Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 16:34:25 Player: LanceLander Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (163) 815 Value Destroyed (6553) 6553 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3391) 3391 TOTAL SCORE: 16039 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 803 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 79/100 System Corruption 7% Temperature Cool (30) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Relay Coupler [Behemoth] (8) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Molecular Deconstructor > --- INVENTORY -------- Armored Huge Wheel Target Analyzer Hardened Heavy Armor Plating Relay Coupler [Brawler] Relay Coupler [Behemoth] Remote Datajack [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 108 | 7 3 1 21 7 2 6 4 2 3 11 26 2 6 . 7 Power 15 | 1 . 1 3 . . 3 . . . 1 3 1 1 . 1 Engine 10 | 1 . 1 3 . . 2 . . . . 1 . 1 . 1 Core 5 | . . . . . . 1 . . . 1 2 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 24 | 2 1 . 8 3 2 . . . . . 3 1 2 . 2 Treads 1 | . . . . . . . . . . . . . 1 . . Leg 18 | . . . 8 3 2 . . . . . 3 . . . 2 Wheel 5 | 2 1 . . . . . . . . . . 1 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | 2 . . 6 2 . 2 2 1 2 7 12 . 2 . 3 Device 16 | 1 . . 3 1 . 1 2 1 . . 3 . 2 . 2 Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor 7 | . . . 1 1 . 1 . . . . 4 . . . . Hackware 12 | . . . 1 . . . . . 2 5 4 . . . . Protection 4 | . . . . . . . . . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 2 . 4 2 . 1 2 1 1 3 8 . 1 . 1 Energy Gun 20 | 2 1 . 4 1 . 1 1 . . 2 7 . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . 1 1 . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . . . 5 Parts Lost 48 | . 4 1 3 3 . 2 . 1 . 1 16 1 3 . 13 Power 11 | . 1 . 3 . . . . . . 1 3 1 . . 2 Propulsion 10 | . 1 1 . 1 . . . . . . 3 . 2 . 2 Utility 11 | . . . . 1 . 1 . . . . 4 . . . 5 Weapon 16 | . 2 . . 1 . 1 . 1 . . 6 . 1 . 4 Highest Loss Streak 10 | . 2 1 1 2 . 2 . 1 . 1 10 1 2 . 7 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . Average Backups 8 | 1 4 7 8 8 9 9 9 9 9 9 8 9 8 8 7 Power . | . . . . 2 2 1 1 1 1 . . . . 1 . Propulsion 1 | 1 2 2 1 . 2 3 2 . . . . 2 . . . Utility 3 | . . 1 . . . . 1 3 5 5 5 5 4 5 4 Weapon 2 | . 1 4 5 4 4 3 3 3 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . . . 5 2 . 1 2 2 . 4 3 . . . 5 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 1 . . 1 . . . . Utility 7 | . . . . . . . . . . 2 1 . . . 4 Weapon 10 | . . . 4 2 . . . 1 . 1 1 . . . 1 Tool/Special 2 | . . . . . . . 1 . . 1 . . . . . Average Slot Usage (%) 93 | . 89 84 95 99 100 98 89 90 90 99 92 99 92 92 82 Engine 6 | . 4 11 10 11 11 10 9 9 9 2 1 . 6 7 6 Core 1 | . . . . . . . . . . 6 4 6 . . . Leg 13 | . . . 18 22 22 22 18 18 18 18 14 9 . . 2 Wheel 3 | . 28 15 1 . . . . . . . . 5 5 7 5 Device 12 | . 14 14 19 15 11 11 17 18 12 . 5 5 14 15 13 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 5 Processor 10 | . . . 5 6 11 17 9 9 9 9 20 17 15 15 15 Hackware 8 | . . . 5 11 11 3 . . 5 12 11 15 15 15 15 Protection 2 | . . . . . . . . . . 12 4 7 . . 1 Energy Gun 19 | . 23 14 21 21 22 22 26 23 17 14 15 23 23 23 9 Ballistic Cannon 1 | . 4 14 . . . . . . . . . . . . . Peak Build Rating 63 | 7 7 7 18 23 38 38 46 48 50 55 61 44 49 49 63 Average Rating 35 | 5 6 6 13 21 26 36 45 46 48 51 45 42 46 49 52 On Entrance 32 | . 