Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.16 @ 16:24:08 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (72) 360 Value Destroyed (2637) 2637 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (1766) 1766 TOTAL SCORE: 12943 Bonus ------- Follower Combat Kills 166 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 1160/1160 System Corruption 0% Temperature Cool (0) Movement Hovering (46) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (10) ----- Experimental Energy Well Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Ghost Barrier > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (4) ---- Makeshift Power Source Vortex Chain Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Enhanced Biometal Leg Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Energy Well Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Thermal Barrier Ghost Barrier > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Vortex Chain Reactor Cooled Antigrav System Cooled Antigrav System [Rating: 107] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Advanced Melee Analysis Suite Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Pick Energy Gun High-powered Electrolaser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . 2 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | . 7 . 9 11 2 . 4 8 3 6 9 1 25 1 1 . 3 17 . 12 11 5 Power 15 | . . . 1 1 . . 2 . . . . . 4 . . . 1 3 . . 1 2 Engine 8 | . . . 1 1 . . 2 . . . . . 3 . . . . 1 . . . . Core 6 | . . . . . . . . . . . . . 1 . . . 1 2 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 24 | . 2 . 6 6 1 . . . . . . . . . . . . . . 2 4 3 Treads 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . Leg 5 | . . . . 3 . . . . . . . . . . . . . . . 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . 2 . 4 . . . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . 1 . . . . . . . . . . . . . . 1 3 1 Utility 48 | . 1 . 1 . 1 . 2 5 1 2 3 . 11 1 . . 2 8 . 4 6 . Device 16 | . . . . . . . 1 1 . 1 3 . 5 . . . . 1 . 3 1 . Storage 7 | . . . . . 1 . 1 1 . . . . 1 . . . . 2 . . 1 . Processor 19 | . . . 1 . . . . 2 . 1 . . 5 1 . . 2 3 . 1 3 . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Protection 4 | . 1 . . . . . . . 1 . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 4 . 1 4 . . . 3 2 4 6 1 10 . 1 . . 6 . 6 . . Energy Gun 14 | . . . . . . . . 2 1 1 1 . 6 . . . . 2 . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 12 | . 3 . . 4 . . . . 1 . 1 . 2 . . . . 1 . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Launcher 6 | . . . . . . . . . . 1 2 1 . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Piercing Weapon 8 | . . . . . . . . . . 1 1 . 2 . . . . 1 . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 1 . . 1 . 3 . . . . . . . 5 1 Parts Lost 30 | . . . 4 4 . . . . . . . . 1 . . . 1 1 . 10 5 4 Power 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Propulsion 10 | . . . 3 2 . . . . . . . . . . . . . . . 1 2 2 Utility 10 | . . . . . . . . . . . . . . . . . 1 . . 5 3 1 Weapon 7 | . . . 1 1 . . . . . . . . 1 . . . . 1 . 3 . . Highest Loss Streak 10 | . . . 2 4 . . . . . . . . 1 . . . 1 1 . 10 5 8 Average Slot Usage (%) 78 | . 98 100 90 88 90 66 70 75 76 76 76 76 78 80 80 80 79 80 76 42 79 63 Engine 5 | . 14 14 11 10 11 11 9 7 7 7 7 7 5 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 6 6 6 6 5 5 1 . 4 Treads 3 | . . . 7 22 23 . . . . . . . . . . . . . . . . . Leg 1 | . 8 . . 9 7 . . . . . . . . . . . . . . . 4 . Hover 2 | . 19 28 27 . . . . . . . . . . . . . . . . . . 11 Flight 5 | . . . . . 3 11 9 7 7 7 7 7 6 6 6 6 6 5 5 . 13 4 Device 5 | . . . . . . . 7 12 6 6 8 15 12 6 6 6 6 6 . . 3 . Storage 11 | . 14 14 11 11 11 11 17 15 15 15 15 15 13 13 13 13 13 11 11 2 3 5 Processor 21 | . . . 