Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 23:28:29 Player: Julie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2681) 2681 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6956 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 112/200 System Corruption 14% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Core Analyzer Microactuators Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Core Analyzer Matter Filter > --- WEAPON ----------- Gatling Laser Minigun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod Advanced Weight Redist. System Core Analyzer Core Analyzer Weapon Cycler Advanced ECM Suite Hacking Suite Pulse Rifle [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 91 | 6 1 5 9 17 33 3 13 4 . Power 17 | 1 . . 2 3 5 2 3 1 . Engine 7 | 1 . . 2 1 2 . 1 . . Core 10 | . . . . 2 3 2 2 1 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . . 4 5 5 . 3 . . Treads 8 | 2 . . 1 4 1 . . . . Leg 7 | . . . . . 4 . 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . 3 1 . . . . . Utility 28 | 1 1 1 2 5 11 1 3 3 . Device 8 | . . . 1 1 3 . 1 2 . Storage 12 | 1 1 1 1 3 4 1 . . . Processor 5 | . . . . 1 2 . 2 . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 . 4 1 4 12 . 4 . . Energy Gun 15 | . . 1 . 2 9 . 3 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 . 2 1 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 6 | . . . . . 6 . . . . Parts Lost 32 | . . . 1 7 8 1 15 . . Power 8 | . . . . 2 2 . 4 . . Propulsion 10 | . . . 1 1 2 1 5 . . Utility 4 | . . . . . 3 . 1 . . Weapon 10 | . . . . 4 1 . 5 . . Highest Loss Streak 7 | . . . 1 3 3 1 7 . . To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 2 4 7 7 8 12 11 5 1 1 Power 1 | . 1 1 . . 1 2 1 . . Propulsion 1 | . 2 2 2 1 2 1 . . . Utility 5 | . . . 1 5 7 7 3 1 1 Weapon 1 | . 1 3 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . 4 3 3 1 1 . 1 Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . Utility 10 | . . . 2 3 3 1 . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 82 94 97 98 65 59 61 Engine 8 | . 14 14 11 10 9 . 1 7 7 Core 5 | . . . . 5 3 15 11 7 7 Treads 15 | . 28 27 12 23 19 . . . . Leg 8 | . . . . . 10 29 11 7 7 Flight 1 | . . . 4 10 . . . . . Device 5 | . . . 1 8 6 7 5 14 15 Storage 10 | . 24 28 20 9 7 6 5 . . Processor 6 | . . . . . 7 15 13 7 7 Protection 2 | . . . . . 5 . . . . Energy Gun 10 | . . 3 4 10 15 7 8 7 7 Ballistic Gun 9 | . 28 23 26 12 5 7 . . . Peak Build Rating 51 | 6 7 7 19 34 49 51 45 28 28 Average Rating 31 | 5 6 6 9 29 43 47 28 27 28 On Entrance 20 | . 6 7 7 19 31 47 49 15 28 Avg Prop Armor Cover (%) 25 | 25 . . . . . . . . . Naked Turns 20 | . . . . . . . 20 . . Heaviest Build 62 | 13 15 21 22 44 59 62 59 19 19 Greatest Support 89 | 40 40 40 40 89 80 72 63 15 15 Greatest Overweight (x) 7 | 4 . 1 7 1 . 1 2 1 1 Average Overweight (x) . | 2 . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 10 10 15 20 15 15 5 5 Average Capacity 12 | 7 8 9 10 11 15 14 13 5 5 Most Carried 15 | 4 6 8 10 12 15 14 11 4 1 Average Carried 9 | 2 4 7 7 9 12 11 5 1 1 Final Capacity 15 | 8 8 10 10 15 15 15 5 5 5 Final Carried 13 | 4 6 8 10 11 13 10 5 1 1 Class Distribution -------------------- 56% | Gunner 29% | Mutant 6% | Scavenger-Gunner 4% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 2686 | 213 58 249 127 509 1122 131 277 . . Remotely . | . . . . . . . . . . Salvage Created 2547 | . 75 122 164 625 1190 87 284 . . Parts 164 | . 6 11 12 36 76 8 15 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 9 10 . 1 Prevented 1 | . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 4 5 5 14 22 7 9 . . Melee 3 | . . . . . . . 3 . . Guns 50 | . 4 5 5 11 21 2 2 . . AOE 12 | . . . . 3 . 5 4 . . Classes Destroyed 12 | . 2 2 1 2 5 . . . . Worker 8 | . . 1 1 5 1 . . . . Tunneler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . Watcher 3 | . . . . 1 2 . . . . Swarmer 23 | . 3 2 3 . 4 7 4 . . Grunt 26 | . 1 1 1 11 8 . 4 . . Duelist 1 | . . . . . 1 . . . . Sentry 8 | . . . 1 3 3 . 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . . 5 . . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 9 | . 4 3 3 9 5 4 4 . . Combat Bots Only 5 | . 