7 6 7 18 22 38 37 46 48 48 53 43 42 49 49 Avg Prop Armor Cover (%) 6 | . . . 8 . . . . . . . . 6 7 . 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 44 | 12 13 13 26 27 25 25 32 33 35 44 43 31 31 28 28 Greatest Support 60 | 26 26 20 23 30 60 60 60 60 60 60 60 25 28 28 28 Greatest Overweight (x) 3 | . . 1 1 1 . . . . . . 1 3 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 6 8 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 8 | 2 4 7 8 8 9 9 9 9 9 9 8 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 4 8 10 9 10 10 10 10 9 10 9 9 9 9 3 Scrap Suit Usage (%) 14 | . . . . . . . 96 100 100 7 . . . . . Parts Cannibalized 9 | . . . . . . . 4 5 . . . . . . . Class Distribution -------------------- 24% | Scavenger-Mutant 18% | Mutant 16% | Hacker-Gunner 13% | Skirmisher 11% | Bothacker-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Matter Collected 2443 | 179 168 53 225 132 20 76 40 46 92 543 591 58 77 . 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5093 | 23 379 41 456 224 . 264 234 325 157 618 860 363 619 . 530 Parts 256 | 4 15 6 32 7 . 19 17 17 14 38 33 13 16 . 25 Haulers Intercepted 5 | . 2 . 2 . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . 13 15 . 25 Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 157 | . 10 3 17 18 . 12 9 10 8 21 16 10 12 . 11 Guns 124 | . 6 3 17 14 . 12 8 10 3 12 15 9 10 . 5 Cannons 3 | . 3 . . . . . . . . . . . . . . AOE 19 | . . . . 4 . . 1 . 5 9 . . . . . Classes Destroyed 18 | 1 4 . 4 2 . 1 . 1 1 1 . . . . 3 Worker 2 | . . . 1 . . . . . . . 1 . . . . Builder 4 | . 1 . . . . . 1 . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 5 | . 2 . 2 . . . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . Watcher 5 | . . . 1 . . . 2 . . . 2 . . . . Swarmer 44 | . 6 3 4 3 . 4 6 . 3 5 3 6 . . 1 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 63 | . 4 . 12 . . 7 2 8 2 10 3 4 9 . 2 Brawler 5 | . . . . . . 1 . . 1 . . . 2 . 1 Duelist 4 | . . . . . . . . . 2 . 1 . . . 1 Sentry 12 | . . . 1 1 . . 1 1 . 3 3 . 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 3 | . . . . . . . . 1 . . 1 . . . 1 Programmer 9 | . . . . . . . . . . 3 5 . . . 1 Tinkerer 1 | . . . . . . . . . . . . . . . 1 Assembled 14 | . . . . 14 . . . . . . . . . . . Best Kill Streak 8 | 1 5 3 3 3 . 4 4 3 3 8 3 3 5 . 8 Combat Bots Only 8 | . 4 3 3 3 . 4 3 3 3 8 3 3 5 . 8 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 3 1 2 2 1 2 1 . 1 Gunslinging 1 | . . . . . . 1 1 . . . . 1 . . . Exploded 2 | . . . . 2 . . 1 . 2 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 670 | . 46 20 61 38 . 40 13 28 20 73 152 21 39 . 119 Missed 191 | . 16 1 12 13 . 14 . 4 4 14 60 7 15 . 31 Hits 479 | . 30 19 49 25 . 26 13 24 16 59 92 14 24 . 88 Melee 13 | . . . . 5 . 1 . . . 1 5 . . . 1 Projectile 466 | . 30 19 49 20 . 25 13 24 16 58 87 14 24 . 87 AOE 3 | . . . . 3 . . . . . . . . . . . Critical Strikes 24 | . 1 1 . 2 . 1 2 5 . 1 6 1 1 . 3 Part Disruptions 2 | . . . . . . . . . . . 1 . . . 1 Damage Taken 7611 | . 343 154 575 480 . 388 169 413 222 912 1737 285 300 . 1633 Core 1457 | . 93 57 130 121 . 49 28 32 52 183 295 98 45 . 274 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . . . 31 34 . . . . . . . Core Remaining (%) 52 | 100 . 40 . . . 25 . . . 46 . . . . . Volleys Fired 403 | 2 38 12 44 29 . 28 16 22 19 59 76 12 17 . 29 Largest 3 | 1 2 2 2 2 . 2 3 3 3 3 3 3 3 . 