2 11 11 11 9 8 15 19 21 15 25 33 33 33 32 36 47 33 40 23 Hackware 1 | . . . . . . . . 7 7 2 . . . . . . . . . . 3 5 Protection 1 | . 12 14 8 . . . . . . . . . . . . . . 2 . . . . Energy Gun 3 | . 1 . . . . . . 8 11 11 8 7 10 6 1 . . . . . . . Ballistic Gun 5 | . 26 28 16 15 22 22 18 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 5 6 . . . . . . 2 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 2 1 7 . . 4 6 6 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . 1 6 6 6 6 4 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 13 20 20 22 17 27 27 64 68 69 69 69 70 71 64 65 65 65 72 72 84 20 10 Greatest Support 72 | 20 20 16 40 60 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 31 40 Greatest Overweight (x) 24 | . 1 1 2 2 . . . . . . . . . . . . . . . 24 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 6 6 6 6 10 10 18 18 18 18 18 18 18 18 18 18 18 20 20 20 4 4 Average Capacity 13 | 6 6 6 6 6 6 10 17 18 18 18 18 18 18 18 18 18 18 18 20 7 4 4 Most Carried 20 | 5 6 6 6 6 8 10 18 18 18 18 18 18 18 18 18 18 18 20 20 20 4 3 Average Carried 13 | 4 5 6 5 5 6 9 14 17 17 17 17 18 17 17 17 18 17 18 20 7 3 2 Final Capacity 20 | 6 6 6 6 6 10 10 18 18 18 18 18 18 18 18 18 18 18 20 20 4 4 4 Final Carried 20 | 2 6 6 6 6 8 10 18 18 18 18 18 18 18 18 18 18 18 20 20 3 4 3 Class Distribution -------------------- 48% | Scout 28% | Mutant 9% | Scavenger-Mutant 5% | Derelict-Mutant 3% | Hacker-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hauler-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 2208 | 200 204 . 231 298 . 34 90 . 137 90 66 48 210 13 36 . 155 75 . 115 171 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2094 | . 255 . 266 162 . . 133 . 63 80 . 49 360 70 59 . 314 75 . 64 . 144 Parts 131 | . 27 . 16 11 . . 5 . 3 5 . 4 22 1 9 . 12 5 . 5 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . 4 . 3 . . 11 . 12 . 3 2 40 5 Prevented 15 | . . . . . . . . . 3 . . . . . . . . . . . 12 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 71 | . 9 . 9 4 . . 3 . 1 5 . 4 10 1 4 . 11 1 . 5 . 4 Melee 10 | . . . . . . . . . . . . . 1 1 . . 3 1 . . . 4 Guns 27 | . 9 . 6 1 . . 3 . 1 2 . 1 4 . . . . . . . . . Cannons 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . AOE 28 | . . . . . . . . . . 3 . 3 5 . 4 . 8 . . 5 . . Classes Destroyed 8 | . 3 . 1 1 . . . . . . . . 1 1 . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 38 | . 6 . 4 . . . . . . 5 . 4 3 . 4 . 4 . . 5 . 3 Grunt 20 | . 3 . 3 1 . . 3 . . . . . 4 . . . 6 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 2 2 . . . . 1 . . . 1 . . . . 1 . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 6 . 3 2 . . 2 . 1 3 . 4 4 1 4 . 7 1 . 5 . 4 Combat Bots Only 7 | . 6 . 3 2 . . 2 . 1 3 . 4 4 1 4 . 7 1 . 5 . 4 Max Kills in Single Turn 4 | . 1 . 1 1 . . 1 . 1 2 . 3 3 1 3 . 2 1 . 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 . 3 3 . 3 . 2 . . 4 . . Melee 1 | . . . . . . . . . . . . . 1 1 . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 5355 | . 273 . 693 406 . 69 209 . 101 100 . 217 387 . 103 . 290 494 38 1048 400 527 Core 1494 | . 40 . 40 106 . 22 46 . 30 . . 30 94 . 25 . 54 107 38 495 124 243 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 84 . . . 58 91 . . . . 91 . . . . 79 . . . . . Volleys Fired 150 | . 17 . 38 12 . 2 11 . 1 5 9 8 32 . 2 . 10 1 . 2 . . Largest 2 | . 2 . 2 2 . 2 2 . 2 2 2 2 2 . 1 . 1 1 . 1 . . Hottest 160 | . 46 . 58 58 . 46 46 . 140 100 120 109 160 . 36 . 36 75 . 36 . . Shots Fired 257 | . 34 . 74 23 . 4 22 . 2 7 16 9 51 . 2 . 10 1 . 2 . . Gun 208 | . 34 . 59 11 . 4 22 . 2 4 16 8 47 . . . . 1 . . . . Cannon 27 | . . . 15 12 . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . . . 3 . 1 4 . 2 . 10 . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 157 | . 