4 2 3 4 5 4 4 . . Max Kills in Single Turn 3 | . 1 1 2 3 2 3 3 . . Gunslinging 1 | . . . 1 1 . . . . . Exploded 3 | . . . . 2 . 3 3 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 570 | . 33 37 35 92 237 12 114 . 10 Missed 171 | . 11 10 12 27 71 3 32 . 5 Hits 399 | . 22 27 23 65 166 9 82 . 5 Melee 12 | . . 4 . . 2 . 6 . . Projectile 387 | . 22 23 23 65 164 9 76 . 5 Critical Strikes 14 | . . 1 . 5 3 . 5 . . Damage Taken 5934 | . 193 335 236 1449 2206 135 1307 . 73 Core 1119 | . 17 58 54 281 309 . 384 . 16 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . 127 . . . . . . Core Remaining (%) 76 | 100 . 70 86 48 . . . . . Volleys Fired 228 | . 21 25 20 69 73 4 12 . 4 Largest 3 | . 2 2 3 3 3 3 3 . 1 Hottest 185 | . 40 100 90 137 185 138 138 . 69 Shots Fired 519 | . 42 43 60 128 202 15 26 . 3 Gun 471 | . 42 36 60 98 199 11 22 . 3 Cannon . | . . . . . . . . . . Launcher 35 | . . . . 24 3 4 4 . . Special 13 | . . 7 . 6 . . . . . Kinetic 289 | . 42 26 53 85 70 7 6 . . Thermal 131 | . . 17 7 16 71 4 13 . 3 Explosive 35 | . . . . 24 3 4 4 . . Electromagnetic 64 | . . . . 3 58 . 3 . . Robot Hit Streak 16 | . 3 5 4 10 16 3 3 . . Robot Miss Streak 6 | . 2 3 6 5 4 3 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 1 1 1 5 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . Shots Hit Robots 304 | . 11 21 30 78 130 7 27 . . Core Hits 171 | . 7 11 10 57 57 13 16 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . 1 . 4 . . . . Burn 3 | . . . 1 . 2 . . . . Corrupt 2 | . . . . . 2 . . . . Melee Attacks 11 | . . . . . . . 11 . . Impact . | . . . . . . . . . . Slashing 11 | . . . . . . . 11 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6261 | . 119 252 330 1880 2434 390 856 . . Guns 4067 | . 117 252 330 812 2209 81 266 . . Cannons . | . . . . . . . . . . Explosions 1881 | . . . . 1068 223 309 281 . . Melee 309 | . . . . . . . 309 . . Ramming 4 | . 2 . . . 2 . . . . Kinetic 2049 | . 117 155 305 643 780 34 15 . . Thermal 1517 | . . 97 25 131 1002 47 215 . . Explosive 1786 | . . . . 1068 128 309 281 . . Electromagnetic 596 | . . . . 38 522 . 36 . . Impact . | . . . . . . . . . . Slashing 309 | . . . . . . . 309 . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 5 14 14 14 14 14 Average Corruption 9 | . . . . 4 7 14 14 14 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 166 | . . . . 17 70 22 44 8 5 Message Errors 44 | . . . . 5 21 7 8 2 1 Matter Fused 37 | . . . . 4 13 5 13 1 1 Heat Flow Errors 23 | . . . . 2 9 2 7 2 1 Energy Discharges 21 | . . . . 2 9 2 6 1 1 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . . . . 3 . . . . Data Loss (minor) 16 | . . . . 2 6 3 4 1 . Data Loss (major) 7 | . . . . 2 3 . 2 . . Misfires 8 | . . . . . 3 3 2 . . Alerts 4 | . . . . . 2 . 1 1 . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . . . 37 . . . . . Projectiles . | . . . . . . . . . . Explosions 37 | . . . . 37 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 290 | . . . . 144 80 . 66 . . Shots 11 | . . . . 7 2 . 2 . . Rammed 3 | . 1 . . . 2 . . . . Targets Rammed 3 | . 1 . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 631 | . 6 123 149 267 631 207 243 182 251 Average Temperature 120 | . 6 38 42 82 168 84 95 92 85 Received Heat Transfer 1708 | . 30 104 54 630 459 . 431 . . Effects 35 | . . . . 3 31 . 1 . . Shutdowns 12 | . . . . . 12 . . . . Energy Bleed 5 | . . . . . 4 . 1 . . Interference 6 | . . . . 3 3 . . . . Matter Decay 4 | . . . . . 4 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 3 | . . . . . 3 . . . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 5 | . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . 1 1 6 . . . . Heat Transferred 3278 | . . 296 148 259 1989 100 486 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 92 | 100 100 100 100 87 88 . . . . Level 1 7 | . . . . 12 11 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 329 | . 80 60 60 329 279 . . . . Initial 142 | . . 15 1 5 142 . . . . Average 47 | . 18 9 11 63 63 . . . . Influence Increases 2063 | . 94 75 159 608 657 150 260 . 60 Destroy 0b10 Robot/C 1340 | . 80 60 100 280 440 140 180 . 60 Destroy 0b10 Robot/NC 75 | . . 5 5 35 30 . . . . Destroy Leader 256 | . 