3 Hottest 225 | 40 80 70 130 130 . 130 195 195 158 158 225 225 225 . 225 Shots Fired 825 | 2 73 24 88 52 . 57 48 66 35 119 130 36 51 . 44 Gun 747 | 2 60 12 88 45 . 57 48 66 28 109 116 36 51 . 29 Cannon 25 | . 13 12 . . . . . . . . . . . . . Launcher 29 | . . . . 7 . . . . 7 10 5 . . . . Special 24 | . . . . . . . . . . . 9 . . . 15 Kinetic 65 | . 13 12 . . . . . 6 4 19 11 . . . . Thermal 619 | 2 30 12 88 45 . 57 48 60 24 60 77 36 51 . 29 Explosive 29 | . . . . 7 . . . . 7 10 5 . . . . Electromagnetic 88 | . 30 . . . . . . . . 30 28 . . . . Robot Hit Streak 48 | 2 5 5 15 11 . 19 22 33 15 29 48 17 26 . 22 Robot Miss Streak 10 | . 3 4 10 6 . 9 5 8 2 4 5 3 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 17 | . . . . 3 . 1 2 2 . 1 . 3 4 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . 1 . 1 1 . 1 Shots Hit Robots 630 | 2 43 13 75 44 . 52 40 46 22 79 104 29 47 . 34 Core Hits 585 | 1 18 3 92 72 . 76 51 71 28 80 50 14 20 . 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 22 | . 1 . . . . . . . . 3 5 7 6 . . Burn 17 | . . . . . . . . . . . 4 7 6 . . Destroy 1 | . . . . . . . . . . 1 . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . 2 1 . . . . Melee Attacks 22 | . . . . . . . 7 . 6 9 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 7 . 3 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13078 | 22 682 159 1079 882 . 849 652 798 973 2406 2303 682 1027 . 564 Guns 10155 | 22 431 108 1079 538 . 826 514 798 257 1205 2104 682 1027 . 564 Cannons 229 | . 178 51 . . . . . . . . . . . . . Explosions 2669 | . 73 . . 344 . . 138 . 716 1201 197 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . 23 . . . . 2 . . . . Kinetic 539 | . 178 51 . . . . . 64 . 130 116 . . . . Thermal 9108 | 22 257 108 1079 538 . 826 652 734 257 827 1535 682 1027 . 564 Explosive 2331 | . . . . 344 . . . . 716 1074 197 . . . . Electromagnetic 1075 | . 247 . . . . . . . . 375 453 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 5 . . . 3 1 1 1 . 7 Average Corruption 2 | . . . . . . 5 . . . 2 1 1 1 . 6 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . . . . . 9 . . . 11 4 5 . . 2 Message Errors 9 | . . . . . . 3 . . . 4 2 . . . . Matter Fused 7 | . . . . . . 2 . . . 2 . 2 . . 1 Heat Flow Errors 3 | . . . . . . 2 . . . . 1 . . . . Energy Discharges 6 | . . . . . . 1 . . . 3 . 2 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 123 | . 27 13 . . . . . . 19 64 . . . . . Projectiles 13 | . . 13 . . . . . . . . . . . . . Explosions 110 | . 27 . . . . . . . 19 64 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 5 | . 5 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . 53 . . . . . . . . 45 76 . . . . Shots 4 | . 1 . . . . . . . . 1 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 2 . . . . 1 . . . . Kicked 3 | . . . . . . 2 . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 604 | . 156 . 288 78 . 339 261 411 133 417 339 604 345 . 333 Average Temperature 104 | . 38 . 61 28 . 98 84 144 51 141 85 198 124 . 141 Received Heat Transfer 2254 | . 78 . 252 9 . 189 81 297 90 270 219 45 168 . 556 Effects 19 | . . . . . . 1 . 2 . 9 1 6 . . . Shutdowns 2 | . . . . . . . . . . 1 . 1 . . . Energy Bleed 4 | . . . . . . . . 2 . 2 . . . . . Interference 4 | . . . . . . 1 . . . 3 . . . . . Matter Decay 4 | . . . . . . . . . . 3 1 . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 1 1 2 . 