Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 19:21:04 // AFD2020/Player2 Player: TinyBoulder Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (644) 644 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 2981 Bonus ------- Follower Combat Kills 473 Entered Garrisons 200 Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (8) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Ion Engine Decoy Drone Bay (16/16) Small Laser Autogun Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Decoy Drone Bay > --- WEAPON ----------- Mining Laser Ripper > --- INVENTORY -------- Ion Engine Light Treads Light Treads Small Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Decoy Drone Bay Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 24 | 6 3 3 5 1 6 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 . 2 Treads 4 | 2 . . . . 2 Leg 4 | . . 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 2 1 2 Device 1 | . . . 1 . . Storage 1 | 1 . . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 7 | 2 2 1 . . 2 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . 2 . . 3 1 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 1 | . . . . 1 . Weapon 3 | . 2 . . 1 . Highest Loss Streak 3 | . 2 . . 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 87 100 77 70 74 Engine 12 | . 14 14 11 11 11 Treads 15 | . 28 17 . . 14 Leg 8 | . . 10 20 13 2 Storage 12 | . 14 14 11 11 11 Processor 7 | . 4 14 11 2 1 Protection 3 | . . . 2 17 21 Energy Gun 7 | . 13 9 . . . Ballistic Gun 4 | . 11 . . . 3 Special Weapon 6 | . . 14 11 2 . Slashing Weapon 5 | . . 4 11 11 9 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 14 19 21 24 Greatest Support 40 | 40 40 40 20 20 40 Greatest Overweight (x) 4 | . . . 4 2 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 7 | . 3 6 6 6 7 Average Carried 3 | . . 3 5 5 5 Final Capacity 9 | 8 8 8 8 8 9 Final Carried 8 | . 3 6 5 6 8 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 546 | 251 57 21 131 10 76 Remotely . | . . . . . . Salvage Created 631 | . 165 23 337 . 106 Parts 29 | . 9 1 11 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 13 | . 6 2 3 . 2 Melee 5 | . . . 3 . 2 Guns 6 | . 6 . . . . Cannons 2 | . . 2 . . . Classes Destroyed 6 | . 2 . 4 . . Worker 1 | . . . 1 . . Recycler 2 | . . . 2 . . Swarmer 3 | . 3 . . . . Grunt 6 | . 3 2 1 . . Brawler 1 | . . . 1 . . Sentry 3 | . . . 1 . 2 Best Kill Streak 4 | . 4 2 2 . 1 Combat Bots Only 4 | . 4 2 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 119 | . 44 6 45 10 14 Missed 36 | . 11 2 15 2 6 Damage Taken 1050 | . 374 67 375 119 115 Core 239 | . 61 . 121 42 15 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 29 | . 22 3 2 . 2 Largest 2 | . 2 2 1 . 2 Hottest 140 | . 70 140 100 . 46 Shots Fired 56 | . 44 6 2 . 4 Gun 51 | . 44 3 . . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special 5 | . . 3 2 . . Kinetic 26 | . 22 . . . 4 Thermal 30 | . 22 6 2 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 5 . . 3 Robot Miss Streak 4 | . 4 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 60 | . 27 5 17 2 9 Core Hits 21 | . 9 4 5 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 2 . 2 Burn 1 | . 1 . . . . Sever 4 | . . . 2 . 2 Melee Attacks 35 | . . . 24 2 9 Impact . | . . . . . . Slashing 35 | . . . 24 2 9 Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1449 | . 349 94 650 73 283 Guns 431 | . 349 22 . . 60 Cannons . | . . . . . . Explosions . | . . . . . . Melee 946 | . . . 650 73 223 Ramming . | . . . . . . Kinetic 234 | . 174 . . . 60 Thermal 269 | . 175 94 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 946 | . . . 650 73 223 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 8 5 . . . Message Errors 4 | . 3 1 . . . Matter Fused 5 | . 3 2 . . . Heat Flow Errors 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . 28 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 28 | . . . 28 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 220 | . 178 220 22 10 13 Average Temperature 71 | . 73 92 14 10 8 Received Heat Transfer 399 | . 171 33 78 45 72 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 764 | . 564 200 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 454 | . 164 77 308 238 454 Initial 154 | . . . . 112 154 Average 96 | . 