10 10 30 62 114 10 20 . . Successful Hack 30 | . 4 . 8 4 14 . . . . Disable Machine 90 | . . . . 45 45 . . . . Destroy Structure 137 | . . . 1 122 14 . . . . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 120 | . . . . 60 . . 60 . . Influence Decreases 2003 | . 54 111 148 310 691 344 345 . . Entered New Map 330 | . . 25 3 10 171 104 17 . . Time Decay 1413 | . 54 86 145 230 440 230 228 . . Lost Part 260 | . . . . 70 80 10 100 . . Squads Dispatched 13 | . 3 . 1 2 7 . . . . Investigation 5 | . 1 . 1 . 3 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 3 | . 2 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . 1 3 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 11 6 8 25 30 8 19 . 7 Peak Tracking Total 6 | . 5 3 3 5 3 4 6 . 5 Tactical Retreats 5 | . . . . 2 . . 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 5 | . . . . 2 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 6 | . . . . 3 3 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 23 | . 3 . 5 1 9 . 2 3 . Terminals 12 | . 2 . 3 1 6 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 6 . 14 1 18 . 2 23 . Successful 44 | . 5 . 8 1 5 . 2 23 . Failed 20 | . 1 . 6 . 13 . . . . Catastrophic 6 | . . . 1 . 5 . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 4 . 5 . 9 . . . . Terminals 25 | . 4 . 7 1 13 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 5 | . . . 3 . 2 . . . . Recycling Units 6 | . 2 . 4 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 2 . 3 1 1 . 2 23 . Record 8 | . . . 2 . . . 1 5 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 4 | . . . 1 . . . . 3 . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 . 4 . 6 . . . . Full Trace Events 5 | . 1 . 2 . 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . 13 Total Damage 275 | . . . . . . . . . 275 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1481 | . . . . . 1209 . . 173 99 Sensors 1209 | . . . . . 1209 . . . . ECM 272 | . . . . . . . . 173 99 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 6859 | 91 290 509 696 727 2758 483 1032 174 99 Spaces Moved 3826 | 47 114 257 384 414 1517 360 595 90 48 Core 145 | 43 . . 1 . . . 101 . . Treads 1685 | 4 114 257 236 199 875 . . . . Legs 1634 | . . . . . 642 360 494 90 48 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 362 | . . . 147 215 . . . . . Fastest Speed 26 | 50 160 160 29 26 120 120 50 190 190 Average Speed 143 | 168 160 161 145 99 148 125 145 190 190 Slowest Speed 400 | 250 160 240 400 170 170 190 260 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 39 | 5 36 50 38 32 29 53 71 71 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 2 . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . 2 . . . 2 4 . . Spaces Dug 6 | . . . . 6 . . . . . Terrain Destroyed 247 | . . . . 172 15 31 29 . . Melee . | . . . . . . . . . . Projectile 8 | . . . . 6 2 . . . . AOE 239 | . . . . 166 13 31 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 4729 | 56 183 293 489 606 1858 381 718 93 52 Wait 456 | . 44 2 51 78 195 6 80 . . Move 3817 | 46 113 256 383 413 1516 359 594 89 48 Hop . | . . . . . . . . . . Pick Up 55 | 4 3 1 8 13 18 7 1 . . Fast Attach 38 | 6 . 1 5 5 11 . 10 . . Attach 25 | . 1 1 2 5 7 1 4 4 . Detach 8 | . . 1 4 . 2 . 1 . . Swap 47 | . . 5 5 12 19 3 3 . . Drop 41 | . . 1 11 11 15 1 2 . . Fire 228 | . 21 25 20 69 73 4 12 . 4 Melee 11 | . . . . . . . 11 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Entered Mines 384 | -10/Mines | Discovered new exit (range 9) 470 | -10/Mines | Identified exit to Materials 587 | -10/Mines | Learned location of Storage (-7) 721 | -10/Mines | Excavation squad dispatched 721 | -10/Mines | A large section of the Mines collapsed 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 978 | -9/Materials | Repaired Lgt. Treads 1220 | -9/Materials | Build established: Gunner 1574 | -9/Materials | Discovered new exit (range 16) 1587 | -9/Materials | Entered another Materials area 1587 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1693 | -8/Materials | Crushed by falling debris 1781 | -8/Materials | Lost 3 parts (1n2w) 2076 | -8/Materials | Build established: Scavenger-Gunner 2188 | -8/Materials | Discovered new exit (range 12) 2234 | -8/Materials | Core integrity fell below 50% 2246 | -8/Materials | Garrison activated, responded to threat 2300 | -8/Materials | Lost 3 parts (1p2w) 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Utility x2 2667 | -7/Factory | Build established: Gunner 3950 | -7/Factory | System corruption reached 10% 4777 | -7/Factory | Lost 3 parts (1p1u1w) 5034 | -7/Factory | Discovered new exit (range 5) 5072 | -7/Factory | Entered Lower Caves 5073 | -7/Lower Caves | Encountered a Warlord checkpoint 5452 | -7/Lower Caves | Learned Factory machine intel 5487 | -7/Lower Caves | Discovered new exit (range 14) 5555 | -7/Lower Caves | Entered another Lower Caves area 5590 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5643 | -7/Lower Caves | Lost 3 parts (1n2w) 5905 | -7/Lower Caves | Core integrity fell below 50% 5955 | -7/Lower Caves | Lost 7 parts (2p3n2w) 6063 | -7/Lower Caves | Build established: Mutant 6386 | -7/Lower Caves | Attacked by a faux Warlord 6403 | -7/Lower Caves | Released all parts (4) 6405 | -7/Lower Caves | Core integrity fell below 20% 6433 | -7/Lower Caves | Lost 4 parts (2p1n1w) 6468 | -7/Lower Caves | Entered an active Warlord outpost 6564 | -7/Lower Caves | Encountered a Warlord checkpoint 6570 | -7/Lower Caves | Discovered new exit (range 5) 6587 | -7/Lower Caves | Entered Data Miner 6591 | -7/Data Miner | Discovered new exit (range 6) 6628 | -7/Data Miner | Met Data Miner 6704 | -7/Data Miner | Received God Mode back door access code from Data Miner 6761 | -7/Data Miner | Entered Proximity Caves 6763 | -6/Proximity Caves | Spotter reported a threat 6764 | -6/Proximity Caves | Spotter reported a threat 6819 | -6/Proximity Caves | Spotter reported a threat 6860 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06714_ System corrupted: Heat flow error (+188). 06744_ System corrupted: Energy discharge (-25). 06759_ System corrupted: Matter fused (-10). LOCATION=UNKNOWN GOAL=ESCAPE 06761_ System corrupted: Hvy. Laser failed to cycle. 06762_ N-01 Spotter is scanning... 06763_ N-01 Spotter sends a signal. 06763_ ALERT: Unidentified potential threat approaching Complex 0b10. 06764_ N-01 Spotter sends a signal. 06764_ ALERT: Unidentified potential threat approaching Complex 0b10. 06775_ System corrupted: Energy discharge (-35). 06792_ System corrupted: Heat flow error (+271). 06809_ System corrupted: Matter fused (-10). 06819_ ALERT: Unidentified potential threat approaching Complex 0b10. 06844_ 4/G FIX%X PZWH%N5BUDN0U:Z=J%KF4FI|6Y Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ??????????????????????#########????## ##???????? | | ???????????????######## ##??## ##??????? | | ??????????????## #??# ""### | | ??????????????# #### | | ??????????????# #### ### ### ## | | ??????????????# ###??# ##???#????? | | ??????????????## #???### ###?????????? | | ???????????????###???## #####???????????? | | ????????????????????## ##??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #?????????????? | | ????????????????????# ### ????????? | | ??????????? ??????# ##?## ????????? | | ?????????? #### #???# ?????????? | | ?????????? #???# ????????? | | ?????????? ##??? ##???????? | | ?????????? ## ##??#### ###????????? | | ???????????### #?# ##?????###??????????? | | ?????????????## #?## ####???????????????? | | ??????????????# #??# ##??????????????? | | ?????????????# ???# #??????????????? | | ?????????????## ????# ##?????????????? | | ??????????????# ?????# s s#?????????????? | | ?????????????????????### @ ss #?????????? | | ???????????????????????# ## ????????? | | ???????????????????????# ####?? ?????????? | | ???????????????????????# ###?????? ???????????? | | ??????????????????????? ##????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 33 Energy Capacity 530 Matter Stores 349 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me True Hacker Challenges ------------ None Game ------ Seed DirectedGammaCore Manual? 0 Play Time 01:03:29 Cumulative 28.1 hours Start 2026.05.17 @ 22:20:25 End 2026.05.17 @ 23:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af33b2b7-4ac7-491d-be59-66104c86b45e