1 Combat Hostiles 5 | . . . . . . . . . . . 1 1 2 . 1 Parts Melted 41 | . 2 . 1 . . 2 . 1 1 1 13 9 7 . 4 Heat Transferred 16665 | 50 525 250 1345 655 . 1045 765 920 315 683 3662 2250 2950 . 1250 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Maximum Alert Level 4 | . 1 . 1 . . . . 2 2 4 3 . . . . Low Security (%) 57 | 100 90 100 93 100 . 100 100 5 27 . . . . . . Level 1 12 | . 9 . 6 . . . . 79 64 9 . . . . . Level 2 21 | . . . . . . . . 15 8 45 79 . . . . Level 3 6 | . . . . . . . . . . 27 20 . . . . Level 4 2 | . . . . . . . . . . 17 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1150 | 5 218 82 224 70 . 146 183 605 446 1150 865 . . . . Initial 603 | . . 72 . 9 . . 37 115 294 279 603 . . . . Average 264 | . 60 19 61 8 . 90 54 351 243 699 651 . . . . Influence Increases 5485 | 5 377 70 551 136 . 401 315 500 350 921 1064 255 250 . 290 Destroy 0b10 Robot/C 3400 | . 200 60 340 80 . 300 180 200 220 560 560 220 240 . 240 Destroy 0b10 Robot/NC 125 | 5 15 . 25 5 . . 20 . 5 5 45 . . . . Destroy Leader 512 | . 34 10 76 10 . 50 46 . 50 30 156 30 10 . 10 Allied During Kill 204 | . . . . 1 . 36 . . 20 49 68 5 . . 25 Successful Hack 101 | . 5 . 5 6 . . 32 . 5 . 48 . . . . Disable Machine 105 | . . . . . . 15 30 . . . 60 . . . . Anti-Garrison Action 450 | . . . . . . . . 300 . 150 . . . . . Destroy Structure 228 | . 3 . . 34 . . 7 . 50 97 37 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 345 | . 120 . 90 . . . . . . 30 90 . . . 15 Influence Decreases 5421 | 5 191 256 527 160 . 306 233 72 525 201 1353 676 636 54 226 Entered New Map 1716 | . . 114 . 15 . . 58 62 311 151 547 320 84 54 . Time Decay 2898 | 5 158 132 357 131 . 246 175 . 214 . 526 326 522 . 106 Lost Part 437 | . 33 10 20 14 . 20 . 10 . 10 160 10 30 . 120 Lost Ally 220 | . . . . . . 40 . . . 40 120 20 . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 3 . . 1 2 . 3 . 7 . . . 1 Investigation 5 | . . . 2 . . 1 . . 1 . 1 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 7 | . 1 . 1 . . . 1 . 1 . 3 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 1 . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Distress Signals 9 | . . . 2 . . . . . . 4 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 245 | . 20 3 34 19 . 15 9 10 14 34 49 9 12 . 17 Peak Tracking Total 7 | . 5 3 7 3 . 4 3 3 6 7 5 3 5 . 7 Tactical Retreats 15 | . 3 . 3 2 . . . . . 2 4 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Traps Triggered 12 | . . . 2 . . . . 7 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . 2 . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Disabled 14 | . 1 . . . . 1 2 2 . 3 4 . . . 1 Max in Single Turn 2 | . 1 . . . . . 2 1 . 1 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . Garrison Relay 5 | . . . . . . . . 2 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Accessed 34 | . 3 . 6 1 1 1 6 1 3 2 5 . 1 4 . Terminals 22 | . 3 . 5 1 . 1 5 1 2 2 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . . . . Total Hacks 91 | . 5 . 14 2 1 4 13 2 7 2 10 . 1 30 . Successful 65 | . 2 . 10 1 1 2 7 . 5 1 5 . 1 30 . Failed 26 | . 3 . 4 1 . 2 6 2 2 1 5 . . . . Catastrophic 4 | . . . . . . 1 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 4 . 8 . 1 2 7 . 5 . . . . . 1 Terminals 46 | . 5 . 11 2 . 4 12 2 5 2 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . . 4 . . . . Garrison Access 6 | . . . . . . . 1 . 2 . 