34 . 74 23 . 4 22 . . . . . . . . . . . . . . . Thermal 78 | . . . . . . . . . 2 4 16 8 47 . . . . 1 . . . . Explosive 22 | . . . . . . . . . . 3 . 1 4 . 2 . 10 . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 . 9 9 . 12 4 . 1 2 . 2 5 . 4 . 7 . . 9 . . Robot Miss Streak 9 | . 4 . 7 2 . 1 2 . 1 2 . 3 9 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 151 | . 22 . 39 16 . 3 14 . 1 3 . 4 13 3 2 . 16 3 . 2 . 10 Core Hits 112 | . 12 . 13 7 . 2 7 . 1 5 . 4 14 2 5 . 26 2 . 7 . 5 Critical Hits 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 83 | . 6 . . . . . . 2 . 5 19 . 8 4 . . 7 13 . 2 . 17 Impact 10 | . 6 . . . . . . . . 4 . . . . . . . . . . . . Slashing 21 | . . . . . . . . 2 . . . . . . . . . . . 2 . 17 Piercing 52 | . . . . . . . . . . 1 19 . 8 4 . . 7 13 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6052 | . 395 . 606 247 . 42 222 . 24 294 . 314 1208 117 182 . 1522 135 . 318 . 426 Guns 1615 | . 395 . 418 95 . 42 222 . 24 47 . 77 295 . . . . . . . . . Cannons 340 | . . . 188 152 . . . . . . . . . . . . . . . . . . Explosions 3073 | . . . . . . . . . . 247 . 237 869 . 182 . 1220 . . 318 . . Melee 1024 | . . . . . . . . . . . . . 44 117 . . 302 135 . . . 426 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1512 | . 395 . 606 247 . 42 222 . . . . . . . . . . . . . . . Thermal 1056 | . . . . . . . . . 24 47 . 77 908 . . . . . . . . . Explosive 2460 | . . . . . . . . . . 247 . 237 256 . 182 . 1220 . . 318 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 426 | . . . . . . . . . . . . . . . . . . . . . . 426 Piercing 598 | . . . . . . . . . . . . . 44 117 . . 302 135 . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 2 2 2 2 2 2 2 2 . Average Corruption 1 | . . . . . . . . . . . . . 1 2 2 2 2 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . 2 3 1 . 2 1 2 3 . . Message Errors 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . . . . . . . . . . . 3 . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 204 | . . . . . . . . . . 59 . . 68 . . . 77 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 204 | . . . . . . . . . . 59 . . 68 . . . 77 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . . . 12 47 . . . . . . 39 . . Shots 4 | . . . . . . . . . . . . 1 2 . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 169 . 217 57 . . 34 . 76 121 400 . 365 . . . 28 25 . . 5 . Average Temperature 85 | . 65 . 94 29 . . 16 . 38 57 182 . 98 . . . 16 13 . . 5 . Received Heat Transfer 1059 | . 60 . 180 168 . . 117 . 48 . . 39 45 . . . 57 102 . 114 93 36 Effects 4 | . . . 1 . . . . . . . 1 . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1155 | . . . . . . . . . 37 74 . 111 933 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 276 | . 217 33 257 218 . 49 81 135 . . . . 276 . . . . 165 . . . . Average Influence 94 | . 51 33 101 82 . 47 46 69 . . . . 153 . . . . 78 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . Low Security (%) 84 | 100 99 100 88 92 . 100 100 100 . . . . 52 . . . . 100 . . . . Level 1 15 | . . . 11 7 . . . . . . . . 47 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . . . . . . . 4 . . . . 5 . . . . Investigation 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Reinforcement 6 | . . . 1 . . . . . . . . . 1 . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 10 . 14 5 . 1 5 4 6 7 . 15 15 1 7 . 13 22 1 15 14 9 Peak Tracking Total 12 | . 4 . 5 3 . 1 4 2 4 3 . 11 5 1 4 . 4 9 1 8 12 5 Tactical Retreats 13 | . . . 2 . . . . . 1 1 . . 3 . 1 . . 3 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 4 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 1 . . . . . . . . . . . 11 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 13 | . . . 1 1 . 1 1 . . . 1 . 