3788 | -7/Garrison | Triggered checkpoint 3840 | -7/Garrison | System corruption reached 10% 3870 | -7/Garrison | Lost 3 parts (3u) 4057 | -7/Garrison | Spotted B-75 Beast 4155 | -7/Garrison | Core integrity fell below 50% 4206 | -7/Garrison | Core integrity fell below 20% 4232 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04195_ Knocked back. 04203_ Acquired Imp. Antigrav System. 04205_ Knocked back. 04209_ DX:JLLH>&5MXG65THJVBF6XBIEW7=W> WI 04210_ Mace destroyed. 04212_ Acquired Hyp. Mass Driver. 04213_ HV Slug penetrates B-75 Beast. 04216_ The unstable cave ceiling collapses. 04217_ HV Slug penetrates B-75 Beast. 04222_ Acquired Adv. Medium Treads. 04224_ Acquired 3 matter. 04225_ System corrupted: Hyp. Mass Driver jammed. 04226_ System corrupted: Energy discharge (-26). 04227_ HV Slug penetrates B-75 Beast. 04227_ B-75 Beast suffers critical hit (Destroy). 04227_ Destroyed Magnetic Acceleration Cannon. 04229_ B-75 Beast suffers critical hit (Destroy). 04229_ Destroyed Imp. Medium Treads. 04231_ B-75 Beast suffers critical hit (Destroy). 04231_ Destroyed Rnf. Deuterium Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############?????????????????? | | ????????????????????#"""" """ #?????????????????? | | ????????????????????#"" =@ "#?????????????????? | | ????????????????????#"" % % #?????????????????? | | ????????????????????#"! BB% #?????????????????? | | ????????????????????# ! # BB !"#?????????????????? | | ??????????????#######%][ ["#?????????????????? | | ??????????????# ## !% ]*#?????????????????? | | ??????????????# ## % #%]!%#?????????????????? | | ??????????????# [ ## ! !!!]#?????????????????? | | ??????????????### ## " %[ #?????????????????? | | ????????????????# #### %###?????????????????? | | ????????????????# #??# #???????????????????? | | ????????????????# #??### ###???????????????????? | | ??????????####### %#????# #???#?????????????????? | | ??????????# %####### ## ##????????????????? | | ??????????# ##### #????????????????? | | ??????????# #??# #????????????????? | | ??????????# #??## # ###### #????????????????? | | ??????????# #???# ####?????### #????????????????? | | ????????### #??? #??????????# #????????????????? | | ????????# #??####??????????# #????????????????? | | ????????#* #????????????????# #????????????????? | | ????????# #????????????????# #??####??????????? | | ????????### #????????????????# #? %" #??????????? | | ??????????# ###?????????????## ## " ## #??????? | | ??????????# #"#?????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionGreatUnit Manual? 0 Play Time 00:33:23 Cumulative 101.8 hours Start 2024.04.17 @ 23:26:19 End 2024.04.18 @ 11:26:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 055305d1-385e-4c98-8f60-46f25533e97a