3 . . . . Terminal Hacks 44 | . 1 . 3 1 1 2 2 . 1 1 1 . 1 30 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . 1 . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . 1 . . . . Retrieve Study 4 | . . . 3 . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 2 . 3 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . Coupler Status 2 | . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 11 | . 1 . 4 . . . 4 . 2 . . . . . . Terminals 11 | . 1 . 4 . . . 4 . 2 . . . . . . Botnet 11 | . 1 . 4 . . . 4 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 1 . 1 3 1 2 1 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 13 | . . . . . . . . . 3 4 6 . . . . Non-combat 3 | . . . . . . . . . 1 1 1 . . . . Combat 10 | . . . . . . . . . 2 3 5 . . . . Robot Hacks Applied 17 | . . . . . . . . . 5 6 6 . . . . parse_system 2 | . . . . . . . . . 1 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . link_complan 1 | . . . . . . . . . . . 1 . . . . disable_weapons 2 | . . . . . . . . . 1 1 . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . formatsys_high 9 | . . . . . . . . . 2 3 4 . . . . Relay Couplers Released 25 | . . . . . . . . 10 . 15 . . . . . Machine Destruction 22 | . . . . . . . . 10 . 12 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Attached 9 | . . . . . . . . . 2 5 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Total Allies 14 | . . . . 4 . . . . 2 3 4 . . . 1 Largest Group 6 | . . . . 3 3 3 1 . 2 3 6 1 . . 1 Highest-Rated Group 111 | . . . . 40 40 40 16 . 30 47 111 21 . . 96 Highest-Rated Ally 96 | . . . . 31 16 16 16 . 15 16 32 21 . . 96 Total Orders 6 | . . . . . . . . . . 2 4 . . . . STAY 3 | . . . . . . . . . . 1 2 . . . . FOLLOW 3 | . . . . . . . . . . 1 2 . . . . Ally Attacks 146 | . . . . 4 . 18 . . 15 25 69 2 . . 13 Total Damage 2928 | . . . . 85 . 141 . . 358 442 1484 39 . . 379 Kills 33 | . . . . . . 3 . . 4 8 15 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Active Infowar (turns) 3327 | 11 504 661 1460 368 . 307 16 . . . . . . . . Optics 323 | . . . . . . 307 16 . . . . . . . . Seismic 3004 | 11 504 661 1460 368 . . . . . . . . . . . T.N.C. 747 | . . . 747 . . . . . . . . . . . . Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Turns Passed 11614 | 69 504 661 1460 995 473 538 539 681 448 966 1474 731 1446 78 551 Spaces Moved 8200 | 59 260 649 840 658 443 410 394 642 301 690 903 490 1057 79 325 Core 25 | 3 . . . . . . . . . . . . . . 22 Treads 146 | . . . . . . . . . . . . . 146 . . Legs 5292 | . . . 719 658 443 410 394 642 301 690 903 92 . . 40 Wheels 2737 | 56 260 649 121 . . . . . . . . 398 911 79 263 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 80 80 95 112 90 90 90 90 45 45 45 112 100 100 50 Average Speed 105 | 87 86 93 118 120 105 90 90 90 84 89 110 134 120 100 100 Slowest Speed 245 | 90 90 95 190 182 112 90 90 90 90 90 182 245 240 100 200 Overloaded Moves 96 | . . . . . . . . . 38 11 47 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 39 98 43 92 89 64 39 68 24 77 17 66 92 70 38 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 1 1 . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 11 | . . 1 . 2 . 3 . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 302 | . 3 . . 56 . . 7 . 82 109 45 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 1 1 . . . . AOE 300 | . 3 . . 56 . . 7 . 