7 1 . . . . . . . . Max in Single Turn 6 | . . . 1 1 . . 1 . . . 1 . 6 1 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 39 | . 4 . 1 . 4 . 5 4 . 1 1 . 8 . . 4 . 5 . . 2 . Terminals 17 | . 4 . . . . . 4 3 . . . . 3 . . . . 3 . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . Total Hacks 141 | . 8 . 5 . 19 . 14 10 . 1 7 . 26 . . 24 . 14 . . 13 . Successful 99 | . 5 . 4 . 19 . 5 5 . 1 7 . 8 . . 24 . 8 . . 13 . Failed 42 | . 3 . 1 . . . 9 5 . . . . 18 . . . . 6 . . . . Catastrophic 9 | . 3 . . . . . 1 2 . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 7 . . . 1 . 13 8 . . . . 6 . . . . 6 . . 1 . Terminals 48 | . 8 . . . . . 13 9 . . . . 8 . . . . 10 . . . . Fabricators 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . . 9 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . . . . 4 . . . . 4 . . . . Terminal Hacks 72 | . 3 . . . 19 . 1 . . 1 7 . 1 . . 24 . 3 . . 13 . Record 29 | . . . . . 18 . . . . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . . . . . 7 . . . . 6 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . . . . . . . . . . . . . . . . 3 . . . . 13 . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . 2 . . . . . 1 . . . . . . . . . . 2 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . Seal Access 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . Unauthorized Hacks 12 | . 2 . . . . . 3 4 . . . . . . . . . 3 . . . . Terminals 12 | . 2 . . . . . 3 4 . . . . . . . . . 3 . . . . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 8 | . 1 . . . . . 3 3 . . . . . . . . . 1 . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . . . 4 3 . . . . 7 . . . . 4 . . . . Full Trace Events 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Matter 186 | . . . . . . . . 186 . . . . . . . . . . . . . . Time 99 | . . . . . . . . 99 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 7 . . . . 6 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Matter 168 | . . . . . . . . . . . . . 168 . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 88 | . . . . . . . . . . . . . 88 . . . . . . . . . Retrieved Matter 88 | . . . . . . . . . . . . . 88 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 14 | . . . . 4 . . . 4 . . . . . . . . 1 . . . 5 . Largest Group 5 | . . . . 4 2 2 2 4 1 . . . . . . . 1 1 . . 5 . Highest-Rated Group 264 | . . . . 71 32 32 32 77 23 . . . . . . . 94 87 . . 264 . Highest-Rated Ally 94 | . . . . 31 16 16 16 23 23 . . . . . . . 94 87 . . 60 . Total Orders 7 | . . . . . . 3 2 2 . . . . . . . . . . . . . . GOTO 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Ally Attacks 61 | . . . . 32 . 5 7 4 . . . . . . . . 6 7 . . . . Total Damage 1231 | . . . . 453 . 59 93 78 . . . . . . . . 263 285 . . . . Kills 15 | . . . . 8 . 1 . 1 . . . . . . . . 2 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 2 2 . . . 1 . 1 . 1 2 . 1 Drone Launches 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 7870 | 2 383 32 316 691 422 100 231 381 227 222 851 102 997 200 219 39 738 518 130 287 478 304 Spaces Moved 9706 | 1 253 28 179 414 331 166 235 653 433 365 1485 146 968 367 323 78 571 809 259 426 649 567 Core 362 | . . . . 1 . . . . . . . . . . . . . . . 361 . . Treads 558 | . . . 32 338 188 . . . . . . . . . . . . . . . . . Legs 414 | 1 82 . . 75 . . . . . . . . . . . . . . . . 256 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 911 | . 171 28 147 . . . . . . . . . . . . . . . . . . 565 Flight 7461 | . . . . . 143 166 235 653 433 365 1485 146 968 367 323 78 571 809 259 65 393 2 Fastest Speed 32 | 120 116 116 48 120 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 32 40 Average Speed 60 | 120 117 116 76 152 112 50 50 50 50 50 50 50 50 50 50 50 50 50 50 59 67 45 Slowest Speed 1250 | 120 120 116 200 160 160 50 50 50 50 50 50 50 50 50 50 50 50 50 50 1250 100 46 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 1 2 2 3 2 . . 