39 49 155 174 288 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 81 | 100 100 100 58 52 29 Level 1 16 | . . . 41 47 44 Level 2 2 | . . . . . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 14 2 18 7 6 Peak Tracking Total 6 | . 6 1 5 3 4 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 14 | . 6 2 . 5 1 Terminals 11 | . 5 1 . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 16 2 . 10 2 Successful 10 | . 3 1 . 5 1 Failed 20 | . 13 1 . 5 1 Catastrophic 6 | . 2 1 . 2 1 Database Lockouts . | . . . . . . Manual 3 | . . 1 . 2 . Terminals 24 | . 12 1 . 9 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 2 1 . 2 1 Prototype ID Bank 2 | . 1 . . 1 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 1 . 3 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 63 | . 56 57 61 62 63 Highest-Rated Ally 63 | . 56 57 61 62 63 Total Orders . | . . . . . . Ally Attacks 101 | . 27 2 35 12 25 Total Damage 1525 | . 101 13 618 187 606 Kills 24 | . 2 . 12 4 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2307 | 67 815 555 518 163 189 Spaces Moved 1283 | 39 423 372 293 74 82 Core 4 | 3 . . 1 . . Treads 735 | 36 423 211 . . 65 Legs 544 | . . 161 292 74 17 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 160 Average Speed 150 | 151 160 142 128 191 182 Slowest Speed 260 | 160 160 160 250 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 58 71 24 24 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1531 | 44 516 384 393 91 103 Wait 147 | . 66 3 65 13 . Move 1279 | 38 422 371 292 74 82 Hop . | . . . . . . Pick Up 8 | . 3 2 . 1 2 Fast Attach 19 | 6 3 . 4 1 5 Attach 4 | . . 2 1 . 1 Detach 3 | . . 2 1 . . Swap 1 | . . 1 . . . Drop 6 | . . . 4 . 2 Fire 29 | . 22 3 2 . 2 Melee 35 | . . . 24 2 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 12) 714 | -10/Materials | Discovered new exit (range 17) 883 | -10/Materials | Entered Mines 985 | -10/Mines | Found a hidden stash of uninstalled traps 1233 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -10/Mines | Found the Drone Emporium 1387 | -10/Mines | Learned location of 1 exit from Materials 1391 | -10/Mines | Found Prototype Device 1420 | -10/Mines | Discovered new exit (range 10) 1438 | -10/Mines | Entered Materials 1438 | -9/Materials | Evolved 2 slots: Utility x2 1439 | -9/Materials | Identified exit to Materials 1555 | -9/Materials | Identified Decoy Drone Bay 1941 | -9/Materials | Discovered new exit (range 6) 1945 | -9/Materials | Core integrity fell below 50% 1956 | -9/Materials | Entered Storage 2028 | -9/Storage | Lost 3 parts (1n1u1w) 2109 | -9/Storage | Identified exit to Garrison 2119 | -9/Storage | Entered Garrison 2165 | -9/Garrison | Triggered checkpoint 2182 | -9/Garrison | Core integrity fell below 20% 2214 | -9/Garrison | Learned Recycling security intel 2258 | -9/Garrison | Garrison Relay disabled 2308 | -9/Garrison | Core destroyed Last Messages --------------- 02252_ Player 2 drops Particle Gun. 02252_ Player 2 attaches Hvy. Assault Rifle. 02258_ Garrison Relay disabled. 02258_ Relay Coupler [Duelist] tumbles out of relay unit. 02258_ Relay Coupler [Swarmer] tumbles out of relay unit. 02258_ Relay Coupler [Grunt] tumbles out of relay unit. 02264_ Triggered Alarm Trap. 02264_ An alarm sounds. 02273_ Acquired Autogun. 02278_ P-60 Hacker destroyed. 02278_ Discarded Ripper. 02279_ Acquired Autogun. 02290_ Acquired Imp. Targeting Computer. 02292_ Dropped Lgt. Armor Plating. 02294_ Acquired Imp. Targeting Computer. 02299_ Player 2 attaches Aluminum Leg. 02302_ Acquired 40 matter. 02304_ Acquired 8 matter. 02306_ Destroyed Gravmag System. 02307_ Acquired 8 matter. 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Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 38 | . 11 1 14 5 7 Parts Lost 4 | . . . 2 1 1 Damage Taken 1089 | . 103 . 463 108 415 Core 270 | . 47 . 113 14 96 Player 2/Cogmind (%) 53 | . 43 . 48 25 86 Absorbed by Shields . | . . . . . . Damage Inflicted 1525 | . 101 13 618 187 606 Player 2/Cogmind (%) 51 | . 22 12 48 71 68 Combat Hostiles Destroyed 19 | . 1 . 8 4 6 Player 2/Cogmind (%) 59 | . 14 . 72 100 75 Game ------ Seed SalvagePoweredArray Manual? 0 Play Time 00:15:05 Cumulative 74.6 hours Start 2024.05.06 @ 19:07:25 End 2024.05.06 @ 19:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76a2707a-5b01-4041-86fc-35f1e398b62e