82 108 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Total 10408 | 70 464 680 1227 807 448 525 545 697 459 929 1255 534 1197 78 493 Wait 1471 | . 159 15 286 105 3 71 113 13 119 122 215 27 103 . 120 Move 8187 | 58 259 648 839 657 442 409 394 641 301 689 902 489 1056 78 325 Hop . | . . . . . . . . . . . . . . . . Pick Up 71 | 3 4 4 11 4 . 2 6 3 1 12 13 1 5 . 2 Fast Attach 43 | 7 . 1 7 . . 2 . 1 . 3 13 1 2 . 6 Attach 43 | . 3 . 4 3 . 1 2 1 1 4 12 2 4 . 6 Detach 15 | . . . 3 . . 1 1 1 . 1 3 2 1 . 2 Swap 62 | . 1 . 12 4 2 3 2 1 8 15 12 . 2 . . Drop 69 | . . . 21 5 1 6 4 4 1 10 7 . 7 . 3 Fire 403 | 2 38 12 44 29 . 28 16 22 19 59 76 12 17 . 29 Melee 22 | . . . . . . . 7 . 6 9 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . . 2 . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 10 . 4 . . . . . Rewire 3 | . . . . . . . . . 1 1 1 . . . . Trap 2 | . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Entered Mines 617 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 669 | -10/Mines | Core integrity fell below 50% 712 | -10/Mines | Discovered new exit (range 7) 872 | -10/Mines | Discovered new exit (range 13) 1108 | -10/Mines | Learned location of Storage (-9) 1235 | -10/Mines | Entered Materials 1235 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Discovered new exit (range 10) 1874 | -9/Materials | Discovered new exit (range 16) 2250 | -9/Materials | Discovered new exit (range 8) 2695 | -9/Materials | Entered Mines 2702 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2718 | -9/Mines | Received a Mining Laser from a helpful Derelict 2816 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2862 | -9/Mines | Assembled infested the area 2867 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2901 | -9/Mines | Discovered new exit (range 13) 2975 | -9/Mines | Learned 4 Materials zone layouts 3337 | -9/Mines | Core integrity fell below 50% 3472 | -9/Mines | Discovered new exit (range 5) 3554 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3669 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3670 | -9/Mines | Discovered new exit (range 5) 3690 | -9/Mines | Entered Exiles 3690 | -9/Exiles | Accompanied by 3 allies 3705 | -9/Exiles | Discovered new exit (range 15) 3717 | -9/Exiles | Met 8R-AWN 3735 | -9/Exiles | Met EX-HEX 3797 | -9/Exiles | Met EX-DEC 3849 | -9/Exiles | Visited The Gauntlet 3991 | -9/Exiles | Met EX-BIN 4007 | -9/Exiles | Aligned with FarCom system 4009 | -9/Exiles | Given EX-Vault access code 4034 | -9/Exiles | Opened EX-Vault 4041 | -9/Exiles | Found Potential Leg 4044 | -9/Exiles | Found Potential Leg 4064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4149 | -9/Exiles | Discovered new exit (range 11) 4163 | -9/Exiles | Left Exiles lab with Potential Leg 4163 | -9/Exiles | Entered Mines 4163 | -8/Mines | Accompanied by 3 allies 4353 | -8/Mines | Build established: Mutant 4378 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 4381 | -8/Mines | Found Scrap Suit 4640 | -8/Mines | Discovered new exit (range 9) 4701 | -8/Mines | Entered Materials 4701 | -8/Materials | Accompanied by 1 ally 4701 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4702 | -8/Materials | Identified exit to Factory 4993 | -8/Materials | Discovered exit to Factory (range 15) 5054 | -8/Materials | Garrison activated, responded to threat 5057 | -8/Materials | Build established: Skirmisher 5240 | -8/Materials | Identified exit to Garrison 5240 | -8/Materials | Entered Garrison 5240 | -8/Garrison | Warlord forces raided the area 5291 | -8/Garrison | Triggered checkpoint 5346 | -8/Garrison | Discovered new exit (range 12) 5368 | -8/Garrison | Triggered checkpoint 5390 | -8/Garrison | Triggered checkpoint 5401 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Triggered checkpoint 5520 | -8/Garrison | Triggered checkpoint 5562 | -8/Garrison | Triggered checkpoint 5601 | -8/Garrison | Discovered new exit (range 10) 5630 | -8/Garrison | Triggered checkpoint 5644 | -8/Garrison | Garrison Relay disabled 5673 | -8/Garrison | Warlord forces retreated 5738 | -8/Garrison | Discovered new exit (range 13) 5792 | -8/Garrison | Triggered checkpoint 5807 | -8/Garrison | Installed Relay Interface Framework 5850 | -8/Garrison | Garrison Relay disabled 5921 | -8/Garrison | Entered Materials 6292 | -8/Materials | Garrison activated, responded to threat 6348 | -8/Materials | Identified exit to Garrison 6369 | -8/Materials | Entered Garrison 6369 | -8/Garrison | Accompanied by 2 allies 6415 | -8/Garrison | Triggered checkpoint 6437 | -8/Garrison | Garrison Relay disabled 6482 | -8/Garrison | Expanded RIF knowledge: Program Shield 6883 | -8/Garrison | Triggered checkpoint 6907 | -8/Garrison | Triggered checkpoint 6954 | -8/Garrison | Destroyed 8 combat bots 6963 | -8/Garrison | Discovered exit to Factory (range 9) 6985 | -8/Garrison | Core integrity fell below 50% 7017 | -8/Garrison | Garrison Relay disabled 7043 | -8/Garrison | Build established: Bothacker-Mutant 7140 | -8/Garrison | Discovered exit to Factory (range 14) 7161 | -8/Garrison | Triggered checkpoint 7177 | -8/Garrison | Garrison Relay disabled 7306 | -8/Garrison | Discovered exit to Factory (range 14) 7335 | -8/Garrison | Entered Factory 7335 | -7/Factory | Accompanied by 3 allies 7335 | -7/Factory | Evolved 2 slots: Utility x2 7381 | -7/Factory | Identified exit to Lower Caves 7632 | -7/Factory | Lost 3 allies 7892 | -7/Factory | Lost 10 parts (1p2n3u4w) 7908 | -7/Factory | Lost 3 allies 7938 | -7/Factory | Lost 3 parts (1p1u1w) 8560 | -7/Factory | Garrison activated, responded to threat 8645 | -7/Factory | Build established: Bothacker-Gunner 8809 | -7/Factory | Entered Lower Caves 8809 | -7/Lower Caves | Accompanied by 1 ally 9002 | -7/Lower Caves | Core integrity fell below 50% 9128 | -7/Lower Caves | Build established: Scavenger-Gunner 9362 | -7/Lower Caves | Learned location of 1 exit from Factory 9494 | -7/Lower Caves | Encountered a Warlord checkpoint 9533 | -7/Lower Caves | Discovered new exit (range 6) 9540 | -7/Lower Caves | Entered another Lower Caves area 9867 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9914 | -7/Lower Caves | Discovered new exit (range 9) 9957 | -7/Lower Caves | Build established: Hacker-Gunner 10286 | -7/Lower Caves | Learned 8 Factory zone layouts 10329 | -7/Lower Caves | Learned location of 2 exits from Factory 10344 | -7/Lower Caves | Encountered a Warlord checkpoint 10864 | -7/Lower Caves | Learned location of Zion (-6) 10936 | -7/Lower Caves | Discovered new exit (range 8) 10986 | -7/Lower Caves | Entered Data Miner 10986 | -7/Data Miner | Discovered new exit (range 6) 11005 | -7/Data Miner | Met Data Miner 11022 | -7/Data Miner | Learned location of Section 7 (-2) 11022 