11 . . . . 2 . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 29 19 21 80 67 53 26 24 61 64 86 35 27 57 48 69 67 33 48 59 81 49 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . 2 . . . . 1 1 . . . . . Known Exits Taken 5 | . . . . . . . . . . . . 1 . . 1 . 1 1 . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . . 1 . 1 . Scrap Searched 22 | . . . . 1 . 1 . . 4 1 3 . . 2 2 . 3 . 1 3 . 1 Spaces Dug 31 | . 1 . . . . . . 1 . 3 . . 8 . . . . 10 . 2 . 6 Terrain Destroyed 290 | . 1 . . . . . . 1 . 22 . 14 135 . 21 . 64 10 . 16 . 6 Melee 30 | . 1 . . . . . . 1 . 3 . . 7 . . . . 10 . 2 . 6 Projectile 6 | . . . . . . . . . . . . 3 3 . . . . . . . . . AOE 254 | . . . . . . . . . . 19 . 11 125 . 21 . 64 . . 14 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 11320 | 4 302 27 295 451 382 177 330 703 438 387 1541 164 1408 375 377 77 998 898 258 454 683 591 Wait 1054 | . 1 . 64 9 42 9 56 30 1 . 1 10 343 . 50 . 406 31 . . . 1 Move 9630 | . 252 27 178 413 330 163 230 648 427 360 1484 145 946 366 322 77 570 804 258 425 638 567 Hop 26 | . . . . . . 1 2 2 2 2 . . 10 . . . . 2 . . 5 . Pick Up 92 | . 10 . 3 1 2 2 17 5 2 4 8 . 15 2 1 . 1 12 . 3 3 1 Fast Attach 66 | . 2 . 5 8 1 . 1 4 . 1 2 . 16 . . . . 6 . 6 11 3 Attach 24 | . 2 . 3 1 . . 1 1 . . . . 4 1 . . 1 3 . 5 . 2 Detach 15 | . 1 . . . . . . 1 . 1 1 . 2 1 . . . 3 . 4 1 . Swap 45 | . 3 . 1 2 1 . 2 3 3 5 7 1 5 . 1 . 2 8 . 1 . . Drop 113 | 4 8 . 3 5 5 . 10 7 2 4 10 . 27 1 1 . 1 15 . 6 4 . Fire 150 | . 17 . 38 12 . 2 11 . 1 5 9 8 32 . 2 . 10 1 . 2 . . Melee 83 | . 6 . . . . . . 2 . 5 19 . 8 4 . . 7 13 . 2 . 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . . . . . . . . . . . . . 21 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 393 | -10/Mines | Learned location of Zion (-7) 399 | -10/Mines | Discovered new exit (range 13) 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Propulsion x2 467 | -9/Materials | Repaired Imp. Hover Unit 501 | -9/Materials | Repaired Imp. Hover Unit 635 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Entered Mines 737 | -9/Mines | Received a Mining Laser from a helpful Derelict 752 | -9/Mines | Learned Materials machine intel 840 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 891 | -9/Mines | Assembled infested the area 1008 | -9/Mines | Lost 4 parts (1p2n1w) 1242 | -9/Mines | Discovered new exit (range 10) 1273 | -9/Mines | Build established: Scavenger-Mutant 1353 | -9/Mines | Discovered new exit (range 13) 1413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1413 | -9/Mines | Discovered new exit (range 5) 1425 | -9/Mines | Entered Exiles 1425 | -9/Exiles | Accompanied by 2 allies 1446 | -9/Exiles | Discovered new exit (range 16) 1469 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Met EX-HEX 1534 | -9/Exiles | Met EX-BIN 1632 | -9/Exiles | Aligned with FarCom system 1633 | -9/Exiles | Given EX-Vault access code 1709 | -9/Exiles | Opened EX-Vault 1729 | -9/Exiles | Found Flying Fortress v7 1746 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1761 | -9/Exiles | Met EX-DEC 1799 | -9/Exiles | Discovered new exit (range 15) 1847 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1847 | -9/Exiles | Entered Mines 1847 | -8/Mines | Accompanied by 3 allies 1868 | -8/Mines | Discovered new exit (range 50) 1947 | -8/Mines | Entered Materials 1947 | -8/Materials | Accompanied by 3 allies 1947 | -8/Materials | Evolved 2 slots: Utility x2 1948 | -8/Materials | Loaded intel: 62 machine locations 2137 | -8/Materials | Discovered new exit (range 13) 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Accompanied by 1 ally 2178 | -7/Factory | Evolved 2 slots: Utility x2 2279 | -7/Factory | Build established: Scout 2346 | -7/Factory | Fabricated L-31 Rogue? 