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11040 | -7/Data Miner | Received God Mode back door access code from Data Miner 11064 | -7/Data Miner | Entered Proximity Caves 11109 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11123 | -6/Proximity Caves | Found Prototype Special Weapon 11123 | -6/Proximity Caves | Identified Molecular Deconstructor 11352 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 11454 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11471 | -6/Proximity Caves | Escorted by Enhanced Grunt 11494 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 11527 | -6/Proximity Caves | Core integrity fell below 20% 11559 | -6/Proximity Caves | Destroyed 8 combat bots 11596 | -6/Proximity Caves | Lost 7 parts (1p3u3w) 11615 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11543_ Critical hit (Burn: +37). 11545_ G-67 Veteran core entropy levels peaking. 11546_ System corrupted: Matter fused (-8). 11546_ Entropy package works its way towards G-50 Soldier core. 11548_ G-50 Soldier core destabilizing. 11548_ Lrg. Battery fries itself beyond repair. 11552_ G-50 Soldier core entropy levels peaking. 11553_ Molecular Deconstructor destroyed. 11553_ Critical hit (Burn: +37). 11557_ Acquired Adv. Heat Sink. 11559_ Imp. Heat Sink destroyed. 11560_ Acquired Adv. Heat Sink. 11564_ Acquired 46 matter. 11565_ Critical hit (Burn: +50). 11565_ Mak. Power Source destroyed. 11568_ Acquired 12 matter. 11593_ System corrupted: Component data lost. 11600_ Enh. Flexi-carbon Leg destroyed. 11603_ Lyr. Medium Armor Plating destroyed. 11615_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#######??????????? | | ???????####???????????###??????## ##?????????? | | ??????## ##?????????## ##???## ##????????? | | ??????# #?????????# ##??# ##???????? | | ??###?## ##????????# ##?? #???????? | | ?## ### # #???????## ##?# #???????? | | ?# ## #??????## ### #???????????? | | ## #### #?????## @ #????????????? | | # ### #??#### ##????????????? | | ##?# #?????????????? | | ## # ##??# ##????????????? | | ## # #???## l ##???????????? | | ## ##???## ### ########????? | | ## #????#???## gg #????? | | ##### ##????????### ### ## ## #????? | | #?# # ##?????????### #?# # # #????? | | ##?### ########????## #?# # # #????? | | #?# ##??##" #?# ###++### #????? | | #?## # #??# # #?# # / #????? | | ##??# # ### #??# " %;##?# # # #????? | | ##???## # ####### #??# %;#??# #""""""# #????? | | ##?????## # #???# #### %% #??# ######## #????? | | ????????## ### # # #" !%!#??# #????? | | ?????????## # #"" | ##?# ###????? | | ??????????# # ##" % ### ##??????? | | ??????????# # # # ####% #### ###???????? | | ??????????## ?# ## # ### #??# #?????????? | | ????????????# #?## # ###% ##?## ###???????? | | ????????????## #???# ### #### ##??????? | | ?????????????##????# " #??????? | | ???????????????????# # "%" ##??????? | | ??????????????????# # ####" ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 66 Targeting Accuracy 32 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Plasma Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infiltrator Not Today, Chutes Throw Away The Key Challenges ------------ None Game ------ Seed LightHelicalRedistributor Manual? 0 Play Time 01:55:07 Cumulative 78.2 hours Start 2026.07.19 @ 13:02:49 End 2026.07.19 @ 16:34:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64d83a19-abc7-4ab3-a656-865e42d98e4d