2532 | -7/Factory | Discovered new exit (range 17) 2559 | -7/Factory | Entered Lower Caves 2559 | -7/Lower Caves | Accompanied by 1 ally 2600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2712 | -7/Lower Caves | Learned Factory garrison access intel 2757 | -7/Lower Caves | Discovered new exit (range 12) 2786 | -7/Lower Caves | Entered another Lower Caves area 2970 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2978 | -7/Lower Caves | Learned location of 1 exit from Factory 2982 | -7/Lower Caves | Discovered new exit (range 20) 3007 | -7/Lower Caves | Learned Factory terminal intel 3008 | -7/Lower Caves | Entered Zion 3024 | -7/Zion | Given A8's code to call for help 3053 | -7/Zion | Learned location of Extension (-4) 3189 | -7/Zion | Received a visual enhancement algorithm 3228 | -7/Zion | Found Prototype Device 3449 | -7/Zion | Discovered new exit (range 16) 3827 | -7/Zion | Discovered new exit (range 13) 3859 | -7/Zion | Entered Proximity Caves 3860 | -6/Proximity Caves | Identified exit to Factory 3921 | -6/Proximity Caves | Spotted B-75 Beast 3956 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3961 | -6/Proximity Caves | Entered Factory 3961 | -6/Factory | Evolved 2 slots: Utility x2 3961 | -6/Factory | Identified Bomb Factory No. 2 3962 | -6/Factory | Identified exit to Factory 3963 | -6/Factory | Loaded intel: 20 terminal locations 3964 | -6/Factory | Loaded intel: 4 garrison access locations 4900 | -6/Factory | Fabricated Ripper? 4935 | -6/Factory | Discovered new exit (range 16) 4958 | -6/Factory | Entered Lower Caves 5004 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5057 | -6/Lower Caves | Encountered a Warlord checkpoint 5133 | -6/Lower Caves | Discovered new exit (range 10) 5158 | -6/Lower Caves | Entered another Lower Caves area 5158 | -6/Lower Caves | Discovered exit to Factory (range 14) 5162 | -6/Lower Caves | Identified exit to Data Miner 5218 | -6/Lower Caves | Encountered a Warlord checkpoint 5268 | -6/Lower Caves | Build established: Mutant 5377 | -6/Lower Caves | Entered Data Miner 5377 | -6/Data Miner | Discovered new exit (range 6) 5387 | -6/Data Miner | Met Data Miner 5396 | -6/Data Miner | Learned location of Section 7 (-2) 5396 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5404 | -6/Data Miner | Received God Mode back door access code from Data Miner 5416 | -6/Data Miner | Entered Proximity Caves 5436 | -5/Proximity Caves | Escorted by Enhanced Grunt 5469 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5487 | -5/Proximity Caves | Spotted B-75 Beast 5509 | -5/Proximity Caves | Learned location of Armory (-3) 5707 | -5/Proximity Caves | Destroyed 7 combat bots 5899 | -5/Proximity Caves | Discovered exit to Factory (range 18) 5974 | -5/Proximity Caves | Build established: Scout 6154 | -5/Proximity Caves | Entered Factory 6154 | -5/Factory | Accompanied by 1 ally 6154 | -5/Factory | Evolved 2 slots: Utility x2 6182 | -5/Factory | Identified exit to Upper Caves 6468 | -5/Factory | Discovered new exit (range 21) 6641 | -5/Factory | Spotted B-75 Beast 6672 | -5/Factory | Entered Upper Caves 6728 | -5/Upper Caves | Spotted B-75 Beast 6783 | -5/Upper Caves | Discovered new exit (range 15) 6793 | -5/Upper Caves | Learned location of 1 exit from Factory 6802 | -5/Upper Caves | Entered another Upper Caves area 6841 | -5/Upper Caves | Spotted B-75 Beast 6923 | -5/Upper Caves | Core integrity fell below 50% 6951 | -5/Upper Caves | Lost 10 parts (1p1n5u3w) 7050 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7066 | -5/Upper Caves | Identified exit to Warlord 7083 | -5/Upper Caves | Learned location of 1 exit from Factory 7089 | -5/Upper Caves | Entered Warlord 7114 | -5/Warlord | System corruption cleaned by Quarantine Array 7204 | -5/Warlord | Met Warlord 7209 | -5/Warlord | Opened Warlord's prototype stash 7222 | -5/Warlord | Found Prototype Hackware 7222 | -5/Warlord | Identified Ghost Barrier 7225 | -5/Warlord | Warlord's base attacked by MAIN.C 7230 | -5/Warlord | Found Prototype Device 7230 | -5/Warlord | Identified Thermal Barrier 7236 | -5/Warlord | Found Prototype Reactor 7435 | -5/Warlord | Build established: Derelict-Mutant 7547 | -5/Warlord | Warlord forces counterattacked 7557 | -5/Warlord | Spotted Striker 7561 | -5/Warlord | Discovered new exit (range 15) 7567 | -5/Warlord | Entered Proximity Caves 7572 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7583 | -4/Proximity Caves | Core integrity fell below 20% 7628 | -4/Proximity Caves | Lost 8 parts (1p3n4u) 7701 | -4/Proximity Caves | Learned Research stockpile data 7871 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07597_ Adv. Melee Analysis Suite destroyed. 07597_ Slug penetrates Wall. 07597_ S-27 Virus destroyed. 07600_ Penetrated by Slug. 07602_ Y-64 Sentinel destroyed. 07604_ Acquired 5 matter. 07604_ S-27 Virus destroyed. 07607_ Acquired Lgt. Nuclear Core. 07608_ Acquired 9 matter. 07609_ Acquired 1 matter. 07610_ Lgt. Nuclear Core fries itself beyond repair. 07695_ Searching scrap... 07695_ Found 24 Matter. 07695_ Found Plasma Flamer. 07695_ Found Matter Compressor. 07695_ Found Mak. Power Source. 07696_ Acquired Mak. Power Source. 07701_ Acquired derelict log, extracted data. Data stored: Research stockpile data. 07870_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | # ## # ## ?????? ??????????????????????? | | ## ### #### # ????? ???????????????????????? | | ?# ### ##?### ?????? #???????????????????????? | | ## ## #### #?????? ##??????????????????????? | | # ## #?????# ##?????????????????????? | | #### ##???? ##????????????????????? | | ######### ##### ##???????????????????? | | ####### ## ???????????????????? | | # ## #??????????????????????? | | # #??????????????????????????? | | # ##?????????????????????????? | | ####??????????????????????? | | ## ###????????????????????? | | #### ## #????????????????????? | | ##??##### ##????????????????????? | | ## ##??## ## ##?????????????????????? | | #?## ##### ##??????????????????????? | | ??## ## s #???????????????????????? | | ??# #???????????????????????? | | ?? #### ##???????????????????????? | | ?###???## ##s ##????????????????????????? | | ????????# ###s ##????????????????????????? | | ????????# ### ##???????????????????????? | | ?????# ## ## ##??????????????????????? | | ????# #### s ####### #??????????????? | | ????# #####??# @ #????????????? | | ????# ???????# #???????????????? | | ?????????????## ## ### # #???????????????? | | ??????????????# ## #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ###????????????????????? | | ????????????? ##??????????????????????? | | ??????????? #???????????????????????? | | ???????????## ???????????????????????? | | ????????????## #### ???????????????????????? | | ?????????????#####???#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 1180 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 325 Point Defense Rating 80 Evasion (%) 63 Melee Accuracy 48 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 12 Defensive Hacking 20 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Ripper | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyGreatBiocell Manual? 0 Play Time 01:32:38 Cumulative 264.0 hours Start 2020.05.16 @ 10:11:06 End 2020.05.16 @ 16:24:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 402 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 202137e8-968a-4832-8238-1c5a543d25c5